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User information for Werner Spahl

Real Name Werner Spahl   
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Nickname Wesp5
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On May 5, 2003, 10:38
Total Comments 239 (Novice)
User ID 16932
 
User comment history
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News Comments > Valve Acquires Campo Santo
28. Re: Valve Acquires Campo Santo Apr 23, 2018, 02:52 Wesp5
 
Slick wrote on Apr 22, 2018, 17:24:
Do you mean employees? I highly doubt that, people will line up around the block to get in on that office.

Yeah, normal people might, who long for regular pay without much to do. But I don't think any creative mind that Valve had make something is still with them. Marc Laidlaw was the last to go, but I think the Counter-Strike guy or the Portal people have left long ago to make new games instead of just wasting time at Valve with nothing coming out of it...
 
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News Comments > Valve Acquires Campo Santo
6. Re: Valve Acquires Campo Santo Apr 22, 2018, 16:08 Wesp5
 
Firewatch was just another walking simulator, I agree. But then look at the original demo of the team that Valve bought to make Portal! At least if they don't want to make some own games (HL3 confirmed!) they keep buying other teams to keep the fake image up that they are still a game developer and not just a game distributor.  
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News Comments > Shadows: Awakening Beta Access with Pre-purchase
6. Re: Shadows: Awakening Beta Access with Pre-purchase Apr 8, 2018, 05:08 Wesp5
 
When I read the title I thought for a second that someone had finally made a "Babylon 5" game after all these years :)! But no, so it's back to waiting for the update of "The Babylon Project"...  
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News Comments > Mental Illness and Indie Developers
5. Re: Mental Illness and Indie Developers Apr 5, 2018, 03:31 Wesp5
 
Hm, maybe this is connected to a lot of these indie walking simulators being about psychic issues like guilt, being left alone, having horrible dreams or memories?  
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News Comments > Valve Plans to Make Games
22. Re: The Battle for Star Control Continues Mar 9, 2018, 13:08 Wesp5
 
Ha ha ha, Newell complaining about closed systems when he basically started it all by trying to make Steam the monopoly for PC games in the first place! Luckily we got alternatives like GOG in the meantime...  
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News Comments > White House Game Summit Recap
15. Re: White House Game Summit Recap Mar 9, 2018, 13:03 Wesp5
 
While I agree that some of the violence shown in the video is just too much for my taste, how come that in other countries where the same percentage of people play violent video games, less shootings occur? Because less people have weapons or they are better controlled, that's why...  
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News Comments > The Station Released
2. Re: The Station Released Feb 21, 2018, 03:19 Wesp5
 
I agree. This seems to be a typical indie walking simulator, always all other people have mysteriously vanished! Doesn't Unreal 4 and Unity 5 include some character prototypes and AI?  
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News Comments > Remastered System Shock on Hiatus
35. Re: Remastered System Shock on Hiatus Feb 17, 2018, 10:42 Wesp5
 
El Pit wrote on Feb 17, 2018, 01:53:
Also, Prey (2017) feels a lot like a modern System Shock 2 to me. I LOVE it and am surprised that it was not a success.

In my opinion System Shock 2 is overrated due to System Shock 1 nostalgia of many players. Games like Half-Life had already shown that you can have a great story without endless respawning enemies, playtime prolonging backtracking and always dead NPCs. While Prey 2017 did indeed remind me a lot of System Shock 2, it still had all it's faults so without nostalgia bonus it failed!
 
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News Comments > The Station Next Month
8. Re: The Station Next Month Jan 9, 2018, 03:51 Wesp5
 
Wow, enother walking simulator where everyone else has mysteriously vanished! Isn't it possible even for AAA veterans to program some AI nowadays?  
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News Comments > Star Wars: Battlefront II Adds The Last Jedi Content
10. Re: Star Wars: Battlefront II Adds The Last Jedi Content Dec 13, 2017, 17:16 Wesp5
 
DangerDog wrote on Dec 13, 2017, 15:23:
“Owen, you must hide this baby, at all costs, from Anakin Skywalker.”
“Okay. Should we continue to call him Luke Skywalker?”
“Seems fine.”


That's all the prequel's fault! I don't think it is ever mentioned in the original trilogy that Darth Vader's name was Skywalker. The way Obi Wan tells Luke about it in A New Hope it actually sounds as if his name is really Darth Vader, like first name Darth, no title, and last name Vader. So Luke could have been a born Luke Vader just hidden and renamed Skywalker...
 
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News Comments > EA Says Visceral's Cancelled Star Wars Game Was Too Linear
23. Re: EA Says Visceral's Cancelled Star Wars Game Was Too Linear Nov 30, 2017, 06:29 Wesp5
 
So no one wants a linear single-player game anymore? Does anyone have numbers on how well the Doom and Wolfenstein remakes did? Because they were classical linear single-player shooters!  
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News Comments > Wolfenstein II: The New Colossus Released; Menu Includes Countdown
15. Re: Wolfenstein II: The New Colossus Released; Menu Includes Countdown Oct 27, 2017, 16:43 Wesp5
 
So two weeks after the game release the first DLC will be out. I hope this is free, otherwise it screams "we cut a piece out of the game to make more money" all over!  
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News Comments > PUBG as a Service: No Sequel Plans
12. Re: PUBG as a Service: No Sequel Plans Oct 23, 2017, 14:02 Wesp5
 
Beamer wrote on Oct 23, 2017, 10:48:
Every day there are probably hundreds of kids turning 6-8 and discovering Minecraft for the first time, and for whom graphics aren't a huge deal.

Is this really the audience of Minecraft? Remembering some of the worlds I saw on YouTube I would guess it's rather the ultimate Nerd's dream...
 
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News Comments > CS:GO Dust II Revamp
1. Re: CS:GO Dust II Revamp Oct 11, 2017, 12:54 Wesp5
 
Wohoo, so there are still actually some game developers left at Valve ;)?  
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News Comments > Inmates Breaks Out
1. Re: Inmates Breaks Out Oct 6, 2017, 07:06 Wesp5
 
"...in this most disturbing of horror games." So how is this different to the dozend of other mystery-horror walking simulators without a living sould present?  
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News Comments > Prey Trial Version Released
30. Re: Prey Trial Version Released Aug 17, 2017, 06:43 Wesp5
 
ForgedReality wrote on Aug 17, 2017, 02:27:
Ending? You mean endings. There are multiple.

Not really, there are only two endings that you decide about in the last second and they are not connected to the game you played at all! The endings before have no meaning after that, which is why I think the ending sucked badly. It suddenly killed all the interest in the game world for me!

As for people loosing interest in this kind of games. It's fine that Prey or Dishonored or Deus Ex offer multiple solutions to situations, but I want to see new things too, like new locations, new characters, new weapons and more. After a few hours of Prey everything looks very similar and you are moving back and forth between about ten levels. Compare that to the CoD series, where you move ahead into new beautiful levels all the time which people seem to like much more. I personally like the middle ground like in my beloved VTM: Bloodlines that has over hundred different maps which you sometimes visit more than once but are completely new often enough.
 
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News Comments > No Man's Sky Patched
14. Re: No Man's Sky Patched Aug 12, 2017, 03:53 Wesp5
 
It seems they finally added a lot of the things they promised from the beginning :)!  
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News Comments > Lawbreakers Launches to Great Reviews, Poor Sales
14. Re: Lawbreakers Launches to Great Reviews, Poor Sales Aug 10, 2017, 11:55 Wesp5
 
ForgedReality wrote on Aug 10, 2017, 11:13:
On a positive note, I just picked up Prey 2017 for thirty bucks. Holy shit it's totally worth it. I mean, it starts out slowly, but I play my games slowly anyway, scrounging every little nook and cranny to try and find every little thing.

Congratulations ;)! You'll be able to finish the main story in about 5 hours (I don't know if side missions count), while visiting the same 10 plus maps over and over in a backtracking record that beats SS2 easily to stretch out a short game. You might like it nevertheless if you liked SS2 because it's basically SS3 :)...
 
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News Comments > Tacoma Released
10. Re: Tacoma Released Aug 3, 2017, 03:25 Wesp5
 
The Half Elf wrote on Aug 2, 2017, 17:52:
And as for good AI, please give a few examples of what you consider 'good AI'.

I know it's not really good AI, but in my favorite game VTM Bloodlines you can just stroll around and talk to some NPCs and other NPCs just move around and do their own things. Makes the world feel alive! The HL series is another great example for peaceful and enemy AI and so is The Dark Mod, which even is a fan project. So I really get annoyed by all these indie game where everyone has always vanished ;)...
 
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News Comments > Tacoma Released
6. Re: Tacoma Released Aug 2, 2017, 16:58 Wesp5
 
HorrorScope wrote on Aug 2, 2017, 10:58:
I told them to make a zombie survival moba, didn't listen.

Well, there are enough of those around as well :)!

Something about they want to make the game they want to.

Or maybe make the game they can without too much effort, because good AI is oooh so difficult and probably not included with Unity or Unreal! I think most of these story-driven indie games have all other people always gone before the game starts. Yeah, probably because all of them like big empty worlds...
 
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239 Comments. 12 pages. Viewing page 1.
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