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Nickname Beamer
Email Concealed by request - Send Mail
ICQ None given.
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Homepage None given.
Signed On Jan 9, 2003, 00:22
Total Comments 17143 (Ninja)
User ID 15739
 
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News Comments > Sunday Metaverse
69. Re: Sunday Metaverse Oct 30, 2017, 09:09 Beamer
 
Quboid wrote on Oct 30, 2017, 00:52:
NKD wrote on Oct 30, 2017, 00:45:
Creston wrote on Oct 30, 2017, 00:43:
Trump himself, however, is still clear to threaten/browbeat/bully whomever he pleases on Twitter.

The only reason they haven't banned him is because his tweeting gets him into so much hot water. Never interrupt your enemy when they are making a mistake.

Nah, he's good for business. Twitter gets shout-outs all over the place every time Trump takes his morning dump on it.

This, and banning him would set off a shitstorm Twitter has no interest in, or capability to, deal with. Which is also a business decision.
 
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News Comments > Sunday Metaverse
48. Re: Sunday Metaverse Oct 29, 2017, 21:36 Beamer
 
He still can't figure out what the complaints about pdp are.

There is no intellect in that guy.
 
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News Comments > Sunday Metaverse
38. Re: Sunday Metaverse Oct 29, 2017, 19:20 Beamer
 
Guys, stop. He can't even understand why the WSJ would mention that the highest paid influencer, a guy whose audience is largely children, made nazi jokes.

He doesn't even have the brainpower to distinguish between "this guy made nazi jokes" and "this guy is a nazi."

There's no point in giving him attention. Also, a low blow, but remember he hates welfare and government handouts but lives largely on disability, which is a handout. But he gets it, so it's OK. It's the handouts other people get that are the problem.
 
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http://www.painkillerrecords.com
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News Comments > Sunday Metaverse
32. Re: Sunday Metaverse Oct 29, 2017, 19:03 Beamer
 
The WSJ never once called PDP a Nazi. They said he did videos with Nazi references. That is factually accurate.

Why is that so hard for you to understand? Why must you distort what they said? Oh, right, because you live to be offended.
 
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http://www.painkillerrecords.com
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News Comments > Morning Interviews
7. Re: Morning Interviews Oct 27, 2017, 14:11 Beamer
 
Tipsy McStagger wrote on Oct 27, 2017, 13:31:
Cutter wrote on Oct 27, 2017, 13:15:
That's just PR for an interview everything we've seem from their actions demonstrate he's just another self-entitled douchebag that feels this is owed to him and that he somehow invented this genre even though it's been around literally for several thousand years as a game for children and wargames for armies. That alone would ever preclude me from giving these jackasses dime one.


Do you ever have nice things to say?

That's just for his own ego everything [sic] we've seem [sic] from his actions demonstrate he's just another self-entitled douchebag that feels this is owed to him and that he somehow needs to chime in with his negativity on every subject even though it's a site where people seem to be trying to focus more on the positive as we get older. That alone would preclude me from ever reading this jackass's posts
 
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News Comments > Wolfenstein II: The New Colossus Released; Menu Includes Countdown
7. Re: Wolfenstein II: The New Colossus Released; Menu Includes Countdown Oct 27, 2017, 12:32 Beamer
 
Creston wrote on Oct 27, 2017, 12:03:
I hope it does really well, especially in the wake of all this "Single player games are dying" blubbering.

I'm not going to get it, however. The first just didn't hook me that much, I had to force myself to finish it.

I couldn't even finish it. Combat just felt off. I know "combat feel" is very vague, but the combat feel was bad. I never felt like my guns were accurate, and I think part of that is just how enemies reacted to being shot. Incidentally, I'm pretty sure I had the same issue with the 2001 Wolfenstein.

I loved so much of it, including the care it put into the plot, but just couldn't finish it. I was playing on the Xbox, and Far Cry 4 came out when I was halfway through, and that took absolute precedent. I'll take flying over enemies in a lawnmower engine helicopter, dropping grenades on their heads over poor combat feel any day.

All that said, I think I'll buy this full price. It looks fun, I liked the first well enough and hope they fixed my issue, there's nothing in my huge list of unplayed Steam games that I feel like playing, and nothing out there calling my name as much as this right now. I rarely buy full price anymore, since I play so infrequently my backlog is huge, but I may get this. It's this, Deux Ex Mankind Whatever, or Dishonored 2, and the latter 2 I may just grab when they hit $10.
 
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News Comments > Into the Black
12. Re: Into the Black Oct 27, 2017, 07:00 Beamer
 
LittleMe wrote on Oct 27, 2017, 01:31:
So for me I'm not convinced of FE. But a lot of the FE video material is worth watching. Their evidence for nasa faking lots of more recent footage is compelling but could just be them scamming for funding or secret military purpose for mission launches or whatever else I don't know.


Once again, LittleMe proves he'll believe anything that some guy on YouTube claims despite zero proof.

You get you're a conspiracy theorist, right? We've had this discussion. You keep believing things simply because authority figures say they're wrong. That, and some guy on YouTube saying it's right, is literally all it takes for you.
 
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News Comments > Op Ed
17. Re: Op Ed Oct 26, 2017, 18:37 Beamer
 
Timmeh wrote on Oct 26, 2017, 18:31:
only thing to say is..

TIIIIIIIIMMMMMMMMEH


Every bit as predictable as the character he was named after.
 
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News Comments > Op Ed
7. Re: Op Ed Oct 26, 2017, 12:32 Beamer
 
MajorD wrote on Oct 26, 2017, 11:50:
Beamer wrote on Oct 26, 2017, 11:32:
MajorD wrote on Oct 26, 2017, 11:01:
Yeah, it's a shame really. With any Publisher-driven game there is no passion, fun, or artistic licenses.....those days have been long gone.

All it has become is about the bottom line and how soon a game can be shoved out the door, ready or not.

"Those days?" If anything, crunch is less now than it used to be. Which isn't saying things are good now, but this is what game development has been for 25 years.

...this is what game development has been for 25 years.

Agreed, but I see it as more extreme now. For example: Back in the early days id Software, they no doubt worked long hours, but those long hours were driven by their passion, not the cracking whip of a publisher trying to get a game shoved out the door as soon as possible.


id was, what, a six man team? You can still find six man teams out there doing games out of passion. Those games just can't keep up with AAA games as far as graphics and scope go, and are far less likely to earn much money. WIth Doom, id was already brushing up against the wall in what a tiny team could do.

As mentioned, though, this wasn't uncommon in non-independent developers even as far back as the 2600. When someone is responsible for hitting financial numbers, people start pushing. Indie devs can usually avoid this. Major ones can't. Indie devs give some of the absolute best games out there, but they're smaller and more intimate experiences that go deeper into a niche and sell far less than the AAA titles.
 
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News Comments > Op Ed
3. Re: Op Ed Oct 26, 2017, 11:32 Beamer
 
MajorD wrote on Oct 26, 2017, 11:01:
Yeah, it's a shame really. With any Publisher-driven game there is no passion, fun, or artistic licenses.....those days have been long gone.

All it has become is about the bottom line and how soon a game can be shoved out the door, ready or not.

"Those days?" If anything, crunch is less now than it used to be. Which isn't saying things are good now, but this is what game development has been for 25 years.
 
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http://www.hydrahead.com
http://www.painkillerrecords.com
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News Comments > Morning Consolidation
17. Re: Morning Consolidation Oct 26, 2017, 10:13 Beamer
 
Verno wrote on Oct 26, 2017, 10:01:
Yeah that's a good point JD. People seem to forget the billion dollars that got pumped into MMOs that didn't pan out. Multiplayer is the darling of the moment, that doesn't mean this is sustainable in the long term.

Very rarely do you see companies create a compelling product that simply fails to sell without there being an obvious reason why. Some sequels are simply unnecessary and sell as such. Others are poorly timed to market, witness the glut of games hitting the shelves right now.

I don't care about a publishers ongoing revenue stream and I'm tired of hearing gamers make excuses for these companies. I am not a shareholder and frankly these companies can justify anything with the profit motivation. The industry existed before loot boxes/microtransactions and it can exist without them. They will eventually hit the wall on this shit, people don't have bottomless wallets. If prices need to rise then so be it, I would rather pay more for a quality product than this constant gouging.

I haven't really seen anyone make excuses, it's just explanations of inevitabilities. You can understand why something happens and still be disappointed by it.
 
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News Comments > Out of the Blue
20. Re: Out of the Blue Oct 26, 2017, 08:36 Beamer
 
Redmask wrote on Oct 26, 2017, 07:55:
Verno wrote on Oct 25, 2017, 11:40:
Wall Street always wins.

Do you work on Wall St or something? I always see you stumping for pro business shit on here.

Really?

What he posted was cynical, not celebratory.
 
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News Comments > Morning Interviews
16. Re: Morning Interviews Oct 26, 2017, 08:36 Beamer
 
Redmask wrote on Oct 26, 2017, 07:37:
Beamer wrote on Oct 25, 2017, 12:09:
NKD wrote on Oct 25, 2017, 11:30:
"How Zoe Quinn capitalized on Gamergate and lived to take in Patreon bux."

That would more be that Canadian professor Jordan whatever. All he does is whine about identity politics, and makes an estimated $60,000 per month on Patreon to do so. $60,000 per month! I'll whine about whatever people want me to for $60,000 per month.

That guy didn't really do anything wrong or even controversial. He just refused to use some weird gender identification tag for some special snowflake on campus. Not like there is a lack of complete fucking morons on campus right now, U of T is one of the worst for ridiculous student politics. I'm actually glad to see some push back from people on that shit, it was getting stupid fast. I'm sorry you want to identify yourself as a "Xe" but we still need something recognizable to put on your passport and your prof can't be expected to memorize these idiotic things for your whole student body.

I don't know why people are going to give him money for showing some common sense but hey good for him.

If you pay attention to the interviews he gives, he's incredibly self-righteous about things that don't impact him at all. Plus, he gave a very bad read to a law that's about harassment.
 
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News Comments > Third-Party Overlays Versus Destiny 2
18. Re: Third-Party Overlays Versus Destiny 2 Oct 25, 2017, 21:43 Beamer
 
The Half Elf wrote on Oct 25, 2017, 18:32:
Jagacademy wrote on Oct 25, 2017, 12:14:
RedEye9 wrote on Oct 25, 2017, 12:00:
If you use an AMD cpu you will be banned for some stupider reason.
Hah!

In reality though, anybody playing this on PC should be banned from gaming.

So will it take you being banned from Blues to quit being a douche?

Luke and CJ haven't been banned, and they post the same stuff this guy does but with more volume and more venom.
 
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News Comments > Morning Consolidation
13. Re: Morning Consolidation Oct 25, 2017, 21:42 Beamer
 
Steele Johnson wrote on Oct 25, 2017, 21:36:
Didn't The Witcher 3 sell 25 million copies?

I agree that single-player games are a gamble, but only when you suck at making them.
You can't use a game constantly argued as the best CRPG of all time as an example of "if you don't suck." Maybe Dishonored 2 would be an example of not sucking. It flopped.

The Witcher 3 is absolutely one of the peak single player games of all time. Do you think it has earned as much money as CSGo or Overwatch?
 
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News Comments > Morning Consolidation
12. Re: Morning Consolidation Oct 25, 2017, 21:41 Beamer
 
yonder wrote on Oct 25, 2017, 21:31:
Beamer wrote on Oct 25, 2017, 14:01:
A hit single player game makes money once

Who is being Cutter now? That's not only incredibly stupid but quantifiably false.

Only if you don't understand what I'm talking about.

Prove how it's false. Which do you think gets more repeat purchases? CSGo, which has an enormous amount of opportunities to ask for more money, or The Witcher 3, which has 2 times, and those 2 times are only for people that didn't buy the GOTY edition.

If CSGo, The Witcher 3, and Skyrim each sell $100,000,000 worth of the base game, which do you think brings in more money afterwards?

And which type do you think more frequently has a long tail not only of purchases, but of post-purchase purchases?
 
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http://www.painkillerrecords.com
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News Comments > Morning Consolidation
6. Re: Morning Consolidation Oct 25, 2017, 14:01 Beamer
 
You're all being Cutter. If you read the article, she says the exact same things that everyone here says:

* Single player games will always be made and always be played

* But there's much more money to be made in multiplayer games, when they're successful. A hit single player game makes money once, a hit multiplayer game makes it endlessly

* As such, the biggest publishers are leaning more towards games that keep bringing in revenue, and midsize companies that just started often go there because it's easier to get funding when you can show a revenue stream with a long tail

* All that said, people will always want single player games and there will always be games there waiting for them, but compared to a decade ago they're earning less money and therefore less of a focus to the industry as a whole, even though still the sole focus to many devs

There's absolutely nothing controversial there.
 
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News Comments > Morning Interviews
12. Re: Morning Interviews Oct 25, 2017, 13:57 Beamer
 
jdreyer wrote on Oct 25, 2017, 13:28:
Beamer wrote on Oct 25, 2017, 12:09:
NKD wrote on Oct 25, 2017, 11:30:
"How Zoe Quinn capitalized on Gamergate and lived to take in Patreon bux."

That would more be that Canadian professor Jordan whatever. All he does is whine about identity politics, and makes an estimated $60,000 per month on Patreon to do so. $60,000 per month! I'll whine about whatever people want me to for $60,000 per month.

Meh, that's chump change. Alex Jones makes $250K per month. Billo was making $1M per month until he got the ax.

On Patreon?!

If so, for all the whining about "SJWs" being suckered into Patreon, it's really the alt-right that's putting money there.
 
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Music for the discerning:
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http://www.hydrahead.com
http://www.painkillerrecords.com
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News Comments > Morning Interviews
8. Re: Morning Interviews Oct 25, 2017, 12:09 Beamer
 
NKD wrote on Oct 25, 2017, 11:30:
"How Zoe Quinn capitalized on Gamergate and lived to take in Patreon bux."

That would more be that Canadian professor Jordan whatever. All he does is whine about identity politics, and makes an estimated $60,000 per month on Patreon to do so. $60,000 per month! I'll whine about whatever people want me to for $60,000 per month.
 
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Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
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News Comments > Morning Interviews
6. Re: Morning Interviews Oct 25, 2017, 12:05 Beamer
 
Verno wrote on Oct 25, 2017, 11:36:
What a worthless puff piece of an article, don't even waste your time reading it regardless of where you land on Zoe Quinn and that whole debacle.

Not sure why people are still interested in her. I am not sure why anyone was in the first place, but a group of gamers found her fascinating because they're shitheads, a group of people sympathized with her because she didn't deserve the attention of those shitheads, things spiraled, and 3 years later it's hopefully died down and not worth revisiting.

Except there are still some shitheads out there, but they're the same ones that run around calling themselves "deplorable" and thinking they're being ironic.
 
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http://www.hydrahead.com
http://www.painkillerrecords.com
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17143 Comments. 858 pages. Viewing page 41.
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