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User information for D4rkKnight

Real Name D4rkKnight   
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Signed On Mar 28, 2003, 01:15
Total Comments 843 (Graduate)
User ID 16595
User comment history
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News Comments > Half-Life 2 Update Plans
9. Re: People play hl2 dm? Feb 12, 2005, 02:03 D4rkKnight
I doubt they are gonna do militia and assault, there are already excellent replicas of assault, and makeshift ones of militia. Its only a matter of time before a good Militia is released. I havnt played in over a month now so maybe they even have one now.

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News Comments > Half-Life 2 Update Plans
4. No subject Feb 12, 2005, 00:18 D4rkKnight
Where is DoD:S???

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News Comments > Ships Ahoy - KOTOR 2
31. No subject Feb 8, 2005, 22:31 D4rkKnight
By the time your 60 you should have a good guild and a reliable group of people you party with on a regular basis, thats the ONLY way to truly experience the high end content in any MMORPG. You have no guild at level 60?! Is there something wrong with you?

Anyways getting very off topic.

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News Comments > Ships Ahoy - KOTOR 2
14. No subject Feb 8, 2005, 18:13 D4rkKnight
Actually theres more bugs in this one then in #1, and some bugs that were not in the Xbox version have emerged in the PC one. Espiecially bad is the AI, which supposidly has taken a step backwords, particularly in your party members AI behavior, and even their pathfinding is supposed to be bad.

And more bland locations and empty corridors and re-used textures all over the place...When will the mediocrity stop!

The next great RPG is STILL yet to come.

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News Comments > WoW Patch Plans
2. No subject Jan 28, 2005, 22:22 D4rkKnight
Noooo not my SotC!

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News Comments > BATTLESTRIKE Unveiled
9. Battlestrike: Insert WWII Subtitle here Jan 14, 2005, 04:45 D4rkKnight

Copy paste copy paste copy paste...

This comment was edited on Jan 14, 04:46.
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News Comments > DAoC Fee Increases
1. Wow... Jan 4, 2005, 23:22 D4rkKnight
Stupid move.

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News Comments > WoW Transcript
6. No subject Dec 14, 2004, 17:04 D4rkKnight
404 not found, doesnt work even directly from their website, in either IE or Mozilla.

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News Comments > Homebrew Vampire Patch
31. Re: No subject Dec 10, 2004, 17:32 D4rkKnight
Your tottally missing the point. Its Troika's game, and they have all their code on hand at all times. There are no Atari thugs sitting in their offices making sure they dont work on that code while its waiting to be released. They could have been using this time to develop fixes to all the bugs in their games, they wouldnt have to release said patch until after the game was out. This would allow them to get a head start on the patch and fix what they KNOW is broken. However, they didnt do this at all, and now they blame it all on Atari, or at least all their fans do.

BTW Atari did not rush it, you must have missed the past 3 months of news about them not being able to release because HL2 had to come out first. They stopped development during this period and didnt do SHIT the entire time, THATS where my animosity towards Troika comes from.

This comment was edited on Dec 10, 17:35.
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News Comments > Homebrew Vampire Patch
19. Troika... Dec 9, 2004, 16:41 D4rkKnight
Troika has alot of good dev's, but they always have problems making their games work correctly.

They produce awesome games with great storylines, but they cant seem to tie everything together into a finished product, well...they can, but it happens 6-12months after its already released.

I like their games but I hate how they screw over the customer, if they took the time to fix these bugs in their games they could be as big as Bioware.

BTW, on blaming the publisher. Troika still had their code on hand while the game was being held, and they could have been making a patch during the many months they had to wait for HL2, so that it would be available upon release. THe thing is they didnt do this, and just now they start working on a patch for the same problems they had to have known about half a year ago. It just pisses me off to see them do this, they know theres alot of game-stopping bugs and glitches in their game but they refuse to do anything about it.

This comment was edited on Dec 9, 16:45.
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News Comments > New C&C: Red Alert Game
5. No subject Dec 6, 2004, 21:46 D4rkKnight
Wow this is unexpected, EA is going to try and cash in on more C&C, who woulda guessed?!

Right up there with the inevitable NFSU 6!

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News Comments > Half-Life 2 Surprise = Deathmatch
83. No subject Dec 1, 2004, 01:42 D4rkKnight
Laggy...yes, that sounds familiar...just like CS source's launch.

Until a steady setup of dedicated public servers is online, there will be lots of server lag on almost all of them except the private games.

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News Comments > etc.
6. Re: Before you knee-jerk... Nov 28, 2004, 15:37 D4rkKnight
Theres newspaper articles all over the place in the game, they actually have lots of info on them if you take the time to read all the headlines.

They dont give you all this information, but a good deal of it can be learned from them, and I know most people probably missed them.

This comment was edited on Nov 28, 15:44.
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News Comments > WoW Launches
51. Re: No subject Nov 26, 2004, 04:09 D4rkKnight
It means you respect death more, you also share exp debt when others in your group die. EQ is more hardcore, that doesnt mean its more advanced. Your confusing difficulty with content, it takes much longer to level, you suffer greater penalties on death, the economy is very tight with lots of money sinks to keep money at a minimum, etc. I agree EQ2 is harder, but you cannot fault it for that, its intentional by the dev's.

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News Comments > Turkey Day Q&As
1. Vampire: Bloodlines Q&A on FileFront Nov 25, 2004, 23:27 D4rkKnight
Of course they wont talk about bugs

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News Comments > WoW Launches
42. No subject Nov 25, 2004, 22:49 D4rkKnight
SmyTTor alot of the shit you said about why you love WoW is exactly the same for EQ2 (no downtime for instance, which, and I dont know how you could miss this if you played EQ2 like you said you did (lol), is almost non-existant in EQ2 as well, its timed to about exactly the same as WoW downtime, about 30 seconds after a major fight)

What else...great auction system: check, always fast paced: check, built in loot rules: check, tradeskill innovations: check (events happen during tradeskills that you must counter or lose durability and even die if your stupid enough to not pay attention to them).

Its harder to solo in EQ2, but its possible, I can solo evens at 20ish, and I get about 1/2 the exp I would in a group setting, seems fair to me.

EQ2 is much more of a timesink, not because of downtime, which you seem to think, but simply because leveling is much much slower then WoW.

This comment was edited on Nov 25, 22:54.
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News Comments > WoW Launches
33. Re: No subject Nov 25, 2004, 18:57 D4rkKnight
"That is not tactics, that is just using a combination of moves with others. You watch the little "HO" wheel and press the blinking button. "

Its alot more complicated then your precious WoW, seriously man just stop posting, your arguements are so fucking retarded.

Both games have their ups and downs, WoW and EQ2 are both new generation MMO's, and they both accomplish what they should in their own respect. I cant even believe you go with this "tactics" arguement, as EQ2 has just as much, and with HO's, even more involvement during battles then WoW does. Why would you even say this, it just makes it more apparent that EQ2's battle system is more involved then WoW's...WoW has skills, individual skills, and thats it...EQ2 makes it a group effort and ties those skills together, theres no way to argue this, EQ2 wins hands down.

This comment was edited on Nov 25, 19:00.
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News Comments > WoW Launches
27. No subject Nov 25, 2004, 16:48 D4rkKnight
The tactics are the HO system, for instance, Fighter initiates, priest follows, then mage goes next, if done correctly priest will open back up, and pass it back to mage, then mage finishes the whole chain. If done correctly it turns into a 4 person chain that does a massive amount of damage to the mob.

Theres alot of these HO's in place, I'll post a few more:

Strength in Unity - unordered - Flexed Arm + Chalice - Increases str, wis, int and agility of the party

Ancient Crusible - Moon = full (or nearly full) power and health regen over time.

Swindler's Gift - ordered - Cloak + Flexed Arm = Group Attack Buff, increases all skill dmg for a short period of time.

BTW EQ2 has had a smooth launch, it has its fair share of bugs in game, like mobs that like to dissapear when utilizing the Z-axis, but nothing game-stopping.

This comment was edited on Nov 25, 16:50.
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News Comments > 20,000 Steam Accounts Disabled
166. No subject Nov 24, 2004, 05:18 D4rkKnight
"You don't need to make it sound like a sob-story, as if Valve are being hard hard done by. Every developer who wants their game on a store shelf has to work by those conditions."

Thats the point, its a sob-story for every developer, Valve included, so they decided to take initiative and create a program that allows them to sell directly, smart move if you ask me, and its good for the customers too, dont see how anyone could fault them for this.

"If they wanted to avoid the costs of putting Half-Life 2 on the shelves, they could have simply sold direct to the online customer (only), the same way self-publishing indie developers have been doing it for years."

Its not about avoiding the costs, they must put their product on the shelves, its much to popular to distribute it online only, it just wouldnt work, and we would see 1000times the anti-steam shit going around the net, people would protest Valve to sell it in stores, and it would destroy them if they didnt.

Its about trying to corner that decent chunk of the market thats willing to purchase online, and they dont mind not having a box or manual (you can make a backup CD though). They know they have a very large percentage of fans who would be willing to choose this option, and at the same time they can bypass their publisher overhead costs, its a win-win situation.

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News Comments > JFK Reloaded
123. No subject Nov 23, 2004, 04:09 D4rkKnight
How do you re-create the magic bullet?

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843 Comments. 43 pages. Viewing page 31.
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