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Nickname Beamer
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Signed On Jan 9, 2003, 00:22
Total Comments 16720 (Ninja)
User ID 15739
 
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News Comments > Out of the Blue
58. Re: Out of the Blue Dec 1, 2017, 21:03 Beamer
 
Blue wrote on Dec 1, 2017, 20:06:
Beamer wrote on Dec 1, 2017, 18:40:
I put Rodgers and Favre above Starr.

The formatting was messed up, but that was you, right? Anyway, whoever said it, I still disagree. Rodgers is probably the best *passer* I've ever seen, but here's a little from Wikipedia about Bart Starr, the only QB in the playoff era to three-peat, who played during a time when QBs called their own plays and the passing game was impeded by the rights of defensive backs to mug receivers all over the field:

Starr was the only quarterback in history to lead a team to five league championships (1961Ė62, 1965Ė67), before Tom Brady tied the record during the 2016 season. Starr led his team to victories in two Super Bowls: I and II. As the Packers' head coach, he was less successful, compiling a 52Ė76Ė3 (.408) record from 1975 through 1983.

Starr was named the Most Valuable Player of the first two Super Bowls and earned four Pro Bowl selections. He was inducted into the Pro Football Hall of Fame and the Packers Hall of Fame in 1977. He won the league MVP award in 1966.[1]

Starr has the highest postseason passer rating (104.8)[2] of any quarterback in NFL history and a postseason record of 9Ė1. His career completion percentage of 57.4 was an NFL best when he retired in 1972.[3] Starr also held the Packers' franchise record for games played (196) for 32 years, through the 2003 season.[3]

IMO, that final paragraph should be enough to win this debate.

I'll openly admit I am not the best person to be grading Green Bay QBs, particularly ones I never saw personally.
 
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News Comments > Out of the Blue
56. Re: Out of the Blue Dec 1, 2017, 18:40 Beamer
 
Blue wrote on Dec 1, 2017, 17:54:
Creston wrote on Dec 1, 2017, 16:18:
Cutter wrote on Nov 30, 2017, 17:32:
Rodgers is arguably the best QB of all time.

Ooooh errrr missus.

I mean, come on. It's not as if Tom Brady is not even playing anymore. That said, Aaron Rodgers is definitely better than Eli Manning. I think Aaron Rodgers is probably better than Peyton Manning.


I put Rodgers and Favre above Starr.

Marino above them all, and he never won anything! Which excludes him from being best ever, but man, what makes him so fascinating to me is how far he always was from winning.
Rodgers isn't even the best QB in the history of the Packers. That would be Bart Starr.
 
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News Comments > Morning Consolidation
3. Re: Morning Tech Bits Dec 1, 2017, 14:38 Beamer
 
Mordecai Walfish wrote on Dec 1, 2017, 13:43:
RedEye9 wrote on Dec 1, 2017, 12:22:
30 is the new 60
PUBG Will Run At 30 FPS On All Xbox One Devices, PlayerUnknown Clarifies

Would it really make any sense to make the playing field uneven by having people with a 60fps advantage over the "basic version" peasantry? I could see why they would want to have parity here. Resolution is not as big a deal, but double the framerate is massive, even on the consoles with their less-precise gamepad controls.

Y'know, I would love for someone to do a test, pitting people on consoles running at 60fps to ones running at 30fps, swapping them a few times, to actually see the impact. I don't know if I agree that, on a TV far away and a game not super quick, it'd make a monstrous difference.
 
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News Comments > Out of the Blue
39. Re: Out of the Blue Nov 30, 2017, 23:29 Beamer
 
I read an article today that said Eli was the best B-tier QB ever. I agree with that. He wasn't a superstar, franchise QB. He was a dependable QB. The best dependable QB. A guy who could come up huge when he needed to, and be frustrating nearly every other time. You could rarely count on Eli to pick a game on his shoulders and simply will victory the way Rodgers, or Peyton, or Brady, or Elway, or Marino, or Montana. Except in the playoffs. Especially the Superbowl.

I respected a lot about him, but the parts I respected were usually not the things I valued most. He was a loyal, respectable company man, with zero personality. He stuck by his teammates, he took blame and rarely assigned it, and his cool head almost definitely kept the hotter flames on the team in check. But good god was he a boring lump of mud that you could only rely on when you absolutely needed to rely on him.

Everyone points out he wouldn't be in HoF discussion if not for being on a big team, but he was, including the additional pressure that comes with that. And he wouldn't be if he didn't make two key drives to bring him two rings. But he did. Best B-tier QB ever. I'd argue he's the worst multiple-ring QBs of at least my lifetime, but that's not a bad thing. Not at all. And man, he won two of the best Superbowls of all time.
 
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News Comments > Out of the Blue
26. Re: Out of the Blue Nov 30, 2017, 18:37 Beamer
 
Blue wrote on Nov 30, 2017, 17:04:
Beamer wrote on Nov 30, 2017, 16:05:
And he'll probably get traded away with Eli, and next season will be Geno with some top 5 pick rookie behind him, moments away from passing him in the depth chart.

Eli has two years left on a contract with a no-trade clause. I'd put it at about 50/50 that he gets released as a thank you for his service that allows him to find his own landing spot.

Maybe, but with the $5M bonus coming to him in March, we'll see. I don't know if he gets more than he's making on the open market, so it may be worth his while to allow a trade. In any case, we'll know by early March at the latest.

I would say there's, at best, a 20% chance he's on the team next year. Reese and McAdoo are gone, but I can't imagine it's worthwhile for Eli to stay or the Giants to keep him.
 
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News Comments > Out of the Blue
20. Re: Out of the Blue Nov 30, 2017, 16:05 Beamer
 
As an aside, it's worth mentioning that Davis Webb was considered by many to be a first round talent, and the Giants took him in the 3rd. The knock against him was that he was rough. He came from air raid offenses, and needed a lot of polish. He's got incredible raw talent and a great throwing arm, but his footwork needs some work.

Part of why the Giants took him is that Eli wasn't supposed to go anywhere for a few seasons, so Webb had time to get that polish. Instead, he got 2/3 of a season. He's almost definitely not ready (but maybe), and he's probably being set up for failure. He's a guy whose rookie year should be at 24 or 25, not 22. But he's a ball of potential.

And he'll probably get traded away with Eli, and next season will be Geno with some top 5 pick rookie behind him, moments away from passing him in the depth chart.
 
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News Comments > Out of the Blue
19. Re: Out of the Blue Nov 30, 2017, 15:58 Beamer
 
Pigeon wrote on Nov 30, 2017, 14:37:
In a league that appears to be suffering from a lack of QB talent benching Eli seems like a horrible decision. Iím sure there are a lot of teams that would jump at the chance of having a tried and tested QB over, especially over a QB who hasnít done anything of note. As someone who has watched his Texans go through the revolving door of QBs, the Giants are going to be in for a world of disappointment if they think this is actually going to accomplish anything. I will say while Watson was fantastic, a QB that has to scramble almost every play is a QB thatís going to get knocked out for most or all the season. That is the fault of coaching, relying solely on the talents of one player to pull the rest of the team out of a hole.

They don't think it's going to accomplish anything this season. God could come down from Mount Whatever himself and suit up and the Giants would still miss the postseason.

This is about 6 things:

1) Eli is 37, and has maybe 3 seasons of declining talent left in him.

2) The Giants are DOA. This season is over. Next season is over. The season after that is probably over. That's the bulk of, if not all of, Eli's remaining career

3) Therefore, Eli is better off elsewhere. He is more valuable to someone else than he is to the Giants. To the Giants, he's a legacy, but the past. To another team, he can be the present. How would Buffalo be with Eli? Or Minnesota? These are teams that could really use Eli to make the playoffs. This would probably be better for Eli, too, rather than wasting away on teams that can't do anything for him. He'd probably stick around longer

4) If Eli gets hurt, they can't trade him, which is bad (but they may not be able to trade him, anyway)

5) If Eli actually manages to win games, they fall further in the draft. Darnold or Rosen may look pretty good in a Giants uniform. They can rebuild around a new franchise QB. They can't do that with Eli. Making moves based around Eli's style is a fool's errand when he'll be retiring before the team is a true threat

6) Someone, somewhere, decided they can't draft a QB with two youngish QBs on the roster. Geno Smith is a disaster, but some in the NY media weirdly proclaim him as an untapped Drew Brees-esque talent. Davis Webb is only 22 and threw over 4,000 yards his senior year. Someone decided that seeing them in action would avoid a media firestorm if they draft someone to slot ahead of them (and maybe, just maybe, thought one of them could have potential, but that seems like a 10% chance in most minds)


Is this bad form? Yeah. The way they did it is idiotic. But the fact remains that Eli can't be a Giant next season. He can't. For his good and for the team's. Keeping him around would be only for nostalgia's sake, which would make everyone involved miserable. Eli would be treated to more 2-5 win seasons. He'd never make the playoffs again. Giants fans would sit around in misery as the team won't commit to a rebuild and instead wallows in mediocrity (which NY fans are used to, given that the Rangers did this from 1997-2010.)

None of this is "Eli isn't a good quarterback" or "Eli is why we're losing," but instead it's "Eli is just too old to be part of our future, given that we need to be planning 5 years out."
 
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News Comments > Out of the Blue
2. Re: Out of the Blue Nov 30, 2017, 11:22 Beamer
 
I don't think it's blaming anything on him. I think it's just acknowledging he isn't in their future plans. And he shouldn't be, nor should the be in his. The Giants need to be, and will be, nuked from orbit. They need to be completely rebuilt. You can't rebuild around a 37 year old QB.

Getting a look at the other QBs seems... iffy. I mean, they know what they have, for the most part, and could have done better by Eli, but I think Reese and McAdoo are desperate (their off-season two years ago was absolutely desperate), and want to be able to go to Mara and say "don't fire us, here's our plan for next season, and proof of why it'll work, see how the QB did in limited time last season!"

But this could also be to make certain Eli remains healthy. Because there's no way he's a Giant next season. So many teams need a decent QB, which Eli is, to help them win more games. John Elway in his prime wouldn't help the Giants win more now, and next season will be much the same.
 
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News Comments > EA Says Visceral's Cancelled Star Wars Game Was Too Linear
24. Re: EA Says Visceral's Cancelled Star Wars Game Was Too Linear Nov 30, 2017, 07:54 Beamer
 
Wesp5 wrote on Nov 30, 2017, 06:29:
So no one wants a linear single-player game anymore? Does anyone have numbers on how well the Doom and Wolfenstein remakes did? Because they were classical linear single-player shooters!

I feel like I'm regularly arguing with people here that claim linear games are awful. Where are they now? As soon as EA agrees with them suddenly they see the light?
 
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News Comments > Morning Metaverse
4. Re: Morning Metaverse Nov 29, 2017, 11:18 Beamer
 
Verno wrote on Nov 29, 2017, 10:54:
The Andy Rubin thing was apparently a good old fashioned office romance with an underling, not a sexual assault or some crazy pedo shit.

Which means he'll almost definitely be back at Essential rather quickly.
 
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News Comments > EA Still Wants Microtransactions in Star Wars Battlefront II
9. Re: EA Still Wants Microtransactions in Star Wars Battlefront II Nov 29, 2017, 11:16 Beamer
 
Arithon wrote on Nov 29, 2017, 11:04:
You'd think $3BN being wiped off their shares would teach them SOMETHING, but apparently not..


The $3B wasn't because consumers were angry at Star Wars, it was because they were angry at the business model. The EA valuation was based on the profit they'd be earning from that business model. If consumers reject the business model, they will not earn those profits, and the stock falls. If EA can convince consumers to come back to the business model, it will return.

You guys think investors give a shit how happy consumers are. They don't. They give a shit how much more profit EA will earn than last year, and how much they'll earn in the future. Anyone that saw the drop as some kind of message to EA that they need to not do microtransactions, and that analysts side with gamers, is missing the point.

The point is Wall Street really, really wants them doing many, many microtransactions. And Wall Street is the one that took that $3B from them. So who do you think EA is more concerned about making happy?
 
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News Comments > Morning Mobilization
8. Re: Morning Mobilization Nov 28, 2017, 17:00 Beamer
 
dubfanatic wrote on Nov 28, 2017, 16:46:
Important quote from the article:

Geographically, itís all still focused on the western United States

And by "Western United States" they mean California, on either private tracks or open rural or suburban roads. Up here in Washington it's been pouring rain and blowing wind for the last two weeks almost non-stop. Let me know when self-driving cars are logging miles in downtown Seattle in the middle of a November storm, then I might be interested.

There are already. BMW and Mighty AI have their primary automated driving offices in Seattle for a reason. They may be out there on a very limited basis, but it's weird that people expect it to be a billion of them on day 1.
 
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News Comments > Morning Mobilization
3. Re: Origin Access Free This Week Nov 28, 2017, 15:14 Beamer
 
{PH}88fingers wrote on Nov 28, 2017, 14:56:
so self- driving cars is already here.
wheres the guy saying its 20 yrs away again?

Eraser said they're 20 years away, and in fairness, he means from being truly adopted and replacing regular cars. Just because Waymo has them on the road doesn't mean they're being adopted by anyone. Jury is still out, and things do take time, but I think the autonomous revolution will be somewhat swift. I can't imagine it's more than 5 years before Uber is doing a widespread test in some market, and imagine that within 10 years taking a ride that isn't autonomous will feel odd in NYC.

dubfanatic thinks they'll never be a thing.
 
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News Comments > Destiny 2 Free Trial Tomorrow
17. Re: Destiny 2 Free Trial Tomorrow Nov 28, 2017, 10:29 Beamer
 
SimplyMonk wrote on Nov 28, 2017, 09:07:
Big step back from Destiny 1 in terms of content, loot mechanics, replay ability, character customization and gameplay mechanics. That being said, for a first timer the game is solid and the gun play itself is great with some humerus bits in the all too short storyline. If you want to see a literal salt mine though, check out the subreddit. Place is super depressing now, but for mostly valid reasons. Like I said, real big disappointment for those that loved Destiny 1.

Is it a step back from Destiny 1 out of the box, or Destiny 1 after all the add-ons and DLC? I don't know what those DLC pieces included, I just know there were a lot.

From what I gather, the big issue here was it needed another year of dev time. All the time spent on that DLC reduced the time to make D2, so D2 kind of comes across as a D1.5 rather than a true leap, and new games often have fewer features than games that have been allowed to grow for a bit (e.g., look at how any version of an EA Sports game with a new engine lacks the features of the prior version on the old engine - because the team had additional time to put those features in rather than build something wholly new. Not the exact case here, but somewhat similar.)

Which doesn't excuse it, just explains it.
 
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News Comments > Square Enix on the Future of Deus Ex
2. Re: Square Enix on the Future of Deus Ex Nov 28, 2017, 10:26 Beamer
 
I just bought Mankind Divided yesterday for $8. I look forward to finding the time to play it some time in the next 3 years.  
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News Comments > Morning Legal Briefs
5. Re: Morning Legal Briefs Nov 28, 2017, 10:17 Beamer
 
I also have to believe that, if the parent said "whoa, I'm sorry, I had no idea, I'll discipline him," Epic would drop the lawsuit. No one wants to sue a 14 year old and his mother.

But the kid went on to make a video admitting he did what Epic alleges he did, then did it again. And the mother sent an email saying that Epic is wrong for a whole bunch of reasons that Epic isn't actually wrong for, and in the email admits what Epic is alleging he did. Again.

In both cases they blame Epic for creating a free game in which people may be tempted to cheat for him giving in to that temptation. There's a complete lack of remorse, and a complete lack of claiming that anything wrong was done. The kid goes as far as to say he only cheated for fun, not to win, and to increase other people's fun, and if they dislike playing with a cheater that isn't his fault or his problem.

So yeah, I don't see Epic backing down. They don't want $150,000, people rarely want the number they're suing for (as they will always ask for the maximum amount), but they do want this kid to stop and acknowledge what he did. Or the mom to stop him and acknowledge what he did. Something that says to cheaters "don't do this, there are consequences." Since the family refuses to admit anything wrong was done, this will keep going. If it goes to court, the family is screwed. That the kid made ANOTHER video bragging about being sued then did exactly what he was being sued for AGAIN won't go over well in court.
 
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News Comments > Morning Legal Briefs
4. Re: Morning Legal Briefs Nov 28, 2017, 09:46 Beamer
 
yuastnav wrote on Nov 28, 2017, 09:41:
Beamer wrote on Nov 28, 2017, 07:35:
The Eurogamer article has the best info on it:

It has now come to light that one of the defendants is a 14-year-old who Epic Games sued because the teenager appealed against the developer's DMCA takedown request of a YouTube video revealing how to use cheats. Legally, Epic Games had to either withdraw the DMCA takedown request or file suit against the teen. The developer chose the latter.
"This particular lawsuit arose as a result of the defendant filing a DMCA counterclaim to a takedown notice on a YouTube video that exposed and promoted Fortnite Battle Royale cheats and exploits," said an Epic Games spokesperson in a statement to Eurogamer. "Under these circumstances, the law requires that we file suit or drop the claim.
"Epic is not okay with ongoing cheating or copyright infringement from anyone at any age. As stated previously, we take cheating seriously, and we'll pursue all available options to make sure our games are fun, fair, and competitive for players."

Wait, what? Did I understand that correctly that not only did he cheat in a multiplayer game but he also recorded it, made a video about it and when it was taken down he filed a counterclaim to get it back up again?

Man, I guess cheaters ARE morons.

He also made a follow-up video saying he doesn't tell people how to cheat, but then went on to tell people how he cheated.
 
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News Comments > etc.
25. Re: Re: etc. Nov 28, 2017, 07:53 Beamer
 
Kxmode wrote on Nov 28, 2017, 00:58:
Beamer wrote on Nov 27, 2017, 13:28:
Kxmode wrote on Nov 27, 2017, 13:15:
Beamer wrote on Nov 27, 2017, 12:27:
Tipsy McStagger wrote on Nov 27, 2017, 12:21:
I wonder if that Petition is actually going to do something.. even if 1 million people signed it.

I highly doubt their contract has a clause that the license can be revoked if 1 million people sign a petition.

No, but the contract definitely has some sort of clause that states if EA mistreats the Star Wars property that Disney has the right to revoke the contract. I think generating a ton of negative press and getting governments involved less than a month before a new Star Wars film is a clear breach of contract.

It likely revolves around reviews and sales, not some general "mistreating."
In any case, this petition has as much influence as the vast majority of petitions - absolutely none. It doesn't tell Disney anything it doesn't already know, and there's no chance it's actionable.

"We didn't allow Joe Camel to encourage our kids to smoke cigarettes, and we shouldnít allow Star Wars to encourage our kids to gamble." I don't know about you but I would call that a mistreatment of the property.

1) My initial point was this petition is meaningless, not that Disney has legitimate concerns

2) My secondary point is that "mistreating" is not legally defined and a very vague, general term, and therefore won't be found in a contract
 
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News Comments > Morning Legal Briefs
2. Re: Morning Legal Briefs Nov 28, 2017, 07:35 Beamer
 
The Eurogamer article has the best info on it:

It has now come to light that one of the defendants is a 14-year-old who Epic Games sued because the teenager appealed against the developer's DMCA takedown request of a YouTube video revealing how to use cheats. Legally, Epic Games had to either withdraw the DMCA takedown request or file suit against the teen. The developer chose the latter.
"This particular lawsuit arose as a result of the defendant filing a DMCA counterclaim to a takedown notice on a YouTube video that exposed and promoted Fortnite Battle Royale cheats and exploits," said an Epic Games spokesperson in a statement to Eurogamer. "Under these circumstances, the law requires that we file suit or drop the claim.
"Epic is not okay with ongoing cheating or copyright infringement from anyone at any age. As stated previously, we take cheating seriously, and we'll pursue all available options to make sure our games are fun, fair, and competitive for players."
 
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News Comments > Out of the Blue
6. Re: Out of the Blue Nov 27, 2017, 15:34 Beamer
 
Hoop wrote on Nov 27, 2017, 14:45:
I know I'm late to the party but I did say I would like to share my take on Doom 16 single player.

Having just finished last years Doom campaign I would like to express my gratitude to all those involved in making it, I had given up hope my experience of Unreal 96 would ever be surpassed.
As with Unreal & Half-life Doom succeeds by constantly constricting scale, replacing intimate corridors with expansive awe-inspiring new killing zones.
Weapons are introduced slowly & upgrades nescessary, double jumps allow the arms to scale obstacles, rhythm is found intuitively.
Fluid motion of enemy is faultless their use of the environment a dance of death, aside from inevitable boss fights nothing breaks the flow.
Maps are layered & complex tightly folding back on each other like origami painted & lit to perfection. Having dished out mayhem & with levels this beautiful I enjoyed quietly taking in the views before progressing.
Sound effects are the best to pass through a 7.1 headset, complimenting the carnage they create genuine atmosphere & movie like immersion.
The fact that all the above loads fast & runs like melted butter on Ultra settings is incredible, I truely feel privileged to have experienced this Doom in all it's glory.

Yeah, in some ways it almost felt like a rhythm game, but in a good way. As you said, it was a dance - you needed to be in perpetual motion, circling around and blowing things up. Lots of people hated that you could one-button execute enemies for additional stuff, but that kept the dance fueled in a way that retreating for more health or armor wouldn't. It turned well timed dying enemies into a resource.

I loved it. Only complaint was that I couldn't start over with my progress saved, starting me as a super soldier and allowing me to find everything I'd missed. You can go back and replay levels, but not save in them, so if it was a 3 hour level and you played an hour then exited, when you went back you'd have to start over again.
 
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