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Nickname Beamer
Email Concealed by request - Send Mail
ICQ None given.
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Homepage None given.
Signed On Jan 9, 2003, 00:22
Total Comments 15117 (Ninja)
User ID 15739
 
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News Comments > Dishonored 2 in November
35. Re: Dishonored 2 in November May 4, 2016, 18:16 Beamer
 
Sepharo wrote on May 4, 2016, 17:58:
I liked the setting but I couldn't get into the gameplay.
I don't really enjoy games that make you an untouchable god and that's how the combat felt.

So then you're against my Call of Duty: Advanced WWI idea, where you're a futuristic supersoldier going back in time and defeating the Germans using blasters and port-a-nukes against people with semi-auto Mausers.

The only level I can't decide on is the flight level. Is it more fun to have fire-and-forget and blast apart Fokkers from 50 miles out without ever seeing them (or them seeing you), or more fun to just fly Mach 10 through them, disintegrating them upon contact? The latter is probably much harder.
 
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News Comments > Wolfenstein: The Old Blood with DOOM Pre-Purchases
18. Re: Wolfenstein: The Old Blood with DOOM Pre-Purchases May 4, 2016, 17:54 Beamer
 
deqer wrote on May 4, 2016, 17:49:
2) You guys added a story to DOOM 4, something you said (and all of us agree) that is a bad thing. See John Carmack's comment about porn w/ a story.


Carmack said this over 20 years ago. I think things have changed a bit since then.
 
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News Comments > Dishonored 2 in November
31. Re: Dishonored 2 in November May 4, 2016, 15:43 Beamer
 
Tachikoma wrote on May 4, 2016, 14:02:
Beamer wrote on May 4, 2016, 09:04:
I found it significantly better than Thief, but that's because combat was an option. Screw up and you can fight your way out, or you can zip into the shadows and try again. Thief was much, much more unforgivingly stealth based. That, of course, is the point to some, but as someone that hates stealth as a primary mechanic yet loves it as a secondary (in other words, I love being able to, and being heavily encouraged to, sneak around, but I hate if success in the game depends on success in stealth), this game was about perfect.

Heretic! Nothing is better than Thief.

I get what you`re saying though, but that for me was the problem with Dishonored - the stealth was undercooked, so I kind of gravitated towards fighting.

I also loved Arkham Asylum. Screw up stealth? Whoops, either fight, or just zipline up to a convenient indoor gargoyle, swing to the next one, and wait 5 seconds for the guard to start thinking the Batman that just clumsily fell from the sky and landed in front of him was just a shadow.
 
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News Comments > Steam Customer Review Changes
22. Re: Steam Customer Review Changes May 4, 2016, 10:57 Beamer
 
PHJF wrote on May 4, 2016, 09:55:
I'm not looking to send a message with my game purchases - I have too little time to game. I'm looking for something I'd enjoy.

And I'm not looking to spend money on a game that doesn't work.

Neither am I, but I am willing to spend money on a game that does, and Day 1 purchases are a thing of the past for me. So, if Arkham Knight works now, and is a fun game, then that's information that's quite useful for me. That they released something botched at first isn't useful for me, because I was never planning to buy it then.

We're different consumers, and I understand why some would handle reviews differently for us. Amazon does this, too. Reviews are also weighted for recency.

Keep in mind, this also helps with the other way around. Release a great game, then have something break 18 months out that's never patched? Then why should all the reviews from when the game worked fine carry as much or more weight than the current state reviews?

 
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News Comments > Dishonored 2 in November
23. Re: Dishonored 2 in November May 4, 2016, 09:04 Beamer
 
VaranDragon wrote on May 4, 2016, 04:03:
Pineapple Ferguson wrote on May 4, 2016, 01:35:
Cutter wrote on May 3, 2016, 22:55:
Enh, I was pretty meh about the first one. Just didn't grab me at all. If I get this it'll be on a deep discount.

You lead a miserable, joyless life. What do you like?

Some people just don't like Steampunk. Not that Cutter likes anything, but that was the problem in my case. A single player FPS Steam-punk game ala Thief, but not as good as Thief, was not really something that attracted me too much. I skipped it as a result, despite a lot of my friends playing and loving the game. Not my cup of Tea. Peace out.

I found it significantly better than Thief, but that's because combat was an option. Screw up and you can fight your way out, or you can zip into the shadows and try again. Thief was much, much more unforgivingly stealth based. That, of course, is the point to some, but as someone that hates stealth as a primary mechanic yet loves it as a secondary (in other words, I love being able to, and being heavily encouraged to, sneak around, but I hate if success in the game depends on success in stealth), this game was about perfect.
 
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News Comments > Steam Customer Review Changes
19. Re: Steam Customer Review Changes May 4, 2016, 09:02 Beamer
 
PHJF wrote on May 3, 2016, 20:26:
Right, give people more of a reason to sell shit, bug-ridden games that barely qualify as beta... Shit like Arkham Knight doesn't deserve a clean slate. You want to release an unfinished game, do it under Early Access like all the other shit "survival mmo" game devs do.

Other people pointed it out already, but what does someone being unwilling to hold off on Arkham Knight reviews at launch have to do with whether or not I'd enjoy the game today?

I'm not looking to send a message with my game purchases - I have too little time to game. I'm looking for something I'd enjoy.
 
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News Comments > Dishonored 2 in November
22. Re: Dishonored 2 in November May 4, 2016, 09:01 Beamer
 
rudra wrote on May 4, 2016, 06:11:
Flak wrote on May 4, 2016, 00:51:
Jerykk wrote on May 3, 2016, 22:58:
Hyped. Kind of disappointing that they went with two protagonists instead of just Emily when she's clearly the focus. Most likely a marketing decision, as Bethesda probably didn't think a game with only a female lead would sell.

I'd hate to think this would be the case, but you're probably right.

One of my favorite games of all time, Perfect Dark, has a female lead and I couldn't care what gender she was, she's just a bad ass character regardless. It's sad that people still can't get past that stuff.

you know video games are mostly marketed to children and young people, right? you expect children and young people to "get past that stuff"?

Aside from the fact that the sets "children" and "young people" include women, I don't see The Hunger Games having much issue with this problem.
 
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News Comments > Morning Interviews
14. Re: Morning Interviews May 3, 2016, 18:11 Beamer
 
jdreyer wrote on May 3, 2016, 17:46:
JediPunisher wrote on May 3, 2016, 17:13:
Beamer wrote on May 3, 2016, 16:21:
JediPunisher wrote on May 3, 2016, 15:58:
I wouldn't mind another WWII CoD.
Even better, a time traveling CoD. One minute we're playing with muskets, pistols and sabers... the next with WWII rifles and SMGs... modern assault rifles... even blasters and plasma-sabers.

How about where you're fighting WW2 with blasters and plasma sabers. Not like in recent Wolfensteins with alt-history, but you have those weapons and no one else does.



And in MP, for every prestige you could pick a modern or future weapon to keep throughout history.
Sorry newb, your single shot musket is no match for my blaster rifle.

At least it would make some sense with the whole "I killed hundreds of guys but never died once" game play.

You're pretty much the ultimate lazy butcher. You should also be riding around on a Rascal (tm!)
 
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News Comments > Morning Interviews
8. Re: Morning Interviews May 3, 2016, 16:21 Beamer
 
JediPunisher wrote on May 3, 2016, 15:58:
I wouldn't mind another WWII CoD.
Even better, a time traveling CoD. One minute we're playing with muskets, pistols and sabers... the next with WWII rifles and SMGs... modern assault rifles... even blasters and plasma-sabers.

How about where you're fighting WW2 with blasters and plasma sabers. Not like in recent Wolfensteins with alt-history, but you have those weapons and no one else does.
 
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News Comments > Call of Duty: Infinite Warfare Announced; CoD4 Remaster Confirmed
27. Re: Call of Duty: Infinite Warfare Announced; CoD4 Remaster Confirmed May 2, 2016, 15:27 Beamer
 
The Half Elf wrote on May 2, 2016, 14:30:
Creston wrote on May 2, 2016, 13:10:
Raven Software?!! o_O

They're still around!

I know right?

Still praying for a Jedi Outcast 3 or Jedi Academy 2 by them.
Any of the people you'd want making that left and formed Human Head, and possibly then left again.

Raven, by now, is mostly map making.
 
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News Comments > Saturday Mobilization
8. Re: Saturday Mobilization May 2, 2016, 10:52 Beamer
 
HorrorScope wrote on May 1, 2016, 12:25:
Right they aren't giving up, they can't give up. Basically that market is the mobile device market. Their CEO would get canned if they just gave the future up. Yes, we're throwing in the towel here at Intel.

It's less "giving up" and more "giving up now."

They're acknowledging being very far behind the competition and waiting it out until there's another big breakthrough. Much like Microsoft is doing. Kind of throwing their hands in the air and saying "there's no point now, but there will be some new device/use, and we plan to be ready to jump in when that disruption comes."

We've been on modern smartphones for 8 years now. It isn't unrealistic to expect some form of major evolution/revolution coming some time, some where. I just have no clue what.
 
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News Comments > Call of Duty: Infinite Warfare Announced; CoD4 Remaster Confirmed
3. Re: Call of Duty: Infinite Warfare Announced; CoD4 Remaster Confirmed May 2, 2016, 10:11 Beamer
 
Task wrote on May 2, 2016, 09:51:
Perhaps, but a 2142 sequel would have better MP mayhem with huge maps and vehicles. CoD 2142 would obviously have the single player campaign edge however, since DICEs SPs are very Poo.

SP is the weak point of CoD.
For the Infinity Ward ones, at least through MW3, I'd easily take them over the BF games. Yes, those had vehicles and much larger levels, but everything was much less satisfying for me.
 
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News Comments > Steam Top 10
32. Re: Steam Top 10 May 2, 2016, 07:45 Beamer
 
CJ_Parker wrote on May 1, 2016, 23:53:

Well, sorry about your Alzheimer troubled memory but I actually remember shit from back in the day. CS beta 0.7 (which, as a mod, was very much available to regular plebs by the way - WTF are you talking about "available to the public"?) was awesome, 1.0 was OK and shit started flowing downhill real fast with 1.1 when the bugs, the cheating and the retarded "features" (dumb unrealistic bunny strafe jumps, unbalanced AWP etc.) took over.

There was no "beta 0.7." You mean Beta 7.0. That was the one that added vehicles (which were mostly only on experimental maps.) I'd say that was the point where CS got more dull. It was the last major beta release, followed by a bug-fixing 7.1.
 
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News Comments > Out of the Blue
23. Re: Out of the Blue Apr 29, 2016, 17:05 Beamer
 
Anyone know if Prez is ok? Did we just get boring?  
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News Comments > Romero's BLACKROOM Kickstarter Paused
41. Re: Romero Apr 29, 2016, 17:03 Beamer
 
Doombringer wrote on Apr 29, 2016, 16:01:

And the "bitch" campaign was supposedly helmed by a woman advert/marketing lead, so there's that.

Mike Wilson is a woman now? Or is this more "let's blame woman for interfering with gaming?"

Mike Wilson was responsible. For anyone that knows Mike Wilson, this makes sense. Romero reportedly hated it, but that's reported in hindsight. Regardless, it was Wilson's idea. He most certainly is not a woman.
 
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News Comments > DOOM Single-Player Video
52. Re: DOOM Single-Player Video Apr 29, 2016, 16:57 Beamer
 
descender wrote on Apr 29, 2016, 16:19:
Of course they should, it`s Doom buddy.

OK, so... the fact that the original Doom and Doom 2 don't actually follow this pattern at all doesn't bother you? You get a chaingun and a RL in the second level of D1, you get a chainsaw and a RL in the first level of D2 and in neither game do you face more than 4-5 enemies at once at any point during the first ~5 levels. They seem to be demonstrating the exact encounter styles here that existed in those older games.

People seem to have no idea what the old Doom games actually were. So many complaints about the Doom franchise are just absurd... like the monster closet thing that is always levied against Doom 3. Doom 1 and 2 were absolutely and completely littered with these "closets" that only opened after you walked past a certain spot or touched a certain item, but everyone pretended like they were the worst thing to happen to gaming when they also existed in D3. So much of what actually existed in D/D2 is heavily tinted by the nostalgia goggles. If the run-speed was a tick faster I don't even think any of these complaints would be made.

I don't anyone should be making grand assumptions about the pacing of the game based off of a video you didn't actually even watch. I can't believe I just got mocked for actually watching the gameplay demo in this article and commenting on what actually happens in it. LOL. This place...

- Glory Kills. Holy shit what a terrible fucking mechanism. Fortunately it can be turned off. (I think? I mean, if you turn the notification off, then it would stand to reason you can't actually glory kill?)

Creston- They do state that this is a completely optional feature. If you don't press the "glory kill" button it won't ever happen. I think the "indicator option" is just that, but to engage a glory kill you have to press the actual button for it (or not). The way they were discussing it led me to believe that it won't be necessary to press that button to complete the game.

Monster closet complaints hold up to me. They took a mechanic that made sense in abstract levels and put them into realistic levels with a realistic plot and realistic rules.

It was too anachronistic to be fun.
 
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News Comments > Evening Legal Briefs
40. Re: Evening Legal Briefs Apr 29, 2016, 16:53 Beamer
 
descender wrote on Apr 29, 2016, 14:17:
Ooooh, my report cherry!

Sorry I got a little heated there Bats

Holy crap, I'm shocked. Shocked!

Not that it was removed, that it was your first. Welcome!
 
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News Comments > Romero's BLACKROOM Kickstarter Paused
21. Re: Romero's BLACKROOM Kickstarter Paused Apr 29, 2016, 12:59 Beamer
 
Desalus wrote on Apr 29, 2016, 11:17:
Beamer wrote on Apr 29, 2016, 11:05:
They thought they could get the money based on name alone. And, frankly, they probably could.

Huh...I was thinking just the opposite. The press already covered the start of this Kickstarter and yet they were only 19% funded. They probably pulled the thing because their projections weren't going to get them to the $700,000.

With the bigger name Kickstarter projects, the press continues covering them as more and more information comes out.

Plus, Kickstarters get much, much more money at the end of projects than the beginning. Big name ones, which I'm sure they were hoping they were, are frontloaded, but regular ones are much more backloaded.

Regardless, they got $131,000 in 3 days. If they ramped like Wasteland 2 or Shadowruns Returns, they'd be around $700-$800k. Barely making it. Late pushes as they were close, though, could probably nearly guarantee it.
 
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News Comments > Evening Legal Briefs
27. Re: Evening Legal Briefs Apr 29, 2016, 12:51 Beamer
 
Retired wrote on Apr 29, 2016, 12:00:
Good lord.....why do you think people don't commit crimes? BECAUSE THEY KNOW THEY WILL BE PUNSIHED IF CAUGHT! So why do people commit crimes over and over? BECAUSE IN THE SMALL CHANCE THEY ARE CAUGHT THEY KNOW THERE ARE SMALL TO NO CONSEQUENCES!

This is actually a very controversial opinion, with there being more evidence to the contrary. Using prison, or even death, as a deterrent doesn't seem to be very effective and is a particularly nihilistic view of humanity. It's akin to saying Jesus is the only reason we don't kill each other, and therefore we all need religion.
 
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http://www.painkillerrecords.com
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News Comments > Romero's BLACKROOM Kickstarter Paused
8. Re: Romero's BLACKROOM Kickstarter Paused Apr 29, 2016, 11:08 Beamer
 
Jamil20 wrote on Apr 29, 2016, 11:07:
CJ_Parker wrote on Apr 29, 2016, 10:42:
Dude? Do you even know how KS works?

Don't answer. I can tell you don't.

You need to put a couple more points into Perception. I didn't give any money, just wondering if people get their money back who did. Sounds like the answer is no.


The answer is "yes." No one has given a dime yet. So, technically he's right, you don't know how KS works.
 
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