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User information for Orogogus

Real Name Orogogus   
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Signed On Feb 22, 2003, 03:15
Total Comments 1315 (Pro)
User ID 16241
 
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News Comments > BATTLETECH Progress Report
7. Re: BATTLETECH Progress Report Dec 23, 2015, 12:35 Orogogus
 
Those blueprints are really, really old, from the early '90s before FASA got into the legal wrangling with Harmony Gold. One of them's for the Mad Cat, which they've marked as not being in the game.  
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News Comments > Homeworld: Deserts of Kharak Next Month
16. Re: Homeworld: Deserts of Kharak Next Month Dec 16, 2015, 20:07 Orogogus
 
Wenzil wrote on Dec 16, 2015, 19:12:
Well, at least there is a single-player campaign. It says there are 13 missions. So many other RTS titles these days seem to skip the SP campaign.

Really? Is that including MOBAs? Other than those I thought RTS games were still usually SP heavy. I know StarCraft 2 had a campaign, at least.
 
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News Comments > Morning Metaverse
8. Re: Morning Metaverse Dec 7, 2015, 12:57 Orogogus
 
Verno wrote on Dec 7, 2015, 10:56:
Yeah you're right, its even less useful. I can't place the name but they basically had a brief meeting with the Postmaster general who said that he was going to put them out of business.

That was Outbox.
 
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News Comments > System Shock Remake Screenshots
2. Re: System Shock Remake Screenshots Nov 26, 2015, 13:25 Orogogus
 
The second one is reasonably playable off of Steam or GOG. It came out a lot later and it has fanmade texture packs. The first one is from the age of 320x200, although it did get upgraded resolutions, and the controls are a bear. And the voice acting is dire.

Also, I like the first game a lot better. I tend to think much of the nostalgia for the second is just because a lot of people started playing games later and that's where they got in.
 
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News Comments > Evening Crowdfunding Roundup
13. Re: Evening Crowdfunding Roundup Nov 4, 2015, 13:06 Orogogus
 
InBlack wrote on Nov 4, 2015, 02:47:
Task wrote on Nov 3, 2015, 22:02:
LoL, I doubt they will allow that. You could always load up skunkwerks or megamek's mech creator to do that.

Why would they not allow that? Are they going to be limiting customization?

It would make sense for them to limit customization to some extent. Customization has been in the rulebooks from the beginning, so BattleTech and the Mechwarrior games have always had a problem with its 'Mechs being interchangeable gunbags without any individual character beyond the art.

Task wrote:
Well 24 MG's in BT is 2 Damage so that's x 24 (48 Damage) to one random location.

I don't think there's any reason to expect this game will let you put all those shots in one location, or even hit with all 24 guns. The downside of a massed MG build is that if you lose initiative it's easy for your opponent to render all your guns useless, and even you win initiative they know to force your to-hit up so that most of your shots miss. It doesn't work well in practice.
 
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News Comments > Morning Screenshots
31. Re: Morning Screenshots Nov 3, 2015, 21:07 Orogogus
 
ItBurn wrote on Nov 3, 2015, 18:37:
Hmmm, no. I'd rather play shooters with a real life fake gun and having to aim with my hands. If they find something that's easier to use than a mouse, then I want to use that. The problem with gamepads is that it's a pain to aim. It's harder than real life and harder than with other technologies that already exist. It's not about me being resistant to change...

I'm not sure I understand your response. You'd use (for example) a retina-tracking interface if it was faster and more accurate, or you'd rather use something hands-on? Gamepads probably might be worse than real life, but mice are probably better. It's not impossible to imagine there will be something better still, and that people will find reasons to complain about them not being real skill, even though mice are already easier than the real thing.
 
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News Comments > Morning Screenshots
28. Re: Morning Screenshots Nov 3, 2015, 18:32 Orogogus
 
ItBurn wrote on Nov 3, 2015, 15:11:
Well, I refuse to play shooters with a gamepad, so I guess it's game breaking for me, but I realize I'm a minority :p. I can't understand why people accept aiming with a gamepad. It's painful, the mouse is so much better.

I think this conversation comes and goes every several months, but I think part of it is that aiming more easily isn't necessarily better.

At some point it's probably easier to aim a mouse cursor than it is to aim a real gun, is that a problem? For some games it might be. A developer can put in droppage and wind and recoil and breathing sway and so on, but at the end of the day a mouse is probably still giving you much better aim than you would have in real life. It's probably the best aiming device with current technology.

In forty years are you going to be waving your fist at gamers with retina-tracking controls or neural interfaces, bitching about the good old days when games required real skill? It's probably the same thing.
 
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News Comments > BATTLETECH Hits PvP Stretch Goal
32. Re: BATTLETECH Hits PvP Stretch Goal Nov 3, 2015, 04:45 Orogogus
 
InBlack wrote on Nov 3, 2015, 02:50:
It's a valid concern because so many companies go for the cash grab (Wargaming, Piranha, RSI etc.) instead of building the game people want,

"People" being a fairly specific subset, I infer. If no one wanted the multiplayer games these companies were making, there wouldn't be any cash to grab. In RSI's case I see lots of people already planning adventures in their multi-crew ships and building fleets with people on their message boards.
 
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News Comments > Morning Tech Bits
4. Re: Morning Tech Bits Nov 2, 2015, 16:32 Orogogus
 
ZeroPike1 wrote on Nov 2, 2015, 13:06:
And in this market you can get bare-bones hardware off newegg and make your own office PC's for cheaper.

Does any company that's not a startup really do this? I've never seen it work well. A PC breaks and instead of simply shipping the whole thing off you have to do your own hardware troubleshooting. Eventually the guy who set everything up leaves and then there's no continuity of IT support.
 
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News Comments > BATTLETECH Hits PvP Stretch Goal
16. Re: BATTLETECH Hits PvP Stretch Goal Nov 2, 2015, 12:59 Orogogus
 
CJ_Parker wrote on Nov 2, 2015, 12:53:
Huh? Why would coop not be fun in a turn-based game? If you have a huge map you could have different starting positions and it could turn out quite interesting first to find a way to join forces properly and then to find the enemy.

Or if you'd share a base on a huge map then split up the recon and defense work in a tactical manner while trying to find the enemy.

All of this would get even more interesting if some objectives would be turn-/time-limited like in the Panzer General games where you had e.g. 20 turns/days to drive the Russians out of St. Petersburg or whatever.

I can easily think of lots of ways how to make coop a very fun experience in a tactical turn-based game like this.

Also, even if it's a slightly different genre but check out Divinity Original Sin EE for fun turn-based coop play. Why would a game with units/mechs instead of RPG characters be less fun?

It would be relatively easy to design it so it becomes tons of fun. It's just a matter of doing it or not doing it. But is it viable? Fuck yes, Sir!

I feel it's not fun because you're just sitting there during the other player's turn, and maybe you get to watch. There's no time limit; you can easily do everything yourself. You talk about splitting up the recon and defense work; what's to stop a single player from doing both? Divinity is a great example; why would I not rather be controlling both characters?
 
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News Comments > BATTLETECH Hits PvP Stretch Goal
12. Re: BATTLETECH Hits PvP Stretch Goal Nov 2, 2015, 12:38 Orogogus
 
Jerykk wrote on Nov 2, 2015, 12:29:
Wow. I usually scoff at claims of gamer entitlement but this really exemplifies it. HBS aren't "assholes" just because they didn't do exactly what you wanted them to. Battletech is traditionally PvP so having PvP in the game makes perfect sense. Co-op would have been nice, sure, but PvP is more important if they want to be authentic to the source material.

I don't really understand what people are looking for in a turn-based co-op game. I think I've said before: in a real-time game you work together and get a feel of teamwork because one player can't do everything at once. That's not there in turn-based co-op; you just wait for the other player to do something you'd probably rather be doing yourself.
 
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News Comments > BATTLETECH Hits PvP Stretch Goal
11. Re: BATTLETECH Hits PvP Stretch Goal Nov 2, 2015, 12:32 Orogogus
 
Darks wrote on Nov 2, 2015, 12:00:
Primalchrome wrote on Nov 2, 2015, 11:36:
One of two kickstarters I backed that I am really excited about. I particularly like how they didn't put up any further stretch goals. Instead they state that any further money will be for polish and co-op PvE.


These devs are assholes, instead of making it a Coop game, they fucking went for pvp. This is why I did not fund them.

Haven't you said before that coop is mostly pointless in a turn-based game?
 
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News Comments > Star Citizen New Flight Model Details
29. Re: Star Citizen New Flight Model Details Oct 30, 2015, 13:01 Orogogus
 
Tom wrote on Oct 29, 2015, 23:37:
CJ_Parker wrote on Oct 29, 2015, 20:26:
How did it turn out? Frontier are doing it exactly in the right order. Solid flight model, an incredibly huge functional universe to explore and an extremely solid base to build from. And now they are building...
Frontier suffers from a severe lack of capable game designers. They have a solid flight model, good graphics, extraordinary sound, and a good model of the galaxy. But the gameplay? Absolute rubbish. Unless you're the sort who "makes his own fun" it's a pretty useless game.

"That sort" is the audience that bought the previous Elite games. As a modern engine update of Elite 2-3, the game stands quite well.
 
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News Comments > Batman: Arkham Knight Review Flags Removed
24. Re: Batman: Arkham Knight Review Flags Removed Oct 29, 2015, 18:10 Orogogus
 
Overon wrote on Oct 29, 2015, 18:08:
Orogogus wrote on Oct 29, 2015, 18:07:
Overon wrote on Oct 29, 2015, 17:53:
WTF? How come the previous batmans needed far less. I don't see the jump in graphical fidelity or number of objects that would require 12 GB of RAM.

Windows 10 wasn't around for the previous Batman games, was it? So I don't think it's possible to say that for sure.
Yeah but Windows 10 doesn't need more resources than Windows 8 or Windows 7.

Maybe not, but from what I've heard this is in fact a Windows 10 specific issue that doesn't show up in 7.
 
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News Comments > Batman: Arkham Knight Review Flags Removed
22. Re: Batman: Arkham Knight Review Flags Removed Oct 29, 2015, 18:07 Orogogus
 
Overon wrote on Oct 29, 2015, 17:53:
WTF? How come the previous batmans needed far less. I don't see the jump in graphical fidelity or number of objects that would require 12 GB of RAM.

Windows 10 wasn't around for the previous Batman games, was it? So I don't think it's possible to say that for sure.
 
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News Comments > Alien: Isolation - The Collection Released
22. Re: Alien: Isolation - The Collection Released Oct 28, 2015, 12:49 Orogogus
 
It launches at $30, who knows how it will drop or what discounts will come after that? Sites like Green Man Gaming will probably have their usual discounts down to $35-40.  
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News Comments > Morning Consolidation
3. Re: Morning Consolidation Oct 28, 2015, 04:06 Orogogus
 
Razumen wrote on Oct 27, 2015, 18:25:
Expressing concern over the amount of close-up killing doesn't equate to him wanting to remove it completely-stupid clickbait articles.

An endgame scene where you "shake hands with all your enemies in the hospital” does kind of equate to removing the killing, though.
 
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News Comments > Out of the Blue
20. Re: Drug firm offers $1 version of $750 Turing pill. Oct 27, 2015, 15:07 Orogogus
 
Agent.X7 wrote on Oct 26, 2015, 20:05:
Orogogus wrote on Oct 26, 2015, 18:07:
Agent.X7 wrote on Oct 26, 2015, 13:46:
Follow the money. He is a huge contributor to the Democratic party. It doesn't take a big leap in logic to see how Hillary benefits from his price gouging and her immediatly leaping in, promising to do something.

Do you have a source? Shkreli's $2,700 donation to Bernie Sanders was in the news, and Sanders returned it. And then I see a lot of references to a $33,400 donation to the Democratic Senatorial Campaign Committee. $30-40K doesn't seem to put him in Bloomberg or Koch brother territory. If it's that easy, then I can go out and buy a politician.

Not about buying a politician. About helping your party get what they want. He takes a nice public fall to boost her popularity.

And people love to shout conspiracy nut right up until it turns out to be true. Benghazi? No, Surely Hillary is above...nope can't even finish that sentence in jest.

Everything in your posts does shout conspiracy nut, but that's fine, whatever you want to do. I just take issue with your definition of a "huge contributor." $30-40K is pretty small beans.
 
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News Comments > Out of the Blue
13. Re: Drug firm offers $1 version of $750 Turing pill. Oct 26, 2015, 18:07 Orogogus
 
Agent.X7 wrote on Oct 26, 2015, 13:46:
Follow the money. He is a huge contributor to the Democratic party. It doesn't take a big leap in logic to see how Hillary benefits from his price gouging and her immediatly leaping in, promising to do something.

Do you have a source? Shkreli's $2,700 donation to Bernie Sanders was in the news, and Sanders returned it. And then I see a lot of references to a $33,400 donation to the Democratic Senatorial Campaign Committee. $30-40K doesn't seem to put him in Bloomberg or Koch brother territory. If it's that easy, then I can go out and buy a politician.
 
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News Comments > Another Steam User Record
29. Re: Another Steam User Record Oct 26, 2015, 17:14 Orogogus
 
Krovven wrote on Oct 26, 2015, 16:03:
Can't say I've had these problems. What do you mean by authentication breaks all the time? Steam isn't slow or unresponsive for me, quite the opposite.

It happens to me. I think I was going through my inventory last night and every few pages it would get logged out and ask me to enter my username and password again.

One error I'm surprised is still around is when you get a notification that you have a new inventory item, click it to go to inventory, and for some reason the link for the first new item fails and you can't click on it. The second, third, etc. items all work, but the first item just refuses to focus when you click on it. I keep thinking, surely if these guys use their own product then someone's going to see this and fix it, right? But no.
 
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1315 Comments. 66 pages. Viewing page 5.
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