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Nickname Beamer
Email Concealed by request - Send Mail
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Homepage None given.
Signed On Jan 9, 2003, 00:22
Total Comments 16028 (Ninja)
User ID 15739
 
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News Comments > Far Cry 5 Trailer
2. Re: Far Cry 5 Trailer Jun 13, 2017, 11:16 Beamer
 
So definitely the same formula, but with a lot of really fun looking new stuff to do.  
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News Comments > State of Decay 2 Next Spring
6. Re: State of Decay 2 Next Spring Jun 13, 2017, 01:01 Beamer
 
Yifes wrote on Jun 12, 2017, 22:13:
The first game had a lot of flaws but was still quite enjoyable. Looking forward to this.

I didn't get far before the flaws did me in. Part of it was just not liking the combat. Things were clunky, and it was a game where a minor error due to controls could ruin a nice run, what with permadeath and all. Horror survival games seem to make clunky controls a feature, and I'm never for it.

Beyond that, permadeath isn't fun for me if a game takes more than a handful of hours. If something is made to be replayed, I'd like to be able to do a full run in 4-6 hours tops.

Lastly, the alarm bug destroyed it for me. I'm sure it's patched, but at the time alarms going off constantly were annoying - the completionist in me wanted to respond to them all, and it was hard to tell which to avoid. Bug, probably patched.

In all I put in maybe 6 hours on the 360? I am complaining, largely because it isn't the genre for me (make it more about action than survival and I'd have adored it), but the 6 hours I put in were actually a lot for the genre. And the first few hours were played with a huge "wow, I can't believe this!" grin on my face.
 
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News Comments > Wolfenstein II: The New Colossus Officially Revealed
30. Re: Wolfenstein II: The New Colossus Officially Revealed Jun 12, 2017, 23:40 Beamer
 
We're way off topic, but I always wonder if people that mock how Chicago is a gun-free zone with high gun crimes understand there are no border controls in and out of Chicago, and that the subway system will take you to places you can buy guns.


Probably not, because that knowledge makes it harder for them to feel self-righteous.
 
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News Comments > Anthem Gameplay Trailer
23. Re: Anthem Gameplay Trailer Jun 12, 2017, 21:40 Beamer
 
It's absolutely real gameplay. But half the systems aren't built yet and the environments are limited to what we're seeing. They hope to keep graphical fidelity as they increase things that take resources by optimizing, but it won't happen. And, during crunch, God knows what gets cut.

But walk into bioware today and that build is absolutely playable as is.
 
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News Comments > DOOM VFR Announced
10. Re: On Overwatch Mei Skins Jun 12, 2017, 14:08 Beamer
 
Because motion sickness  
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News Comments > Wolfenstein II: The New Colossus Officially Revealed
14. Re: Wolfenstein II: The New Colossus Officially Revealed Jun 12, 2017, 12:34 Beamer
 
Flatline wrote on Jun 12, 2017, 11:42:
Beamer wrote on Jun 12, 2017, 11:24:
Never finished the first. Something about the combat felt so off to me, I think it was either the feel of the guns or the reaction of the enemies to getting shot. Made it maybe more than half way, and just lost interest (I think FC4 may have come out during my playthrough.)

I liked everything around the combat considerably, though. The only exception may have been the sex scene, which just felt so tonally jarring. Video game sex scenes always strike me as weirdly awkward, but some (like The Witcher 3) make sense in the context. Well, I guess it did in the context here, too, but didn't feel like it in the tone.

Otherwise, they built such great everything around the combat, but the combat just felt "off" to me.

They definitely didn't make the sex scene sexy. It felt more desperate. Broken people taking a break from being broken.

I liked it. But I have to ask how BJ survived the island getting nuked. Maybe he jumped inside a fridge?

Oh, I agree, which is why I said it actually does work in context, still just felt jarring and unexpected.
 
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News Comments > Anthem Gameplay Trailer
3. Re: Anthem Gameplay Trailer Jun 12, 2017, 11:31 Beamer
 
Agent-Zero wrote on Jun 12, 2017, 10:51:
it just doesnt seem real.. the "gameplay" is clearly a huge cutscene from first-person view, and everything is a scripted set-piece

if it is real, it looks ridiculously amazing, but we already seen this kind of bullshit happen too many times before, so.. yeh

one thing that seems interesting is that its almost like a Tribes influence for the light-medium-heavy suits with jetpacks.. Tribes in Destiny or something like that

18 months till release. Few games get released looking as good as they do in an E3 video 18 months out. So the graphics quality hardly matters to me, it's about if the game looks fun.

Graphics will probably be close, but toned down in many areas, most significantly lighting. Lighting is always the first to go.
 
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News Comments > DOOM VFR Announced
4. Re: DOOM VFR Announced Jun 12, 2017, 11:29 Beamer
 
Muscular Beaver wrote on Jun 12, 2017, 11:14:
MajorD wrote on Jun 12, 2017, 11:06:
Fallout VR.....not really liking the first person presence, especially with weapons (especially hand guns) floating in mid air....look too wonky to me. I'll stick to my 28" monitor thank you very much.

This mid air floating stuff has always bothered me a lot.

No one is tracking your upper and forearm, and no one feels like it's worth wasting any computational time building and running an algorithm that determines how an arm would have to be traveling to show what is being held in physical relation to the headset. The movement of the wrist would have to be modeled on all axes, then the movement of the elbow, probably also the shoulder, in some cases maybe the entire upper body (in case you've pivoted your waist but also your neck, moving the controller but keeping the headset still.)

In other words, until we're tracking the full body, this is what you get, because wasting computational time making guesses on the body and getting it wrong is probably more disorienting than a floating gun.

Regardless, as far as the illusion of reality goes, this is still 10 steps forward and 1 step back. It's pretty easy to ignore that the gun is floating when you're being shot at by something that feels like it's in 3D space right in front of you. In fact, one of my favorite things to do is put a headset on someone for the first time and see that, within a minute or two, they look at their hand in the game expecting it to be their hand in reality, that's how absorbed they get.

Not convinced 3D headsets are the future, for a number of reasons, but floating guns will likely never be what holds them back.
 
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News Comments > Wolfenstein II: The New Colossus Officially Revealed
7. Re: Wolfenstein II: The New Colossus Officially Revealed Jun 12, 2017, 11:24 Beamer
 
Never finished the first. Something about the combat felt so off to me, I think it was either the feel of the guns or the reaction of the enemies to getting shot. Made it maybe more than half way, and just lost interest (I think FC4 may have come out during my playthrough.)

I liked everything around the combat considerably, though. The only exception may have been the sex scene, which just felt so tonally jarring. Video game sex scenes always strike me as weirdly awkward, but some (like The Witcher 3) make sense in the context. Well, I guess it did in the context here, too, but didn't feel like it in the tone.

Otherwise, they built such great everything around the combat, but the combat just felt "off" to me.
 
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News Comments > Anthem Revealed
24. Re: Anthem Revealed Jun 12, 2017, 10:37 Beamer
 
Agent-Zero wrote on Jun 12, 2017, 10:32:
Slick wrote on Jun 12, 2017, 02:26:
Jesus CHRIST. You guys saw the full gameplay trailer @ the Microsoft event right?

WHAT THE FUCK happened to you people? Are you all just soulless husks fumbling around in the darkness of your own despair?

I think it's time to take a break from this forum for a while, it's just negative post after negative post. No one likes anything, everything is shit, BOOO.

werent you the asshole saying Prey was a generic "abomination" because it had a title you didnt like? and then proceeded to whine and cry about it for a few more pages of worthless text

just fuck off drama queen ... go cry about everything some more

I actually feel like this incarnation of you fights negative posts more than anything. And, in truth, your post here isn't negative about the game, just your odds on whether the game looks or plays remotely like the video, which implies you think the video is impressive. Too impressive.

Totally understand that.
 
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News Comments > Anthem Revealed
14. Re: Anthem Revealed Jun 12, 2017, 03:05 Beamer
 
I think the anger is partly ME:A based, but that's missing out.

Gamers looks pretty good. I'll probably never bother playing it, but people saying it looks bad strike me as petty
 
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News Comments > Out of the Blue
27. Re: Out of the Blue Jun 11, 2017, 11:29 Beamer
 
0.9% of the US is Muslim, and 0.9% of that population thinks Sharia Law is a good idea in the US, meaning that fewer people think this is important than think the Earth is Flat.

Where are the anti-Flat Earth marches full of dipshits carrying semiautomatic guns?
 
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News Comments > PAYDAY 2 for Free
16. Re: PAYDAY 2 for Free Jun 10, 2017, 09:57 Beamer
 
Honestly, though, I'm pretty sure a few people commenting here still have (or at least once had) belt pouches for their cellphones.  
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News Comments > Out of the Blue
19. Re: Out of the Blue Jun 10, 2017, 09:55 Beamer
 
eRe4s3r wrote on Jun 9, 2017, 21:36:
MeanJim wrote on Jun 9, 2017, 21:01:
eRe4s3r wrote on Jun 9, 2017, 18:39:
Let's all just remember that SIN actually was a thing once, had a episodic game made, and promised it's buyers that there'd be 9 episodes

Episodes delivered?
Oh yeah, 1 really buggy mess.

What bugs? I bought it at release and enjoyed it.

Obviously the bugs you didn't have....
Stuttering sound
Texture load issue -> crash on level load
Pathing issues -> AI getting stuck, making the end of the episode not completable

Maybe you were really just damned lucky. I wasn't sadly.

Yup, had none of those. What I did have was extreme issues with bullet-sponge enemies combined with not a lot of ammo. The game was a blast in the beginning (I still loved shooting the fuel tanks and sending rocket guys flying off with one shot), but once the heavy gunners came it became frustrating. You had puny weapons, so it just took too long for them to die on Hard. Combine that with ammo being hard to find... one later level involved a maze of crates or something, and I remember having to run through it because I had low health and absolutely no ammo.

The weapons also exposed the biggest issue of episodes - there was little reason to return when you had just a shotgun and machine gun (from what I recall, perhaps there was one more standard weapon you had.) The fun weapons would come later, but the fun weapons were what were, well, fun, so little reason to replay the part that solely had the dull weapons. And 3 enemy types.
 
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News Comments > Harsher Overwatch Leaver Penalties Planned
8. Re: Harsher Overwatch Leaver Penalties Planned Jun 10, 2017, 09:51 Beamer
 
theglaze wrote on Jun 9, 2017, 12:12:
Pigeon wrote on Jun 9, 2017, 11:27:
It would be nice if they allowed back-fills for comp games, just make it so the back-fill couldn't lose SR; maybe make it a user option.

If more aggressive penalties is not working, maybe they should focus on making the experience better for the team down a player.

I’m totally agree with backfills; I don’t understand why they do not permit it.

CSGO is the same; the last comp match I joined, a teammate disconnected in the first 2 minutes… we then had to compete 4(+bot) vs 5 for the next 30 minutes!

Thousands of players are searching for matches every second in Overwatch… why can’t there be a backfill?

CSGo is a 2 week ban, I think, for leaving. And at least the dead can take over a bot. Still a huge disadvantage.
 
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News Comments > Out of the Blue
11. Re: Out of the Blue Jun 9, 2017, 15:42 Beamer
 
MajorD wrote on Jun 9, 2017, 14:56:
For breakfast a couple times a week, I enjoy FAGE all natural plain Greek yogurt with a little blue agave sweetener, crushed up all natural granola bar, and fresh berries (raspberries, blackberries, and/or blueberries). Healthy, satisfying, and tastes F'ing great!



Fage is the only one I like. Chiboni tastes like chalk, and the major brand greek yogurts taste like the same stuff the rest of the major brands taste like.

Growing up I loved the Yoplait Custard Style banana (which recently came back.) Like, adored the stuff. But about a decade ago, probably closer to 12-14 years (i.e., when I started buying groceries for myself), I tried to be "healthier" and get more yogurt.

Quickly realized something I've seen pointed out elsewhere - damn near every non-fruit-on-the-bottom yogurt tastes the same. Close your eyes and you can't tell if it's Boston Crème or Crème Brule or Key Lime Pie... they all have the same underlying flavor of "chemical" and a bit of something else, something only noticeable if it's citrus.

If I'm going to eat yogurt, I'm going to do Fage with a bit of my own local honey added. But I can't deny a soft spot for banana yogurt, still.

As an aside - Noosa is pretty damn good tasting, particularly the Strawberry Rhubarb.
 
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News Comments > Morning Metaverse
2. Re: Morning Metaverse Jun 8, 2017, 14:05 Beamer
 
Wallshadows wrote on Jun 8, 2017, 11:24:
Netflix doesn't give a shit about net neutrality anymore so I can't see them even bothering with this petition even if it were up to them.

What does net neutrality have to do with this petition? It's weird. Google doesn't serve sardines in their cafeteria so I can't see them caring about the amount of potholes in their parking lot!


Anyway, Netflix has no say in this. Fox signed deals with other streaming services, which is why their shows are falling off of Netflix. Netflix isn't happy about it.
 
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News Comments > Out of the Blue
7. Re: Jun 7, 2017, 13:24 Beamer
 
Burrito of Peace wrote on Jun 7, 2017, 12:13:
Dogs don't care if they have to climb down in to a 55 gallon barrel to get chow. If there's food there, they're going for it.

That's actually one thing I hate about certain dog breeds. Food drive is annoying as hell. At work, one guy had a black lab. If you mentioned the word "breakfast" she would drool like crazy. If anyone dropped anything on the floor, anywhere in her sight, she'd lunge for it like a maniac. Problem is, she was leashed to a desk, so if it was out of reach (and it always was) she'd nearly snap her neck.

With those dogs, you need to feed them when you need to feed them. With other breeds and all cats, you leave food out and they eat when they're hungry. So much, so much better. I love labs and retrievers, but could never deal with that kind of food drive.
 
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News Comments > Steam Direct Fee is $100
23. Re: Steam Direct Fee is $100 Jun 4, 2017, 10:45 Beamer
 
30% is basically standard for digital stores everywhere, and $5000 shouldn't be a barrier for anyone. Did you complete a game but lack those funds? Kickstart the five grand, with your finished game behind it. Finished, not in progress.  
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News Comments > Game Reviews
8. Re: Game Reviews Jun 2, 2017, 00:01 Beamer
 
jdreyer wrote on Jun 1, 2017, 22:51:
Beamer wrote on Jun 1, 2017, 15:22:
Orogogus wrote on Jun 1, 2017, 14:21:
I think that was Beamer, and in the context of Fallout it seems clear to me he was talking about giant world RPGs. Because otherwise, Diablo 3 and a few other ARPGs are doing well, and I believe the new X-COM games, too.

He also said big budget games, and Tokyo 42 doesn't look like a big huge game, but on the other hand Diablo 3 totally is and the XCOM games weren't small change, either.


Fair enough, Diablo and XCOM, though that's three in the past 5 years. I still say it's a dead style. One AAA isometric game may trickle out each year, but to me, that's dead.
Shadowrun? Battletech? Civ 6? Divinity Original Sin? Total Warhammer? Stellaris? AotS? Cities: Skylines? PoE? Invisible Inc? Lara Croft: GotL? Grey Goo?

Most aren't AAA releasea. They don't have marketing budgets of significant size. You won't see ads for them on TV.

Civ is different, too. You can't make that a much different view.
 
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16028 Comments. 802 pages. Viewing page 5.
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