X-COM often started with someone in the distance (usually a damn snake man) that would pick off 2 or 3 of your guys they second they left the ship. It's why the circle ship was nice (bug let you walk through walls and leave anywhere), and why I really, really hated that you couldn't choose the order that they stood inside the ship.
The first guy off was usually guaranteed numerous kills or instant, unavoidable death.
Thing is, that was fun. Sometimes you were shored up beneath the boarding ramp, throwing lights, desperate to see what's picking you off from the darkness. It genuinely was scary.
Everything I read about this game is the graphics are moderately improved, but everything else declined. Hell, you can't even go up stairs, one of the biggest parts of X-COM (the last etheral hiding upstairs in a barn was a bitch, unless you had flying suits. Then you shoot out a wall and hover right in, haha.)
God, I love that original game so much. This game was doomed to just be a failure.