User information for Werner Spahl

Real Name
Werner Spahl
Nickname
Wesp5
Email
Concealed by request - Send Mail
Description
Homepage
Signed On
May 5, 2003
Supporter
-
Total Posts
318 (Amateur)
User ID
16932
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318 Comments. 16 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  16  ] Older
2.
 
Re: Evening Interviews
Jul 29, 2021, 03:14
2.
Re: Evening Interviews Jul 29, 2021, 03:14
Jul 29, 2021, 03:14
 
Haha, so Steam is an open platform now? No way, Newell is only trying to further his own walled garden, first with the Steam Machines now with the Steam Decks. His dream would certainly be that every PC game is available on Steam only, luckily Epic showed him that this is not possible...
10.
 
Re: Redfall Announced
Jun 14, 2021, 03:10
10.
Re: Redfall Announced Jun 14, 2021, 03:10
Jun 14, 2021, 03:10
 
It looks like "Left 4 Undead" indeed ;)!
1.
 
Re: Portal Movie Script in Production
May 25, 2021, 12:22
1.
Re: Portal Movie Script in Production May 25, 2021, 12:22
May 25, 2021, 12:22
 
Well, Half-Life actually had a story to make a movie out off. Portal has little more than a gimmick gameplay event and some background! How do they want to turn that into a movie?
10.
 
Re: The Human Cost of Game Development
May 10, 2021, 04:56
10.
Re: The Human Cost of Game Development May 10, 2021, 04:56
May 10, 2021, 04:56
 
Funny that he mentions Valve as going long years when it should be clear to everybody that this is only because of Steam. Without it they would have gone out of business years ago!
3.
 
Re: DOOM Eternal The Ancient Gods - Part Two Released
Mar 18, 2021, 16:15
3.
Re: DOOM Eternal The Ancient Gods - Part Two Released Mar 18, 2021, 16:15
Mar 18, 2021, 16:15
 
MoreLuckThanSkill wrote on Mar 18, 2021, 15:37:
Repost of my 'eternal' DOOM: Eternal complaint: the player should have like 5-10 times the ammo for each gun, and just be allowed to bounce around blowing shit up. The Ammo/Armor award system is a hassle that I didn't really enjoy.

Exactly! Imagine trying to keep zombies and demons ALIVE, just because you need their ammo later. Whoever thought this was cool?
13.
 
Re: DOOM Eternal: The Ancient Gods – Part Two Tomorrow
Mar 17, 2021, 18:24
13.
Re: DOOM Eternal: The Ancient Gods – Part Two Tomorrow Mar 17, 2021, 18:24
Mar 17, 2021, 18:24
 
Quinn wrote on Mar 17, 2021, 17:06:
aka_STEVE wrote on Mar 17, 2021, 13:59:
I haven't bought either of the expansions/ DLC's ..., mostly because I was disappointed with how much platform-jumping there was in the game & with how it wasn't as fun to play when you were running/ gunning because the entire thing was more of a concentrated effort of resource management .
Anyone who has played it knows what I mean. Monster #1 takes gun X to kill, so i can get resource B , then switch to skill Y to get health, so I can pick gun C to take out Monster #2 properly , then grenade group of monsters #3 to get x,y,z ,..etc...etc...
I just wanted to run around shooting hordes of demons... but it is like serious work trying to do everything in the right order in this game. I end up more stressed out after playing than I was before I wanted to sit down / play/ & unwind.

Holy shit you deserve a medal for that description of what was wrong with DOOM ETERNAL. Oh, and don't forget the shoulder flamethrower for armor >_>

I agree completely! The Doom remakes, already Doom 2016 with it's obvious arena design, took all the fun out of slaying demons for me...
6.
 
Re: Steam Remote Play Together Beta Expands
Mar 3, 2021, 14:38
6.
Re: Steam Remote Play Together Beta Expands Mar 3, 2021, 14:38
Mar 3, 2021, 14:38
 
Acleacius wrote on Mar 3, 2021, 14:03:
First I've read about this, I can recall. This seems damn impressive if they can eventually pull it off.
No wonder Steam is number 1 with all this innovation.

Yeah, great that after 17 years they innovate things. Probably just a coincidence that their quasi-monopoly is finally threatened...
28.
 
Re: Bloodlines 2 Delayed Again; Developer Removed
Feb 24, 2021, 01:52
28.
Re: Bloodlines 2 Delayed Again; Developer Removed Feb 24, 2021, 01:52
Feb 24, 2021, 01:52
 
Jivaro wrote on Feb 24, 2021, 00:26:
Also, why don't they just hire Wesp?

You might be laughing, but before Mitsoda and the others were fired there were talks with Paradox that I and other famous Bloodlines modders should help with beta testing, but sadly it never got that far. They might better have asked us earlier as it seems we knew more about such a game than HSL ;)!
12.
 
Re: Get Rage 2 and Absolute Drift for Free
Feb 19, 2021, 09:07
12.
Re: Get Rage 2 and Absolute Drift for Free Feb 19, 2021, 09:07
Feb 19, 2021, 09:07
 
theyarecomingforyou wrote on Feb 19, 2021, 08:28:
The original also had godawful textures because of that whole megatexture nonsense but the gameplay was pretty enjoyable - however, it was missing the entire end of the game.

The Rage 1 megatextures were a bad idea at the time and probably the reason why the game flopped, but they work fine on modern hardware. They really should have made the sequel continue and finalize the first game instead of making it a ordinary sandbox game playing much later in an only somewhat similar world.
3.
 
Re: Epic Files EU Antitrust Complaint Against Apple
Feb 17, 2021, 13:03
3.
Re: Epic Files EU Antitrust Complaint Against Apple Feb 17, 2021, 13:03
Feb 17, 2021, 13:03
 
Wow, besides the obvious truth that Epic did this on purpose, the Apple answer basically admits that they wrote their guidelines to do exactly what Epic criticizes. And the reason why 30% of everything must go to Apple is to "protect customers"! Right, that's probably the same reason why Steam takes 30% of even the worst games too :).
8.
 
Re: CD PROJEKT RED Hit by Ransomware Attack
Feb 9, 2021, 14:29
8.
Re: CD PROJEKT RED Hit by Ransomware Attack Feb 9, 2021, 14:29
Feb 9, 2021, 14:29
 
Dev wrote on Feb 9, 2021, 14:14:
I admire their stance in not paying.

What is the worst that could happen? They release the Cyberpunk source code and modders have it easier to fix the game ;)!
7.
 
Re: XIII Remake Apology
Nov 14, 2020, 04:52
7.
Re: XIII Remake Apology Nov 14, 2020, 04:52
Nov 14, 2020, 04:52
 
I don't understand the need to do all these modern remakes anyway. XIII had cel shaded graphics, they should've aged quite well! Why not make the missing sequel? All these remakes are looking to me like cheap cash grabs, like we don't need to actually create a new game, we just polish an old one and get money for almost nothing...
24.
 
Re: Cyberpunk 2077 Development Succumbing to Crunch
Sep 30, 2020, 08:31
24.
Re: Cyberpunk 2077 Development Succumbing to Crunch Sep 30, 2020, 08:31
Sep 30, 2020, 08:31
 
VaranDragon wrote on Sep 30, 2020, 02:41:
I can tell you, that in a large development house, with high job security and good pay, people tend to slack off. A lot. Like you wouldn't believe.

I remember game companies where when you have people visit them in videos, developers are shown playing games. And not even their own. So there might be truth to that...
4.
 
Re: Report: Michel Ancel's Ubisoft Departure Came Amid Toxicity Allegations
Sep 26, 2020, 02:53
4.
Re: Report: Michel Ancel's Ubisoft Departure Came Amid Toxicity Allegations Sep 26, 2020, 02:53
Sep 26, 2020, 02:53
 
I don't know anything about this guy, but his summary "Take few people with rage and jealousy and let them speak in the name of hundreds." is exactly what seems to have happened to Chris Avellone...
31.
 
Re: Microsoft Backs Epic in Apple Dispute
Aug 24, 2020, 07:28
31.
Re: Microsoft Backs Epic in Apple Dispute Aug 24, 2020, 07:28
Aug 24, 2020, 07:28
 
Slick wrote on Aug 23, 2020, 18:16:
It's funny how everyone is up in arms over Apple's 30% cut.

You guys know that Steam also take s a 30% cut right?

Steam isn't even a platform, they're just a storefront lol.

You know that Epic attacked Steam first with their Epic Store? I'm all for it, but I wonder why Epic is charging Steam and Apple and Google at the same time. Or have they already won against Steam?
7.
 
Re: SUCCUBUS: Prologue
Jul 27, 2020, 17:40
7.
Re: SUCCUBUS: Prologue Jul 27, 2020, 17:40
Jul 27, 2020, 17:40
 
theglaze wrote on Jul 27, 2020, 11:17:
Hah, they've removed all the terrible erotica screenshots and gameplay footage.

I don't know what you mean. All this is still there, you only need to choose the uncensored version!
6.
 
Re: Free Devolverland Expo Released
Jul 13, 2020, 09:34
6.
Re: Free Devolverland Expo Released Jul 13, 2020, 09:34
Jul 13, 2020, 09:34
 
Sadly the demo itself is kind of a joke. I mean the idea is great but the execution leaves a lot to be desired! No key definitions, no mouse invert, no sensitivity sliders. Game stutters even on powerful systems and many common resolutions are not supported! No save although there clearly is an internal save when you get busted. No way to skip the trailers you have already seen. And finally the Fall Guys map bugs out with a huge hole in which I can fall out of the map or otherwise are stuck and can't continue...
10.
 
Re: Half-Life: Alyx - Final Hours Released; Details Half-Life 3 and Other Cancelled Games
Jul 10, 2020, 03:50
10.
Re: Half-Life: Alyx - Final Hours Released; Details Half-Life 3 and Other Cancelled Games Jul 10, 2020, 03:50
Jul 10, 2020, 03:50
 
As for outsourcing their IPs, Arkane was making a HL2 episode which was cancelled too and the only motive I can see behind this is that Valve was ashamed that another company would have made a good game with their IP while they themselves couldn't. So they stopped it and kept sitting on their Steam monopoly! I bet without the Epic Store they wouldn't have finished HL: Alyx...
17.
 
Re: Cyberpunk 2077 Removing Phallic Symbols for Japan and Wall-Running for All
Jul 1, 2020, 13:51
17.
Re: Cyberpunk 2077 Removing Phallic Symbols for Japan and Wall-Running for All Jul 1, 2020, 13:51
Jul 1, 2020, 13:51
 
Xero wrote on Jul 1, 2020, 12:56:
I'll admit, since playing a lot of Titan Fall 2 lately where wall running is a huge component, it turns the FPS into more of a platformer that I don't think I need. The levels get tailored to the wall running and they don't feel natural at all.

I agree to that, just look at the wall running or climbing in Jedi Fallen Order or Doom Eternal! It's so obvious build into the maps...
14.
 
Re: Get Arx Fatalis Free for Arkane's 20th Anniversary
May 29, 2020, 16:05
14.
Re: Get Arx Fatalis Free for Arkane's 20th Anniversary May 29, 2020, 16:05
May 29, 2020, 16:05
 
Zanderat1 wrote on May 29, 2020, 11:19:
Both the respawning enemies and breaking weapons could configured or turned off altogether in the game's config files.

In a late patch, after the initial damage had been done and many players were disappointed already!

Also,
Also everybody you ever thought you would meet was always dead when you got there.
is the whole point of the game. You are the last survivor. Same as System Shock 1.

Same as with System Shock 1, exactly. Maybe this was a cool idea when experienced for the first time, but if it is repeated again and again it just gets boring! First SS1, then SS2, then Bioshock after Bioshock and lastly Prey...
318 Comments. 16 pages. Viewing page 1.
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