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User information for HorrorScope

Real Name HorrorScope   
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Nickname HorrorScope
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Signed On May 28, 2003, 23:35
Total Comments 7377 (Guru)
User ID 17232
 
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News Comments > Loot Boxes Under Fire
23. Re: Loot Boxes Under Fire Nov 22, 2017, 12:35 HorrorScope
 
El Pit wrote on Nov 22, 2017, 11:59:
This is a case of what many call "nanny states" vs. "the religion of a deregulated economy".

In the end, the religion will win. Profits always triumph and I am eager to see how big money will make it happen no matter what. Will they find an elegant way to reintroduce loot boxes and pay2win stuff under the gamers' radar or will the use brute force and tell Donnie that loot boxes mean more work for US workers? Stay tuned!

How long are we projecting these wins out?

If they are always a win, there would be no driving age, drinking age, building codes etc. No some regulations do win out. This one could go either way.

One mentions the main target is children, perhaps the main target is rich whales, since articles point to those being the ones that really carry the day for things like this. However growing up/training people to accept these are normal is a thing for sure.
 
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News Comments > Loot Boxes Under Fire
11. Re: Loot Boxes Under Fire Nov 22, 2017, 12:01 HorrorScope
 
jdreyer wrote on Nov 22, 2017, 11:52:

The gaming studios took shit too far, just like they did with autoplay video ads on websites.

Yup. Speaking of ads on websites. As I hone in the new Firefox which to me is fanfuckingtastic, testing different addons and things off. OMG some very commons sites are a disaster in the lords year 2017 with ads still. I couldn't believe it and what I can't believe more... people use the internet without ad blockers. You got to be kidding me.

 
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News Comments > Loot Boxes Under Fire
4. Re: Loot Boxes Under Fire Nov 22, 2017, 11:43 HorrorScope
 
Hats off to the gaming community, they are making a real difference. We'll see where this goes, but we now have many areas looking into this. Renergizes me a little bit and should lighten up some of our stances of not being able to influence. This is how the processes are supposed to work, no guarantees, but reviews and outcomes to such.  
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News Comments > Evening Interviews
5. Re: Evening Interviews Nov 21, 2017, 11:18 HorrorScope
 
Twitch is going to starve real people to the point they'll fight each other for survival in the real world?  
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News Comments > Star Wars Battlefront II Controversy Affects EA Stock and NFS Payback
24. Re: Star Wars Battlefront II Controversy Affects EA Stock and NFS Payback Nov 21, 2017, 11:17 HorrorScope
 
DangerDog wrote on Nov 20, 2017, 20:56:
From a greedy shareholder perspective EA shouldn't have had the "open beta" demo, and they shouldn't have allowed early access to the game because it gave youtubers an opportunity to criticize the MT system ahead of it's wide release.

I'm pretty sure that's the lesson learned going forward.


Probably so. It is one of those damned if you do, damned if you don't things. If you do... this. If you dont', disaster mp release. I bet if they analyze it out, better off patching up a crappy release.
 
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News Comments > Morning Patches
3. Re: Morning Patches Nov 21, 2017, 11:11 HorrorScope
 
Am I reading this right, there have been two major mod releases for Witcher 3 in back to back days? Or are they the same ones?  
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News Comments > Neverwinter Nights Enhanced Edition Revealed
5. Re: Neverwinter Nights Enhanced Edition Revealed Nov 21, 2017, 11:09 HorrorScope
 
Darks wrote on Nov 21, 2017, 10:36:
All I'm seeing is a 4K res update and UI fixes. They could have at least gone in and added some newer partical effects and fixed up the look of the spells.

Come on Beamdog!!!

In their description on what to expect they do mention things like new partical effects. That said, they do just enough to make something an enhanced edition from what I've played. Probably not enough for me to continue buying their products. I don't hate their stuff, just not like it enough.

 
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News Comments > Free Brütal Legend
6. Re: Free Brütal Legend Nov 21, 2017, 01:12 HorrorScope
 
Highlight of the game is the beginning. Teasing you with Children of the Grave bass line for a good while and then you pick up the axe, and the the song kicks in. Perfect direction, something you don't see often in gaming, the build up and timing.  
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News Comments > Star Wars Battlefront II Controversy Affects EA Stock and NFS Payback
17. Re: Star Wars Battlefront II Controversy Affects EA Stock and NFS Payback Nov 21, 2017, 01:10 HorrorScope
 
Slick wrote on Nov 20, 2017, 21:01:
I'd say they "Live by the public company, die by the public company"

If they were private, none of this would be an issue. They'd never have to push a game through the door to hit a release window even if it's still falling apart. Working on "Valve time" is got to be nice.

That's right, if it were all private these problems don't exist. Makes you wonder of a world without stock investment.
 
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News Comments > Evening Mobilization
1. Re: Evening Mobilization Nov 20, 2017, 20:40 HorrorScope
 
Just seems like they are way ahead of it. One day I hear, if a car were to be fully automated, the driver is still responsible and has to be alert to take over. But then nonchalantly comes Uber, will buy 1000's and it would only make sense if there are no drivers associated. 47K a pop? And you still have to pay the drivers? Totally a long term vision here.

This comment was edited on Nov 20, 2017, 21:10.
 
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News Comments > Star Wars Battlefront II Controversy Affects EA Stock and NFS Payback
4. Re: Star Wars Battlefront II Controversy Affects EA Stock and NFS Payback Nov 20, 2017, 20:35 HorrorScope
 
Wall Street is confused.

They pretty much force companies of this size into micro-trans, but then they bite them for it like this. I guess they are saying, we want you to do it, but you have to be more clever at it, you can't let the blind see it.

EA you live by the Wall Street you die by the Wall Street.
 
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News Comments > Golden Joystick Winners
13. Re: Golden Joystick Winners Nov 19, 2017, 20:49 HorrorScope
 
"Best Indie Game in collaboration with Square Enix Collective"?

That sounds like a really specific situation.
 
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News Comments > SpellForce 3 Free Weekend
9. Re: SpellForce 3 Free Weekend Nov 19, 2017, 17:45 HorrorScope
 
It is pretty much Spellforce 1 and 2. Somewhat intriguing, but overly complicated controls and buggy. True successor in every way. They did take out the 3rd Person mode.  
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News Comments > ESA Seeking Final Disabilities Access Waiver Extension
19. Re: ESA Seeking Final Disabilities Access Waiver Extension Nov 18, 2017, 22:05 HorrorScope
 
Cutter wrote on Nov 18, 2017, 21:31:
HorrorScope wrote on Nov 18, 2017, 19:16:
Personally I don't think there needs to be a law for this.

Handicap products, are markets certain companies target. Almost all products made are NOT handicap ready. Blenders, toilets, guns etc. There are non-handicap based companies in an open market and then there are handicap variants other companies target. But not all products. Impossible.

And where do you draw the handicap line? Guy with a hitch in his gate has to be accompanied? Guy with no hands the same? And if you do draw a line somewhere, why? It's like we have a line today, you are just moving it, not encompassing all. All product need hand, feet, eye and voice controls, cause ya know there is someone out there that needs it. It's not feasible.

Games are not essential and it is silly a company has to do something like this if they don't want to, these are markets, these are freedoms, this isn't evil. And if all games have to, why not all blenders, toilets, cars and guns? It simply has to fall into the category of "life isn't fair". We can still strive to be better, but a law for all, ya no.

Yeah, well im my first resto I opened we had to install a handicapped bathroom at a cost of 5 grand. Which we couldn't afford at the time, and ended up having to blow off our keg fridge for a year because of it, and to this day I sincerely doubt that one single handicapped person - someone who would need a handicapped bathroom - has ever even entered the place. And every other business and service out there has to make accommodation for the handicapped so if we have to suck it up so should they. Most games come with subtitles already so that's not a stretch anyway. I don't know how the hell you'd make a videogame for the blind however. And it's not like the publishers couldn't afford it. It may not be fair but being handicapped is a hell of a lot more unfair. Try walking around for even one day as a blind or deaf person and you'll see.

I want to make a game, I have to abide by this? Or is this only some games? I won't have a publisher, nor can I afford. So store and video games "have to". Well what about 1000000 other things that aren't today? Yes there is one wheelchair guy in every area that will make your store be compliant. It's a public space, video games aren't a public space and far from anything essential.
 
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News Comments > ESA Seeking Final Disabilities Access Waiver Extension
14. Re: ESA Seeking Final Disabilities Access Waiver Extension Nov 18, 2017, 19:16 HorrorScope
 
Personally I don't think there needs to be a law for this.

Handicap products, are markets certain companies target. Almost all products made are NOT handicap ready. Blenders, toilets, guns etc. There are non-handicap based companies in an open market and then there are handicap variants other companies target. But not all products. Impossible.

And where do you draw the handicap line? Guy with a hitch in his gate has to be accompanied? Guy with no hands the same? And if you do draw a line somewhere, why? It's like we have a line today, you are just moving it, not encompassing all. All product need hand, feet, eye and voice controls, cause ya know there is someone out there that needs it. It's not feasible.

Games are not essential and it is silly a company has to do something like this if they don't want to, these are markets, these are freedoms, this isn't evil. And if all games have to, why not all blenders, toilets, cars and guns? It simply has to fall into the category of "life isn't fair". We can still strive to be better, but a law for all, ya no.
 
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News Comments > Evening Metaverse
5. Re: Evening Metaverse Nov 18, 2017, 12:51 HorrorScope
 
eRe4s3r wrote on Nov 17, 2017, 21:22:
Krazr, what a hive of fucking greed ridden scumbaggery. Owned by Mohamed Multhazim Akbar Ali from a quick google-fu.

I say find his 18 brands and pwn them.....

Btw, he even admits to this business model
"We find products that sell well and order quality goods from different countries and sell them on Amazon," he wrote. He said that his company sells "the goods to multiple online retailers who resell them."

Translation. They take a product made in China, go to the factory and order the same product and then sell it for X less. Classic scalping. Highly illegal in the EU at least but hard to actually fight. Only solution would be to get the dude personally and that would require a major lawsuit and process.

Similar to cornering the market crafting in a mmo.
 
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News Comments > Evening Metaverse
4. Re: Evening Metaverse Nov 18, 2017, 12:50 HorrorScope
 
Yeah I couldn't even make it through the article, upsetting.

I think a solid point is, these companies are building things they can't control and if they can't put the people behind it to control it then something has to be done.
 
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News Comments > SpellForce 3 Free Weekend
7. Re: SpellForce 3 Free Weekend Nov 18, 2017, 00:52 HorrorScope
 
LOL right at the start who do we have...

The Voice of the Thief and the Voice of the Witcher talking to one another. Garret and Geralt. A little up the path, I swear the wizards voice is the narrator in DOS2.

Has a different feel from the other spell forces so far. Gfx are washed out with no contrast/bright control. I noticed you can't go near 1rst person and drive like you could in the originals. Mostly minor stuff, will put more time in on Sat to see if it is any good.

This comment was edited on Nov 18, 2017, 12:37.
 
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News Comments > SpellForce 3 Free Weekend
5. Re: SpellForce 3 Free Weekend Nov 17, 2017, 21:23 HorrorScope
 
What a smart idea.  
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News Comments > Star Wars Battlefront II Launches
61. Re: Star Wars Battlefront II Launches Nov 17, 2017, 21:21 HorrorScope
 
Devinoch wrote on Nov 17, 2017, 16:14:
El Pit wrote on Nov 17, 2017, 14:14:
I wonder what is going on with EA right now. Emergency EA CEO conference with Disney? Why the whales didn't want to get hunted? What went wrong? They must be afraid because their customers stood up to them and the pay2win system. Nothing is worse than fans that are no longer fanatic enough to accept torture.

Honest thoughts? I think Disney is considering acquiring EA, and revamping them to fix the problems they feel they can correct for. It might not be a bad business play, in all honesty. EA has reliably profitable stuff (Madden, FIFA, NHL) and has talent and technology Disney could use to replace the basically-defunct Disney Interactive. It's not a bad proposition for either side, assuming they can some smart people to oversee it.

Disney listens to the same exact overlords.
 
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7377 Comments. 369 pages. Viewing page 16.
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