what new abilities do you get to choose from when you level up? after awhile don't you just choose 10% faster sails or a stronger hull? boring. i want to grind in my fantasy mmog to get fireball so i can go lay a trap, shoot rockarrow,fireball,freeze,gut... only one more level for my fireball ability. and once i get that i'm looking ahead to getting stinky skunk bomb range effect. experimenting with all the combo possibilities as you level to next ability i just don't see happening in potbs. and i am more pve comfortable. i don't imagine very many potbs players having bitter arguments over wheiter its better to go with faster sails or stronger hull or better rudder on a particular ship or having a very different game experience when trying all 3. and i don't imagine there being to many roles like a healer class,tank, puller etc.. "5 ships of the line looking for defensive shallow draft ship to do the 6 man...no fast scouts wanted"