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Nickname Beamer
Email Concealed by request - Send Mail
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Signed On Jan 9, 2003, 00:22
Total Comments 15395 (Ninja)
User ID 15739
 
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News Comments > Out of the Blue
7. Re: Out of the Blue Jun 28, 2016, 12:14 Beamer
 
You know, after all this talk of Quake of late, I bought Quake on Steam last night.

It... it has not aged well.

First, it gives you the option to launch Quake, GLQuake, and GLQuakeWorld. I started with vanilla. Redid the resolution to a modern one, but the menus don't scale. Then I couldn't find a way to enable mouselook. Is there a way? Can't recall, nor can I recall what Lookstrafe does, but there may be something I missed in the postage stamp menu. Did the first two levels, which feel very empty and void, with few enemies, and the frame rate was terrible. It kind of made me feel sick.

Exited, went back with GLQuake, saw you need to use command lines to change the resolution, and decided I was done. You can't go back.
 
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News Comments > Out of the Blue
24. Re: Out of the Blue Jun 28, 2016, 08:00 Beamer
 
bigspender wrote on Jun 27, 2016, 17:32:
Eat Your Broccoli: Phenolic Compounds Found In Cruciferous Vegetables Are About To Get A Lot Healthier.


Don't put any oil on your veges like the article suggests. It completely negates the health factor.

Putting olive oil all over your veges is the equivalent of smoking cigarettes to increase the nicotine content in capsicums/peppers.

Not this again. Aren't you the guy that said each egg you eat is the equivalent of smoking a cigarette? At least you backed down, but you still make unfounded nutritional comparisons to cigarettes.

None of your ideas are backed by science. There is no scientific consensus that olive oil "negates" the health factor of broccoli. I know, you'll claim Big Olive Oil is paying off every scientist, except for the one you like (buy his book!) the phd with the unique views (buy his book!) who in no way says things so you buy his book and maybe pay for him to speak at your event (where you can buy his book!)

No one is making a soup of olive oil and broccoli. They're putting a bit on for flavor. This doesn't "negate" anything. It's good that it gets people eating.

Moderation is fine. Moderate oil on your vegetables is fine. An egg is not like smoking a cigarette.

 
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News Comments > Morning Consolidation
16. Re: Morning Consolidation Jun 27, 2016, 16:33 Beamer
 
descender wrote on Jun 27, 2016, 16:04:
All new games dropped DX9 support a year or two ago. According to the Steam Hardware survey less than 15% of gamers are not on at least DX11, and more than 50% of gamers are still running 2GB or less VRAM. How is what you just described even remotely a problem? What would you even run that only supports DX9 but somehow needs more than 4GB of VRAM?

The UI issue does needs to be addressed. Hopefully that will come in an SP1 or 10.1 patch. Every version of windows ever made has had different settings available through different levels of UI, and the right panels open when you type things into the start menu anyway. Filed under meh...

Every other part of the UI is an improvement... snapping, multi monitor taskbars, virtual desktops, search, the file explorer ribbon... there are plenty enough improvements over 7/8 to warrant upgrading, and certainly enough to do it FOR FREE.

It certainly is not a $120 downgrade in "usability".

I'd wager a lot of DX9 games can't even use 4GB.
 
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News Comments > Steam Summer Picnic Sale Underway
67. Re: Steam Summer Picnic Sale Underway Jun 24, 2016, 13:39 Beamer
 
It's always so odd to me when people complain about regional pricing. Well, other than Australia getting screwed, that complaint make sense, as it is based on freight, not wages.  
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News Comments > DOOM Demo Extended
90. Re: DOOM Demo Extended Jun 24, 2016, 10:58 Beamer
 
Razumen wrote on Jun 24, 2016, 10:23:
Beamer wrote on Jun 24, 2016, 07:38:
Razumen wrote on Jun 23, 2016, 23:23:
Quboid wrote on Jun 23, 2016, 22:12:
Glory Kills are forced on the player in that these weird, unbelievable stunned enemies that regenerate health if you don't finish them off. Even if you don't do the kill, the effects can not be avoided. (I turned off the shine, they still look silly.)

It's ridiculously pedantic to claim that they are optional just because the actual action isn't forced on you. They are pushed on the player in every fight and the game is balanced accordingly.

Glory kills are optional in the same way that completing Dark Souls with a fake guitar is an option. I'd agree with that.

It's not pedantic, it's accurate, you can beat the entire game without doing them.

I could probably also finish the game while someone is repeatedly punching me in the stomach. That doesn't mean being punched in the stomach is part of the balance or how the devs intended you to play.

Nice strawman. That's not part of the game, therefore it means nothing.

Playing the game without doing glory kills is not at all an impossible feat to any of the examples you've described, theyr'e a crutch, nothing more, and there's more than plenty of health around the levels. You just like to exaggerate it to that point simply because the feature displeases you.

It's not impossible, but it's less fun. At the point where you expect an enemy to die it instead staggers and gets a split second of near invulnerability. It's distracting and completely throws off flow.

If you like glorykills, as I did, building a flow with them is easy and fluid and a blast. If you do not like glorykills, the constant staggering is like slamming the breaks every few seconds while driving.
 
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News Comments > DOOM Demo Extended
85. Re: DOOM Demo Extended Jun 24, 2016, 07:38 Beamer
 
Razumen wrote on Jun 23, 2016, 23:23:
Quboid wrote on Jun 23, 2016, 22:12:
Glory Kills are forced on the player in that these weird, unbelievable stunned enemies that regenerate health if you don't finish them off. Even if you don't do the kill, the effects can not be avoided. (I turned off the shine, they still look silly.)

It's ridiculously pedantic to claim that they are optional just because the actual action isn't forced on you. They are pushed on the player in every fight and the game is balanced accordingly.

Glory kills are optional in the same way that completing Dark Souls with a fake guitar is an option. I'd agree with that.

It's not pedantic, it's accurate, you can beat the entire game without doing them.

I could probably also finish the game while someone is repeatedly punching me in the stomach. That doesn't mean being punched in the stomach is part of the balance or how the devs intended you to play.
 
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News Comments > Evening Metaverse
14. Re: Op Ed Jun 24, 2016, 07:36 Beamer
 
LibertyOrDeath wrote on Jun 23, 2016, 22:56:
lol some of the most corrupt politicians were at that sit down. Why isn't Senator Cummings in jail for obstructing justice (Benghazi committee). There were emails linking him to some of the people involved. Well anyways, I know the answer...the GOP isn't so hot themselves; they are either corrupt or scared to death.

The facts are there is gun violence throughout the world; however, depending on the agenda, it is worded different. For example, many places are being ripped to pieces by civil war, but you will not hear that in the media or by the power hungry politicians that want to take the people's right to defend themselves. The government wants to act like they have all the answers but show me a place on this planet that has zero crime and I will show you heaven on earth. Gun free zones work, people? Gun Control= more power for the power hungry politician.

So, you're comparing civil wars in third world countries to the US favorably?


Wait, right, that thing about not feeding trolls.
 
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News Comments > Evening Metaverse
11. Re: Evening Metaverse Jun 23, 2016, 14:14 Beamer
 
scarlet wrote on Jun 23, 2016, 14:02:
......annnnnndddd it's over. The Dumbocrats failed.

The Democrats are such boobs. A nutjob terroist goes on a shooting spree and their first dogmatic inclination is go after pistols and rifles, not the criminals. How about taking our immigration policy seriously for once? How about us not handcuffing law enforcement by having to remove Islamonazis from their watch lists because FBI leadership and higher ups (to the very top of the food chain) prohibit it? All this scrubbing of 911 transcripts of any word relating to Islam?

No, the Dems don't even pause to take a breath and jump on the opportunity to rip everyone's unalienable rights to shreds. Where are the JFKs anymore? All we are left with are a bunch of radical kook Marxists in the Democrat party.

I shouldn't feed the racist troll, but you know he was born in the US, right? And that he seems to have much stronger ties to homophobia, possibly internalized, than radicalized Islam.
 
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News Comments > Out of the Blue
20. Re: Out of the Blue Jun 23, 2016, 13:54 Beamer
 
descender wrote on Jun 23, 2016, 13:22:
I've basically stopped waiting for steam sales at all. If I see something at a good price I just assume that's as good as it's going to get now.

The lack of good sales on old games is really astounding, are those developers really still making that much money off of them at full price this point?

I think part of the issue is that it's stopping them from making that much money off of newer releases.
 
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News Comments > Out of the Blue
17. Re: Out of the Blue Jun 23, 2016, 13:19 Beamer
 
descender wrote on Jun 23, 2016, 13:15:
Pretty disappointing all around, looks like nothing on my wishlist will be purchased this week. Games that are now 4-5 years old are still being "discounted" from full price, and only 40-50%? GTFO.

This is totally better than the flash sales! /s

From what I recall, the last couple were bad, too. Much like with flash sale sites, the vendors realized that they were training consumers to wait for discounted products, and training them that the value of the product was quite low. So they've stopped.
 
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News Comments > Out of the Blue
12. Re: Out of the Blue Jun 23, 2016, 12:50 Beamer
 
Speaking of a strong middle class, there was a horrifying article in the WSJ about how the Upper Middle Class is getting bigger. Some take this as a good sign, but the article defined upper middle class as families of 3 earning $100k-$350k (which is, honestly, a stupid large range, as one has $33k per person and one has over $100k per person.)

Basically, the top 0.1% are rapidly leaving everyone behind, but it's like silly putty. As they stretch away, some are being pulled up with them, farther and farther from everyone else, but they'll soon be left behind, too.

30% of the country now qualifies as "Upper Middle Class" by that metric.
 
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News Comments > Morning Mobilization
8. Re: Morning Mobilization Jun 23, 2016, 11:36 Beamer
 
Yeah, it's a very dumb analogy, just like all the comparisons to Flash being dropped were dumb.

In those cases, consumers got something. By losing the floppy drive, and more recently CD drive, they lost something few were using, and fewer still using often. The replacements were clearly improved, Apple saved some money to invest in other parts of the build, and some bulk could be removed. For those that needed them, you could buy a USB version, but you didn't need it with you very frequently.
With Flash, something very vulnerable was taken away with websites rapidly replacing it.

Here? Everyone is still using their headphones, so it isn't like a floppy. Some size can be saved, but the savings isn't as material as dropping the floppy or the optical were. And, while there may be better sound from these headphones, no one is really asking for it and few people will even be able to tell under real-world conditions (e.g., listening while on the street or in the subway.)

Apple gets to sell a new standard people need to pay them for. Headphones, which have gotten so cheap that very well received earbuds with an inline microphone can be had for under $20, will go up in price. All the ones you own are worthless without a dongle, which means you need the dongle with you any time you listen to music, which, at least for people in a city, is daily.
 
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News Comments > DOOM Demo Extended
81. Re: DOOM Demo Extended Jun 23, 2016, 10:55 Beamer
 
descender wrote on Jun 23, 2016, 10:45:
Outside of killing the bosses, I basically didn't use the GK mechanic at all until I got to ultra-violence. There is a pretty significant increase in the amount of damage you take from HMP to UV. Until then I was just using it to top off after fights ended.

Most of the time I shoot the staggering enemies out of reflex and never even have a chance to use the damn button in the first place. "shit! I needed that guy!".

Don't take it as "git gud". Why are you trying to hug all of the bad guys? Stop worrying about min-maxing your game so much :p

I did my first playthrough on HMP, too. It was a blast - I was a demon killing god and nothing could stop me. I hardly died. Nearly all my deaths were falling, and then the stupid spider killed with the electricity something like 5 or 6 times. Otherwise? Enemies couldn't harm me. I actually found myself aiming around enemies to stagger them, too, for ammo. I did most of my fighting with the double barrel shotgun, and would shoot enemies in the leg to not explode them.

Then I went to Nightmare. Did my first fight, felt good about it, then went through and picked up the health and armor. It... it was a surprise. The pickups give you something around 20% of what they do on other difficulty. That little health or armor that gives you +5 on HMP? +1 on Nightmare. Suddenly, every hit counts, because getting too close to an imp and losing a quick 40 health can take a very long time to get back.

Unless you glory kill. Then imps are like walking health pinatas.
 
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News Comments > DOOM Demo Extended
78. Re: DOOM Demo Extended Jun 23, 2016, 10:39 Beamer
 
Razumen wrote on Jun 23, 2016, 10:32:
Beamer wrote on Jun 23, 2016, 10:24:
I still disagree that you can play Nightmare without glory kills. The game simply doesn't give you enough health on those levels. Getting hit once will take off as much health as some levels contain in total.

There's already people who can beat the game on Ultra-Nightmare. Eventually someone will do it, just like someone beat Dark Souls using a Guitar Hero controller.

I didn't say it was impossible... yes, someone can beat Dark Souls using Guitar Hero, but to sit here and tell someone they should do it and it fixes their complaint about the game is idiotic.

In his opinion, Glory Kills are not fun and too integral a part of the game design for him to like Doom. Which is fine. I don't know why you're arguing with him about his opinion.

Doom is, to me, hands down the best straightforward FPS game in years. I'm not sitting here demanding he change his opinion because I disagree with it. I'm not sitting here telling him he sucks at games or does not understand the game. You're doing that.

Let him have his opinion. How does that hurt you? And stop telling people what they don't understand. You don't come across looking good like that.
 
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News Comments > DOOM Demo Extended
75. Re: DOOM Demo Extended Jun 23, 2016, 10:24 Beamer
 
I still disagree that you can play Nightmare without glory kills. The game simply doesn't give you enough health on those levels. Getting hit once will take off as much health as some levels contain in total.  
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News Comments > DOOM Demo Extended
60. Re: DOOM Demo Extended Jun 23, 2016, 09:35 Beamer
 
ItBurn wrote on Jun 23, 2016, 09:26:
Beamer wrote on Jun 23, 2016, 07:35:
Ah, typical internet PC gamer attitude. "My opinion is right, you just don't know how to game!"
Git gud. Yeah, also annoys me to no end.

Razumen wrote on Jun 23, 2016, 00:26:
Don't like the Glory Kills? Don't use them.
What?? You absolutely cannot ignore them. You have to spend extra ammo for no reason to finish off these already-dead enemies and that is often not even enough! You're forced to do glory kills.

On harder difficulty levels, where health and armor pickups give you so little health and armor, glory kills are the only way to stay alive. So yes, you're right, even if you choose to ignore them there's still staggering, and the game is very much balanced towards requiring you to use them.
 
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News Comments > DOOM Demo Extended
57. Re: DOOM Demo Extended Jun 23, 2016, 07:35 Beamer
 
Razumen wrote on Jun 23, 2016, 00:33:
Beamer wrote on Jun 22, 2016, 07:13:
To me, glory kills kept the pace fine. I don't know what's in the demo, is it just early? Later in the game, killing becomes almost a ballet as you fly through levels with a lot of verticality, full of monsters, and glory kills keep the pace.

I found the shooting fantastic. Again, if this is early, you probably have just the early weapons. I never used the pistol. Ever. The pistol is there solely in case you somehow run out of ammo for everything, much like in Quake. The shotgun, too, I only used in the first 3 levels.

The upgrades I found very useful and used constantly. It's interesting to me that you compare this to Shadow Warrior. I hated Shadow Warrior's upgrade system. Most of it I found to be completely superfluous, and I hated Shadow Warriors weapons. The rocket launcher was the least satisfying I've ever used in an FPS, the crossbow felt wrong. The only weapon there I liked was the submachine gun, and the mechanic to go akimbo was idiotic and required holding down way too many buttons. Doom, in my opinion, only really has two iffy weapons, and they're the first to you get. They're the ones you mentioned.

I thought Shadow Warrior was the second worst FPS I've played in ages, with only Hard Reset being worse. The levels were awful, the enemies were awful or frustrating, getting into battles with 4 guys who can only be killed by shooting them in the back endlessly and 3 guys who constantly put up shields making them invulnerable for 10-30 seconds was a horrible mechanic, etc.

Funny how different people can be. This is why, when people demand things like "objective reviews," I laugh. I'd give Shadow Warrior, at most, a 4 out of 10. Doom was a 9. The later levels are great.

I'm not sure how you could find fault with SW's weapons, they were all pretty powerful in their own right. I think your comment about the guys with the shields points out why you didn't understand it: the enemies were never "invulnerable" when they have their shields up, you can either blast away the shields with shotgun/rockets/etc., Or you can even snipe them through the eyeholes with the crossbow.

Like, this is so simple to even find out! Do you guys even play shooters anymore?

Hard Reset is actually quite fun when you get the hang of switching the weapon modes quickly, as many of the modes were designed to complement each other, for example stun flechettes then shotgun, or vortex grenade then more grenades, stasis and a shitload of shock bombs. It's biggest flaw is that shooting robots isn't really that satisfying.

Ah, typical internet PC gamer attitude. "My opinion is right, you just don't know how to game!"
 
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News Comments > Out of the Blue
13. Re: Out of the Blue Jun 22, 2016, 12:59 Beamer
 
DangerDog wrote on Jun 22, 2016, 12:17:
Threewave ctf, Action Quake and Jailbreak were my favorite mods.

Those were the days indeed, except for the 56k dialup connection that pretty much sucked.

If only I had been rich like Joe Rogan

https://www.youtube.com/watch?v=bVBDixfYuLk

I played a ton of Action Quake, but mostly once I had broadband. Prior, and I've mentioned this before (because the only hits on Google are me mentioning it) I played Doog Quake. My internet connection was awful, and levels with traps (like that one where the floor opened into a lava pit) were instant death, because the floor would go from closed to open in a second. Doog Quake had a random teleport button, which saved my bacon. Doog Quake was all kinds of weird gimmicks like that, which at the time I loved and now I may hate.
 
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News Comments > DOOM Demo Extended
51. Re: DOOM Demo Extended Jun 22, 2016, 12:58 Beamer
 
I just hated the weapons and upgrades in SW (the physical ones were so pointless), hated the enemies, really hated the bosses (oh my god, the sword fights with whatshisname, or shooting a giant in the shin for 10 minutes...), etc.

Different strokes. I really felt like that game did everything poorly. I gritted through till the end because I wanted to see what a fully modded sword was like. Answer: horribly underwhelming.
 
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News Comments > DOOM Demo Extended
46. Re: DOOM Demo Extended Jun 22, 2016, 07:13 Beamer
 
yuastnav wrote on Jun 22, 2016, 06:55:
I actually managed to download the DOOM demo on Sunday and gave it a go. It was a somewhat disappointing experience.
At least I figured that I'll probably never play it because the asking price of 60 Euros is too high and by the time it gets discounted or goes on sale I'll probably have lost interest.

Essentially the game is a bit slow and the shooting is okay. The glory kills are terrible. What a terrible mechanic. They completely stop the pace of the game. I'm used to fast-paced, quick shooting experiences where you're on your toes almost the whole time and the glory kills are in the way. Luckily you don't have to do them but I wish I could turn them off completely.
The shooting is not great. The shotgun feels a bit weak and the pistol is... kinda weird. The primary firing mode feels really underpowered and the secondary firing mode is just useless.
The fact that there are upgrades available for the guns etc. is something I should've known from the start but it's actually not terrible. Shadow Warrior did it well and it could work in DOOM, albeit feeling out of place.
The few levels that were available in the demo were quite okay. I cannot really complain about them but they didn't make me go "wow, that's really good level design" either.

Overall it was an okay experience but I didn't have nearly as much fun as with Shadow Warrior.

To me, glory kills kept the pace fine. I don't know what's in the demo, is it just early? Later in the game, killing becomes almost a ballet as you fly through levels with a lot of verticality, full of monsters, and glory kills keep the pace.

I found the shooting fantastic. Again, if this is early, you probably have just the early weapons. I never used the pistol. Ever. The pistol is there solely in case you somehow run out of ammo for everything, much like in Quake. The shotgun, too, I only used in the first 3 levels.

The upgrades I found very useful and used constantly. It's interesting to me that you compare this to Shadow Warrior. I hated Shadow Warrior's upgrade system. Most of it I found to be completely superfluous, and I hated Shadow Warriors weapons. The rocket launcher was the least satisfying I've ever used in an FPS, the crossbow felt wrong. The only weapon there I liked was the submachine gun, and the mechanic to go akimbo was idiotic and required holding down way too many buttons. Doom, in my opinion, only really has two iffy weapons, and they're the first to you get. They're the ones you mentioned.

I thought Shadow Warrior was the second worst FPS I've played in ages, with only Hard Reset being worse. The levels were awful, the enemies were awful or frustrating, getting into battles with 4 guys who can only be killed by shooting them in the back endlessly and 3 guys who constantly put up shields making them invulnerable for 10-30 seconds was a horrible mechanic, etc.

Funny how different people can be. This is why, when people demand things like "objective reviews," I laugh. I'd give Shadow Warrior, at most, a 4 out of 10. Doom was a 9. The later levels are great.
 
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