I appreciate your opinion, but hows it different from clicking a button to build a settlement in civ? In one game you are managing a civilisation, the other you are managing a single individual.
This is why I don't like city builders or God games either. They all feel so utterly mundane to me. It's one thing to simulate flying or driving, it's another to simulate resource management, appeasing the masses, etc.
I don't see it as being much different as a book or a movie. All are forms of escape from your current life into someplace else.
The difference is that movies and books have storylines. Sim games do not. If there was a movie or book about people doing laundry and cleaning their toilet, it wouldn't be terribly interesting.
But then you could argue the same of books. Or movies. That's like saying "Why read a book about a guy and his life, when you could read an Ian Fleming book?"
Even the most down-to-earth drama has important narrative aspects that keep it interesting for the audience. Instead of action, there is character development, relationships, etc. Sim games attempt to simulate this, but fail utterly because the AI is unconvincing and the characters are hollow. On top of this, the game forces you to do tedious crap like clean your house, go to work, etc.
In conclusion, Sim-type games suck and Will Wright should still be shot.
This comment was edited on Jul 17, 15:34.