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User information for HorrorScope

Real Name HorrorScope   
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Nickname HorrorScope
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Signed On May 28, 2003, 23:35
Total Comments 7228 (Guru)
User ID 17232
 
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News Comments > More Boxing with Loot Boxing
17. Re: More Boxing with Loot Boxing Nov 24, 2017, 12:35 HorrorScope
 
To say things can't happen... Draft Kings and the like were a lot mightier two years ago, with major investors behind it. They got neutered due to behaviors and are now a shell.  
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News Comments > Project CARS 2 Demo Today
3. Re: Project CARS 2 Demo Today Nov 23, 2017, 14:43 HorrorScope
 
Only 3.4 gig ta boot. A Thanksgiving Day miracle. Yup, only interested in the VR part.  
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News Comments > Evening Legal Briefs
5. Re: Evening Legal Briefs Nov 23, 2017, 00:16 HorrorScope
 
"The overwhelming majority of public input favored our proposal," he said before a recent vote, while urging his fellow commissioners to eliminate a decades-old rule that required TV and radio stations to maintain studios in the local communities they serve.

To the first bullshit.

To the second, yeah that is just as good as politicians from out of town coming in and winning your local elections. That sucks and blows, makes sense to keep it local. And just think Republicans were about smaller gov't and keeping power local. This is the opposite, this is getting a national control of locals.

I predict this is going to end poorly for him when it is all over. He's really getting himself into a very unfavorable position with the people.
 
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News Comments > Loot Boxes Under Fire
53. Re: Loot Boxes Under Fire Nov 22, 2017, 19:10 HorrorScope
 
I was just in a old game, went into their store, then I thought Holy Shit! if this became illegal how does this work? Previously released games ok? Or gulp would they have to go in an make major code changes to a lot of games? Being a gambling thing, grandfathering may not be a thing.  
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News Comments > Loot Boxes Under Fire
45. Re: Loot Boxes Under Fire Nov 22, 2017, 16:00 HorrorScope
 
<Electric-Spock> wrote on Nov 22, 2017, 15:34:
I don't believe anyone has mentioned this yet, but depending on the type of game, loot boxes/crates can also turn the game into cesspool of cheaters. Take PUBG for example. Once loot crates were introduced, and random items could be sold for ridiculous amounts of money on the steam marketplace, the cheaters just flooded in.

Sure there will always be cheaters, but if you can make money from doing so....yeah..... thanks loot crates!!

Yes to all of that.
 
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News Comments > Loot Boxes Under Fire
44. Re: Loot Boxes Under Fire Nov 22, 2017, 15:59 HorrorScope
 
Sepharo wrote on Nov 22, 2017, 15:00:
But what's the problem with cosmetic items (aside from potential for addictive spending)?

That is the problem, nothing to aside to, that isn't good. However you have two flavors, one worse than the other. Random chance cosmetics means you have to spend who knows how much to get what you want. This needs to go to. The other is, you sell a cosmetic for X and get it every time, that is different and more acceptable certainly. But I could see some reviewing that as well.
 
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News Comments > Loot Boxes Under Fire
38. Re: Loot Boxes Under Fire Nov 22, 2017, 14:48 HorrorScope
 
ledhead1969 wrote on Nov 22, 2017, 13:41:
But no...they destroyed their new revenue stream on pure greed. That's kind of how its supposed to work, too. Gov doesn't need to fix any of this...it was fixed by fans and lost sales.

In this case, perhaps.

As we know, there are many other games and platforms this hasn't been front and center on who do the same thing.

I don't like loot boxes and the designs they create. I do read peoples reviews of games on how it plays out. There are a lot of games, so I can easily avoid a game for really any reason.

I have rarely paid for something like this, won't say I never have, GW2 I recall putting a few $'s in it.

If it doesn't fuck a game up, I'm ok with it, I won't be participating in this part. But I'm also ok, if they just outlaw the ideas around it, it will make for better games for players, without understanding this part of the game. I'm happy that it is even being addressed by gov'ts.
 
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News Comments > Loot Boxes Under Fire
34. Re: Loot Boxes Under Fire Nov 22, 2017, 13:24 HorrorScope
 
ledhead1969 wrote on Nov 22, 2017, 13:00:
I don't have any issue with pay-for-progression. If I can't play a game for 300 hours to unlock all the weapons (re:Battlefield-type games) then I should be able to do that. Not Day 1, or, even Day 90, but at some point I should be able to. (caveat - I do enjoy playing a game for 300 hours to unlock everything, if the game is fantastic...like Bad Co 2.)

It is the randomness that is underhanded. Buying the boxes for the chance at the weapon or upgrade is unseemly and borderline illegal based on these stories.

So lets say loot boxes for randoms becomes illegal. Do these corp types simply then go pay to win or pay for exact item? You want this special gun $5? You want this special uniform $10?
 
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News Comments > Morning Tech Bits
1. Re: Morning Tech Bits Nov 22, 2017, 12:41 HorrorScope
 
Why not add ceiling and floor monitors to, for the whole dillio?  
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News Comments > Loot Boxes Under Fire
25. Re: Loot Boxes Under Fire Nov 22, 2017, 12:37 HorrorScope
 
Mr. Tact wrote on Nov 22, 2017, 12:26:
I've never considered buying a loot box in any game. Just sayin'...

Updates database on this end.
 
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News Comments > Loot Boxes Under Fire
24. Re: Loot Boxes Under Fire Nov 22, 2017, 12:36 HorrorScope
 
Verno wrote on Nov 22, 2017, 12:02:
Good, happy to see some debate and attention on this stuff. Mobile IAP shit is about as scummy as it gets and I don't want the AAA industry to end up this way.

Which this should go right into Mobile as well. I don't see a difference.
 
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News Comments > Loot Boxes Under Fire
23. Re: Loot Boxes Under Fire Nov 22, 2017, 12:35 HorrorScope
 
El Pit wrote on Nov 22, 2017, 11:59:
This is a case of what many call "nanny states" vs. "the religion of a deregulated economy".

In the end, the religion will win. Profits always triumph and I am eager to see how big money will make it happen no matter what. Will they find an elegant way to reintroduce loot boxes and pay2win stuff under the gamers' radar or will the use brute force and tell Donnie that loot boxes mean more work for US workers? Stay tuned!

How long are we projecting these wins out?

If they are always a win, there would be no driving age, drinking age, building codes etc. No some regulations do win out. This one could go either way.

One mentions the main target is children, perhaps the main target is rich whales, since articles point to those being the ones that really carry the day for things like this. However growing up/training people to accept these are normal is a thing for sure.
 
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News Comments > Loot Boxes Under Fire
11. Re: Loot Boxes Under Fire Nov 22, 2017, 12:01 HorrorScope
 
jdreyer wrote on Nov 22, 2017, 11:52:

The gaming studios took shit too far, just like they did with autoplay video ads on websites.

Yup. Speaking of ads on websites. As I hone in the new Firefox which to me is fanfuckingtastic, testing different addons and things off. OMG some very commons sites are a disaster in the lords year 2017 with ads still. I couldn't believe it and what I can't believe more... people use the internet without ad blockers. You got to be kidding me.

 
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News Comments > Loot Boxes Under Fire
4. Re: Loot Boxes Under Fire Nov 22, 2017, 11:43 HorrorScope
 
Hats off to the gaming community, they are making a real difference. We'll see where this goes, but we now have many areas looking into this. Renergizes me a little bit and should lighten up some of our stances of not being able to influence. This is how the processes are supposed to work, no guarantees, but reviews and outcomes to such.  
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News Comments > Evening Interviews
5. Re: Evening Interviews Nov 21, 2017, 11:18 HorrorScope
 
Twitch is going to starve real people to the point they'll fight each other for survival in the real world?  
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News Comments > Star Wars Battlefront II Controversy Affects EA Stock and NFS Payback
24. Re: Star Wars Battlefront II Controversy Affects EA Stock and NFS Payback Nov 21, 2017, 11:17 HorrorScope
 
DangerDog wrote on Nov 20, 2017, 20:56:
From a greedy shareholder perspective EA shouldn't have had the "open beta" demo, and they shouldn't have allowed early access to the game because it gave youtubers an opportunity to criticize the MT system ahead of it's wide release.

I'm pretty sure that's the lesson learned going forward.


Probably so. It is one of those damned if you do, damned if you don't things. If you do... this. If you dont', disaster mp release. I bet if they analyze it out, better off patching up a crappy release.
 
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News Comments > Morning Patches
3. Re: Morning Patches Nov 21, 2017, 11:11 HorrorScope
 
Am I reading this right, there have been two major mod releases for Witcher 3 in back to back days? Or are they the same ones?  
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News Comments > Neverwinter Nights Enhanced Edition Revealed
5. Re: Neverwinter Nights Enhanced Edition Revealed Nov 21, 2017, 11:09 HorrorScope
 
Darks wrote on Nov 21, 2017, 10:36:
All I'm seeing is a 4K res update and UI fixes. They could have at least gone in and added some newer partical effects and fixed up the look of the spells.

Come on Beamdog!!!

In their description on what to expect they do mention things like new partical effects. That said, they do just enough to make something an enhanced edition from what I've played. Probably not enough for me to continue buying their products. I don't hate their stuff, just not like it enough.

 
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News Comments > Free Brütal Legend
6. Re: Free Brütal Legend Nov 21, 2017, 01:12 HorrorScope
 
Highlight of the game is the beginning. Teasing you with Children of the Grave bass line for a good while and then you pick up the axe, and the the song kicks in. Perfect direction, something you don't see often in gaming, the build up and timing.  
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News Comments > Star Wars Battlefront II Controversy Affects EA Stock and NFS Payback
17. Re: Star Wars Battlefront II Controversy Affects EA Stock and NFS Payback Nov 21, 2017, 01:10 HorrorScope
 
Slick wrote on Nov 20, 2017, 21:01:
I'd say they "Live by the public company, die by the public company"

If they were private, none of this would be an issue. They'd never have to push a game through the door to hit a release window even if it's still falling apart. Working on "Valve time" is got to be nice.

That's right, if it were all private these problems don't exist. Makes you wonder of a world without stock investment.
 
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7228 Comments. 362 pages. Viewing page 8.
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