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Nickname Beamer
Email Concealed by request - Send Mail
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Signed On Jan 9, 2003, 00:22
Total Comments 15966 (Ninja)
User ID 15739
 
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News Comments > Gearbox: More Duke? No. More Bulletstorm? Maybe
7. Re: Gearbox: More Duke? No. More Bulletstorm? Maybe Apr 4, 2017, 13:27 Beamer
 
The Half Elf wrote on Apr 4, 2017, 12:38:
At first no I didn't realize but my statement still stands.

They have 4 titles.
Duke 3d World Tour
Bulletstorm Full Clip Edition
Homeworld Remastered
and Homeworld Deserts of Bleh.

Of those 3 are HD versions. Of those 3 games only 1 got a metacritic score over 80.

Nearly everything Gearbox has made in-house has had good critical response. Nearly everything outside... not so much. To the point that them moving into publishing is kind of funny.

But it's still worth separating out what they've done (Brothers in Arms, Borderlands) from what others have done for them (A:CM, Duke.)
 
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News Comments > Gearbox: More Duke? No. More Bulletstorm? Maybe
3. Re: Gearbox: More Duke? No. More Bulletstorm? Maybe Apr 4, 2017, 10:59 Beamer
 
The Half Elf wrote on Apr 4, 2017, 09:43:
Gearbox will only make Borderlands because it's the only thing they have left that will sell.

You realize this is Gearbox PUBLISHING, not Gearbox SOFTWARE, right?


I feel like this board, particularly with Gearbox, never seems to understand the difference between making a game and publishing a game.
 
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News Comments > Dishonored 2 Free Trial This Week
20. Re: Dishonored 2 Free Trial This Week Apr 4, 2017, 10:58 Beamer
 
Pr()ZaC wrote on Apr 4, 2017, 07:37:
@Beamer

Then let's just play a time/player-level limited demo. It's way cheaper for the devs to make it happen.
I'd prefer playing the demo myself and see how it runs of MY system, instead of watching a bunch of videos.

I agree with that, to an extent. The extent being that some games still don't lend themselves well to it. I haven't played Dishonored 2, but I did play Dishonored 1 twice, and both times it started slowly and disorienting, and took a while before you got a feel for what you could do, why you were doing it, and why it was engaging. Put out a 2 hour timed demo and you lose people before you hook them - when they've bought the game, you're more likely to keep playing it because you're literally invested.

We could argue that games shouldn't start slowly, but I wouldn't change a single thing about the start of Dishonored 1 in retrospect, but it takes a while to get fun. As opposed to, say, Doom, where the first level is almost exactly like the last level, only toned down, and where, even as someone playing an FPS for the first time (as so many people were), you pick it all up immediately.
 
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News Comments > Dishonored 2 Free Trial This Week
9. Re: Dishonored 2 Free Trial This Week Apr 4, 2017, 00:55 Beamer
 
NamecaF wrote on Apr 4, 2017, 00:43:
ItBurn wrote on Apr 4, 2017, 00:32:
RedEye9 wrote on Apr 3, 2017, 20:31:
Trials / Demos, whatever you want to call them, they sell games.


I'm pretty sure that almost every developer agrees that demos released near or before the game release are a terrible idea. People who like the game will already be buying it and people who are on the fence have a bigger chance of being satisfied with the demo or not liking it than generating a sale. It's better for devs to do a big sale later. Here they're making a demo a while after release. While it's not as bad as before release, I don't see how it could be a good idea. I doubt that any significant amount of people are going to pay full price for the game after all this time. A big sale would be better. I expect they're going to have a sale too, but then why waste resources on a demo? Maybe they think that their sale numbers are low because marketing failed and that if people play it they'll see it's good. I don't think so. Maybe they're hoping for this to generate buzz on Youtube and Twitch? The demo might be a good idea for that...

Horseshit. You think games like Doom would have got anywhere without the Shareware model? Plenty of games people are on the fence about and hold off buying day 1 could translate into instant sales if they could play a demo before release. I guarantee.

I mean, could you have picked a worse example? Doom was a revolutionary, mind-blowing game. What's the last one of those we had? GTA3? Nothing today would get that kind of boost.

Regardless, demos and shareware were easy back then. The way games were coded, it wasn't difficult to break a chunk off. Levels were very distinct and separate, and compiling a version with a limited selection was trivial. Pop it on two floppies and you're good.

Not today. Literally none of that is true today. Levels are rarely distinct entities, and we're leaning much more towards open world games. Assets can't be taken out readily, and tend to be used repeatedly and everywhere, so you're still talking a 5-50 GB download for a demo. And it requires enormous amounts of work to separate and make certain it works. And old games cared little about plot or pacing and just threw you right in, today's games don't do that.

Look at HL, which is another revolutionary game (to a much lesser extent, at least from a pop culture perspective) and how it handled demos. HL didn't have distinct levels. It cared about pacing, so you spent something like 40 minutes before you got a weapon, and even then it was a crowbar. It would be a terrible demo. Valve ultimately released a demo, but it was six months after the game came out, and it was new levels. I'd wager it did absolutely nothing for sales and was played almost exclusively by people who already had the game and wanted more.

It's changed even more today. Demos would most likely need to follow HL and be entirely new content. Even if not, they require a lot of work from your engineers (as opposed to game devs.) A studio has a choice of delaying the game (and burning far more budget) while they work on a demo, or putting the demo out after the release. But, after the release, the game has either succeeded, in which case it's far better to put all that effort into DLC, or it's failed, in which case write the development off as a sunk cost and move on to your next project.

Which would you prefer? Games that take an additional 8 months to be released because you want a demo? Or studios that focus on demos after release and are always closer to collapse because demos almost definitely bring in less revenue than either DLC or starting a new project.
 
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News Comments > Morning Consolidation
5. Re: Morning Consolidation Apr 3, 2017, 16:43 Beamer
 
descender wrote on Apr 3, 2017, 16:37:
WTF is this article even talking about? What does No man's Sky have to do with Sony?

Sony distributed it, marketed it, and very heavily promoted it. Which is why it was an exclusive. While they didn't technically pay for development, they paid a lot of the other things, including tens of millions of dollars worth of advertising and exposure.
 
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News Comments > Morning Interviews
2. Re: Morning Interviews Apr 3, 2017, 11:34 Beamer
 
Zanthar wrote on Apr 3, 2017, 10:58:
Just die already, Pete.

"This guy no longer makes games I like, he needs to die!"

And people say some gamers are entitled...
 
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News Comments > Agents of MAYHEM in August
4. Re: Agents of MAYHEM in August Apr 3, 2017, 11:33 Beamer
 
It's a Saints Row game. It won't be bad. At the very least, it'll be a ton of fun.  
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News Comments > Destiny 2 PC Hype?
29. Re: Heroes of the Storm 2.0 Plans Apr 2, 2017, 11:12 Beamer
 
Dude. You can't ask people to tolerate your intolerance. There is nothing hypocritical about people not tolerating your intolerant views. Sorry if you don't think you're intolerant, but go reread your posts on gender.  
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News Comments > Cyberpunk 2077 in Full Development; More Witcher Games Likely
26. Re: Cyberpunk 2077 in Full Development; More Witcher Games Likely Apr 1, 2017, 10:29 Beamer
 
Agent-Zero wrote on Apr 1, 2017, 09:59:
it doesnt have to be better... it just needs to be of equivalent quality

that alone destroys every other game in existence

regardless, im not sure why you wouldnt think they would be able to expand their winning formula to a new format - and im basing this on the record at hand.. i played and finished all the Witcher games, there is a very clear progression in terms of technical ability and game mechanics and so forth.. if they continue that trend, then its not a big leap to think that Cyberpunk will surpass W3 - especially considering the amount of dev time and size of the team they have devoted to it

sure anything can happen, but based on past events, its totally reasonable to expect them to succeed ...

frankly all the witcher games are better than most RPGs.. W3 just happened to be an epic home run - no need to expect lightning to strike twice, because these guys are just far more capable than every other RPG team out there already

They had three iterations of TW to find their footing and perfect. I wouldn't expect Cyberpunk to beat it in the first, especially given that moving to cities and firearms is less intuitive than wide open landscapes and swords. That's harder to get right.

Still expect it to be good (fantastic, actually), but I'd think the first won't be as strong as TW3 because it isn't standing on the shoulders of two prior entries. First ones almost always end up a bit sliced and diced as features get cut for timing that end up included (or merely refined and perfected) in sequels.

Regardless, tempered expectations aren't a bad thing, haha.
 
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News Comments > Out of the Blue
21. Re: Morning Mobilization Apr 1, 2017, 10:01 Beamer
 
Scottish Martial Arts wrote on Mar 31, 2017, 19:25:
Here's what I see as this year's take on the old saying: March comes in like a lion and goes out like soaking wet lion.

Sounds about right. I got completely soaked on the five minute walk home from work today. Time to invest in a good umbrella I think.

When I moved here I bought this one, for a good chunk more than it's selling now, and it's served me well. This one also seems good, or you could always go the Cutter option.
 
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News Comments > Titanfall 2 Free Weekend
21. Re: Titanfall 2 Free Weekend Apr 1, 2017, 09:56 Beamer
 
yonder wrote on Apr 1, 2017, 05:42:
CJ_Parker wrote on Mar 31, 2017, 22:40:
LOOOOOOOOOOOOOOOOOOOOOOOL

Downloaded the 36GB, played for 15 minutes and uninstalled because this isn't a FPS but it's a fucking lame jump&run game. What a piece of shit. I should've known better than to even mouse over that download button with an EA game *sigh*...

Where in the world do you get your expectations? We have YEARS of TitanFall gameplay. What next? Will you get pissed off at Civ6 not being an RPG?

He's CJ. The only game he enjoys is finding incredibly lame new puns to describe every single video game he hates (which, incidentally, is every single video game.)

He's a joyless, soul-sucking human being.
 
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News Comments > Cyberpunk 2077 in Full Development; More Witcher Games Likely
15. Re: Cyberpunk 2077 in Full Development; More Witcher Games Likely Mar 31, 2017, 13:51 Beamer
 
The Half Elf wrote on Mar 31, 2017, 10:24:
Haven't finished Witcher 3 yet (too many damn ?'s on the Skele Isles made me take a long break).

But Witcher goodness with some Shadowrun.... CD Projekt... please choose which kidney or other organ you'd like to have this game out in 2017.

Fortunately, by that point I was kind of very compulsive ? hunting, but the few I went for in the Skeles were not worthwhile, fully killing it.

I actually think that, for several reasons, exploring was significantly less rewarding in The Witcher than in the Bethesda games. But the writing was so massively better. Geralt was absolutely one of the most well defined and deep characters I've seen in a game, and everything was handled so well around him.
 
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News Comments > Cyberpunk 2077 in Full Development; More Witcher Games Likely
5. Re: Cyberpunk 2077 in Full Development; More Witcher Games Likely Mar 31, 2017, 10:21 Beamer
 
A game around Ciri would be fun, but TW3 wrapped everything up so well. I only played TW3 but still felt like it was a great sendoff to a great character. Not sure what more I'd want. You can't really change the ending, a prequel doesn't really help make Geralt super famous and powerful, as he starts not there (kind of there), and he's such a great character I feel it'd be hard to make a new central character without trying to Xerox him...

Please, please, no Dandelion anything. Just pretend he didn't exist.
 
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News Comments > Marvel's Guardians of the Galaxy: The Telltale Series Trailer
7. Re: Marvel's Guardians of the Galaxy: The Telltale Series Trailer Mar 31, 2017, 10:18 Beamer
 
Trashy wrote on Mar 31, 2017, 09:47:
ForgedReality wrote on Mar 31, 2017, 09:36:
Does anybody actually buy these dumb Telltale games?
I thought The Tales of the Borderlands game was a fun diversion, Also it only cost me $2.99

The first two Walking Dead games and a Wolf Among Us are great.
 
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News Comments > The Witcher Sells 25M Copies
32. Re: The Witcher Sells 25M Copies Mar 30, 2017, 21:15 Beamer
 
Creston wrote on Mar 30, 2017, 17:39:
Beamer wrote on Mar 30, 2017, 14:00:
jamiedj99 wrote on Mar 30, 2017, 13:50:
if you look close at the wording that 25 million of all the witcher games together.

I don't think a single person had trouble noticing that.

No, and even so, it's heavily backloaded. Witcher 3 is the lion's share of those sales.

Yup, which is why I'm not concerned it's only 25M. It wasn't a particularly well known or well regarded property prior. The first one seems to have been considered just ok, but pretty good for where it came from, but it grew with each iteration.

3 is probably the best written game I've played that wasn't about plot (e.g., Telltale-type games.) Geralt walks the line of being a stubborn dick and a charismatic leader perfectly. You get why people are attracted to him and want to be around him. Some things he says are dickish, some insightful, and some empathetic. Great writing and acting. Probably the single most memorable character for me, or at least the one with the most depth. I jumped in at 3 and was ready to endlessly mock the love triangle but ended up actually caring about him, his partners, and who he ended up with (and why.)

CD Projekt has a fan for life from 1 game. Fanboy, probably.
 
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News Comments > The Witcher Sells 25M Copies
21. Re: The Witcher Sells 25M Copies Mar 30, 2017, 14:00 Beamer
 
jamiedj99 wrote on Mar 30, 2017, 13:50:
if you look close at the wording that 25 million of all the witcher games together.

I don't think a single person had trouble noticing that.
 
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News Comments > The Witcher Sells 25M Copies
11. Re: The Witcher Sells 25M Copies Mar 30, 2017, 12:18 Beamer
 
Yeah, one of the games that really, really lived up to the hype for me. Only played the third, but one of the most engrossing games I've played.  
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News Comments > Morning Consolidation
2. Re: Morning Consolidation Mar 29, 2017, 13:43 Beamer
 
RDR2 will likely get me to buy a new console. If it's a pack-in during Black Friday I'm there.

But I'd really be willing to stab just about anyone to have it for the Switch.
 
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News Comments > Out of the Blue
17. Re: Out of the Blue Mar 29, 2017, 13:42 Beamer
 
El Pit wrote on Mar 29, 2017, 12:58:
Douche: THE EARTH IS FLAT!
Dude: Ehm... what? And once you reach the horizon, you are going to drop off?
Douche: I... But... RESPECT MY BELIEFS! You don not question religious beliefs!
Dude: Whatever, man. What about gravitation?
Douche: It is the will of an old man in white clothes in heaven (above the flat earth and beyond the clouds) that makes the apple drop down!
Dude: Yeah, right.
Douche: NO NO NO RESPECT MY BELIEFS! Also, negroes are...
Dude just rams his fist into Douche's face.
Dude: Every day a good deed - now, THIS is what I believe in.


You're so intolerant!
 
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News Comments > Out of the Blue
14. Re: Out of the Blue Mar 28, 2017, 17:13 Beamer
 
jdreyer wrote on Mar 28, 2017, 14:07:
Jivaro wrote on Mar 28, 2017, 12:03:
When Marvel made the deal with Sony to use the Peter Parker Spider-Man in the MCU I was hoping that just once we would get a full grown man version of Peter instead of this continual high school retread.

I know that for a good percentage of the comic book's lifetime Peter Parker was in either high school or college...but isn't 6 movies enough? (oh wait, my bad...got to cover all the demographics right? :P)

That said, for what they chose to do Holland seems like a great fit.

PS: Good news is that Legion is awesome. Bad news is that Iron Fist sounds like it was written by teenage interns on their first project and the pacing makes my pet tortoise get up and leave the room out of boredom.

From watching the trailers, this seems like the first time they've truly captured Spiderman-as-student well.

Yeah, like many here, I groaned when it was another young Spider-Man, knowing I'll stab someone if I hear "with great power blah blah blah" again, but then we got Civil War, and then the trailer, and I'm sold. Like you said, we're getting an actual awkward teen instead of a mid 20s person pretending to be an awkward teen. And yeah, Tom Holland is an attractive guy, but he still comes across as awkward and you can imagine a nerd starting to grow into himself, whereas Andrew Garfield looked like a model with perfect model hair getting bullied for being, I dunno, 25 and still in HS?
 
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15966 Comments. 799 pages. Viewing page 13.
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