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Real Name HorrorScope   
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Nickname HorrorScope
Email Concealed by request
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Homepage http://
Signed On May 28, 2003, 23:35
Total Comments 6826 (Guru)
User ID 17232
 
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News Comments > Rockstar's GTA Mod Statement
8. Re: Rockstar's GTA Mod Statement Jun 24, 2017, 01:06 HorrorScope
 
Reading that pulled me ever so slightly alt-right.  
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News Comments > Morning Mobilization
5. Re: Morning Mobilization Jun 23, 2017, 21:41 HorrorScope
 
NKD wrote on Jun 23, 2017, 17:12:
And obviously they aren't going to be offering the service in places when the weather is too extreme for drones,

That is a lot of population then they aren't going to be serving and that seems to never come up. "Amazon is doing amazing things that only a few states and rural places could ever enjoy."

And that is only the weather problems.
 
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News Comments > Steam Summer Sale Launches
41. Re: Steam Summer Sale Launches Jun 22, 2017, 21:15 HorrorScope
 
Kxmode wrote on Jun 22, 2017, 21:01:
HorrorScope wrote on Jun 22, 2017, 19:17:
I need the ability to add a weight score to the games I have in my wishlist. It has grown so large, it would be ideal to sort by how I've previously rated my anticipation.

Here's how I manage mine. Maybe it can help you.

I see the wishlist as vetted games I wish to buy, so I'm less choosy about which one to buy. That said, I rank my wishlist in order of most wanted to least wanted. In other words, I am more willing to pay full price for the first ten or so titles. However, discounts take priority over all, and I will delay purchasing for sales events. My minimum discount is 50% for all games and 60% for AAA-rated titles.


Yeah I sort by price and then look for discounts to even consider, otherwise I'd have bought it and didn't need it on a wish-list to begin with. I sort of want to have this rule "If a game is $2 or less and I still don't by it then, I should just remove it.". Still haven't done that in practice. I have a gross amount of games in my wish-list always good for a laugh when I tell others.
 
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News Comments > Steam Summer Sale Launches
39. Re: Steam Summer Sale Launches Jun 22, 2017, 21:12 HorrorScope
 
Thanks for comments.
Getting FC4, Firetop, Soma, Rage, Couple Telltales and done.
 
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News Comments > Steam Summer Sale Launches
34. Re: Steam Summer Sale Launches Jun 22, 2017, 19:19 HorrorScope
 
Did we lose the ability to EDIT at Blues?

Correct KY to KX, lol KY.

FO4 meant Far Cry 4.
 
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News Comments > Steam Summer Sale Launches
33. Re: Steam Summer Sale Launches Jun 22, 2017, 19:17 HorrorScope
 
I need the ability to add a weight score to the games I have in my wishlist. It has grown so large, it would be ideal to sort by how I've previously rated my anticipation.

But yeah KY that looks like a good years worth of gaming there.

I haven't pulled trigger but I'm looking at:
Warlock of Firetop Mountain
Soma
FO4
The Division
Elite:D
NBA 2K17
House of the Dying Sun
Abzu (From past recommendations here)
Firewatch
Banished

Others:
Dead Secret
Couple Telltale's
One of Ruzar - Keep - Deep Paths (FPDC)
Rage for a song at 2.49
 
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News Comments > Steam Summer Sale Thursday
21. Re: Steam Summer Sale Thursday Jun 21, 2017, 10:23 HorrorScope
 
Vio wrote on Jun 21, 2017, 08:07:
Flash sales were stopped due to the refund policy, people would buy 50% off then it goes on a flash sale 85% off, so people refund the 50% and buy at 85% off.

That is the only reason.

I have to think we all know this here by now, but you see the usual suspects just repeat the same thing about the Steams Sales exactly twice a year.

I liked the Flash Sales to, the downside was missing on something you wanted because you were working or busy, so in that case it did you no good and gave you a bit of a slap in the face and yes we complained that was unfair. So go figure.
 
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News Comments > Steam Summer Sale Thursday
5. Re: Steam Summer Sale Thursday Jun 20, 2017, 22:46 HorrorScope
 
I'm always game to look over a sale. My guess is there will be a little something I jump in on.  
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News Comments > Sunday Mobilization
4. Re: Sunday Mobilization Jun 18, 2017, 22:31 HorrorScope
 
What the reporter only wants things that make Wall Street happy? Only things that move some hype needle? Why make a laptop? Because people use them all day every day and tomorrow. Why make a wheelbarrow? They peeked decades ago. Makes reporter feel like some kind of plastic newb.  
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News Comments > Saturday Consolidation
7. Re: Saturday Consolidation Jun 18, 2017, 00:49 HorrorScope
 
NetHead wrote on Jun 17, 2017, 21:31:
Atari definitely should be working on software, though I'm not sure I'd go with exclusives, maybe timed exclusives.

Do they have software developers or do they only license?
 
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News Comments > Saturday Consolidation
3. Re: Saturday Consolidation Jun 17, 2017, 17:50 HorrorScope
 
Who even is Atari these days? It is but a name.

They actually sell their brand logo to anyone that wants to buy it and put it on a product for market recognition, for real.
 
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News Comments > Dying Light's Year+ Free DLC Deluge
16. Re: Dying Light's Year+ Free DLC Deluge Jun 16, 2017, 20:20 HorrorScope
 
FloorPie wrote on Jun 16, 2017, 02:14:
Do these mods work with multiplayer co-op?

Yes, play no VAC, but each side has to have the exact mods loaded.
 
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News Comments > Dying Light's Year+ Free DLC Deluge
9. Re: Dying Light's Year+ Free DLC Deluge Jun 16, 2017, 00:09 HorrorScope
 
I think it is possible they are working on a sequel and the DLC is a smaller group and don't know the ambitions of the DLC. Yes to everyone talking about mods, there are many that can tweak the game to ones liking.  
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News Comments > Evening Consolidation
2. Re: Evening Consolidation Jun 15, 2017, 21:51 HorrorScope
 
Maybe it is, maybe it isn't, what I do know is I couldn't trust what he says either way. They need a new front man.  
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News Comments > Dying Light's Year+ Free DLC Deluge
6. Re: Dying Light's Year+ Free DLC Deluge Jun 15, 2017, 21:47 HorrorScope
 
MajorD wrote on Jun 15, 2017, 21:11:
Best FPS Campaign CoOp game ever made! It is better to play the campaign with 1 to 3 other people, as Techland did a great job coordinating that. Other developers should go to school on it.

The wearing out of melee weapons didn't bother me, as there are so many different ones to pick up, along with scrap materials to repair them with.

Yeah this is a good one and getting more is good to.
 
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News Comments > Evening Previews
1. Re: Evening Previews Jun 15, 2017, 20:57 HorrorScope
 
6. They'll do stupid things you never thought possible.  
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News Comments > Tyranny: Bastard's Wound Announced
19. Re: Tyranny: Bastard's Wound Announced Jun 14, 2017, 20:23 HorrorScope
 
The first big issue I had was the price of $45, it is just to high for this market today. It is 50% off now which is now a reasonable price. I heard good and bad, I'd say I would like it for sure, but for me in games there is a thing as too much to read, so maybe this goes past that line. I'd probably jump at it now, but still too much other stuff to play.  
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News Comments > Destiny 2 in October
7. Re: Destiny 2 in October Jun 13, 2017, 13:22 HorrorScope
 
I feel this is a problem that time has forgot. What does it matter a month or so? Is someone out there jonesing that hard for a new same-type game these days? Is anyone that into destiny 2 that they just can't wait? Are there many out there in a big hurry to drop $60 on this? Saturation, back logs and free time just makes this whatever.  
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News Comments > State of Decay 2 Next Spring
7. Re: State of Decay 2 Next Spring Jun 13, 2017, 01:20 HorrorScope
 
Game was great, adding co-op is a great move. Will be one of the few co-op survival games that is finished and has a story.  
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News Comments > DOOM VFR Announced
25. Re: On Overwatch Mei Skins Jun 12, 2017, 20:59 HorrorScope
 
jdreyer wrote on Jun 12, 2017, 17:51:
Flight and driving sims work because the virtual cockpit grounds your frame of reference while reducing the amount of motion visible on the screen. You might be able to get the same effect for an FPS by fixing the gun on the screen.

Going along with that idea, would something like a Mech Cockpit/HUD then work for a FPS game? The grounding of being inside a robot.
 
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6826 Comments. 342 pages. Viewing page 1.
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