Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for Orogogus

Real Name Orogogus   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname None given.
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Feb 22, 2003, 03:15
Total Comments 1350 (Pro)
User ID 16241
 
User comment history
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 ] Older >


News Comments > etc.
15. Re: etc. Dec 15, 2016, 19:42 Orogogus
 
Agent-Zero wrote on Dec 15, 2016, 18:50:
nin wrote on Dec 15, 2016, 14:34:
IMO 3dfx is what drove those other companies to try and compete, and pushed d3d forward. W/o 3dfx and glide, I think software rendering would have stuck around for a lot longer...


you can also say Trump is good because he makes everyone realize that politics is bullshit... but I dont tend to rationalize things like that

I don't think nin is wrong. 3D cards before 3dfx, and most of the competition in the early years, was really lackluster. And there's no doubting that 3dfx was in it to make games better, selling an add-on board that did nothing else. Nvidia, Matrox, PowerVR and (most importantly) Microsoft would have been happy plodding along slowly for a few more years, maybe a lot of years.

I didn't even have a 3dfx card until the Banshee, but I don't doubt 3dfx and GLQuake gave 3D gaming a big push. You have 3dfx and market fragmentation on one hand, and on the other you're counting on Microsoft and their evergreen commitment to games. Without someone out there making them look bad, Microsoft generally gravitates towards ventures like GfWL, the Microsoft Store and the Microsoft Solitaire Collection. I don't bag on Microsoft nearly as much as most of the people here, but with the best will in the world it's hard to say that their motivation has generally been to benefit consumers by making something good. The Riva 128 was right about when Microsoft was in the thick of marketing using false comparisons and outright bullshit to knock down OpenGL. If there's any rationalization, I think that's where it is.
 
Reply Quote Edit Delete Report
 
News Comments > Morning Tech Bits
2. Re: Morning Tech Bits Dec 12, 2016, 13:04 Orogogus
 
Well, that's why teleportation is such a hotly argued issue. A lot of games go with teleporting to move around, and you immediately get people who will refuse to play them and demand walking. But walking makes a lot of people really sick really fast. So developers are still experimenting.  
Reply Quote Edit Delete Report
 
News Comments > Global Virtual Reality Association Formed
9. Re: Global Virtual Reality Association Formed Dec 8, 2016, 21:09 Orogogus
 
Kxmode wrote on Dec 8, 2016, 19:02:
This is why I think Hololens is going to be a VR killer. It's augmented reality. Projecting holograms into your environment can have wide application for builder apps, medical, gaming, social; you name it. Imagine a doctor performing surgery and he has all the patient's medical records off-sight. Or imagine a digital LARP event with real dragons and goblins. Or think about turning your home into a haunted mansion with spooky things around every corner. Lastly, the tech only projects holograms so I don't anticipate it requiring a lot of processing power.

Well, I dunno about that, since AR constrains your workspace to what you have in real life, and I feel like AR will have the same problem finding a killer app that makes tons of people want to spend hundreds or thousands of dollars.

But in any case I don't think that has much to do with the environment builder. It could work in AR, it could work in VR, each in different ways. I've run into several experiences on the Rift where they have a classroom, a bedroom, or an office -- just nice, simple rooms that feel surprisingly real.

I think the killer app will be something that runs with that. The Oculus Touch installation demo, First Contact, is one of those experiences, and I really hope they're planning to focus on what makes that more widely accessible than, say, wave shooters. I haven't tried Quill, Tilt Brush or Medium yet (and I think I've heard they're all very good) but I feel like Valve or Oculus would see surprising success from something as simple as putting you in a room with a bottomless stack of paper and some virtual markers and other art supplies.
 
Reply Quote Edit Delete Report
 
News Comments > Global Virtual Reality Association Formed
7. Re: Global Virtual Reality Association Formed Dec 8, 2016, 16:12 Orogogus
 
HoSpanky wrote on Dec 8, 2016, 14:53:
Nah. Can't imagine either of them being the killer app. It'll likely be something that literally cannot be done without VR, instead of something that's just been modified to work with it. I'd put my money on Valve figuring out what that is first.

For my money, the killer app should be an environment builder. Start out with a small room that you can furnish with beds, chairs, a TV and computer, decorate with flooring, posters, etc. Follow up with more rooms, a house, the outdoors. Keep releasing things to put in those rooms -- action figures, computer accessories, kitchenware, books, all kinds of things that people like to have but might not be able to afford or have room for in real life.

Follow up accessories with functionality. Achievements that show up as 3D trophies. Let people replace the game launchers with customizable menus and virtual shortcuts -- fiddling with a toy Sidewinder launches Elite Dangerous, stuff like that. A control panel that lets you change the day/night and weather outside. Writing and drawing tools, pets, virtual music players.

I'm really surprised that neither Valve nor Oculus had anything like this at launch. To me it seems obvious that people are going to be much more engaged in VR if it starts up into their own virtual home, the same way people get more invested into their computer desktops than in their console setups, but it doesn't seem to be happening.
 
Reply Quote Edit Delete Report
 
News Comments > Morning Consolidation
4. Re: Morning Consolidation Dec 8, 2016, 14:19 Orogogus
 
nin wrote on Dec 8, 2016, 13:29:
Orogogus wrote on Dec 8, 2016, 12:42:
Same as the Xbox version, I would think, one or more buttons just have to be assigned as modifiers, acting as a shift/ctrl/alt key to remap additional functions onto the other buttons.

Have you tried it? Is it decent, control wise?

I'm personally not a fan. I was trying to play Elite on the PC with the Xbox One controller that came with the Rift, and I had a hard time remembering what each button was mapped to, never mind having button combinations on top of that. So I bought Thrustmaster's budget HOTAS (the $120 one, not the $50 one), and Voiceattack.

Other people do okay with the pad, I just couldn't get used to it. The biggest problem for me was movement. You need roll, pitch, yaw and acc/dec mapped, and then lateral thrust controls for up/down and left/right. One stick for yaw/pitch and the other for yaw, plus bumpers for acc/dec worked okay, but there wasn't anything left for lateral thrust.
 
Reply Quote Edit Delete Report
 
News Comments > Morning Consolidation
2. Re: Morning Consolidation Dec 8, 2016, 12:42 Orogogus
 
Same as the Xbox version, I would think, one or more buttons just have to be assigned as modifiers, acting as a shift/ctrl/alt key to remap additional functions onto the other buttons.  
Reply Quote Edit Delete Report
 
News Comments > Arizona Sunshine Released
5. Re: Arizona Sunshine Released Dec 7, 2016, 04:24 Orogogus
 
eRe4s3r wrote on Dec 6, 2016, 22:50:
HoSpanky wrote on Dec 6, 2016, 20:20:
I fully expect this game in particular to have a TON of "why only in VR?" complainers in the forums. It actually LOOKS decent, is a large game (not just a single small environment). Has co-op! Prolly picking this up this week.

A good VR game is gonna be exclusively VR, I doubt you'll find anyone complaining of a VR game that does things "right" being.. VR only.

And as you say, this looks interesting, though I don't think I'd wanna play this standing ;p

Well... one of the best VR games right now is Elite: Dangerous, which isn't VR only. Cockpit sims benefit enormously from VR but don't have to make it mandatory.
 
Reply Quote Edit Delete Report
 
News Comments > Morning Metaverse
10. Re: Morning Metaverse Dec 6, 2016, 15:19 Orogogus
 
Beamer wrote on Dec 6, 2016, 15:15:
  • The bottom tier is actual fake news. Things like "Obama admits he was born in Kenya to wealthy Wall Street voters." This is stuff with no basis in any reality that's is 100%, wholly fabricated


  • The bottom tier is just bad opinions, like "a wall between the US and Mexico is a good idea" and probably even "and I believe we can get Mexico to pay.

  • It's all bottom tiers, all the way down.
     
    Reply Quote Edit Delete Report
     
    News Comments > MechWarrior 5: Mercenaries Announced
    52. Re: MechWarrior 5: Mercenaries Announced Dec 5, 2016, 19:05 Orogogus
     
    Task wrote on Dec 5, 2016, 18:19:
    They should encourage PGI instead to get better and develop an MP component (in other-words includ dedicated server software and utilize what the Unreal engine offers for that), a staple of every MW game, to MW5 and simply let the players go wild with it making their own servers, game modes, etc.

    The only MW game that had player-run dedicated servers was MW4. MW2 and 3 were peer-to-peer -- MW3 was kind of the most peer-to-peer thing ever. The original MW was a singleplayer-only game.

    I don't think it's really possible to play MW3 at all nowadays, since the physics were tied to the clock speed or frame rate or something. It goes haywire and sends 'Mechs flying if you try to jump, if you walk on certain hills, or any other time at all.
     
    Reply Quote Edit Delete Report
     
    News Comments > MechWarrior 5: Mercenaries Announced
    51. Re: MechWarrior 5: Mercenaries Announced Dec 5, 2016, 18:56 Orogogus
     
    Overon wrote on Dec 5, 2016, 18:08:
    Orogogus wrote on Dec 5, 2016, 13:47:
    Overon wrote on Dec 5, 2016, 11:12:
    Why would a light Mech that didn't even exist in the lore at the time, fight one on one toe to toe against a medium Mech? The premise of the video doesn't make sense.

    The Raven was introduced in 3024, apparently the game timeline starts in 3015 and goes to 3049. I don't see the problem.

    You can get angry about the whys if you want, but if that kind of thing bothers you then video games might not be the right hobby for you.
    Maybe. But I think I'm trying to illustrate for those who don't know about PGI, what kind of hacks have the Mechwarrior franchise.

    I think it's just a chip on your shoulder. "OMG if the bad guys had half a brain you'd be dead." And there also wouldn't be a game.

    But to look at it again -- a light 'Mech is probably recon, and maybe it didn't know there was a Shadow Hawk on site. Once spotted, a 3025 Raven isn't any faster than a Shadow Hawk, plus I don't think it has jump jets. If it runs it's going to take fire to its rear armor, so it might as well fight and cost the other side some repair money. Or maybe its job was just to keep everyone busy until the dropships arrived.

    Also, I think that was just a pre-alpha demo reel. The fight was over in a minute and a half, and "Look at it this way, kid" is a little too on the nose. Complaining about force composition and timeline appropriateness... well, haha, that actually does fit in with the BattleTech fandom. Carry on.
     
    Reply Quote Edit Delete Report
     
    News Comments > MechWarrior 5: Mercenaries Announced
    47. Re: MechWarrior 5: Mercenaries Announced Dec 5, 2016, 13:47 Orogogus
     
    Overon wrote on Dec 5, 2016, 11:12:
    Why would a light Mech that didn't even exist in the lore at the time, fight one on one toe to toe against a medium Mech? The premise of the video doesn't make sense.

    The Raven was introduced in 3024, apparently the game timeline starts in 3015 and goes to 3049. I don't see the problem.

    You can get angry about the whys if you want, but if that kind of thing bothers you then video games might not be the right hobby for you.
     
    Reply Quote Edit Delete Report
     
    News Comments > Master of Orion DLC Next Month
    4. Re: Master of Orion DLC Next Month Nov 18, 2016, 18:27 Orogogus
     
    Slashman wrote on Nov 18, 2016, 14:29:
    BIGtrouble77 wrote on Nov 18, 2016, 14:18:
    Is anyone still playing this? It got mediocre reviews when it was released and had a lot of competition in the 4x space.

    What competition did it really even have?

    The original Sword of the Stars is still pretty much the best space 4x out there. No one else is doing anything like it even now.

    Really? I haven't really played anything in this genre since the original MoO, but just from games that seem to have positive word of mouth I think there's Stellaris, Endless Space 1 & 2, GalCiv 3, Star Ruler 1 & 2, and Sins of Solar Empire. Some of those are real-time, but still 4x as far as I know.
     
    Reply Quote Edit Delete Report
     
    News Comments > Star Control: Origins Announced
    13. Re: Star Control: Origins Announced Oct 18, 2016, 20:20 Orogogus
     
    Without the aliens from SC 1 & 2 in it (especially the Ur-Quan) and without Ford & Reiche, I feel like this might as well be the Star Wars universe except without lightsabers, the Empire, Rebels, the Force, or any of the characters, planets or aliens. Just what do they have, other than the nostalgia ticket?  
    Reply Quote Edit Delete Report
     
    News Comments > Gears of War 4 Specs
    32. Re: Gears of War 4 Specs Oct 7, 2016, 19:46 Orogogus
     
    My experience was with Forza Horizon 3 through the Windows Store, but I found it didn't want to download stuff correctly until I downloaded and installed the latest Windows updates. Initially it didn't want to install until I installed the Anniversary update, then after the first patch it didn't want to patch up until I applied the cumulative update for Anniversary.

    It's not great, but you can try making sure there are no Windows updates sitting in the wings.
     
    Reply Quote Edit Delete Report
     
    News Comments > Space Hulk: Deathwing Arsenal Trailer
    17. Re: Out of the Blue Oct 4, 2016, 20:17 Orogogus
     
    Slashman wrote on Oct 4, 2016, 08:03:
    DrSquick wrote on Oct 3, 2016, 22:49:
    Bard wrote on Oct 3, 2016, 22:46:
    Saboth wrote on Oct 3, 2016, 20:12:
    Game looks great, but I have to wonder if in 2016 they couldn't have come up with a different weapon system from Doom/Duke Nukem/Quake's "Shotgun", "Plasma Gun", "Chainsaw weapon", "Gatling Gun that runs out of ammo way too fast", etc.

    Because it's based on the weapons in Warhammer 40K - which predates Doom.

    But... It's 20k years in the future right?

    Right. They practically use the same boring plasma guns we do today. It's embarrassing.

    Seriously though. None of those weapons are exactly what they seem. In fact, those weapons are so advanced, that the Imperium of man has forgotten how to make most of them as well as Space Marine armor itself. Gene Stealers would shrug off standard weapons of today as if they were taking a cool shower.

    Those swords and hammers are wrapped in energy/warp fields. The bolters shoot rocket propelled/explosive projectiles and the flamethrowers burn insanely hot versus any conventional accelerant. Then there are those boring everyday plasma weapons...

    They have kind of video gamed up the weapons selection, though. As far as I know the normal weapons selection for Terminators is still Storm Bolter/Assault Cannon/Heavy Flamer/Lightning Claws/Thunder Hammer + Storm Shield. Shotguns and plasma cannons aren't usually in their armory.
     
    Reply Quote Edit Delete Report
     
    News Comments > Oculus Facing Political Backlash [Updated]
    171. Re: Oculus Facing Political Backlash [Updated] Sep 26, 2016, 19:49 Orogogus
     
    Quboid wrote on Sep 26, 2016, 19:18:
    Orogogus wrote on Sep 26, 2016, 19:09:
    Free speech and tolerance are two different things. You brought up free speech. Porn and I said tolerance, which is a liberal byword.

    Free speech is the issue at hand. You brought up something irrelevant.

    I don't think it's irrelevant, in or out this thread. I think free speech is a non-issue, since as people have pointed out, everything is free speech. There's nothing to argue about there.

    But when people throughout the thread have been talking about the hypocrisy of the left, it's been about the tolerance issue. If someone supports an opinion that you don't believe in, are you able to say, that's his right, and move on? Do we want employers to employ litmus tests before hiring to make sure new hires believe the right things and wear the right hats before they're allowed to work there?

    Slick and the Infinitely Prolonged can use free speech as a defense, but what's the virtue in going after Oculus? You can argue he's a public face, but I think the thing about "public faces" is that basically anyone can become a public face once the Internet bites down. Yesterday it was Mozilla's CEO. Today's it's a cofounder with extremely vague responsibilities. A few months ago it was some PR employee at Nintendo. Anyone can come under the Internet's scrutiny, which makes them all public faces.

    And anyway, that whole argument is kind of saying that you'll use the power of the mob responsibly, only when it's really warranted. Free speech means you have the right to act this way, but it doesn't explain why. The underlying question is, what's good about basing your opinion of a company or its products on the things its employees do? Liberals recognize that as a lousy way to judge a religion or a country, isn't this a similar issue?

    Back when this was Luckey's Kickstarter, or before Oculus was bought by Facebook, I could see this as a pragmatic issue. If you donate to his Kickstarter, it might succeed and then he might get rich and donate a tiny percentage of his wealth to Trump. But that ship has sailed.
     
    Reply Quote Edit Delete Report
     
    News Comments > Oculus Facing Political Backlash [Updated]
    164. Re: Oculus Facing Political Backlash [Updated] Sep 26, 2016, 19:09 Orogogus
     
    Beamer wrote on Sep 26, 2016, 18:11:
    No. You don't get to do this. You don't get to do the "stop saying the other team is doing it, too!" card.

    You said the liberals are holding back free speech. That would imply only the liberals. I pointed out conservatives are doing it, too.

    No, I said the liberals are doing it here. Porn-O-Matic, on the other hand, did pin everything on liberals. If you agree liberals are doing it here, then you can argue against Porn separately.

    Meanwhile, it's only the conservatives that have made "free speech" a rallying call. Liberals are not doing this. Liberals understand that, if you do something shitty, people will call you shitty. Only conservatives are trying to rally around the freedom to be as shitty as you want without any repercussions, even if those repercussions are just other people using their own free speech.

    Free speech and tolerance are two different things. You brought up free speech. Porn and I said tolerance, which is a liberal byword. The right generally makes no claims to tolerance; they talk about tolerance in the same sneering tone they talk about political correctness and social justice. The liberal side, which I subscribe to, is the one that says there's room for Muslims and Hispanics and everyone else in an open forum.

    But lets look at how you're using your free speech. Facebook/Oculus, as a company, has done nothing to support Trump. This isn't like Brad Wardell using his company, Stardock, in an agenda-related fashion, or like boycotting Nestle or Wells Fargo because as companies they're basically monsters. This is about shaming and attacking Oculus because they have the temerity to employ someone who donated money to a PAC for the candidate you hate. That's the only way you can think of get at Luckey and his supposed agenda, through the company he works for.

    I'm not impressed, and I think this kind of thing is why people think Hillary and Trump are equally bad when they're clearly not. Their loudest followers want nothing better than to be part of a mob to hound people who believe and act differently than they do. It's the same ugly attack-attack-attack, painting the other side as nothing but complete monsters who need to be dealt with using fire and pitchforks. I see a lot more inspirational about the devs donating money to Hillary's campaign, or James Green, Carbon Games VR co-founder, who said, "This backlash is nonsense. I absolutely support him doing whatever he wants politically if it's legal. To take any other position is against American values."
     
    Reply Quote Edit Delete Report
     
    News Comments > Oculus Facing Political Backlash [Updated]
    159. Re: Oculus Facing Political Backlash [Updated] Sep 26, 2016, 17:18 Orogogus
     
    Wowbagger_TIP wrote on Sep 26, 2016, 16:44:
    Beamer wrote on Sep 26, 2016, 13:15:
    Also, how can anyone say it's the "liberals" trying to censor when it's the conservatives irate over black athletes kneeling during the pledge of allegiance?

    I like how Orogogus completely ignored this point and went straight to "It's the liberals man!"

    The fact that the opposition is censoring doesn't mean your team isn't doing it, too, when it mobs up. And it looks worse on the side that claims to be tolerant and inclusive. "Nuh-uh, conservatives!" is a crap argument.
     
    Reply Quote Edit Delete Report
     
    News Comments > Oculus Facing Political Backlash [Updated]
    158. Re: Oculus Facing Political Backlash [Updated] Sep 26, 2016, 17:12 Orogogus
     
    Wowbagger_TIP wrote on Sep 26, 2016, 16:48:
    Sure, it's his right to support whomever he wants, verbally or financially.

    Now explain to us why all the people who don't like him supporting a racist group and candidate don't have a right to choose not to support his company, and by extension, Palmer himself, either verbally or financially.

    Orogogus wrote:
    If you, as an individual, don't want to buy the Rift because of Luckey, that's your right. But thanks to the Internet it's not hard to turn that into a mob demanding that Luckey be removed or else they'll drag Oculus' name into the mud. "Oh well, it's one employee and he can do what he wants with his money, even if hypothetically everyone else at Facebook and Oculus donates way more money to Hillary" is apparently not an option.
     
    Reply Quote Edit Delete Report
     
    News Comments > Sunday Metaverse
    50. Re: Sunday Metaverse Sep 26, 2016, 16:17 Orogogus
     
    eRe4s3r wrote on Sep 26, 2016, 16:03:
    One last thing, what about employers? Is insurance a shared burden between company and employee or is it 100% on the employee?

    I had a hard time finding numbers. Under the ACA employers have to pay 50% (to the employee only) to claim a tax credit, but the average is apparently 83% employer coverage for the employee, and 72% for a family.
     
    Reply Quote Edit Delete Report
     
    1350 Comments. 68 pages. Viewing page 2.
    < Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 ] Older >


    footer

    Blue's News logo