I still remember System Shock 1 supporting stereoscope glasses
So did Quake 1. Back in the day when I earned obscene amounts of money for my age and had no idea what to do with it at the time, I bought a VFX 1. Playing Quake in full 3d was a very different experience. In the end I sold it as it was an impractical piece of hardware with such a small viewing area, low resolution (at the time 3d accelerators had just started to move in) and latency.
I think playing an FPS with one of these things in the future would drastically change gameplay, slowing it down a lot. I agree with StreetPreacher. At the very least the range of view needs to be increased.