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Real Name WaltC   
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Nickname WaltC
Email Concealed by request
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Homepage http://
Signed On Jan 31, 2003, 04:03
Total Comments 714 (Apprentice)
User ID 16008
 
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News Comments > Saturday Legal Briefs
4. Re: Saturday Legal Briefs Apr 18, 2015, 22:29 WaltC
 
The really crazy thing is that if the FBI had put under-cover agents into the illegal betting pool then that would have been allowed (as a routine under-cover operation.) But the government's argument that these agents were "invited" in is spurious in the extreme: nobody invited any FBI agents in--they invited the cable-guys in to fix the cable without "fixing" anything else...;)

Anyway I find it highly amusing that the casinos call the cops on some guy who is "taking bets without a license"--one gambling house sicking the cops on another group of gamblers. Those Las Vegas casinos want to make sure that *nobody* cuts into what they see as "their action"...;) That's why the casinos fight so hard to keep Internet poker illegal and out of business. Lol...;) Here we've got the government posing as cable guys to bust an illegal gambling operation at the behest of legal gambling operations. You can't make this stuff up...:)
 
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It is well known that I do not make mistakes--so if you should happen across a mistake in anything I have written, be assured that I did not write it!
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News Comments > New Mass Effect Details?
8. Re: New Mass Effect Details? Apr 18, 2015, 22:14 WaltC
 
I'd dearly love to see someone come along with a graphically renovated, up-to-date version of StarFlight. Taking wormholes to distant star systems (or just traveling there while consuming a lot more fuel), mapping solar systems, orbiting planets and then scanning them for life and/or mineral deposits, landing and then taking an ATV out to look at the alien scenery in person--to start mining operations and capturing and/or battling the native lifeforms...;) I'm constantly surprised year after year that nobody's done that yet. The possibilities are endless...!

Why do lame, old-fashioned scf-fi themed corridor shooters when so much more is possible? An honest-to-goodness single-player sci-fi RPG would open up an exciting new landscape of the imagination. Somebody is going to do it I'm sure...and they're going to hit a big pot of gold at the end of the rainbow when they do! Something fresh and original--something no one is familiar with and new (unlike the tired Star Wars, or the overworked Mass Effect universe--yawn.) It's only a matter of time.
 
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It is well known that I do not make mistakes--so if you should happen across a mistake in anything I have written, be assured that I did not write it!
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News Comments > 2K Australia Closing
10. Re: 2K Australia Closing Apr 16, 2015, 21:54 WaltC
 
It all boils down to it costing too much money to develop games at present--maybe I can phrase that better: developer management doesn't need 40 people working round the clock to develop 6-8 titles and DLC extensions simultaneously. Ten to fifteen skilled developers working on *one game at a time* is what's needed. Pretty much, the current business model for game development is broken badly--companies that succeed do so despite the bad management of personnel and resources--not because of it. It's why really great AAA titles take 2-3 years to hit the market, and then the patch cycle begins: development studios need to be focused on *1* title at a time instead of often having teams of people working at cross purposes on 4-6 differing projects.

Wherever there is waste and inefficiency you'll find bad management. It's not much more complicated than that. The size of today's PC game software market (not even counting consoles) is giganormous (orders of magnitude larger than it was in 1990) and if a company does things even half-right it can succeed wildly. When a company does well and still winds up shuttered--you can thank the management for that, entirely.
 
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It is well known that I do not make mistakes--so if you should happen across a mistake in anything I have written, be assured that I did not write it!
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News Comments > Out of the Blue
5. Re: Out of the Blue Apr 10, 2015, 15:14 WaltC
 
The government has appropriated far too much of the people's land for itself--which means the people in the country can't do anything but look at it, and only under certain conditions. It's gratifying to see a small percentage of it returned to the people so they can make decisions on how to use it. The environmentalists have just about parched California dry with their "no new reservoir" policy of the last few decades--and the current administration would prefer that oil cost $5 a gallon as opposed to building new refineries/pipelines--even though the US population has doubled over the last 30 years. If there's a policy guaranteed to take the country backwards, you can be sure the Democrats are out front leading the way back--I often think they'd prefer we all went back to caves, lived by fire, and hunted mammoths and fish with stone spears...;)  
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News Comments > The Witcher 3: Wild Hunt Speedrun ~25 Hours
17. Re: The Witcher 3: Wild Hunt Speedrun ~25 Hours Apr 10, 2015, 15:03 WaltC
 
Speedrun: skipping 80% of everything the game offers. Why anyone would wish to do that is beyond me. Fastest speedrun possible: don't play the game at all...;) Or you could watch the intro and then roll the ending credits, I guess. How profound.

 
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News Comments > Morning Mobilization
8. Re: Morning Mobilization Apr 7, 2015, 12:23 WaltC
 
While iPad sales continue to decline, sales of ~$200 Windows notebooks (netbooks + 1) and Android Chromebooks (strangely enough, Netbooks -1) continue to soar. The iPad is a fad already waning (as I thought it would from iPad day 1.)

Poor Peter Bright...;) Did you see the Interview he did with Thurrott? All I could think of was: "Peter Bright looks a fright!" Heh..;) Aside from having lost most of his teeth, he's about 50 lbs. heavier than his Ars picture. I can't stomach Ars anymore...bunch of elitist whiners and scaremongers...which is too bad, considering the potential the site had at one time.
 
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It is well known that I do not make mistakes--so if you should happen across a mistake in anything I have written, be assured that I did not write it!
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News Comments > The Witcher 3: The Wild Hunt Video
5. Re: The Witcher 3: The Wild Hunt Video Apr 6, 2015, 21:30 WaltC
 
Incredible...this clip was beautiful...The game itself must be gorgeous...loved the breeze blowing through the trees--had to keep reminding myself I wasn't watching a movie...;) We are in all likelihood looking Game of the Year, 2015. This one is a must-have.  
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It is well known that I do not make mistakes--so if you should happen across a mistake in anything I have written, be assured that I did not write it!
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News Comments > Morning Legal Briefs
2. Re: Morning Legal Briefs Mar 31, 2015, 12:18 WaltC
 
Cook is the dangerous party, imo...If I discover a business doesn't want my business for whatever the reason, do I...

a) Find another business run by someone who appreciates my business and will value it

or

b) Take the businessman who doesn't want my business to court to force him to do business with me...?

If you said "B" you can join Tim Cook in the corner with his dunce cap in place...;)

According to the GLBT alliance, the only group in the US that does not have the right to be offended is the 98%-99% heterosexual majority.
 
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News Comments > The Witcher 3: Wild Hunt Game Length
13. Re: The Witcher 3: Wild Hunt Game Length Mar 31, 2015, 12:05 WaltC
 
descender wrote on Mar 31, 2015, 11:50:
Am I the only one that hates reading these absurd long game hours?

Yes? Why are you in such a rush to get to the end? Enjoy the journey. Also, ask your doctor to treat your ADD

Skipping over large parts of the media you are entertaining yourself with is pretty silly. Why are you bothering to play a story driven game if you aren't paying attention to the story? Do you go to movie theaters for the popcorn, and then walk out when you finish it?

I completely agree...what is the point in buying an RPG just to see how fast you can roll the ending credits...?...:D That's like buying a book and reading the introduction and skipping to the last chapter, or buying a movie and bringing up the scene menu to watch only the last scene in the movie...! Whatever would be the point? Maybe some folks don't mind paying $40-$60 for a 15-hour RPG, but you can count me out of that group...15-hours is barely enough time to get warmed up...;)

 
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It is well known that I do not make mistakes--so if you should happen across a mistake in anything I have written, be assured that I did not write it!
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News Comments > The Witcher 3: Wild Hunt Game Length
8. Re: The Witcher 3: Wild Hunt Game Length Mar 31, 2015, 11:36 WaltC
 
Wonderful news...200+ hours, music to my ears...;) Games like this I play off and on for months...what a great value! CDPR knows what *real men* like in their games...[j/k, sort of]

I love it when major developers put the lie to the "shorter is better" and "less is more" nonsense. It's also difficult for me to believe this will be the last Witcher game...Geralt is too well known, now, to do away with.

CDPR...I love 'em for defying the conventional wisdom in so many ways...(like DRM, for instance)...and succeeding in spades at the same time. CDPR makes other developers feel ashamed...and envious at the same time, I'll wager.
 
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News Comments > Valve's HTC Vive Free for Developers
28. Re: Valve's HTC Vive Free for Developers Mar 28, 2015, 09:47 WaltC
 
What we haven't seen yet is anyone actually playing a game in any VR system to date for an average 2-3 hour session. That is what will tell the tale and prove whether VR is just a warmed-over 1990's advertising gimmick designed to raise working capital, or whether it will be something people will want to buy and use themselves. My opinion right now is that "VR" is scheduled to be slightly less popular than stereoscopy "3d" turned out to be in computer gaming--and that's only assuming the VR goggles can ever be made as light-weight and as non-restrictive as the stereoscopy glasses. I'm not a stereoscopy fan, but at least control issues are much less an issue than is the case with VR goggles.  
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News Comments > Dragon Age: Inquisition Jaws of Hakkon DLC Released
18. Re: Dragon Age: Inquisition Jaws of Hakkon DLC Released Mar 24, 2015, 19:13 WaltC
 
Flatline wrote on Mar 24, 2015, 13:54:
Well now we know what they were doing instead of patching the game.

No kidding. Unreal.
 
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News Comments > The Witcher 3 Day One Patch & Other Details Revealed
24. Re: The Witcher 3 Day One Patch & Other Details Revealed Mar 21, 2015, 12:34 WaltC
 
"Controller feels superior to keyboard+mouse."

I interpret that, unfortunately, to mean the reviewer is more comfortable with a console controller than he is a keyboard/mouse...which of course puts many of the other glowing elements in the review in the "slightly doubtful" category because he is acting as if he's never played a decent *computer* RPG until now...although that really seems strange in light of his "gaming for 33 years" comments. That's a couple of years longer than I've been at it, and to this day I can't tell you what a console controller feels like because I've never had any desire to use one...;)
 
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News Comments > New AMD Beta Drivers
6. Re: New AMD Beta Drivers Mar 21, 2015, 12:15 WaltC
 
Wallshadows wrote on Mar 21, 2015, 11:41:
I forgot all about the Explicit Asynchronous bucket method. Will it be a mandatory requirement for devs when developing for DX12 or more like a suggestion though? Because if I can find another 7850 for $100 - $125 then I'd be okay with sitting on them until DX12 unless, by then, 4GB combined is considered a low amount of memory since you would be able to mix and match.

I've got a single HD 7850 2GB, and 40+ games installed @ home, and it runs them all perfectly--even though some are 20-years old...;) So I'm sort prejudiced there--fine product.

The fact that all of these new capabilities will be in the API will mean it'll be a relative cakewalk to produce games using these capabilities--as easy as it is now to program for D3d 9.0c...;) It isn't a question of "suggestions"...more like, "capabilities now possible in the API." It's difficult to imagine developers not using these capabilities immediately-it isn't like they have to write the code from scratch, they just write to the API--development as usual--and the API itself (D3d12) takes care of the grunt work. That's the beauty of the thing. [We could talk about multicore cpu support coming to the API as well, but that's another story. Lots to like just ahead.]
 
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It is well known that I do not make mistakes--so if you should happen across a mistake in anything I have written, be assured that I did not write it!
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News Comments > New AMD Beta Drivers
3. Re: New AMD Beta Drivers Mar 21, 2015, 11:19 WaltC
 
Wallshadows wrote on Mar 21, 2015, 10:57:
I'm debating whether or not I should find a cheap 7850 to put in to Crossfire or sell my 7850 and put that towards a 280X.

If you can still find a 2GB HD 7850, I'd go that route. Normally, I'd advise folks to stay away from multi-gpus (regardless of who makes them) because up to this moment in time no 3d API supports multiple gpus. The IHV's have to write custom drivers that attempt to "fool" the system into seeing a single GPU where there are two or more. That approach is entirely hit or miss for both IHVs and both the SLI and X-Fire camps are full of vast frustration because of it...;)

But, Microsoft is promising what looks to be the biggest advance in D3d in more than a decade with D3d12, and one of the things the new API will support is multiple gpus! First time, ever. All kinds of things are coming to the table for multiple gpus--like for instance, there will be no more need to duplicate videoram--so that when two cards @ 2 gigs each are running, you get *4* gigs of usable videoram, etc. Looks as if the dawn of true multiple gpu power is upon us and finally coming to D3d. If you are considering going multiple gpu there's never been a better time to do it, imo.
 
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It is well known that I do not make mistakes--so if you should happen across a mistake in anything I have written, be assured that I did not write it!
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News Comments > Out of the Blue
1. Re: Out of the Blue Mar 21, 2015, 10:19 WaltC
 
France is insane about some things, no doubt about it...;) I recall a few summers back when France had a heatwave and it actually killed some 10,000(!) elderly French residents, all because in its infinite wisdom France had decided to tax home A/C units to the point that only very rich people could afford them. Unbelievable that a government could be so preoccupied with *theories* about what the weather might be in 100 years that it would create conditions today that actually end up killing its citizens. We crawled out of the caves for good reasons...;) Left to its own devices Nature strives endlessly to kill us all--you'd think the French would have some clue about that. But, they don't celebrate free speech, either, go figure. Lots of cultural differences.

I also see that ARS is still rabidly pushing its GW religion...;) Last I saw you could still get the official robes and hoods that are required for their climate-change "meetings"...
 
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News Comments > New AMD Beta Drivers
1. Re: New AMD Beta Drivers Mar 21, 2015, 10:00 WaltC
 
These are marked 15.3 and dated 3/19, and the drivers released for Windows10TP 10041 are marked 15.2 and dated 3/11, but the 15.2's are also marked WDDM 2.0 whereas the 15.3's, whether in Win8.1 or Win10, are still WDDm 1.3.
 
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It is well known that I do not make mistakes--so if you should happen across a mistake in anything I have written, be assured that I did not write it!
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News Comments > Newell on Half-Life
32. Re: Newell on Half-Life Mar 18, 2015, 12:10 WaltC
 
If Valve doesn't do another Half-Life, then what motive would the company have for developing a newer Source engine? I mean, there are lots of very inexpensive 3d-engines circulating these days, so it certainly isn't because Valve expects to make a lot of money selling the engine independently. But if there's a HL3 that makes dramatic and good use of a new Source engine, then that might just stimulate interest in a new Source engine as a salable product.

The fact that Newell is double-talking when it comes to HL3 is both characteristic of Newell in general (if he can confuse a topic rather than clarify it Newell is there with bells on) and somewhat disappointing.

I could care less about multiplayer for HL3, actually--that seems enormously boring to me. The HL story is one with much remaining potential for *single-player* if only Newell and Valve can muster up the energy to talk about it (or even do it?) That seems to be the problem--Valve is spending its time (wasting?) on silly PR projects designed to promote Valve's public hot-air profile (Steam machine, VR, etc.) when the true pot of gold for the company won't be some silly gimmick like that. It'll be a masterful HL3.

Gabe says he's learned a lot--but what he doesn't seem to have learned in all of these years is just how much people loved the HL universe and still care about it. I think that is a remarkable bit of self-deception. If he's not doing a HL3 then the least he could do is say so, sell the IP, and move over for someone to do something with the property.
 
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It is well known that I do not make mistakes--so if you should happen across a mistake in anything I have written, be assured that I did not write it!
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News Comments > Steam EU Refunds Now Available [Updated]
31. Re: Steam EU Refunds Now Available Mar 18, 2015, 11:47 WaltC
 
Armengar wrote on Mar 18, 2015, 09:43:
Overon wrote on Mar 18, 2015, 09:38:
Can you actually waive your rights away in EU like that? Don't we have some people with legal training that can tell us on these boards?

No, you cannot waive your rights. Whilst I'm no lawyer the very same legislation also stated that box EULA aren't worth the paper they are written on as you haven't opened the box.

The EU has no "Bill of Rights" such as you find amending the US Constitution. Your "rights" in the EU are solely determined by whatever laws are in place at the time, and of course to every law there is an exception--this one being no different. With Steam there are no "open boxes" and if you buy a boxed copy of a Steamworks game and wish to return it, Valve has nothing to do with that--it's between you and the reseller who sold you the boxed game. Valve may have a separate agreement with the box retailer, but that doesn't involve the customer.

Obviously, since customers download the game there is no "open box" rule for Steam to abide by, so all sales would and should be final--as it is fairly easy to mod a Steamworks game so that it doesn't have to run Steamworks when you run the game.

Customers should do due diligence *before* they buy--after they buy it's too late. That includes reading reviews on the software, studying the minimum hardware requirements for the game, etc. If you don't pay attention to those things before buying then you deserve to think you lost your money, imo...;) Because it's entirely your fault.

Best Buy stores in the US *used* to have a 30-day money back guarantee on everything in the store, including software--believe it or not...;) Every day there'd be a line a block long of people who had taken the software home, copied it to disk, and then brought the receipt and box back for a full refund. Of course, Best Buy was losing its shirt to dishonesty and had to rescind the policy which they changed to "open box"--but believe it or not, people would cheat on that, too, and buy cheap shrink-wrap machines which they'd use to re-wrap the boxes after they had made copies for themselves, of course. In the US, at least, that's how "all sales are final" became the rule for software--it wasn't that way in the beginning and is strictly due to the rampant dishonesty of the customer base. Sad, but true.

I agree with people, however, that something needs to be done about the rampant state of buggy game publishing. I'm just not sure what, however. It's just one of those things that game publishers do to themselves that stimulates piracy--if the publishers aren't smart enough to figure that out for themselves then they deserve to be pirated, imo. That may be the only thing that captures their attention--but if piracy dropped to zero tomorrow I'm not sure it would in any way alter a publisher's penchant for releasing very buggy games in this pattern: release six months early; patch for six months, move on to the next game.



 
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News Comments > TITAN X Available
10. Re: TITAN X Available Mar 17, 2015, 20:47 WaltC
 
If there's any truth to the 390X rumors that show 8GBs of superfast HBM; well, this Titan may well be the circus midget on the day the 390X ships...;) But who really knows what AMD will ship at this point--I certainly don't, but it's for sure I won't be buying anything else until I see what the 390X is all about...! As this Titan from nVidia is no bargain *choke* anyone who takes the plunge befire the competition announces is likely to be sorry he didn't wait.  
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