User information for m00t

Real Name
m00t
Nickname
None given.
Email
Concealed by request
Description
m00t
Homepage
None given.

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Signed On
March 4, 2003
Total Posts
418 (Amateur)
User ID
16358
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418 Comments. 21 pages. Viewing page 21.
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5.
 
Re: It's...GROUNDHOG DAY!
Feb 4, 2004, 11:24
5.
Re: It's...GROUNDHOG DAY! Feb 4, 2004, 11:24
Feb 4, 2004, 11:24
 
LTNS Kenn.

On the Auction Topic... anyone notice how only one of his items has a single bid on it? Or that he's trying to sell a hot air balloon for $10 million?

32.
 
Re: Interested
Jan 27, 2004, 10:48
32.
Re: Interested Jan 27, 2004, 10:48
Jan 27, 2004, 10:48
 
"10-20? Try 1,400, according to the latest Gamespy preview Considering that Blizzard is looking at not only making quests the #1 place to get XP, but also providing XP for exploring new areas in addition to just killing stuff, I'm hoping the level grind will finally be defeated. Here's hoping."


There's a MUD that does the same thing. It is/was called Multi-Users in -Middle Earth (MUME)

You would get Travel Points (TP) for exploring areas.

TP's were distributed evenly throughout the world (1 for each room) and every time a TP was collected it would randomly appear in a new room. As such, less travelled places would start collecting large amounts of TPs.
TPs were required for leveling up, this encouraged exploration.

Neat system.

---
Edited because I'm a goober.
This comment was edited on Jan 27, 10:49.
7.
 
Re: Thumbscrews
Jan 7, 2004, 12:02
7.
Re: Thumbscrews Jan 7, 2004, 12:02
Jan 7, 2004, 12:02
 
Handsome sort... That's a new one by me.
Is that like a radix sort, or a bubble sort?

10.
 
annoying pop-up
Dec 30, 2003, 14:32
10.
annoying pop-up Dec 30, 2003, 14:32
Dec 30, 2003, 14:32
 
I know this won't be very useful as I have images turned off. But the pop up I got coming in to the site today was VERY annoying and spawned several full screen windows and one tried to install something. Luckily I had ActiveX disabled/prompting for all things.

95.
 
Re:
Dec 19, 2003, 11:46
95.
Re: Dec 19, 2003, 11:46
Dec 19, 2003, 11:46
 
ildon, I think we all would be happy to see you add all of those features to Quake1 or Quake2, since it's so easy.

True, it's not entirely written from scratch. VERY few engines are. In fact, if you want to get technical about it, just about nothing is written from scratch any more.

However, in an evolutionary sense, it is a new engine. It has kept the robust features of the previous incarnation. Why throw away something that works fine? Just because you used it last time doesn't mean you can't use it again. It doesn't mean it's not a useful element.

Just because a lot of engines use BSPs for their maps doesn't mean they're all built with the Quake engine.

Anyway, an engine is more than just what features it has. It's what you do with them.

25.
 
Re: DMCA is stupid.
Nov 13, 2003, 12:54
25.
Re: DMCA is stupid. Nov 13, 2003, 12:54
Nov 13, 2003, 12:54
 
"Wilcokey 0.1 This is the algorithm used to create the registration keys of RogerWilco. It is ONLY the source code and I WILL NEVER provide the precompiled executable because it is for educational purpose"

Sorry, did you forget to look at his site?

19.
 
DMCA is stupid.
Nov 12, 2003, 22:53
19.
DMCA is stupid. Nov 12, 2003, 22:53
Nov 12, 2003, 22:53
 
GameSpy was responding to his notifications of the bugs and was working with him to sort out the issues.

Then he posted Key generators for several of their programs and for other games. So they stopped talking because he was using their good faith in fixing these bugs to get extra hints as to how the keys are generated.

I talked to someone at GS and they said something to the effect of Yeah, invoking the DMCA was stupid move by the suits, but this guy is just using us to promote piracy and let people ruin games for everyone else.


So, basicly. Bad move on GS part to call down the DMCA. But this guy is really not acting in good faith as he states.

8.
 
No subject
Nov 8, 2003, 02:20
8.
No subject Nov 8, 2003, 02:20
Nov 8, 2003, 02:20
 
Last time someone renewed passport.com after it lapsed on Xmas 1999.
http://www.doublewide.net/

62.
 
Re: .
Oct 23, 2003, 09:28
62.
Re: . Oct 23, 2003, 09:28
Oct 23, 2003, 09:28
 
It *IS* true that the human eye can only read about 23 fps. (give or take, that's more likely an average)

the problem is SYNCHRONIZING that with your monitor

Not possible (and certainly not possible to get one synch to match everyone at ~23).
So the best alternative is to jack it up really high so that it renders multiple frames per time your eyes "sample" the environment such that you won't see the same frame on the screen twice in a row.

27.
 
Re: No Time Wasted...
Oct 21, 2003, 09:28
27.
Re: No Time Wasted... Oct 21, 2003, 09:28
Oct 21, 2003, 09:28
 
Do not blame GraphicSim for the actions of an illegal regime.

32.
 
Re: Here comes another
Oct 4, 2003, 18:56
32.
Re: Here comes another Oct 4, 2003, 18:56
Oct 4, 2003, 18:56
 
Well, if the hacking occurred across state lines, then yes, it's federal. The FBI generally gets involved in computer crimes of this nature as a matter of course either in a supervisory role or actively investigating.


19.
 
Re: Here comes another
Oct 4, 2003, 17:10
19.
Re: Here comes another Oct 4, 2003, 17:10
Oct 4, 2003, 17:10
 
They want to catch who did it. Destroying the evidence by wiping the machines would probably end up getting the person off when they don't have any evidence left. Their best bet would be to take all the compromised machines and set them aside for the feds to scour over.

Not to mention destruction of evidence isn't entirely legal...

48.
 
No subject
Sep 19, 2003, 18:55
48.
No subject Sep 19, 2003, 18:55
Sep 19, 2003, 18:55
 
Good night MamaBlue.

Condolences, Blue.

94.
 
Re: the truth... is out there....
Sep 18, 2003, 13:58
94.
Re: the truth... is out there.... Sep 18, 2003, 13:58
Sep 18, 2003, 13:58
 
I'll quote Mr. Carmack:

"when you do an exact, apples-to-apples comparison using exactly the same API, the R300 looks twice as fast, but when you use the vendor-specific paths, the NV30 wins"

quote source: http://www17.tomshardware.com/column/20030219/3dmark2003-01.html

So when using the standard, R300 wins by double the speed.
Vendor-specific path (What? the "optimisation" route? Graphics quality toned down, removal of special effects like fog?) then suddenly the NV30 wins. Sorry mate. I do believe in an equal playing field. The standard apples-to-apples comparison means a lot more than the apples-oranges comparison.
(hope that italic worked)

Reading the .plan this quote is from I gather the meaning to be this:
There are a number of paths each card can take. Each path has its advantages (speed or quality) and it's disadvantages (poor speed or poor quality).

What Mr. Carmack was refering to here is the ARB2 path. Both cards render this path with FULL FEATURES. Unfortunately due to the nVidia's card using full 32bit precision, it is much slower using this path. The nVidia cards also have a NV30 path that has all the same features, but is much faster (uses 16bit or 24bit precision? not sure which). The Bruhaha (sp?) over missing fog and the like in the .50 drivers (!beta!) is that they impliment one feature at a time fully as opposed to implimenting each feature partially. So each incremental release has more complete features than the last and no partial half-assed features. So NV30 (and arb2?) path running on .50 drivers will be missing features. When the final .50 drivers come out, these features will be implimented.

I imagine nVidia might try to impliment support for using lower precisions on their ARB path, but I wouldn't count on it.

So. if you can get your nVidia card to run on the NV30 path all the time, you should run faster with only marginal quality loss over the ARB2 path on the same card.

Frankly, I'm still stuck on my TNT2 and will be for a while (You can't imagine how slow some games run on this card. BUT THEY DO RUN DAMMIT.!!!)

158.
 
No subject
Sep 18, 2003, 11:44
No subject Sep 18, 2003, 11:44
Sep 18, 2003, 11:44
 
<3 momma Blue.

12.
 
blah.
Aug 19, 2003, 10:10
12.
blah. Aug 19, 2003, 10:10
Aug 19, 2003, 10:10
 
Halo for PC will sell a few copies, but not very many. Anyone who has it on Xbox already will pass as the online mutliplay won't outdo 4 - 16 players rigged up on X-Box's. The added content just isn't worth the $.

As for Halo 2, who knows. X-Box is tempting, I haven't given in to it yet. Halo 2 and KOTOR are probably the only games I would get at this point, though.

So, who's getting CS for X-Box when it comes out?

2.
 
"Microsoft the anti-virus company"
Jun 29, 2003, 14:43
2.
"Microsoft the anti-virus company" Jun 29, 2003, 14:43
Jun 29, 2003, 14:43
 
Could it really happen?

OF COURSE!

They probably have all the viruses in the known world on their systems... What better place to start?

4.
 
Re: Good News
Mar 4, 2003, 18:55
4.
Re: Good News Mar 4, 2003, 18:55
Mar 4, 2003, 18:55
 
ATI already has hardware inside the Nintendo GameCube. They've been somewhat in cahoots for a while now.


heh..... funny... just registered... and my new password had 'SEXHOE' in it.

418 Comments. 21 pages. Viewing page 21.
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