Monolith builds good games but they need to get some people in there who can think like the average gamer.
Quake 3, well, it was no Unreal Tournament.
Hopefully there'll be stamina effects for those bunny hopping / always running types too
But, when they start messin around with the gameplay in this way doesn't it just seem like something is wrong?
Agreed. I've come close to buying a 15" powerbook twice in the last 2 months. Seriously, I'm looking for ANY excuse to buy one. The only thing holding me back from buying Mac has been:
1) no/few games
I for one think id isn't loosing too much sleep over HL2.
Maybe they’ll add multiplayer.
ut the features of the gameplay is what I am refering to, that was included in Team Arena. And only having "huge" open outdoor levels if you buy team arena? Lame. I honestly believe that they saw christmas coming, so they took the content they had, and polished it up and released it. The released team arena a few months later, and made more money.....lame
Thankfully we havn't, and never will, reached the $700 mark.
If you got your facts straight you would know that Half-Life (And thus CS) is actually based on the Quake 1 engine and not the Quake 2 engine. Just pointing it out as it seems to be a common mistake to believe its Quake 2 engine.
Doom 3 looks worse than Quake 3 without the lighting and shadows. Plus as it's all done in real-time, I can’t have the pre calculated Quake 3 style lighting as a lower setting, so it’s all or nothing with Doom 3.