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User information for Orogogus

Real Name Orogogus   
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Signed On Feb 22, 2003, 03:15
Total Comments 1470 (Pro)
User ID 16241
User comment history
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News Comments > Steam Adding 10% GST in AU
13. Re: Steam Adding 10% GAT in AU Feb 22, 2017, 13:09 Orogogus
Slick wrote on Feb 22, 2017, 12:52:
Interesting timing, 3 days after it was reported that Valve is appealing the 3 million fine it paid to the AUS consumer protection agency for not complying with AUS consumer law.

Man, don't get on Valve's bad side by attempting to enforce your own consumer protection laws, or else you gonna git bitch slapped.

There is no scenario in which these taxes are going into Valve's coffers and not to the Australian government. That's just not how taxes work.

It seems way more likely to me that Valve is playing catch up with local regulations now that they're starting to get hit with penalties.

I also have to question how much control Valve has over localized AU pricing. Surely that's up to individual publishers.
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News Comments > etc.
3. Re: etc. Feb 15, 2017, 18:42 Orogogus
I don't really agree. I feel like most games on Steam that turn out well have positive word of mouth before release, and have built up a following of people talking about their game. I've never impulse bought anything from the front page. Until I got a VR headset I never bothered doing any window shopping, either. Everything I bought was talked about somewhere else or, more likely, part of a bundle. Frankly Valve could replace everything on the front page besides the search engine with unlinked images and it would probably take me a few months to notice. To me garbage on Steam is like garbage on Amazon.

Mobile is a different story. Even a lot of the games that a lot of people consider good are microtransaction hell, and for a lot of the simpler but good titles it seems very easy for someone to copy the game and even use the same name, making it almost impossible to find the original.
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News Comments > Morning Legal Briefs
12. Re: Morning Legal Briefs Feb 9, 2017, 18:29 Orogogus
TangledThorns wrote on Feb 9, 2017, 17:59:
Cutter wrote on Feb 9, 2017, 14:02:
You elect the GOP and live in a GOP run state and that's what you get. Simple solution, move to a better state.

Derp alert, Virginia's governor is a very liberal Democrat.

From the article and the upstream links, the governor threatened to veto the bill earlier (it's been revised since then), and the bill was introduced by a Republican. But one of those articles also says this vote wasn't divided along partisan lines.

A look at the voting record shows Republicans voted 79%/21% for the bill, while Democrats voted 66%/34%. So there's a lean, but both parties were generally voting for the bill, although if it were just Democrats it would be right on the edge to override a veto.

The bill hasn't gone to the Virginia Senate or the governor yet.
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News Comments > Project CARS 2 This Year
38. Re: Project CARS 2 This Year Feb 9, 2017, 14:29 Orogogus
See, a normal person who prefers the Vive notes that there are some issues and can still come out and say it's a pretty good experience and even includes a pro for the Rift. VRManiac very often recommends the Rift over the Vive for people who are going to use it for seated experiences.

What we have here instead is a sports team mentality where everything that's not your team is garbage, even when someone asks specifically regarding the edge use where the Rift is equal or better. It's not helpful, and it's not healthy.

The Rift has some issues with tracking occasionally. It might have gotten worse since the 1.11 update as VRManiac said, I haven't played anything roomscale since that was released so I can't say. But in general I was able play roomscale games; it hitches and resets the view if it loses tracking, but I've gone an hour or two without seeing it. It probably depends on what you play.
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News Comments > EVE: Valkyrie Wormholes Update Next Week
8. Re: EVE: Valkyrie Wormholes Update Next Week Feb 9, 2017, 13:45 Orogogus
ViRGE wrote on Feb 9, 2017, 08:01:
It is a lot of fun. It's not the killer app for VR, but it's one of the best VR experiences out there. If CCP can (eventually) add a single player campaign, they'd have a fantastic game on their hands.

The multiplayer-only on this is killing me. I totally want to play a space shooter that's more pick up and play than Elite, but not if there's no single player campaign.
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News Comments > Project CARS 2 This Year
36. Re: Project CARS 2 This Year Feb 9, 2017, 11:28 Orogogus
Most of those points speak to Oculus, not the Rift. But whatever, theglaze agrees with them or he doesn't.

I don't think the 4 sensor camera point is correct, though. Currently it's not recommended to have more than 3 sensors since it sends too much data over USB or something. And you get one with the headset in addition to the one that comes with the Touch. Buying a third sensor is for roomscale, generally for playing the Vive games on Steam.
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News Comments > Evening Consolidation
2. Re: Evening Consolidation Feb 9, 2017, 00:21 Orogogus
The Half Elf wrote on Feb 9, 2017, 00:02:
Ok. So who the fuck paid for this Rhombus of Ruin VR shit? Double Fine or the people who kickstarted/figged Psychonauts 2? Same fucking thing with Star Citizen, but ended up funding all sorts of other bullshit instead of getting the game done.

Some critical thinking here -- if Sony weren't funding this, it would almost certainly have released on SteamVR and Oculus, too.
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News Comments > Project CARS 2 This Year
31. Re: Project CARS 2 This Year Feb 8, 2017, 21:55 Orogogus
Slick wrote:
You're right that the Rift is basically fine for seated experiences, but for the same price (if he's get the touch controllers), why hobble yourself? VR comes ALIVE with roomscale. I had a Rift DK2, and I got bored after 2 weeks, my Vive I just keep coming back to, some games are a great workout too.

more to your points, the stutter is less on the rift because of the async time warp, which is better, it's basically g-sync, but useless once you're pushing a constant 90 fps, which you really need to be targeting, as it's the way VR was meant to be experienced, you can always reduce the resolution scaling.

Well, I'm just going off of what theglaze said. He said his interest is specifically for sim racing; there are people who are really, really into driving or flight sims (usually one specific sim), and in that particular use case the Rift might be the better, cheaper choice. He also didn't say has a monster rig that's absolutely going to rock 90 fps, so again, something to be aware of and consider.

I haven't heard of any trigger issue on the Touch. I use them for a few hours at a time and don't feel like it's hard or tiring. At any rate I think it's an exaggeration to dismiss the Rift as garbage. I think Valve is doing more to advance their hardware, but right now the Vive and Rift are mostly the same.


theglaze wrote on Feb 8, 2017, 21:02:
Most of my iRacing sessions are an hour or so, any more and I get a bit bug-eyed with the strain of visual focus and mental fatigue, and that's just with a single screen!

Do you consider VR sim racing to be more intense? Or similar but just a different experience than using screens?

I'm not really into racing games; I got Project CARS more because of VR than because I like racing or driving. But I did find it a lot more intense in VR than on a screen. Again, these aren't really my thing, but playing on the monitor it just felt like a game, but in VR it felt like being in a car (one that handles nothing like the car I drive in real life). Crashing into a wall at high speed was extremely unsettling and I really didn't want to do it again. And I did feel fatigued after twenty or thirty minutes -- but I don't particularly enjoy driving in the first place. I also did get some eye strain, but that might be down to the resolution on the Rift (and Vive, I believe) not really being conducive to staring at the road and cars half a mile into the distance.

This might not be relevant to your interests, but I had a similar experience with horror games, too. Dead Secret is a very mild horror adventure game (probably more suspense than horror), and on the monitor it's on the cheesy side but in VR I had to take breaks because it really felt like I was alone in a house where creepy things were going on. For the right titles I think it's a lot more than merely a slightly different experience.

This comment was edited on Feb 8, 2017, 22:06.
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News Comments > Project CARS 2 This Year
30. Re: Project CARS 2 This Year Feb 8, 2017, 21:55 Orogogus
double post, bah  
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News Comments > Morning Legal Briefs
18. Re: Morning Legal Briefs Feb 8, 2017, 19:53 Orogogus
The Half Elf wrote on Feb 8, 2017, 19:36:
People running around with drugs and guns isn't a black, brown, white, gay, straight issue, it's a FUCKTARD issue. And fucktards come in all different colors and sizes.

Context and intent aside, is there a link regarding the Obama pardonees that isn't the Daily Mail, Western Journalism, etc.?
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News Comments > Project CARS 2 This Year
26. Re: Project CARS 2 This Year Feb 8, 2017, 19:48 Orogogus
Slick wrote on Feb 8, 2017, 19:10:
And don't even think about the Rift, it's garbage.

If theglaze's interest is solely in sim racing, then I think the Rift may be the better choice. My Rift has tracking and connectivity issues for roomscale and Oculus keeps releasing stuff for the gamepad and doesn't support Touch, but for cockpit/driving sims I hear it has better image quality (Elite) and less stutter (Project Cars). Also, for someone who really doesn't care about VR outside of cockpit sims, it will be cheaper because you don't have to buy the Touch (or a third sensor).

For people interested in VR in general I would lean towards the Vive, however. People seem to like the Touch better than the Vive wands, but Valve's improving on their product while there's no indication that Oculus is doing anything other than buying up a few more exclusives; for all I know they're going to drop the PC and move to mobile or AR in the next generation.
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News Comments > Morning Safety Dance
7. Re: Morning Safety Dance Feb 7, 2017, 15:21 Orogogus
Cutter wrote on Feb 7, 2017, 15:04:
A) How does he know where the child porn is. B) How does anyone know it's 20%. If they know the total amount than they must know where it is, right? And if that's the case why is it still there?

I mean, I know you only read the headlines, but even then it clearly doesn't say he took down 20% of all child porn sites.
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News Comments > Out of the Blue
49. Re: On Sale Feb 7, 2017, 01:47 Orogogus
Kxmode wrote on Feb 6, 2017, 23:38:
Orogogus wrote on Feb 6, 2017, 21:16:
Well... I can sort of see that. One obsessive bully who's fixated on screwing his neighbor can generate a really large amount of BS testimony and evidence.

Which is why I provided audio recordings. They are unedited and raw. If AC listens to them, they'll hear what I hear. I didn't have enough storage space to record hours of it, but it provides the audio proof of the issue along with the logs.

Right, but how do the authorities know they're unedited? What I'm getting at is that one nutcase can generate a lot of authentic-looking evidence. If I were an asshole with too much free time, would I be able to produce recordings of a dog going haywire and present them convincingly as unedited raw files? Probably. But I might have a hard time convincing any other neighbors to go along with it.
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News Comments > Out of the Blue
45. Re: Out of the Blue Feb 6, 2017, 21:16 Orogogus
Kxmode wrote on Feb 6, 2017, 20:35:
It's almost like they are treating me as the guilty party and the burden of proof is on me. I don't understand how getting another resident involved somehow makes the proof legit beyond the detailed logs and audio recording I provided.

Well... I can sort of see that. One obsessive bully who's fixated on screwing his neighbor can generate a really large amount of BS testimony and evidence. There was that crazy lady in Irvine last year who planted drugs and crap to get at the volunteer worker at her son's school. Unless there are ulterior issues like race or religion at work you expect it would be way harder for those kinds of people to wreak havoc at will if it requires a second person to complain.

This comment was edited on Feb 6, 2017, 21:32.
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News Comments > Starbreeze Publishing Psychonauts 2
9. Re: Starbreeze Publishing Psychonauts 2 Feb 6, 2017, 19:12 Orogogus
Parallax Abstraction wrote on Feb 6, 2017, 17:53:
Between Broken Age, Massive Chalice, SpaceBase DF-9 and what's come out about their past projects before turning to Kickstarter, Double Fine and Tim Schafer have shown they don't have a lot of respect for their fan's money or anyone's frankly.

Eh. I thought Massive Chalice was pretty fun. I admittedly got it late for like $1.50, but it wasn't something I would have felt insulted at paying the full $20 for. And although Broken Age was a so-so adventure game, I also paid for the project's documentary component, which I enjoyed a lot. I didn't feel ripped off there, either, although I guess I wasn't hoping for a physical copy or anything, either.

Parallax Abstraction wrote on Feb 6, 2017, 17:53:
Star Control II is my favourite game of all-time so I can speak to that as well. There's one key difference between what Stardock is doing and what Double Fine does: Stardock's paying for it themselves. Yes, they sold Founder's Packs for Star Control (and full disclosure, I had a massive slip in judgement and bought one, which I have regretted for some time now) but the game would be getting made whether a single one sold or not. They aren't using nostalgia as a way to get people to pay them to make something. They're making it and hoping nostalgia, combined with quality will help it sell well enough to make a profit for them.

See, I don't care a ton about where the funding is coming from. It just seems to me that Psychonauts 2, where you have a reasonable expectation of seeing the same gameplay, characters and storytelling style from the main developer behind the first game, is a more valid use of nostalgia than one where someone paid money to put a name on a product that's using none of the IP (other than the name itself) and is going in without the original creators' involvement. Ford and Reiche were able to make a very good game in the vein of Starflight without relying on nostalgia to boost sales, and no matter how good the new game is it's not really clear to me why Stardock didn't do the same. To you the difference is something about funding, but to me it's about giving people what they're asking for versus paying money to buy an audience.
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News Comments > Starbreeze Publishing Psychonauts 2
5. Re: Starbreeze Publishing Psychonauts 2 Feb 6, 2017, 16:36 Orogogus
Parallax Abstraction wrote on Feb 6, 2017, 15:33:
Double Fine didn't get backing for Psychonauts 2 because they showed they'll do a good job with it, they did it by exploiting nostalgia for a cult hit. Now, if you're saying that's a bad reason for a ton of people to throw money at it, I'd agree with you but it doesn't let Double Fine off the hook for exploiting that to begin with.

People who liked Psychonauts are understandably excited to see a sequel, and Double Fine was the original developer, with Schafer at the helm. It seems pretty cynical to go on about this as exploitation of nostalgia.

When you have a new developer using the Star Control name even though they don't have the rights to any of the aliens and they're immediately rebooting the history -- I can see how that charge would apply. But this seems like giving people what they want.

EDIT: Did you mean that that would be a good reason for people to throw money at it? Your phrasing here is difficult to parse.
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News Comments > etc., etc.
5. Re: etc., etc. Jan 28, 2017, 04:32 Orogogus
Mashiki Amiketo wrote on Jan 28, 2017, 00:01:
Quboid wrote on Jan 27, 2017, 22:44:
Where does it say that?

Read it. You'll run across the part where the statement of "harassment" was from a known parties to the victims and they didn't want to press charges. You'll also bump into the part of no-jurisdiction a bit further on. The entire thing is worth the read if you can understand the legalese, if you don't? Good time to learn.

Read it, didn't see the part about known parties and declining to press charges. I see where the Boston attorney general's office declined to prosecute, and I see a jurisdiction issue on page 168, and if that's what you're referring to it would have been really helpful for you to include a page number.

It's not so difficult reading the legalese as it is all the redactions. It's entirely possible I missed the part you're referring to. Again, a page number would help here.
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News Comments > Morning Legal Briefs
15. Re: Morning Legal Briefs Jan 27, 2017, 02:31 Orogogus
Acleacius wrote on Jan 26, 2017, 15:43:
His defense was a complete fraud. Both his parents being ex cops, saved his ass.

Don't know if that's true. The other guy got 18 months. More than 9, but not the numbers you're suggesting, either. I guess part of it is because they can't prove either of these guys was the uploader?
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News Comments > Galaxy of Pen & Paper Announced
8. Re: Galaxy of Pen & Paper Announced Jan 19, 2017, 19:13 Orogogus
Cutter constantly bitches about prices in CDN, and people constantly assume he's talking about USD and he invariably tells them off for it.  
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1470 Comments. 74 pages. Viewing page 6.
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