User information for Werner Spahl

Real Name
Werner Spahl
Nickname
Wesp5
Email
Concealed by request - Send Mail
Description
Homepage
Signed On
May 5, 2003
Supporter
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Total Posts
305 (Amateur)
User ID
16932
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305 Comments. 16 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  16  ] Older
4.
 
Re: Report: Michel Ancel's Ubisoft Departure Came Amid Toxicity Allegations
Sep 26, 2020, 02:53
4.
Re: Report: Michel Ancel's Ubisoft Departure Came Amid Toxicity Allegations Sep 26, 2020, 02:53
Sep 26, 2020, 02:53
 
I don't know anything about this guy, but his summary "Take few people with rage and jealousy and let them speak in the name of hundreds." is exactly what seems to have happened to Chris Avellone...
31.
 
Re: Microsoft Backs Epic in Apple Dispute
Aug 24, 2020, 07:28
31.
Re: Microsoft Backs Epic in Apple Dispute Aug 24, 2020, 07:28
Aug 24, 2020, 07:28
 
Slick wrote on Aug 23, 2020, 18:16:
It's funny how everyone is up in arms over Apple's 30% cut.

You guys know that Steam also take s a 30% cut right?

Steam isn't even a platform, they're just a storefront lol.

You know that Epic attacked Steam first with their Epic Store? I'm all for it, but I wonder why Epic is charging Steam and Apple and Google at the same time. Or have they already won against Steam?
7.
 
Re: SUCCUBUS: Prologue
Jul 27, 2020, 17:40
7.
Re: SUCCUBUS: Prologue Jul 27, 2020, 17:40
Jul 27, 2020, 17:40
 
theglaze wrote on Jul 27, 2020, 11:17:
Hah, they've removed all the terrible erotica screenshots and gameplay footage.

I don't know what you mean. All this is still there, you only need to choose the uncensored version!
6.
 
Re: Free Devolverland Expo Released
Jul 13, 2020, 09:34
6.
Re: Free Devolverland Expo Released Jul 13, 2020, 09:34
Jul 13, 2020, 09:34
 
Sadly the demo itself is kind of a joke. I mean the idea is great but the execution leaves a lot to be desired! No key definitions, no mouse invert, no sensitivity sliders. Game stutters even on powerful systems and many common resolutions are not supported! No save although there clearly is an internal save when you get busted. No way to skip the trailers you have already seen. And finally the Fall Guys map bugs out with a huge hole in which I can fall out of the map or otherwise are stuck and can't continue...
10.
 
Re: Half-Life: Alyx - Final Hours Released; Details Half-Life 3 and Other Cancelled Games
Jul 10, 2020, 03:50
10.
Re: Half-Life: Alyx - Final Hours Released; Details Half-Life 3 and Other Cancelled Games Jul 10, 2020, 03:50
Jul 10, 2020, 03:50
 
As for outsourcing their IPs, Arkane was making a HL2 episode which was cancelled too and the only motive I can see behind this is that Valve was ashamed that another company would have made a good game with their IP while they themselves couldn't. So they stopped it and kept sitting on their Steam monopoly! I bet without the Epic Store they wouldn't have finished HL: Alyx...
17.
 
Re: Cyberpunk 2077 Removing Phallic Symbols for Japan and Wall-Running for All
Jul 1, 2020, 13:51
17.
Re: Cyberpunk 2077 Removing Phallic Symbols for Japan and Wall-Running for All Jul 1, 2020, 13:51
Jul 1, 2020, 13:51
 
Xero wrote on Jul 1, 2020, 12:56:
I'll admit, since playing a lot of Titan Fall 2 lately where wall running is a huge component, it turns the FPS into more of a platformer that I don't think I need. The levels get tailored to the wall running and they don't feel natural at all.

I agree to that, just look at the wall running or climbing in Jedi Fallen Order or Doom Eternal! It's so obvious build into the maps...
14.
 
Re: Get Arx Fatalis Free for Arkane's 20th Anniversary
May 29, 2020, 16:05
14.
Re: Get Arx Fatalis Free for Arkane's 20th Anniversary May 29, 2020, 16:05
May 29, 2020, 16:05
 
Zanderat1 wrote on May 29, 2020, 11:19:
Both the respawning enemies and breaking weapons could configured or turned off altogether in the game's config files.

In a late patch, after the initial damage had been done and many players were disappointed already!

Also,
Also everybody you ever thought you would meet was always dead when you got there.
is the whole point of the game. You are the last survivor. Same as System Shock 1.

Same as with System Shock 1, exactly. Maybe this was a cool idea when experienced for the first time, but if it is repeated again and again it just gets boring! First SS1, then SS2, then Bioshock after Bioshock and lastly Prey...
10.
 
Re: Get Arx Fatalis Free for Arkane's 20th Anniversary
May 29, 2020, 09:54
10.
Re: Get Arx Fatalis Free for Arkane's 20th Anniversary May 29, 2020, 09:54
May 29, 2020, 09:54
 
El Pit wrote on May 29, 2020, 07:22:
Sometimes it is the title and the public social fuss about it (Arkane's "Prey"), sometimes the game is "too complicated" (Looking Glass' first two "Thief" games), sometimes for to me unknown reasons (Irrational Games' "System Shock 2").

Unknown reasons? System Shock 2 had endless respawning enemies and breaking weapons combined with a lot of backtracking in mazelike levels which meant you ended up fighting with a stupid wrench through the same maps over and over again! Which just wasn't fun. Also everybody you ever thought you would meet was always dead when you got there. Which got old fast. And it seems they repeated the same exact mistakes with Prey again, regardless of choosing a bad name, just because it was available.
23.
 
Re: System Shock Demo
May 28, 2020, 10:15
23.
Re: System Shock Demo May 28, 2020, 10:15
May 28, 2020, 10:15
 
Genesys wrote on May 27, 2020, 20:47:
I solved the inventory issue by dropping everything that wouldn't fit in the elevator, so it was always within reach.

Yeah, because you spend more time in the elevator than anywhere else in the game with all the stupid backtracking!
7.
 
Re: Cancelled Half-Life 2 Ravenholm Footage and Details
May 27, 2020, 02:01
7.
Re: Cancelled Half-Life 2 Ravenholm Footage and Details May 27, 2020, 02:01
May 27, 2020, 02:01
 
Drayth wrote on May 26, 2020, 18:41:
I'm still going to be vague, but none the less.. spoiler text: For me, Alyx pretty much was Episode 3.

So gave it a resolution to the whole HL story arc like the publication of Laidlaw? From what I read it does the opposite, like retconning an important event...
31.
 
Re: Valve on Modding VR Out of Half-Life: Alyx
Mar 25, 2020, 04:25
31.
Re: Valve on Modding VR Out of Half-Life: Alyx Mar 25, 2020, 04:25
Mar 25, 2020, 04:25
 
Fantaz wrote on Mar 24, 2020, 19:38:
I actually love Trespasser, as bad as it was...

In my opinion it wasn't as bad as most people think, also there are a lot of recent games where you e.g. need to open doors manually with the mouse. The Amnesia series and many walking simulators come to mind so it's not impossible to port this from VR...
23.
 
Re: Valve on Modding VR Out of Half-Life: Alyx
Mar 24, 2020, 16:55
23.
Re: Valve on Modding VR Out of Half-Life: Alyx Mar 24, 2020, 16:55
Mar 24, 2020, 16:55
 
Sepharo wrote on Mar 24, 2020, 16:39:
His point was, you're going to see how dumb this game is without VR and therefore he welcomes that.

So what he and you are saying is that as a normal game HL:A is dumb, but as a VR gimmick it is great?
1.
 
Re: Valve on Modding VR Out of Half-Life: Alyx
Mar 24, 2020, 11:29
1.
Re: Valve on Modding VR Out of Half-Life: Alyx Mar 24, 2020, 11:29
Mar 24, 2020, 11:29
 
Very interesting, so why didn't Valve do it themselves? You just can't tell me that it wouldn't have been possible to develop VR and not VR side by side! Of course Valve wouldn't sell as much VR gear if this would have happened...
19.
 
Re: Half-Life: Alyx Released
Mar 23, 2020, 16:16
19.
Re: Half-Life: Alyx Released Mar 23, 2020, 16:16
Mar 23, 2020, 16:16
 
John wrote on Mar 23, 2020, 14:24:
I wish they would have at least made a non-VR version alongside it.

I hope a modder will make a HL2 mod out of this without need of VR...
28.
 
Re: Prey 2 Hint in DOOM Eternal?
Mar 23, 2020, 09:19
28.
Re: Prey 2 Hint in DOOM Eternal? Mar 23, 2020, 09:19
Mar 23, 2020, 09:19
 
Slick wrote on Mar 23, 2020, 08:37:
Beamer wrote on Mar 23, 2020, 08:19:
Imagine this happening in any other medium, take your pick.

A James Bond movie without James Bond and it's an Adam Sandler comedy. And then someone tells you "hey man, I like Adam Sandler movies, who cares what the name of the movie is, geez".

No need to go that far. How about a James Bond movie with Daniel Craig that has none of the original British charme of the old movies but is kind of a Bourne movie instead ;)!
22.
 
Re: Prey 2 Hint in DOOM Eternal?
Mar 23, 2020, 05:09
22.
Re: Prey 2 Hint in DOOM Eternal? Mar 23, 2020, 05:09
Mar 23, 2020, 05:09
 
Jerykk wrote on Mar 23, 2020, 04:54:
MT Silver wrote on Mar 23, 2020, 01:05:
I really don't care what they called it. The 2017 Prey was excellent and I would love a sequel.

This. I enjoyed the original Prey but wouldn't call it a classic by any means. It's an 8/10 game. Prey 2017 was pretty great, though.

I disagree, but as with many games this is a matter of taste. Prey 2017 was technicaly perfect, but it had endless backtracking and respawning blowing up a handfull of maps to a full game. In that regards they really should have called it "System Shock X", because the same thing was true in "System Shock 2"...
14.
 
Re: Valve on Alyx and the Future of Half-Life
Mar 19, 2020, 07:19
14.
Re: Valve on Alyx and the Future of Half-Life Mar 19, 2020, 07:19
Mar 19, 2020, 07:19
 
Sepharo wrote on Mar 18, 2020, 19:59:
The guy has been saying that they don't want to make a HL3 unless it's revolutionary for 10 years now.

He only said that after they messed the HL2 episodes up with their Steam machine dreams and similar. After all the episodes were not revolutionary at all and they released them nevertheless. We were waiting for HL2:EP3 before Valve invented the HL3 rumor to silence the crowd!
15.
 
Re: DOOM Eternal Reviews
Mar 17, 2020, 16:52
15.
Re: DOOM Eternal Reviews Mar 17, 2020, 16:52
Mar 17, 2020, 16:52
 
jdreyer wrote on Mar 17, 2020, 12:55:
Doom Eternal Is a Dizzying Catastrophe - WIRED.

Bethesda's check to Wired got lost in the mail.

Interesting review, which reminds me of the differences between HL1, where you experience the catastrophe happening, and HL2, where a lot of the most interesting stuff has happened already when you start. But what most annoyed me about Doom 2016 still seems to be quite the same in Eternal: A) the obvious arena level design which destroys any kind of surprising gameplay and B) the colorful item spawning which destroys any kind of immersion in the otherwise fantastically realistic looking world.
17.
 
Re: System Shock 3 Layoffs Lead to Fears for the Project
Feb 8, 2020, 09:52
17.
Re: System Shock 3 Layoffs Lead to Fears for the Project Feb 8, 2020, 09:52
Feb 8, 2020, 09:52
 
Didn't Arkane Studios already published SS3? Only the called it "Prey" to get the FPS fans on board which resulted in it being a flop...
36.
 
Re: Blizzard Claims Ownership of Custom Game Modes
Jan 30, 2020, 09:52
36.
Re: Blizzard Claims Ownership of Custom Game Modes Jan 30, 2020, 09:52
Jan 30, 2020, 09:52
 
HoSpanky wrote on Jan 30, 2020, 08:54:
You can’t copyright game mechanics, if a mode becomes popular enough to spawn separate games, they won’t actually be able to claim ownership.

This might be true. Didn't PUBG try to attack Epic over the "last man standing" mode and failed?
305 Comments. 16 pages. Viewing page 1.
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