Beelzebud wrote on Mar 25, 2013, 02:03:
DLC now has "seasons"? This hobby is swirling the toilet.
I actually kind of get what they're trying to do here.
"Like this game? Help keep our developers employed so that we can keep churning out content for another year!"
The money-up-front model really isn't that different to how Kickstarter works.
I can also see that, since the market is now pretty much over-saturated for games, developers can't rely on games being actively purchased 10 years after release like they were for Diablo 2 or Quake 3. So developers that want to build content are more able to monetise existing customers than rely on new game sales.
I don't begrudge publishers for doing this, although most of the time I could care less about DLC and simply don't buy it. I kind of prefer the old model of larger, discrete "expansion packs".
What really annoys me is the hybrid model of releasing games every year
and adding microtransactions or DLC. MtG:DotP and CoD, I'm looking at you!