Man, some of you people need to get a job a quit bitching about $144 for 13 months (first month's free).
Look at all those kids buying PS2/Gamecube games costing $50 each, and those games dont nearly cost as much to produce and dont require $six-figure$ servers to run on!
Ok, fair enough, but the client should be downloadable with a free at least week of Play. after the week, if the game is good I would be willing to pay the full retail price for the initial box. AO does this, as do a few other MMO's I believe.
The overhead excuse is a weak one though, at 15 bucks a month they will surely cover the overhead, it just seems that they are not willing to put their talent to the test and thusly cannot count on it to come through for them. In other words, they aren't confedent enough in their product to be allow a try-before-you-buy, and I am left asking myself "I wonder why?".
They could provide such a plan, but will not. Not because its not posible, but rather simply because they choose not to. Makes ya wonder where their priorities are...
This comment was edited on Jun 19, 12:38.