Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for .

Real Name .   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname Beamer
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage None given.
Signed On Jan 9, 2003, 00:22
Total Comments 15516 (Ninja)
User ID 15739
 
User comment history
< Newer [ 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 ] Older >


News Comments > DOOM Released
78. Re: DOOM Released May 13, 2016, 19:07 Beamer
 
KS wrote on May 13, 2016, 18:51:
Beamer wrote on May 13, 2016, 16:51:
I always find it fun when people complain that checkpoints dumb down a game. If anything, checkpoints make it difficult.

Give me checkpoints, and I can't save until after I finish a fight. Give me the ability to spam quicksave, and I save a dozen times during a fight.

One of those is way more difficult.

Here's my problem with it. We can skip the derivative console nature of it, and sophistry about the artistic creation of "encounters" where you are expected to make it all the way through without a save.

There are always very difficult points that take many attempts to get through. Then you fail at some later point.

Then you have to go through the first difficult part again. These are rarely puzzles but mostly high action, nimble-fingered reactions that involve a lot of luck just to get through the first time.

In practice, I rage at having to repeat the difficult part many more times just to squeak through and then die again before the next checkpoint.

I do not enjoy buffing my ability to get through a difficult part.

The first time for a hard part is pure joy! Having to repeat it is anger-causing tedium, as ironic as that sounds


No, again, first success at a hard encounter, yay! Now I have to repeat it, screw them.

A good game doesn't have that.

Doom, by the way, fails miserably at this. It has "trials" which let you unlock ruins. I like this system. However, it does not save after a trial, so you need to go find a battle. If you die in the battle, you redo the trial.

The first trial is easy, and I did not mind redoing it, but I didn't do so because I died (I've yet to die on the second hardest difficulty, other than walking into molten steel or some such idiocy), but I quit afterwards to go do something else. Would have been nice to know it didn't save.

Also, do you like exploring? So do I! However, you'd better not finish a session exploring, because you lose your loot. You need to finish on a battle. Did you clear the level of all enemies and are now secret hunting? Better not need to quit before you finish, because there's no way to save.

A smarter game autosaves after every significant event when no enemies are nearby or aggroed.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > DOOM Released
64. Re: DOOM Released May 13, 2016, 16:51 Beamer
 
I always find it fun when people complain that checkpoints dumb down a game. If anything, checkpoints make it difficult.

Give me checkpoints, and I can't save until after I finish a fight. Give me the ability to spam quicksave, and I save a dozen times during a fight.

One of those is way more difficult.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > DOOM Released
25. Re: DOOM Released May 13, 2016, 11:56 Beamer
 
Wetworks wrote on May 13, 2016, 11:26:
Beat the first 3 levels. It starts off slow but picks up around level 2. Level 3 really shows the large map design, hidden secrets and you start to get a sense of the monster and weapon variety. The deeper in I go the better the game gets. I'm playing on ultra violent and I've died several times.

Performance has been outstanding, on mostly high/ultra settings with no vsync, motion blur, CA or DoF I'm averaging somewhere around 100fps with my 970 @ 1080.

Just got to level 3 and yes, it's impressive. Large level, lots of branching, enemies everywhere, places to jump everywhere.

Unlike most modern FPS games, you sort of do need a map here (though there are indicators of where to go.) I do not like using maps anymore, so this will take some getting used to. I also haven't used the indicators, because the second level was still fairly linear and I kept wanting to go in the way I was supposed to. The third level? Well, I started going one way and it had enemies, so I went another way and it was a huge room, and then another huge room, so... it'll take backtracking, but the level is designed for that.

The game rewards, perhaps forces, running around like a lunatic and jumping everywhere, like you remember doing in Quake 3.

What I do not like is that checkpoints are too spread out - I've already finished a fight, died due to stupidity, then had to do it again. I had one instance where a forklift didn't properly load and looked like Rage when it didn't properly load, though otherwise the graphics are great. You also don't reload your weapons, like Doom, but there are upgrades I'm enjoying playing around with.

And I haven't found a single damn secret. Not even sure what to look for. Found something I thought would be a secret but, nope.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > DOOM Released
15. Re: DOOM Released May 13, 2016, 11:25 Beamer
 
ItBurn wrote on May 13, 2016, 10:56:
Comments seems to say that there's only ever 6 enemies on screen at once. Also, they say that it's all about "enter room, room locked, kill all enemies, room unlocked". Are these true?

70 minutes in, no, no that is not true.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > DOOM Trailers
46. Re: DOOM Trailers May 13, 2016, 09:42 Beamer
 
Retired wrote on May 13, 2016, 02:35:
Has the "feel" of a console game, almost like Gears of War. Has settings for FOV and colorblindness. Finished E1M1 - it will be fun. Wasn't expecting much so I am happy I guess.

I didn't really get a console feel.

I also did E1M1. 43 minutes, per Steam, though it feels like 10 of that was just the Bethesda logo.

I began at Ultraviolence, and died thrice at the first real encounter room. Finally started playing a bit smarter, using cover a bit more rather than trying to just be constantly in motion, and destroyed the imps. But the first time I got to enemies with guns I just kept dying. I ended up going down a difficulty level, partially because I usually didn't even know where I was dying from so it was annoying, mostly because the checkpoint system felt, to me, to not save often enough. One difficulty level down feels a bit too easy, though. I went from feeling like I was going from 85 health to dead in a split second to feeling like I was never below 70 health.

The double jump also isn't doing it for me. It seems less like a double jump and more like a climb if you jump near something to climb.

Otherwise? I'm actually liking it quite a bit.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Civilization VI Announced
44. Re: Civilization VI Announced May 12, 2016, 16:18 Beamer
 
jdreyer wrote on May 12, 2016, 13:58:
Beamer wrote on May 12, 2016, 07:24:
jdreyer wrote on May 12, 2016, 04:22:
VaranDragon wrote on May 12, 2016, 04:07:
Beamer wrote on May 11, 2016, 12:14:
I'm fairly certain I'll never leave 4.

Yeah, why people keep buying the same game over and over again is beyond me. Sure its a nice game, but I don't think any more can really be added to the game without changing it into something different. I think CivIV is where the gameplay of the different games has been distilled to perfection. It can't get any better than that.


Civ 5 is a pretty different game from 4. I didn't buy 5 until Gods and Kings came out, so I'd read enough to know it had a ton of differences from 4 while still being Civ. Also, it was, and still is, a gorgeous game and that really helped with immersion and playability.
Yeah, I didn't buy 5 because it wasn't the same game.

Hmm, did you play the new X-Com? It was pretty different from the original while capturing the essence of what made the original great. Ditto for Civ V. It was a ton of fun with tons of strategic options, and by now a bug free and mature experience.

The new XCOM changed what I felt needed to be changed, most notably the graphics and interface. It kept enough of the original, while making some changes I felt were for the better and some I felt were for the worse.

Or did you mean XCOM 2, which I've yet to buy but seems like a more of the same sequel. And will buy when time permits.

Civ V changes quite a bit, and Civ 4 literally has nothing I feel needs to be changed. There's a wealth of depth I have 0 understanding of (or interest in), but it lets me play exactly where I want it to be. A rare game I see no real way to improve on for the time being, and one unit per square doesn't interest me much.

I should point out I'm a very, very lazy Civ 4 player. Very lazy. I automate Workers 100% of the time and can't fathom why anyone wouldn't. War, for me, is producing a ton of units, sending them all to a tile nearest the city I want to conquer, fortifying them until I have a critical mass, declaring war, moving a large stack in, attacking as a stack, after conquering resting as a stack, then moving the stack to the next place. I do maps where I need ships as little as possible as the logistics of transporting units gets tiresome for me fairly rapidly.

The thought of having to move individual pieces of an army individually is nightmarish.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Civilization VI Announced
40. Re: Civilization VI Announced May 12, 2016, 07:28 Beamer
 
Linksil wrote on May 12, 2016, 00:19:
Sepharo wrote on May 11, 2016, 23:29:
Cutter wrote on May 11, 2016, 23:25:
Fucking $80? Suck my balls! Can't say I much care for the stylized look either.

$60.
What's the deal with people using digital deluxe prices all the time lately? Same thing was happening with Overwatch.

Because the deluxe is what used to be called the normal game. Not to mention all the "cut" dlc depending on who you ask/what game. Some games you can't even get the best play options without getting the deluxe edition.

So I went to see what the DD version is. Steam has it listed... and doesn't spell out what it is. I feel like Steam always does this - has a more expensive version, but nowhere does it list the difference.

According to Amazon, the DD is:
Expand your empire further with the Civilization VI Digital Deluxe which includes the full base game, the 25th Anniversary Digital Soundtrack, and access to four post-launch DLC packs* that will add new maps, scenarios, civilizations and leaders for a bundled discount.

So it's a special soundtrack and a season pass. Sorry, that was never called the "normal game." How many expansions did Civ 4 have? That wasn't the "normal game."

Hell, if I remember, my copy of the original Civ was a special edition. $80 with a huge manual and a shitty mousepad.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Civilization VI Announced
39. Re: Civilization VI Announced May 12, 2016, 07:24 Beamer
 
jdreyer wrote on May 12, 2016, 04:22:
VaranDragon wrote on May 12, 2016, 04:07:
Beamer wrote on May 11, 2016, 12:14:
I'm fairly certain I'll never leave 4.

Yeah, why people keep buying the same game over and over again is beyond me. Sure its a nice game, but I don't think any more can really be added to the game without changing it into something different. I think CivIV is where the gameplay of the different games has been distilled to perfection. It can't get any better than that.

Yeah, I didn't buy 5 because it wasn't the same game.

Civ 5 is a pretty different game from 4. I didn't buy 5 until Gods and Kings came out, so I'd read enough to know it had a ton of differences from 4 while still being Civ. Also, it was, and still is, a gorgeous game and that really helped with immersion and playability.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > DOOM Trailers
18. Re: DOOM Trailers May 12, 2016, 07:07 Beamer
 
NotOneOfUs wrote on May 11, 2016, 22:35:
That Nvidia video is what they need to have been showing. NOW I'm interested. I don't understand why that one looks so damn fast and everything else, all the other SP and MP videos, looks so much slower.

Agreed. It looks fast, and the amount of enemies looks like old Doom (except now with jumping, but man, he's jumping all over the place to pick enemies off without staying still. Just totally working the room like I feel I used to in DM maps.)
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Civilization VI Announced
19. Re: Civilization VI Announced May 11, 2016, 14:36 Beamer
 
Yosemite Sam wrote on May 11, 2016, 13:43:
Beamer wrote on May 11, 2016, 12:14:
I'm fairly certain I'll never leave 4.

Diddo... I'll keep hoping for a new one as complex and open as 4 but I seriously doubt it will ever happen, that trend is dead.

I don't even use the complexity. I do nothing in the city screens. Nothing. I can make an Elvis? Great, so what?
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
24. Re: Out of the Blue May 11, 2016, 13:39 Beamer
 
PHJF wrote on May 11, 2016, 11:22:
Woo my Uncharted 4 showed up!

Time for that 5GB update to download. Next gen gaming, baby!

I'm contemplating buying a used PS4, playing Uncharted 4 for 3 weeks, then selling my PS4 and Uncharted 4.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Civilization VI Announced
4. Re: Civilization VI Announced May 11, 2016, 12:14 Beamer
 
I'm fairly certain I'll never leave 4.  
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Disney Leaving Game Publishing
23. Re: Disney Leaving Game Publishing May 11, 2016, 12:14 Beamer
 
Creston wrote on May 11, 2016, 09:35:
This was a difficult decision

"What are we doing today?"
"Deciding on whether to put 300 people out of a job."
"Fuck 'em. Done. What's for lunch?"


And, by my count, this is the 5th time they've done this since 2010.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > MS Rebuffed Lionhead Buyers?
2. Re: MS Rebuffed Lionhead Buyers? May 11, 2016, 09:57 Beamer
 
I mean, if they weren't willing to buy without Fable, where they really looking to buy those guys?  
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Disney Leaving Game Publishing
1. Re: Disney Leaving Game Publishing May 10, 2016, 21:05 Beamer
 
::looks at watch::

Well, it's a Tuesday. Time for Disney to have mass layoffs and announce they're exiting video game development again.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Three Unannounced CAPCOM Games Coming
7. Re: Three Unannounced CAPCOM Games Coming May 10, 2016, 14:23 Beamer
 
Wetworks wrote on May 10, 2016, 10:24:
If they did simple stuff like pull the camera back, give us fov options and focus more on smoothing the shooting and controls it could be fun.

Most of that is a design choice, though. Pulling the camera back and giving FOV options makes the game far less claustrophobic. Making shooting easier makes you less vulnerable.

I'm not saying these are good choices - I hate the RE games. But those choices are less "we're too lazy" and more "this is exactly what we want."
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Op Ed
42. Re: Op Ed May 10, 2016, 11:34 Beamer
 
Quboid wrote on May 10, 2016, 11:32:
Beamer wrote on May 10, 2016, 10:03:
Mashiki Amiketo wrote on May 10, 2016, 09:41:
Beamer wrote on May 9, 2016, 09:05:
If this is factual, and supported by her own words, I'm sure you can throw in some easy citations.

What, you mean like this? Or do you want the one where she refuses to offer sources for the stuff she promotes even though she wants it used as an educational tool.


What do you think linking to that proves? It was her discussing her old business. As a 23 year old.

Also, you linked to Sargon, which I suppose makes sense. Similar to you, he's constantly outraged over things he blows out of proportion and does not understand.

I dunno Beamer, I'm starting to think that this charity of hers in engaged in fundraising.

Yeah, that's the main thing, right? "She's trying to get attention for her non-profit business!"

Which business, non-profit or otherwise, isn't trying to get attention?
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Op Ed
41. Re: Op Ed May 10, 2016, 11:33 Beamer
 
Mashiki Amiketo wrote on May 10, 2016, 10:16:
Beamer wrote on May 10, 2016, 10:03:
What do you think linking to that proves? It was her discussing her old business. As a 23 year old.

Also, you linked to Sargon, which I suppose makes sense. Similar to you, he's constantly outraged over things he blows out of proportion and does not understand.

You mean besides "a teleseminar success story" aka evangelicalism for the stupid people?

Boy oh boy, you sure do have a bug up your ass over it though(and sargon). Especially since that was just the first search result, well I suppose I can understand you being upset...especially when someone shows you something that proves their point. You did want proof after all.

Yes, I agree, it's for stupid people. 23 year olds are often stupid.

I just don't see how it's a smoking gun. And it's fun, though, that you claim I have a bug up my ass over Sargon when you post here endlessly about Anita Sarkeesian. It's amazing the white males with bugs up their butt over her. Her analysis is considered dull and commonplace in every other media, but in video games people like you have signal boosted her because you're so terrified of what she has to say.

When, again, this kind of criticism is considered basic and boring in any other media. Books, music, TV, movies - these discussions are common, and the things she says considered obvious.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Op Ed
38. Re: Op Ed May 10, 2016, 10:03 Beamer
 
Mashiki Amiketo wrote on May 10, 2016, 09:41:
Beamer wrote on May 9, 2016, 09:05:
If this is factual, and supported by her own words, I'm sure you can throw in some easy citations.

What, you mean like this? Or do you want the one where she refuses to offer sources for the stuff she promotes even though she wants it used as an educational tool.


What do you think linking to that proves? It was her discussing her old business. As a 23 year old.

Also, you linked to Sargon, which I suppose makes sense. Similar to you, he's constantly outraged over things he blows out of proportion and does not understand.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
34. Re: Out of the Blue May 10, 2016, 09:25 Beamer
 
Mr. Tact wrote on May 10, 2016, 07:53:
Cutter wrote on May 9, 2016, 20:00:
Doesn't matter. I'm selling the media, not the movie. I don't own it. Never did. I do own the case and disc however and I have every right to sell it and every right to rip it before I do. It's like when I was younger and I used to have a massive record/tape collection I spent thousands of dollars on. As far as I'm concerned I've already paid for that music, not the medium. The idea that one is supposed to pay over and over again for the same product on a different medium is preposterous.

You don't really believe that do you? You're just talking trash, right?

While I certainly agree if you purchase the album, there is no issue with making a cassette tape for your use. However, when you sell the album now two people have the music and the artist only received proceeds from one. Surely you can see that's not right.

This is a fair explanation that will never get noticed by its intended target.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
15516 Comments. 776 pages. Viewing page 35.
< Newer [ 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 ] Older >


footer

Blue's News logo