User information for MachineII

Real Name
MachineII
Nickname
MachineII
Email
Concealed by request
Description
Homepage
None given.

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Signed On
April 24, 2003
Total Posts
15 (Suspect)
User ID
16812
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15 Comments. 1 pages. Viewing page 1.
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4.
 
Re: What's being forgotten
Mar 7, 2004, 02:44
4.
Re: What's being forgotten Mar 7, 2004, 02:44
Mar 7, 2004, 02:44
 
Even with LIVE I am not using a registerable amount of the HDD space. And I don't know what kind of save games you have, but one of the current memory cards holds PLENTY of information.

Like I said, I'm not worried about it. MS want's XBOX and LIVE in homes. They aren't going to price themselves out of the market.

1.
 
No subject
Mar 6, 2004, 17:22
1.
No subject Mar 6, 2004, 17:22
Mar 6, 2004, 17:22
 
Don't see what all the fuss is about. There will be a storage device of some kind. Whether it's flash or whatever. MOST people aren't ripping a zillion songs on their HDD and D/Ls and save games take up VERY little room on it. So, for the vast majority it's a waste and drives up the price point.

The way I see it is there'll be some small flash memory device OR they'll make a seperate HDD you can add on for around $50 or something. That's fine with me as long as the price point of the main system is reasonable.

MS wants to get it into more peoples houses, and lowering the price point is the way to go.

I don't see any reduction in performance from loosing the HDD...except for the folks who like to rip CDs and mod the XBOX (which with three IBM processors won't be an issue either)...

I'd be more concerned that it might not be backwards compatible...but I guess they're working on emulation.

8.
 
Re: Starship Troopers
Jan 24, 2004, 20:11
8.
Re: Starship Troopers Jan 24, 2004, 20:11
Jan 24, 2004, 20:11
 
If these guys actually READ the book...it'll be good.

If they make this game as their version of the movie...God help them.

6.
 
No subject
May 7, 2003, 09:04
6.
No subject May 7, 2003, 09:04
May 7, 2003, 09:04
 
Hmmmmm....Homeworld.

7.
 
Re: No subject
May 7, 2003, 02:25
7.
Re: No subject May 7, 2003, 02:25
May 7, 2003, 02:25
 
BN should just post this headline under the BluesNews banner...at least for a WHILE.

40.
 
Re: Wish I could have been in the beta
May 5, 2003, 23:47
40.
Re: Wish I could have been in the beta May 5, 2003, 23:47
May 5, 2003, 23:47
 
I think Planetside is solid...but it's not different. I would rather play Bf1942. Sure you get characters, but it IS repetitive...kinda fun, but not for a monthly fee.

24.
 
Re: Heh
May 4, 2003, 20:50
24.
Re: Heh May 4, 2003, 20:50
May 4, 2003, 20:50
 
I don't think anybody here would say the XBOX is BETTER than a PC. I wouldn't. I wouldn't say it is worse, either. Different, certainly. Sure, there are ports and similar games for the PC and the XBOX (as well as all consoles). But there are specific areas where a console will perfom better.

I mean, what's the better platform for Madden or other sports game? Console. What's the better platform for a sim? PC. RPGs? I am gonna wait until Fable shows up, if ever, before I make that call. What about if you're just hangin' out with buddies? Halo and beer.

And I agree with Valzante completely.

This comment was edited on May 4, 20:54.
11.
 
Re: erm
May 4, 2003, 16:07
11.
Re: erm May 4, 2003, 16:07
May 4, 2003, 16:07
 
Oh, I am under no impression that the XBOX bashing will stop. My point is that you can bitch all you like...but you cannot blame MS for business practices that benefit XBOX owners. AND unlike other gaming companies, MS has demonstrated the ability to give their DEVs (inhouse) some pretty decent freedom in terms of money and timing. HALO 2 will, for example, be out when it's done, NOT when it is convenient for MS (the same went for MechAssault, Crimson Skies, etc.). So, as far as a company looking out for its gamers, MS is doing fine. This is not to say you don't get crap from them, or from 3rd party devs...but it's certainly worth considering.

And if your going to bitch, there are certainly other games that are more warrented...not a LUCASARTS title.

This comment was edited on May 4, 16:11.
6.
 
Re: erm
May 4, 2003, 15:16
6.
Re: erm May 4, 2003, 15:16
May 4, 2003, 15:16
 
I am tired of all the XBOX bashing. If it pisses you off so much, go spend the $149.99 (the price of a moderate video card). You can own an XBOX AND a PC...or didn't you know that. It's hardly an exclusive market.

Besides, I don't know why anybody is getting upset. Aside from the Dark Forces series, LucasArts hasn't exactly been a Gold Standard and the Star Wars License has been just awful.

This comment was edited on May 4, 15:17.
10.
 
Re: Ho hum
Apr 30, 2003, 16:33
10.
Re: Ho hum Apr 30, 2003, 16:33
Apr 30, 2003, 16:33
 
D3 may be great...may suck. But how many times do we get to hear how amazed devs they are by their own game? What was the last FPS to not claim its physics were the best ever? And the whole "luring the zombie" pat-on-the-back sounds like the zombies AI is lacking. Or at least, lets hope the AI is scalable for different creatures.

AND shotguns SHOULD NOT be accurate at long range unless you can change ammo from solid to buck...but id already said the weapons would be simple...draw your own conclusion.

Ack...I'll be on 2nd or 3rd HL2 (minimum 36+ hours and never the same two games? That's what it says in PCGAMER) game by then.

80.
 
Re: No subject
Apr 24, 2003, 19:22
80.
Re: No subject Apr 24, 2003, 19:22
Apr 24, 2003, 19:22
 
Ur-Quan...I don't loose much sleep over what you think.

Draw whatever conclusions you feel happy with.

76.
 
Re: No subject
Apr 24, 2003, 15:21
76.
Re: No subject Apr 24, 2003, 15:21
Apr 24, 2003, 15:21
 
Who said I was still playing Ur-Quan? And if by hooked, you mean waiting for a playable build...well...then maybe you're right. Heck, I know a lot of folks who couldn't even get the client to work from Beta 2-4. CCP had to twist arms to get more than 1,000 on the servers during 5 too.

And no, I can't say that EVE has better code than WW2OL's...just watch the boards and reviews when it is released and I bet you'll see a lot of them saying: "it's a good start, but I would wait until they implement more or patch." By a simple comparison of features advertised versus features implemented, they're very comparable. I liked WW2OL when it came out...it was novel, it looked good...some of it worked...just like EVE. EVE has a lot of potential, but it is unrealized and it will continue to be unrealized. I don't think you realize how much of the game is to be implemented. And for every major advance in the implementation of code they made, they took a couple steps back. For example: they added content, and lost the chat interface. The only thing that made mining tolerable was being able to talk to folks. This was acceptable in a Beta...it's not when you are paying for it.

I have a sneaking suspicion that CCP expected the game sooner, and is unwilling to extend the dev cycle. It's a mistake...there are plenty examples in the market of such mistakes: WW2OL is THE biggest one...that may change soon.

As for patches. You cannot expect to get a decent product from a manufacturer if you accept the fact that it needs to be patched coming out of the box. Most folks, fanbois included, need to start holding these folks to a higher standard. If not you end up with crap like MOO3. Once again, the travisty is not that folks like you who know what they are getting when they plop down their $13 a month (+game)...it's everyone else out there who just entered the paid beta test but didn't expect to.

72.
 
Re: No subject
Apr 24, 2003, 11:30
72.
Re: No subject Apr 24, 2003, 11:30
Apr 24, 2003, 11:30
 
There are numerous EVE features that have been advertised but are not implemented. None of the NPC stuff is implemented, economics, various ships, etc...as are a number of other features. Also, another post on here was exactly correct: there are so many features that have not been tested that it's foolhardy to push it out the door this early (but CCP has a history of making poor decisions as far as their games are concerend...of course it could be the actual developers fault as this seems to be a much bigger project than they expected).

It has the same problems WW2OL did. Too many problems that have yet to be addressed...more companies should adopt Blizzard's (and Valve, and 3DRealms) approach: "It's not done until it's done." People should not have to PAY to be Beta testers...which is EXACTLY what CCP is doing. At this point in E&B's development cycle (I was on that Beta too) the game was 99% implemented...I would say EVE is 50-60% implemented.

And since I was in the Beta since last year, I will feel free to cast judgment now. Considering the NDA is suspended. =)

70.
 
Re: No subject
Apr 24, 2003, 10:13
70.
Re: No subject Apr 24, 2003, 10:13
Apr 24, 2003, 10:13
 
I think the BIGGEST problem with EVE is not the gameplay or the code or whatever. There is a lot of potential here. The problem is that it is GOLD. That a bunch of folks are gonna run out an buy this product (folks who don't read boards or whatever) and CCP is going to get themselves a bunch of Beta-testers who have to pay.

Come on...we're all tired of companies shafting folks (Ahem..Quicksilver for example) and CCP is just as guilty. There are huge holes in the game, the features that will be listed on the box will not be implemented when the game ships (it's gold so don't expect any changes from the current state before shipment). WW2OL anyone?

51.
 
Not ready for Prime Time
Apr 23, 2003, 20:37
51.
Not ready for Prime Time Apr 23, 2003, 20:37
Apr 23, 2003, 20:37
 
I've been toying with Eve since Beta 3 and I have to tell you, it's not ready. They've made alot of head-way...and the actual game code may be "more" solid than it was, but the game part isn't. Mine...mine...mine. It sure is pretty but there is a decided lack of content. Also, the "market-economy" won't be implemented until after release (I read that somewhere...that's going to be a nightmare). The actual entertainmen factor is VERY low. And I don't know about a learning curve...it may "seem" steep, but it's only an illusion due to poor documentation and randomly implemented features depending on the build. I would have liked to see a multiplayer "Elite" successor, but this ain't it.

15 Comments. 1 pages. Viewing page 1.
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