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Real Name HorrorScope   
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Nickname HorrorScope
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Signed On May 28, 2003, 23:35
Total Comments 6043 (Guru)
User ID 17232
 
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News Comments > Beamdog on Siege of Dragonspear Complaints
45. Re: Morning Mobilization Apr 7, 2016, 18:01 HorrorScope
 
Julio wrote on Apr 7, 2016, 16:45:
Devinoch wrote on Apr 7, 2016, 16:13:
"Extremist." God knows when people having equal rights became extremist.

If you think the SJWs want equal rights, I've got a bridge to sell you. It's all about the elimination of men.

Ignore. You see this is how it works. You talk about them they gain strength by recognition. If you ignore them this is what happens... "I'd love to get my (insert agenda) but damn it no one will even listen to us." Dies on the vine.
 
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News Comments > Beamdog on Siege of Dragonspear Complaints
44. Re: Morning Mobilization Apr 7, 2016, 17:59 HorrorScope
 
UttiniDaKilrJawa wrote on Apr 7, 2016, 14:13:
Never understood any of this nonsense from either side.

I don't see what the big deal is when someone sticks in a gay/transgender/lesbian etc etc in their game. The world is full of all different types of people, including these. So if they show up in a game world..big deal, it's just an emulation of the real world.

Another thing I don't understand is when developers put some of these different types of characters in a game, why announce it to everybody that this character is <insert favorite sexual minority here>. Just write the character and give them the qualities that you want from whichever sexually diverse group you choose, but don't announce it. Just let the writing and the character speak for themselves, while letting the audience make up their own mind as to what this character may or may not be. If they even mentally stumble down road.

I don't get it either, pop culture and politics are always inserted into fictitious writings tv, movies and games. I don't get who's all up in bunches over it. To me it's the writers and directors vision, if you don't like it, dock it points, don't play it, but I don't see that some type of stance has to be made.

Talking about it gives it the power, you ignore it and it goes away from your life.

I mean hell I could get upset over mmo special events just seemingly coincide with Earth based events. OMG it pulls me right out of the frickin game!!! That isn't their lore, that is our own.
 
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News Comments > DOOM Open Beta Next Week; DLC/Season Pass Plans
13. Re: DOOM Open Beta Next Week; DLC/Season Pass Plans Apr 6, 2016, 22:07 HorrorScope
 
This is what wall street does to gaming. Way too much P2W in this it sounds like. Good thing there are 100's of other games to play.  
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News Comments > Evening Consolidation
1. Re: Evening Consolidation Apr 6, 2016, 18:48 HorrorScope
 
Well here's your strong position sony... you have VR and MS doesn't. Mixing console and pc as competitors doesn't mix, only unless you release it for the pc as well. It could sell for $12 on a PS4 and that would do nothing for me. But then again this isn't even sony speaking.  
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News Comments > Baldur's Gate Enhanced Edition Siege of Dragonspear Controversy
49. Re: Baldur's Gate Enhanced Edition Siege of Dragonspear Controversy Apr 5, 2016, 17:59 HorrorScope
 
rudra wrote on Apr 5, 2016, 16:28:
HorrorScope wrote on Apr 5, 2016, 16:10:
Blackhawk wrote on Apr 5, 2016, 16:03:
Are people so desperate for real issues to get upset about that one NPC shopkeeper becomes a 'controversy?'

I'm tellin ya, bunch of Nancy's here. This whole gate/sjw stuff, you can easily ignore and it has zero effect on you. Now if you want to get all caught up with the ladies gossip...

you can also make comments on the situation without being a "nancy"...

you see - thats what message boards are for

of course, you can easily ignore the message board and it has zero effect on you. Now, if you want to get your panties all up in a twist about it...

"Give them a name and you give them power"

Girly men. How people get pulled into such trivial things.
 
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News Comments > Baldur's Gate Enhanced Edition Siege of Dragonspear Controversy
42. Re: Baldur's Gate Enhanced Edition Siege of Dragonspear Controversy Apr 5, 2016, 16:10 HorrorScope
 
Blackhawk wrote on Apr 5, 2016, 16:03:
Are people so desperate for real issues to get upset about that one NPC shopkeeper becomes a 'controversy?'

I'm tellin ya, bunch of Nancy's here. This whole gate/sjw stuff, you can easily ignore and it has zero effect on you. Now if you want to get all caught up with the ladies gossip...
 
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News Comments > Baldur's Gate Enhanced Edition Siege of Dragonspear Controversy
36. Re: Baldur's Gate Enhanced Edition Siege of Dragonspear Controversy Apr 5, 2016, 15:26 HorrorScope
 
The soap operas people get themselves stuck in.

The game sounds like there is a lot of bugs, that is the issue. Perhaps the characters/story aren't so hot either.

If you don't like the IE engine/games, well you've had decades to receive that news.
 
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News Comments > Oculus Rift Privacy Concerns
45. Re: Oculus Rift Privacy Concerns Apr 4, 2016, 11:15 HorrorScope
 
Tachikoma wrote on Apr 4, 2016, 04:43:
The paradox is that this here issue of giving up your privacy - selling your soul, really - is so sugarcoated with content and convenience that nobody will bother.

I think that explains it well on if we should march against it or not. There is commercial data mining and security data mining. Commercial side we don't like ads, rather not be tracked, but it isn't the end of the world, there could be some vague benefits of knowing your customer better.

As for security, if you are a bad person, perhaps you should be afraid. If you are a good person you may think it helps track down some baddies. The ole saying "I have nothing to hide" comes into play. So it isn't all just terrible things that data mining could lead to.

Perhaps the worst thing that can be said for this is few systems are truly secure and others break in and steal data for fraud, now that could be the biggest sucky thing that can happen to a happy go lucky, non-criminal internet user.

The simple answer is this. If your PC/Device is connected to the internet, it is now assumed a public device. You are no longer in the privacy of, you are in the public. It changes your perspective on how you look at it and I think it can even be thought of as a reasonable conclusion. If you want your pc to be private, don't put it online, it isn't trackable live that way.

I assume at this point I am well known by lots of people/entities/govt's. The part that most likely has a chance to get me is security leading to fraud, but I have protections against that to, just a hassle if I have to kick in the process of fixing.
 
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News Comments > Oculus Rift Privacy Concerns
44. Re: Oculus Rift Privacy Concerns Apr 4, 2016, 11:07 HorrorScope
 
Creston wrote on Apr 3, 2016, 23:32:
Funny how when people raised this as a concern back when Oculus first announced they were bought by Facebook, there was this huge crowd of pooh-pooh'ers that was whitewashing it, and saying there was no need to worry, yadda yadda yadda.

Annnddd... yeah, looks like there was plenty of reason to worry. Use an Oculus Rift? We'll use our geo-locator to find your exact location, your IP address, your internet behavior, everything you have installed, and we'll share that with "third parties", by which we mean we sell it to the same advertisers that Facebook sells all your shit to.

So, yay? Sigh. It'd be nice if SOMETHING could be released in this day and age without being infected up the ass with spyware shit...

Yes this was discussed. I felt and feel like this on many issues, the time to discuss this is now not speculate way too far in advance. It isn't like it would change anything and we really didn't know for certain.

So now with the product out we have a phone home service running. Is that exactly what we discussed a couple years back? Or did we go further with tighter Facebook integration yet? I'd have to go back to see, but I bet we were a bit more extreme worrying about even more invasion back then.

Yes, the news is out and now you know where this is at. If that matters to you in a very negative way, don't buy it. I doubt many here care about each others personal choice if we do or don't. I'm still waiting for the Vive and then many more reviews of both.

A phone home service, while not ideal, is now very common and as I said, those tray apps like my mouse software, my steam, my insert whatever else... I bet a lot have various phone home timers. Then some additional startup services as well. Like Adobe, google, apple, Nvidia etc. The battle for this type of tracking is over, we lost.

This comment was edited on Apr 4, 2016, 13:13.
 
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News Comments > Oculus Rift Privacy Concerns
29. Re: Oculus Rift Privacy Concerns Apr 3, 2016, 18:00 HorrorScope
 
Cutter wrote on Apr 3, 2016, 17:48:
Well maybe your privacy means nothing to you but it means a lot to some of us.

Right, but is it not only too late, but way too late? Personally I think that game is over, they got it and will continue to get it and that is most things connected to the internet. Really from this point they should just say anything person/device connected to the internet is considered public record.
 
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News Comments > Oculus Rift Privacy Concerns
13. Re: Oculus Rift Privacy Concerns Apr 3, 2016, 12:12 HorrorScope
 
So what happens? At the eom Win10 and Oculus compare spying notes to make sure their both accurate? lol I'd say anything running in your system tray I'd highly question if they are all acting above board. So many times I get updates on various things and the cynic in me feels, improved data collection (never in the notes) it the catalyst to most of these updates. Well the good news at least the gov't is against spying and data collection, they'll get it straightened out.  
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News Comments > Baldur's Gate: Siege of Dragonspear Released
17. Re: Baldur's Gate: Siege of Dragonspear Released Apr 1, 2016, 16:27 HorrorScope
 
I know a lot of people weren't impressed with Beamdogs versions, but...

It was nice having it playable on portable.
They just released v2.0 for both BG1 and BG2 with this release and there is a whole new setup of options, fixes, new charater and more.

We like to bury new teams imo too often, their first project isn't as smooth as we wish for. But they have a lot more time into the engine and reverse engineering that now they are really becoming efficient with it.

That said if you are past IE games, then there is nothing here for you.
 
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News Comments > Baldur's Gate: Siege of Dragonspear Released
13. Re: Baldur's Gate: Siege of Dragonspear Released Apr 1, 2016, 14:18 HorrorScope
 
Good news if you don't like this game, Steam puts about 5 new games on sale each and every day, with 1000's in the backlog to choose from. On top of games that don't even come to steam which is another large amount. If you don't like any of those choices, then you are totally in the wrong hobby.

This is what they stated it would always be, some wanted exactly this.
 
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News Comments > Developer n-Space Closes
32. Re: Developer n-Space Closes Mar 30, 2016, 19:42 HorrorScope
 
Cutter wrote on Mar 30, 2016, 15:00:
Still, all we want is a new NWN, it's not rocket surgery. How fucking hard is it to make a good CRPG editor? It boggles the mind how badly n-Space fucked this up.

Well anyone else can try their hand at it.... and their not. And you'll have fickle fans using a microscope to comb over every square inch and go ape shit if that special something doesn't match their vision. It's over-rated overall, for those that love it great, but it isn't some universal iron clad opinion. I thought it was very clunky, original quests blah. The modding scene was good in time and after several patches by Bioware itself. The games legend imo is greater than it's true self. But I wouldn't want to deal with the fans that will be unforgiving over such a product. That said WOTC needs to have something to mimick their table top game, its like DnD can't handle technology.

This comment was edited on Mar 30, 2016, 19:48.
 
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News Comments > Developer n-Space Closes
31. Re: Developer n-Space Closes Mar 30, 2016, 19:32 HorrorScope
 
BurntSoul wrote on Mar 30, 2016, 11:58:
You know, I think the reason why Sword Coast Legends devs closed their doors was not because they had a shit game. I believe it was closed due to reviews made by a part of the community that felt/thought they were told one thing about the game and it didn't meet their expectations. Then you have the, 'yeah, me too' crowd that pig pile on top of those initial reviews causing a tipping point where no one will buy the game - merely because the Steam or Metacritic review score was bad. I can understand where they are coming from, but the issue itself became what the game was about to those who don't care to read. In short, a small group of Rabid, very loud fans of D&D (and what they think a D&D game should be) destroyed the chance of the game getting better. The devs in turn made less money than what could sustain themselves and the game in the future. Boom.

If it were advertised without D&D attached to it, the game would have had a much better survival rate and the devs would have probably continued working on it. When you attach D&D to your game, you'd better make it just like the tools in NWN, I guess...maybe they should have developed for another year?

It's too bad, really. The game itself never had any game stopping bugs, the story was good, it has an interesting multiplayer game mechanic that looks like something not seen in many RPGs (an easily accessible, live action dungeon master role using on-the-fly randomized dungeons + tilesets).

Agreed. Having a license like DnD, having a game named NWN that is mythic now imo, fanatics and promises. Well when it doesn't live up it is slaughter city. Steam has what a 53% mixed review score, a lot of that is expectation based. So when someone looks to buy a mixed score is a big pass sign without digging any deeper. I wouldn't touch this license just to not have to deal with the people and expectations. The one's that wanted the most for it where the one's that verbally destroyed it in the end, they ate their own.

If you pre-ordered perhaps you got burnt. If you didn't there was plenty of info quickly what it could and couldn't do no matter what the pre-hype/promises were.
 
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News Comments > Developer n-Space Closes
2. Re: Developer n-Space Closes Mar 30, 2016, 11:32 HorrorScope
 
We'll here might be a good case at hand... It takes online connection to play single player. Will SP be affected by this? I also believe they use VAC which was already questionable, but would be nice to have that dropped before shutting the lights out. In this case it seemed like too much work with too little time given. Oh well, million and 1 games out there these days. It had potential, but most everything does.

The one positive is it will now be code locked, now hack modders can start hammering away (if the game can be started) and not worry about updates negating all the work. I'm looking at you many many games either released a bit early with dozens of patches or EA games that say in EA for years, it smashes the modding community because it breaks the changes/hooks over and over to the point people just give up.
 
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News Comments > Out of the Blue
67. Re: Out of the Blue Mar 29, 2016, 23:23 HorrorScope
 
Kxmode wrote on Mar 29, 2016, 11:49:
California raises minimum wage to $15 an hour. As a Web UX Developer / Programmer I will make a slight dozen digits more* than someone who flips hamburgers, stuffs lettuce in a taco, and drops fries in a vat of grease. These are no skill jobs. They're not suppose to be living income jobs. People who "settle" at minimum wage jobs basically gave up on life. It's not the government's job to force companies to give these people a 6% raise every year for the next six years!

*I care not to say specifically how much

CA has a programmers minimum wage of 83K.
 
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News Comments > Valve Loses AU Legal Dispute
24. Re: Valve Loses AU Legal Dispute Mar 29, 2016, 20:16 HorrorScope
 
WaltC wrote on Mar 29, 2016, 15:23:
If allowed to stand this may kill legal the software download market in Australia, because there are no companies that can afford paying out a $1.1m fine for refusing to make a $5 refund. Likely to hurt Australian consumers more than it helps them--which is generally what these laws do, anyway--the consumer bites the bullet in the end. I guess Valve will have to settle for a 75% restocking fee, etc.

GOG provides a 30-day refund period. But GOG will also refuse refunds after that date. Wonder if GOG does business down-under, and what sort of refund policy Australian law mandates in terms of time after purchase, etc.? The Aussie government may "win" but the Aussie consumer will likely lose. It's the same everywhere. I wonder if the Aussie government will have to refund any sales taxes it may collect on refunded sales?

Right. 1.1 million per transaction of a minuscule amount, yeah that's fair and balanced.
 
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News Comments > Steam Controller Discount with Dark Souls III
6. Re: Steam Controller Discount with Dark Souls III Mar 29, 2016, 20:14 HorrorScope
 
Steam Link and Controller is a match made in bedroom heaven.  
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News Comments > Call of Space Duty Rumors
11. Re: Call of Space Duty Rumors Mar 29, 2016, 11:49 HorrorScope
 
Timmeh wrote on Mar 29, 2016, 10:18:
I want the gaming industry of 15 years ago back. When game development was a lot slower and the games lasted a lot longer.


I don't, it is never as good as we remember, we waited months/years for the next game to play, to make it to us. I will say with so many to choose from today that it is difficult to figure out what next, nor is there the same anticipation because there aren't these huge gaps of nothing to do but wait. So what can we do? Tell people they can't make a game because there are too many.

There are plenty of 1000 hour games, let alone just 100's of hours. There are games of all shapes and sizes and prices to. It's really a buyers market at this time. It seems everyone jumped on the free'r developmental engines and now many of them are finishing up over the past couple years and we see a lot of people lived their dream, made their own game to sell.

Let COD make whatever game they want, they are employing some good people, there are people that like it. If you don't, choose from the other 500 games available to you. Why get hung up on something you have no interest in? What are we saying otherwise? We want something from this Activision Dept that we like. So what would that be? How do they get a consensus on what we all want? It's a lot of hot air from us, because what is the alternative that is ultra cool that we all are sitting here wanting?

This comment was edited on Mar 29, 2016, 12:26.
 
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