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Nickname Beamer
Email Concealed by request - Send Mail
ICQ None given.
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Homepage None given.
Signed On Jan 9, 2003, 00:22
Total Comments 15396 (Ninja)
User ID 15739
 
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News Comments > Morning Tech Bits
4. Re: Morning Tech Bits Feb 22, 2016, 13:01 Beamer
 
eRe4s3r wrote on Feb 22, 2016, 11:55:
BitWraith wrote on Feb 22, 2016, 11:44:
Apparently you can poison people and get away with it.

Not as surprising as you think, there have been FAR worse environmental disasters where everyone got a slap on the wrist if at all.

That whole DuPoint article that was on the cover of the NYT Magazine back in January was so much worse than nearly anything else of late. So significantly worse.
 
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News Comments > Out of the Blue
21. Re: Out of the Blue Feb 20, 2016, 12:02 Beamer
 
Retired wrote on Feb 20, 2016, 03:39:
Been thinking about the Super Bowl (didn't get to watch, was working) but I am so happy Cam lost. He showed his true colors. I love it when cry babies lose. As I have stated many times, he is a child (throws himself on the ground), and really needs a pro to pull him aside and tell him to grow the F up.

I am glad the better team and man won. I can applaud the win when it is deserved by CHAMPIONS, not by whiny little bitches that have zero respect for the game, thinking they are above the game itself. (It is why I quit being an NBA fan right around 2000 or so.)

I hope Cam never gets another chance.

Before the game, an interview with Payton, he was asked what he will want as his legacy. He said, "I hope I have the respect of my teammates" that was it. Not "I am better than everyone because no one is like me" Cam Newton. It was, that he hoped after his career was over, HIS TEAM respected what he had done. HIS TEAM. A dying breed of a man right there. Playing the game for the right reasons and respects the game more than anyone else in the league. The Sheriff will be missed.

Your "dying breed" also walked out of a Super Bowl press conference, only he was 10 years older when he did that.

Cam has his team much more than Peyton [not Payton] had the Broncos, a team he wasn't an integral part of this season. And interesting that you hate Cam and the entire NBA. Wonder what those players have in common...
 
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News Comments > Counter-Strike: Global Offensive - Operation Wildfire
14. Re: Counter-Strike: Global Offensive - Operation Wildfire Feb 18, 2016, 20:53 Beamer
 
Sepharo wrote on Feb 18, 2016, 15:37:
theglaze wrote on Feb 18, 2016, 14:34:
When someone is "better" than me because they have faster reflexes, more accurate aiming, better hearing, superior game sense, and just plan logged more hours...yeah it's natural to think they cheat. The unfortunate truth is that they usually don't, especially if you download the demo to review.

/me passes out from disbelief Whew

Someone other than myself making this rational argument?! Can't be!

Don't worry, it's not. He's cheating at MessageBoard GO
 
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News Comments > The Division Free With NVIDIA Cards
5. Re: The Division Free With NVIDIA Cards Feb 17, 2016, 15:46 Beamer
 
Just bought a 970 last week, and it came with Tomb Raider.

I think I'd prefer this, but am not convinced I'd play either much.
 
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News Comments > Warren Spector Joining Otherside for System Shock 3
12. Re: Warren Spector Joining Otherside for System Shock 3 Feb 17, 2016, 15:45 Beamer
 
Wesp5 wrote on Feb 17, 2016, 15:05:
Cutter wrote on Feb 17, 2016, 12:54:
That's because it didn't. SS2 was much better.

Really? I never played SS1 but I heard that SS2 was rather a kind of copy including the same twist. Also people seem to forget the endless respawning enemies you had to kill with your wrench because your weapons would break after a few shots while you could get ammo from soda dispensers. I really hope that SS1 wasn't worse than that ;)!

Is that what happened?

I didn't play far into SS2. I remember crates kept breaking open and robots kept coming out that were pretty deadly, yet ammo and health were sparse, so I had to wrench'm, which would mean I got hurt, and they just kept coming, and it stopped being fun. I wanted to explore, not wrench robots, and ammo was too precious.

I guess I should have realized they were infinitely spawning, but I got frustrated fairly quickly and moved on to games that felt better.
 
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News Comments > Morning Safety Dance
15. Re: Morning Safety Dance Feb 16, 2016, 08:19 Beamer
 
rudra wrote on Feb 15, 2016, 22:58:
and yet we still arent talking about the thermite cuts on the world trade center...

Here we go...
 
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News Comments > Quantum Break PC Plans; Xbox Players Unhappy
17. Re: Quantum Break PC Plans; Xbox Players Unhappy Feb 12, 2016, 11:40 Beamer
 
nin wrote on Feb 12, 2016, 11:17:
MacLeod wrote on Feb 12, 2016, 11:09:
I'm confused. What exactly are people complaining about? The game was originally Xbox One only, then they announced they'll release a PC version (with cross save compatibility no less), and giving it to every preorder for free... What is there to complain about??

It's the internet! Also, Hitler.


No, you're Hitler!


Anyway, it's fun that the PC I just built this week (or, rather, is half built in my apartment and will be finished Sunday) is below these recommended specs pretty much across the board.
 
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News Comments > XCOM 2 Troubleshooting
9. Re: XCOM 2 Troubleshooting Feb 11, 2016, 15:03 Beamer
 
What was the Muton Beserker bug? I don't remember it, maybe never encountered or simply never noticed it.  
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News Comments > Hatred Developer's New Greenlight
2. Re: Hatred Developer's New Greenlight Feb 11, 2016, 10:32 Beamer
 
Beach Head sucked then and will suck now.  
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News Comments > Morning Tech Bits
15. Re: Morning Tech Bits Feb 10, 2016, 08:37 Beamer
 
VR will fail for the same reason 3D did - no one wants to wear glasses. Not enough people to warrant a huge roll-out of expensive tech.

It, at least, is noticeable. 3D becomes forgettable within minutes - the first few moments of a movie you're watching all the 3D, but by the time you become engrossed you forget about it, until a bad cut jars you.

3DTVs only grew so much in adoption because we hit a point around 2010 where every flagship TV had it, and by 2013-2014 every midrange TV had it. It was just default.
 
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News Comments > Evening Crowdfunding Roundup
2. Re: Evening Crowdfunding Roundup Feb 3, 2016, 18:29 Beamer
 
Did it close? It has new content dated yesterday?

I've never been to the site, but the content looks cool. An article about working at Nintendo in the 80s, an article on Ecco the Dolphin. It looks like Kill Screen to me - something that doesn't do daily content but does interesting content no one else does.

Like my subscription to Kill Screen, though, I'd probably read this for a month then forget it exists.
 
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News Comments > Morning Previews
3. Re: Morning Previews Feb 1, 2016, 11:15 Beamer
 
Pr()ZaC wrote on Feb 1, 2016, 10:26:
What? An article stating the obvious?

Is it obvious?

The article is blocked at work, but the PC almost always has the best graphics, as well as mouse-and-keyboard and more customizability.

But what the consoles often have over it is a larger, more active, and longer lasting community. PC games that die on the vine often thrive on consoles. For a game like The Division, I say it's better to see where the community is rather than buy the version that looks best.
 
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News Comments > Out of the Blue
4. Re: Out of the Blue Jan 29, 2016, 10:58 Beamer
 
Wow. I remember sitting outside, reading a preview about Duke in I think PCG. I remember kind of freaking out about it. The author was mentioning pipe bombs, which had me excited, but the thing that really impressed me was that, if you stepped in a puddle of blood, you left bloody footprints for a while.

That was absolutely mind-blowing to me.
 
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News Comments > Hard Reset Redux Announced
4. Re: Hard Reset Redux Announced Jan 27, 2016, 23:30 Beamer
 
I picked this one up due to praise here but it never worked for me. Enemies weren't fun, weapon system wasn't fun, levels were very narrow corridors. It was just bland for me.  
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News Comments > No Mods for The Division; PC Specs Revealed
23. Re: No Mods for The Division; PC Specs Revealed Jan 24, 2016, 12:42 Beamer
 
Paranoid Jack wrote on Jan 23, 2016, 01:39:
I just saw this video trying to explain the whole Map-Gate issue. I will admit I'm not sure if the map/game size is going to be a problem. Seems like a lot of area to cover on foot. Especially if they have more than just one in ten buildings open for exploration. But I purposely pre-ordered from GameStop for the first time in years so that if the game feels flat while beta testing I can actually just say not today and cancel my pre-order.

That's actually a really good video. "The game looks great, and the map looks like it's a very good size, but here are all the times we've been mislead, and it's hard not to be bummed, even if the game itself is still fine and quite good."

I've paid zero attention to this game, with that video being the first thing I've seen of it other than headlines, and it looks pretty fun. But someone in PR really glitched.
 
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News Comments > Homeworld: Deserts of Kharak Released
18. Re: Homeworld: Deserts of Kharak Released Jan 21, 2016, 12:36 Beamer
 
yuastnav wrote on Jan 21, 2016, 12:06:
NKD wrote on Jan 21, 2016, 10:10:
yuastnav wrote on Jan 21, 2016, 08:49:
Unfortunately they decided to let the AI cheat instead of putting any real work into it and this is what we get.

You know I really get tired of seeing this shit. There are a lot of really smart people out there working on AI for gaming applications, but there are a lot of hurdles.

You know how up until a few years ago, you needed a really powerful machine to reliably beat a skilled human at something as simple as chess? Now take chess, add 20 new pieces, remove the predefined movement grid, and make it realtime. Add another player or 3 or 4 while you're at it as well. Oh, and you have to actually run the game and render the shit at the same time, on a $1000 PC.

There's the problem with developing AI for RTS, and why RTS has always been primarily a player versus player affair. Similar problems arise for just about any AI in a realtime game. You can do a bit better with turn-based games since you can allow more time for computation and deal with things discretely rather than continuously. But you're still dealing with needing algorithms way more complicated than for chess.

Oh, and you can never reuse those algorithms because no two games are the same.

It's not a matter of laziness or misplaced focus, it's just a massive technical cockblock that will not be conquered with conventional computing.

When you break it down, so is actually a RTS.

TBS
 
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News Comments > Evening Metaverse
7. Re: Evening Metaverse Jan 21, 2016, 08:06 Beamer
 
Retired wrote on Jan 20, 2016, 21:08:
BN is probably the fastest loading page on the internet that I go to. I love the straight forward simple design.

It was for me, before all the autoplay YouTube videos started crushing my ability to type. Right now there's "Health - The Cure to Oveating."

And every few letters I type never make it to the box.
 
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News Comments > etc., etc.
10. Re: Ships Ahoy - Watch Dogs; First Reviews Jan 20, 2016, 07:42 Beamer
 
ELITE wrote on Jan 19, 2016, 21:54:
I can't stand Anita's videos - she has no clue how to make a balanced argument.

Since you're posting her crap blue - might as well post American's crap too..

https://www.facebook.com/americanmcgee/posts/10153422645582075


Why would someone have to make an argument "balanced?"

She's showing one side, and very clear about that. She isn't saying "this is a comprehensive view of video games." She's saying "this is a look at specific tropes in video games."
 
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News Comments > Vivendi Sells Activision Stake
21. Re: Vivendi Sells Activision Stake Jan 17, 2016, 08:44 Beamer
 
Stormsinger wrote on Jan 17, 2016, 01:50:
Beamer wrote on Jan 16, 2016, 23:04:
A hedge isn't a bet, it's a mitigation of risk. It isn't "we think this will happen" but "we're screwed if this happens, so we'll cover our asses."

I have renters' insurance. I do not think anything bad will happen, but I'm mitigating my risk. This is all a hedge is. They're exceptionally common, and institutions do them to be responsible, not to place a bet.

I fail to see any significant difference. You're gambling a small amount of money (the insurance premiums) against the larger amount you'll win (the expenses that you won't have to pay yourself) if events break that way. That -is- a gamble. All insurance is a gamble.

The significant difference is that you said this was a sign vivendi thought something bad would happen. Gamers hate Activision and are constantly looking for these signs. Find the thread where vivendi announced they were divesting and look at people seeing that as lack of faith in Activision when it was more trouble with vivendis finances.

Vivendi told shareholders is was divesting and making X dollars. If the market collapsed and they made less than X heads would roll. So they hedge. Look at any major divestment and the owners hedge for this reason. You can't dump that much stock overnight, it takes time. So you hedge. It is insurance, not a belief or bet that something bad happens.
 
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News Comments > Vivendi Sells Activision Stake
15. Re: Vivendi Sells Activision Stake Jan 16, 2016, 23:04 Beamer
 
A hedge isn't a bet, it's a mitigation of risk. It isn't "we think this will happen" but "we're screwed if this happens, so we'll cover our asses."

I have renters' insurance. I do not think anything bad will happen, but I'm mitigating my risk. This is all a hedge is. They're exceptionally common, and institutions do them to be responsible, not to place a bet.
 
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15396 Comments. 770 pages. Viewing page 40.
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