yuastnav wrote on Jan 24, 2012, 13:34:
Well, I have to admit that I am not overly familiar with Team Fortress, I always assumed that it is mostly CTF based whereas Enemy Territory seems to be based on achieving objectives.
I guess I'm probably wrong.
Still, no game will ever be like Enemy Territory (because no game engine will ever have the same movement as the Quake 3 engine *sigh*).
Well look what assuming does. It makes an ass out of you and me. But in this case, mostly you.
In TF2 there were escort maps (like the tank on Enemy Territory or the goldrush map) but instead the objective was to escort a cart with a bomb in it.
Unlike ET the escort object in TF2 would move backwards if you didn't stay near it. A few community made maps had a cart for both sides so you had to push your own and try to push the other team off theirs.
There are also capture the point maps but I preferred the cart maps.
It might behoove you to play the game before you accuse someone of "not being serious." RtCW:ET is one of the finest shooters ever made and TF2 expanded on it a bit and of course gave us hats to look totally pimp in while murdering people. TF2 is the younger nephew who idolized and improved on what his uncle did in life.
Hell, TF2 is free now, give it a shot.
This comment was edited on Jan 24, 2012, 15:29.
-Sphinx