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User information for Werner Spahl

Real Name Werner Spahl   
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Nickname Wesp5
Email Concealed by request - Send Mail
Description
Homepage http://
Signed On May 5, 2003, 10:38
Total Comments 277 (Amateur)
User ID 16932
 
User comment history
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News Comments > DOOM Eternal QuakeCon Presentation
10. Re: DOOM Eternal QuakeCon Presentation Jul 28, 2019, 09:25 Wesp5
 
El Pit wrote on Jul 28, 2019, 02:06:
It actually reminds me of Q3 Arena! The jumping part, the level design, the power-ups - this is Q3A as a (sort of) single-player experience in my opinion.

Exactly, and this already annoyed me in Doom 2016! All these "arenas" locking themselves down when you enter and thus killing any suspense. And if there is anything consoleish about new Doom, it's these colorful item drops. I mean why make the game as photorealistic as possible when killing something will immediately remind you that it's just a game?
 
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News Comments > Valve Developing 2 Half-Life Games? HLVR/Citadel Leaks
11. Re: Valve Developing 2 Half-Life Games? HLVR/Citadel Leaks Jul 19, 2019, 06:20 Wesp5
 
MeanJim wrote on Jul 18, 2019, 23:59:
Sepharo wrote on Jul 18, 2019, 22:33:
Gabe has said that he has no interest in doing an HL3 unless it's revolutionary in some way.

Valve releasing anything with a 3 in it would be revolutionary.

Indeed! Maybe the Epic Store is giving them a hint that their Steam monopoly won't automatically last forever...
 
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News Comments > Vampire: The Masquerade - Bloodlines 2 Malkavian Clan Trailer
8. Re: Vampire: The Masquerade - Bloodlines 2 Malkavian Clan Trailer May 30, 2019, 02:40 Wesp5
 
Cutter wrote on May 29, 2019, 23:37:
Sure hope they have the Nosferatu in this.

Missing clans have been promised as free DLC, so expect Nosferatu and Gangrel then!
 
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News Comments > Vampire: The Masquerade - Bloodlines 2 Trailer
3. Re: Vampire: The Masquerade - Bloodlines 2 Trailer May 9, 2019, 02:51 Wesp5
 
You can see a bit of real gameplay at the end of each clan trailer, the style will be as realistic looking as the Unreal 4 engine can do :)!  
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News Comments > Valve Index Details; Preorders Tomorrow
10. Re: Valve Index Details; Preorders Tomorrow Apr 30, 2019, 17:10 Wesp5
 
chickenboo wrote on Apr 30, 2019, 16:44:
They're primarily a software company, they have a deep understanding of gaming, game narratives, game interactions, and all that stuff so they have a solid grasp on what they want the unit to be able to do.

The problem is that Valve itself hasn't actually created a game themselves for years, except buying out popular mods and polishing them to be released as commercial games...
 
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News Comments > Get Gone Home for Free
6. Re: Listening to pop corn pop is more entertaining Apr 27, 2019, 05:05 Wesp5
 
WitcherOntheProwl wrote on Apr 26, 2019, 23:43:
This is one of the worst games I've ever played. Super, super, super, super boring.

I agree. I wouldn't even call it a game, it's just a walking simulator in which you go around opening stuff! I think this and Dear Ester started an endless list of Indie games from developers who just can't handle NPCs so everybody is always gone and I can't ever remember any explanation for this that was satisfying...
 
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News Comments > Evening Patches
3. Re: Evening Patches Apr 19, 2019, 18:48 Wesp5
 
RedEye9 wrote on Apr 19, 2019, 17:10:
I have it on good authority that modder Wesp5 breaks stuff just so he can fix it.

If that were only the case! On the contrary I really hope that I will finish the damned thing before Bloodlines 2 is out...
 
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News Comments > L4D Creators Announce Back 4 Blood
11. Re: L4D Creators Announce Back 4 Blood Mar 15, 2019, 04:58 Wesp5
 
Avus wrote on Mar 14, 2019, 23:26:
It will be a big FU to Valve if this game become an exclusive for Epic Games....&#65279;

And with good reason, after what I read about how Valve failed to make L4D3...
 
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News Comments > Valve Layoffs Included Artifact Creators
25. Re: Valve Layoffs Included Artifact Creators Mar 10, 2019, 14:54 Wesp5
 
CJ_Parker wrote on Mar 10, 2019, 14:37:
I mean, another short episode like 2 with a team that was able to work almost blindfolded with the engine and the tools back then wouldn't even have taken any real effort.

I agree and I bet Marc Laidlaw left and wrote his EP3 summary because he was fed up that nobody could be bothered. And then they made Artifact as a game completely dependent on selling virtual content and I'm so glad that it failed! Maybe with that and competition by the Epic Store they will wake up eventually...
 
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News Comments > Valve Layoffs Included Artifact Creators
14. Re: Valve Layoffs Included Artifact Creators Mar 10, 2019, 05:21 Wesp5
 
Dev wrote on Mar 9, 2019, 20:46:
The sad part is, people told them this early on. They could have changed it, changed the money making strategy to be less greedy.

In my opinion Valve is all about greed since they managed to make Steam a quasi monopoly. They only release a few games inbetween to keep the image up that they are a game developer and not just an online store like Amazon...
 
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News Comments > Valve Layoffs Included Artifact Creators
6. Re: Valve Layoffs Included Artifact Creators Mar 9, 2019, 13:10 Wesp5
 
Maybe they didn't get fired, but left on their own? Contrary to the oh-so-great-atmosphere-at-Valve presented by that leaked developer document, weirdly enough all major mod authors they bought out have left in the meantime. This is valid for the Counter-Strike and Portal guys, and now for the Artifact creators as well...  
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News Comments > Valve Layoffs Included Artifact Creators
1. Re: Valve Layoffs Included Artifact Creators Mar 9, 2019, 10:50 Wesp5
 
Maybe they should actually create some game of their own for a change, instead of buying others to do stuff in their name! Once the Epic store and others eat more and more into the monopoly of Steam, the times where they can just move their desks around doing nothing may be over...  
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News Comments > 3D Realms' QUAKE-Engine Shooter Reveal Tomorrow
2. Re: 3D Realms' QUAKE-Engine Shooter Reveal Tomorrow Mar 7, 2019, 03:38 Wesp5
 
Didn't they want to make another Build engine game too? So where is that...  
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News Comments > Apex Legends Boasts 50M First Month Players
15. Re: Apex Legends Boasts 50M First Month Players Mar 4, 2019, 14:45 Wesp5
 
I wonder how many concurrent players they have now. Because I tried this myself to once look into the BR craze with a free version and have already uninstalled it...  
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News Comments > Lonely Adventure Demo
1. Re: Lonely Adventure Demo Feb 22, 2019, 11:55 Wesp5
 
Why do most of these indie Unity engine games not give you the option to define, or in this case, even see the control keys? I'm pretty sure there must be Unity assets for this! Why are indie developers so lame or careless that they often ignore such a basic feature?  
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News Comments > RAGE 2 Trailer
14. Re: RAGE 2 Trailer Feb 12, 2019, 17:12 Wesp5
 
jacobvandy wrote on Feb 12, 2019, 14:04:
You push some buttons in a room with a handful of trash mobs jumping around at you, then the really short cutscene plays and ends on a cliffhanger. I wonder if they're even continuing that with this sequel, or if the whole "story" from the first was scrapped entirely.

The Rage 1 ending wouldn't have been too bad, if there would have been an immediate sequel to continue where it left off. But now it seems to me that Rage 2 completely ignores Rage 1's story and just reboots the setting and uses the name. Like the Star Wars sequels that are no real sequels, but just pushed some quick buttons to undo everything from the old movies so they can basically copy them without need for new original ideas...
 
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News Comments > Starbreeze Sells System Shock 3 Publishing Rights Back to OtherSide
7. Re: Starbreeze Sells System Shock 3 Publishing Rights Back to OtherSide Feb 12, 2019, 17:05 Wesp5
 
El Pit wrote on Feb 12, 2019, 12:02:
I still think Arkane's Prey was System Shock 3 to some extent. I absolutely loved that game!

I agree. It had nothing in common with the original Prey but a lot with the System Shock/Bioshock games! Although I never really liked the latter with their endless backtracking, which was the basic feature of new-Prey too ;), it probably would have sold much better with the name "System Shock 3"!
 
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News Comments > Paradox ARG Teasing New Vampire: The Masquerade Game?
15. Re: Paradox ARG Teasing New Vampire: The Masquerade Game? Feb 11, 2019, 10:39 Wesp5
 
J wrote on Feb 11, 2019, 05:05:
I'm amused by how quickly you responded to the thread, especially as you had not previously posted. I wonder if you have a vampiric version of the spidey sense?

Actually I read Blues News several times a day to see what's up in the gaming world :)! And I post often too if the topic interests me...
 
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News Comments > Paradox ARG Teasing New Vampire: The Masquerade Game?
11. Re: Paradox ARG Teasing New Vampire: The Masquerade Game? Feb 11, 2019, 03:01 Wesp5
 
J wrote on Feb 11, 2019, 02:59:
I figure that, at the very least, it'll keep Wesp5 busy for at least another decade.

I really do hope not :)!
 
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News Comments > S.T.A.L.K.E.R. 2 Tease
8. Re: S.T.A.L.K.E.R. 2 Tease Feb 7, 2019, 06:26 Wesp5
 
ItBurn wrote on Feb 6, 2019, 23:34:
Stalker is waaaay better than Metro. I don't really have faith that such a game can be created nowadays though.

Sorry, but I disagree. Both games are rather different, Metro is a linear shooter and Stalker was one of the first sandbox games. Which probably is one reason it became a classic, although it was so buggy at first that I couldn't finish it either when I played it years ago. In my opinion Metro has the better atmosphere though, I'm curious how their take on a sandbox game will play in Metro Exodus...

This comment was edited on Feb 7, 2019, 07:26.
 
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277 Comments. 14 pages. Viewing page 1.
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