User information for Nathan J

Real Name
Nathan J
Nickname
Domgrief
Email
Concealed by request - Send Mail
Description
Signed On
May 23, 2003
Founding Supporter
Bronze, since February 25, 2020
Total Posts
253 (Amateur)
User ID
17172
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253 Comments. 13 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  13  ] Older
1.
 
Re: On Sale
Sep 7, 2021, 22:57
1.
Re: On Sale Sep 7, 2021, 22:57
Sep 7, 2021, 22:57
 
I remember comments from last month's Choice indicating that recent lineups have been pretty uninspiring, but this looks pretty diverse and includes a lot of well received games, including a few I've had my eye on (Heaven's Vault and the second Orwell game).

My classic sub runs out in a couple of weeks, and this may be enough to get me to renew at least one more time.
36.
 
Re: Windows 11 in October
Sep 1, 2021, 01:09
36.
Re: Windows 11 in October Sep 1, 2021, 01:09
Sep 1, 2021, 01:09
 
Nullity wrote on Aug 31, 2021, 17:50:
I lack the words to adequately describe how astounding better games look with HDR, the difference is jaw-dropping (CP2077 is an excellent example). It's up there with playing Quake 2 and going from software renderer to a new 3DFX Voodoo card for the first time.

The most recent Tomb Raider game was also a brilliant HDR demo. I've never previously found the old eye candy settings like SSAO and Bloom to be terribly appealing, but opening out from a cave into a lush open area with light streaming everywhere was just stunning.

I recently got a 144Hz VRR monitor and decided to use it to replace my 75Hz HDR monitor, and the abysmal HDR support in Windows 10 was a big factor in my decision (I was forever enabling and disabling it at the Windows level to play a game). Sounds like it might be worth switching monitors again to play CP2077 with RT+HDR - it might even be stable enough to play by the time Windows 11 ships!

This comment was edited on Sep 1, 2021, 02:24.
14.
 
Re: Marvel's Midnight Suns Announced
Aug 26, 2021, 04:04
14.
Re: Marvel's Midnight Suns Announced Aug 26, 2021, 04:04
Aug 26, 2021, 04:04
 
Beamer wrote on Aug 25, 2021, 16:49:
4) Wait, so... can these guys die? Do they just get injured, like in the XCOM Adventures game? That's less fun, but I guess it works.

Do you mean Chimera Squad, or is there an earlier spinoff? The Chimera Squad mechanic, where superheroes could get incapacitated or scarred but not die, seems like a fitting blueprint for a superhero game.

Thinking more about it, the whole game works so well as a blueprint for a superhero squad game that I could imagine Chimera Squad being an intentional proof of concept.
3.
 
Re: Humble Choice for August
Aug 4, 2021, 11:09
3.
Re: Humble Choice for August Aug 4, 2021, 11:09
Aug 4, 2021, 11:09
 
Sigwolf wrote on Aug 3, 2021, 20:13:
Yikes, I've never had an easier time deciding to hit 'pause' on a Humble Choice month...

I don't mind so much when there aren't huge headline titles, because there's usually a few interesting smaller titles. I'll be keeping this month - I've already been interested in Superliminal and Out of Space, and some of the others I've not heard of.

Having said that, I've had my Choice/Monthly subscription for 3.5 years now, and the three times I've paused my subscription have all been in the past year.
5.
 
Re: On Sale
Jul 3, 2021, 05:04
5.
Re: On Sale Jul 3, 2021, 05:04
Jul 3, 2021, 05:04
 
Introducing a minimum cut for Humble "creates even more opportunities to support important causes" because they need to "stay on mission" and because a bigger Humble means they can have more sales?

I generally lower the Humble cut to about 10% when I buy a bundle, and the logic of "we'll give more to charity by forcing you to give less to charity" doesn't wash.

Surely there's no real underlying reason for this decision other than "we're a business here", and to say otherwise feels false.
18.
 
Re: DOOM Eternal GeForce RTX Update
Jun 29, 2021, 21:48
18.
Re: DOOM Eternal GeForce RTX Update Jun 29, 2021, 21:48
Jun 29, 2021, 21:48
 
jacobvandy wrote on Jun 29, 2021, 14:53:
theyarecomingforyou wrote on Jun 29, 2021, 13:08:
Yeah, the effects are barely noticeable in the trailer and yet the performance impact will not be. Quake II RTX was definitely enjoyable though - it got me to play through the entire game for the first time.

Nah, having ray-traced reflections is like taking off the horse blinders you've been wearing your whole gaming life. Once you're used to that, it's painful to go back to looking at the smudgy placeholders so many games frequently employ. Even the nicest screen-space mirroring loses its sheen when its limitations are made to look so obvious by comparison.

I haven't found that it's something that I really miss when it's turned off. Unlike more in-your-face things like HDR, it's realistic and normal enough that I often don't notice the reflections unless I think to look for them.

Control had a few anachronisms in there like film projectors that were great fun and really showed off the raytracing, but there were times coming around a corner that I was startled by my own reflection, and I'm not entirely sure that it improved my experience.
2.
 
Re: Tiny Tina's Wonderlands Announced
Jun 11, 2021, 03:17
2.
Re: Tiny Tina's Wonderlands Announced Jun 11, 2021, 03:17
Jun 11, 2021, 03:17
 
I was going to leave an insightful comment but it's pretty much word for word what jdreyer already posted. Dragon's Keep was an absolute delight to play.
2.
 
Re: Rollers of the Realm: Reunion Announced
Jun 8, 2021, 21:16
2.
Re: Rollers of the Realm: Reunion Announced Jun 8, 2021, 21:16
Jun 8, 2021, 21:16
 
Excellent! Really enjoyed the first game, as a novice pinball player it was nice to actually get some sort of achievement/progression, rather than fruitlessly chasing a wizard mode that I'll never be able to unlock.
16.
 
Re: More on Valve's Handheld Device Plans
May 26, 2021, 09:03
16.
Re: More on Valve's Handheld Device Plans May 26, 2021, 09:03
May 26, 2021, 09:03
 
hedges based on the mercurial tendencies Valve has shown in the past

It's a bit hard to get excited about Valve hardware announcements now. There have been spectacular first efforts with the steam machines, steam link, steam controller, and index, followed by a honeymoon period of cool new features and then discontinuation.

I'd take some convincing to believe that I was going to see Valve work for more than a few months on optimising the experience and game support.
3.
 
Re: LudoNarraCon 2021 Underway
Apr 24, 2021, 04:42
3.
Re: LudoNarraCon 2021 Underway Apr 24, 2021, 04:42
Apr 24, 2021, 04:42
 
NKD wrote on Apr 24, 2021, 01:33:
Narrative games are like walking simulators and visual novels?

Narrative games should mean anything that tells a story.

For the purposes of this con it seems they're looking for games that are focused on "pushing the boundaries" of narrative, plus it's heavily skewed towards indie studios, and the game selection is heavily skewed towards visual novels, walking simulators and adventure games.

I guess that makes sense - people don't buy a AAA game to have their expectations subverted.
7.
 
Re: More on FIFA Ultimate Team
Mar 14, 2021, 04:02
7.
Re: More on FIFA Ultimate Team Mar 14, 2021, 04:02
Mar 14, 2021, 04:02
 
I understand the intent of the message, but I had to laugh at:

in no way do we condone granting or purchasing player items in exchange for money

Like the only thing I will get for money this decade is a spin of the chocolate wheel.
10.
 
Re: M.U.L.E. Returns
Mar 3, 2021, 04:43
10.
Re: M.U.L.E. Returns Mar 3, 2021, 04:43
Mar 3, 2021, 04:43
 
This game has needed a remaster much more than any of the other remastered games I've played lately. The gameplay is timeless but it would be difficult to get a group of people together who would all overlook those graphics.

Space HoRSE was a passable tribute but had its flaws and disappeared after a while.

It looks like the IP of this game might be owned by the designer's kids now? That's a nice change from the profits going to a corporation with no real connection to the game.
3.
 
Re: Evening Mobilization
Feb 27, 2021, 09:53
3.
Re: Evening Mobilization Feb 27, 2021, 09:53
Feb 27, 2021, 09:53
 
I had a Dell laptop when they were offering modular graphics cards circa 2005.

There was a big song and dance about how many options this was going to open up, but by the time the laptop was deprecated, there were still only the two original options (AMD or Nvidia).

Maybe I'm losing touch, but every time I've bought hardware it's outlasted the architecture on which it was built, and the new generation has some new form of PCI/USB/whatever that makes upgrading within the architecture unappealing.
9.
 
Re: Get Sunless Sea for Free
Feb 26, 2021, 08:31
9.
Re: Get Sunless Sea for Free Feb 26, 2021, 08:31
Feb 26, 2021, 08:31
 
Orogogus wrote on Feb 26, 2021, 04:16:
Saboth wrote on Feb 25, 2021, 21:58:
I picked it up, but is this one of those hyper-stressful games like Darkest Dungeon or Dark Souls? I love Lovecraftian stuff, but I don't like brutally punishing games so much these days. I get enough brutal punishment at work.
I never got very far into the game, but I don't think it's like that. I think when you die, you start a new character and can keep some incremental progress. And I think the Lovecraft stuff leans more towards his dream stuff than straight horror and insanity.

I'm not sure quite where you draw the line between dream stuff and insanity, but insanity features quite a bit, both in the characters you encounter and as a game mechanic. I think that was part of the draw of the game; something seems normal to start with and you're second-guessing the whole time, waiting for the moment that you discover that they're made of wax and slowly melting in front of you, or they offer to trade you their still-beating heart in exchange for a box of contraband.

Sunless Sea doesn't seem like a very forgiving game at first, but eventually you can find a good balance between progress and (relative) safety, and there are some options to make the game a bit easier. I found it far less stressful than Darkest Dungeon, though there were some tense moments!
20.
 
Re: Epic's MetaHuman Creator Showcase
Feb 11, 2021, 01:34
20.
Re: Epic's MetaHuman Creator Showcase Feb 11, 2021, 01:34
Feb 11, 2021, 01:34
 
Riahderymnmaddog wrote on Feb 10, 2021, 19:49:
It is pretty sic, but I will wait until it's released on Steam.

Joke aside, as a "cloud-streamed app", it's questionable whether it's even "on" the EGS in the first place. I wonder whether this is to take advantage of rendering hardware or if it's a copyright protection measure.
1.
 
Re: On Sale
Feb 5, 2021, 02:13
1.
Re: On Sale Feb 5, 2021, 02:13
Feb 5, 2021, 02:13
 
Solid bundle, especially for the price of the high tier, and even more so if you have fellow board gamers to play with online (sadly it doesn't look like Pandemic includes a proper multiplayer mode). I've quite enjoyed playing the LotR card game solo on Steam, and after the original dev studio closed it's been picked up and getting maintained again.
3.
 
Re: Evening Metaverse
Dec 9, 2020, 10:43
3.
Re: Evening Metaverse Dec 9, 2020, 10:43
Dec 9, 2020, 10:43
 
That headline "half of U.S. adults don't know that Facebook does not do original news reporting" apparently means "51% of U.S. adults are aware that Facebook does not do original reporting and 42% are unsure," which is not that damning an indictment on media literacy. With something like 50,000 employees and more acquisitions than I can keep track of, even I'd be inclined to hedge my bets with an unsure.
1.
 
Re: Game Reviews
Nov 29, 2020, 18:15
1.
Re: Game Reviews Nov 29, 2020, 18:15
Nov 29, 2020, 18:15
 
I fell in love with Wingspan after buying it with some birthday gift cards. My boxed copy shipped with a 30% discount code for the Steam version (YMMV), which stacked with a recent sale.

I also picked up the Tabletop Simulator DLC to play a 5 player game last night, which was fine (despite mixed reviews on the store page) but took three hours to play. Maybe the three player limit in the Windows port is wise.
6.
 
Re: Black Mesa Definitive Edition Beta
Oct 31, 2020, 03:58
6.
Re: Black Mesa Definitive Edition Beta Oct 31, 2020, 03:58
Oct 31, 2020, 03:58
 
VaranDragon wrote on Oct 31, 2020, 03:10:
I've played through Half-Life so many times I don't even remember if I played through Black Mesa 1.0 I know I waited for it to come out for ages, and that's pretty much what I remember about it. Hmmm.

The highest praise I can offer for Black Mesa is that it was like playing the game as I remembered it (with all of the great moments and surprises), and not how it was. That said, I still haven't checked it out since they added Xen... if that plays like I remember it I'm going to have to reassess my praise.
2.
 
Re: More on the New Xbox Game Bar
Oct 30, 2020, 05:08
2.
Re: More on the New Xbox Game Bar Oct 30, 2020, 05:08
Oct 30, 2020, 05:08
 
Cutter wrote on Oct 30, 2020, 01:18:
This thing actually work for anyone? Doesn't work for me.
It seems to work OK for me after manually updating via the Windows Store. Not a big fan of the default view (what does Firefox: Moderate even mean?) but the advanced/taskman view looks rich enough to be handy.
253 Comments. 13 pages. Viewing page 1.
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