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Real Name Paul   
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Nickname Creston
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Signed On Dec 23, 2002, 22:32
Total Comments 29024 (Jedi)
User ID 15604
 
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News Comments > Mass Effect Andromeda Trailers
15. Re: Mass Effect Andromeda Trailers Jan 26, 2017, 23:31 Creston
 
Agent-Zero wrote on Jan 26, 2017, 23:23:
thats true, i wasnt implying it would be "bad" just fairly cookie-cutter design.. the problem I had with DAI is that all the strategy map struggles and side questing and so forth gave an impression and appearance of going somewhere or affecting the story, but it was actually completely empty and just all for show

same with the judging of the peasants or whatever, where you decide things from the throne, etc. - that shit is cool, but it should actually have an effect of some sort instead of being just window dressing

the overall impression of the whole game was far too superficial and surface level.. its a shame because the game wasnt horrible so you want it to go somewhere

Yeah, I definitely agree with that. I doubt Andromeda will really have anything along those lines; if they do, they haven't even hinted at it.

the other issue is that it was far to easy to get god-mode with certain character builds, even without any sort of pre-planning or checking guides or whatever, and thats just lazy design because it renders the actual gameplay moot

Yeah, it was way too easy to become immortal. That's not really been the case in the ME series, though, unless you became REALLY good at playing a Vanguard (in which case your nigh-immortality just came because of skill, not because you chose the right build.)

That said, the Pathfinder's ability to mix and match powers from every class will undoubtedly lead to some absurdly broken combos. Vanguard's charge + full shield restore combined with Sentinel's 100% full shield boost seems a fairly easy pick for something that looks like it'll be ridiculously OP.

the whole thing just seemed half-assed.. granted its from a massive AAA corp so it was a massive, huge amount of half-ass

Haha, so true. They've kept saying they "learned" from DA:I, so hopefully at least there won't be "gather up 300+ pieces of shit to unlock a tomb that gets you a fucking dagger!" quests in it. Although from the trailers I have already seen that you as the Supreme Leader over the entire mission are still the guy/gal who has to go out and find all the fucking minerals / metals you require. Because apparently those 20000 people we brought along are incapable of doing anything except jack shit. I hope there's an option to turn their life support off.

 
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News Comments > Morning Consolidation
3. Re: Morning Consolidation Jan 26, 2017, 23:18 Creston
 
So they went from "We will do all games in native 4K" to "we will play some games in native 4K."

In the meantime, like 8% of the US market even has a 4K TV, so why bother focusing on it? Why not do 1080p or 1440p at ROCK SOLID 60fps with literally every possible bell and whistle turned on?

Nope, let's go with the big marketing number, so we'll do 30fps at upscaled 4K. Yay.
 
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News Comments > Evening Legal Briefs
1. Re: Evening Legal Briefs Jan 26, 2017, 23:12 Creston
 
Fuck you, Donald Trump. And fuck you, Ajit Pai.

"Our customers are loving this value proposition," Stephenson proclaimed.

Die in a goddamned fire, you miserable piece of shit.

 
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News Comments > Pillars of Eternity II: Deadfire Announced
14. Re: Morning Legal Briefs Jan 26, 2017, 23:04 Creston
 
nin wrote on Jan 26, 2017, 19:09:
Considering how much I loved POE, I went a little nuts this round...actually I went really nuts. But hey, signed box, this time...



How badly did you splurge?
 
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News Comments > Pillars of Eternity II: Deadfire Announced
13. Re: Pillars of Eternity II: Deadfire Announced Jan 26, 2017, 23:03 Creston
 
Never finished the first one. I'm never a huge fan of "big cities" in RPGs, and when I ran into the second huge city, I just went UGH and never played again.

That said, until that point I very much enjoyed it, especially the endless dungeon of whathisface, so I'm undoubtedly still getting this.

Btw, the story sounds awfully similar to that of Torment:Numenera?
 
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News Comments > Mass Effect Andromeda Trailers
12. Re: Mass Effect Andromeda Trailers Jan 26, 2017, 23:01 Creston
 
Cutter wrote on Jan 26, 2017, 20:56:
I was hoping some of the major pubs/devs would take a page from Witcher 3 to learn how to do a CRPG properly, but I guess not.

Well, first of this is helmed by Mac Walters, who is absolutely convinced he is the greatest gift to game development of all time, so yeah, fat chance of that.

That said, it's one thing to see the Witcher 3 and go "We need to make our game more awesome, like the Witcher 3" and another thing to be actually able to do it.

CDPR is blessed with some incredible writers who come up with just absolutely amazing storylines for their quests. I'm betting the large majority of other dev houses simply don't have writers of that caliber. The first sign of mediocre writers is how often they will fall back on tropes and just regurgitate what's come before.

 
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News Comments > Mass Effect Andromeda Trailers
11. Re: Mass Effect Andromeda Trailers Jan 26, 2017, 22:58 Creston
 
The Half Elf wrote on Jan 26, 2017, 20:35:
Has ANYONE not noticed the likeness of the Crew with the CREW from Bioware's The Old Republic Eternal Fleet campaign?

Black guy with dreads, blonde woman who is second in command, Krogan/HK-47 unit, etc.

Yes, but that's been the case for awhile now. To be fair to Bioware, they've been writing like 8-10 companions per game on average since the late 90s. Eventually you run out of ideas.

That said, I do think that the companions are going to be found lacking compared to the awesome crew of the original ME trilogy.

And I hope you get to change the looks of the main characters cause the guy looks like he's been caught in headlights, and the female is always smiling (go watch the video where she disarms a guy).

You can, yes. The female especially looks terrible. Her renegade interrupts while she's smiling just look ridiculous. Why nobody at Bioware sees that is beyond comprehension.

I'm soooo ready for more Mass Effect, but when you have to sell your game with a trailer of two characters getting it on.....

It's just fan service. Their entire forum used to be full with people who wanted nothing more than "more female romances written by David Gaider!" so they're just pandering. Rest assured it's just an optional thing.
 
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News Comments > Mass Effect Andromeda Trailers
10. Re: Mass Effect Andromeda Trailers Jan 26, 2017, 22:55 Creston
 
Agent-Zero wrote on Jan 26, 2017, 19:21:
its so milquetoast and by-the-numbers it almost looks like a parody... hope its just marketing failure

but its probably just 'da: inquisition' 2.0 at the end of the day

Probably, but DA:Inquisition wasn't all bad. It was fun to explore, had nice zone design, had a pretty decent story, and some excellent missions.

I'm looking forward to it. In the end, it'll be "More Mass Effect." If you enjoyed Mass Effect before, I doubt anyone wouldn't enjoy it again.
 
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News Comments > Galactic Civilizations III Patch; Sale
3. Re: Galactic Civilizations III Patch; Sale Jan 26, 2017, 22:53 Creston
 
Any verdict on which current 4X game is "the best", or at least highly recommended?  
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News Comments > Morning Crowdfunding Roundup
23. Re: Morning Crowdfunding Roundup Jan 26, 2017, 11:51 Creston
 
Verno wrote on Jan 25, 2017, 14:18:
Another 2 years fucking around and no milestones. I don't know how people can give Roberts shit compared to stuff like this, at least Roberts is actually producing content semi-regularly.

True. On the flipside, it's $190K vs $140M.
 
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News Comments > Morning Crowdfunding Roundup
22. Re: Morning Crowdfunding Roundup Jan 26, 2017, 11:48 Creston
 
LT is dead. It's never going to get to any kind of complete state. Josh ran into the same thing a lot of writers into, when they write all the cool parts of their book first, then suddenly are stuck having to write the not-so-cool/boring parts in order to make the story work, and they give up.

Eh, I threw $20 at him because I wanted to see if he could do something amazing. Shame it didn't work out, but oh well.
 
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News Comments > Evening Safety Dance
17. Re: Evening Safety Dance Jan 26, 2017, 11:44 Creston
 
#crookedTrump!

Off to jail with the lot of them. But only if Hillary goes too.
 
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News Comments > Ghost Recon Wildlands Beta Next Week
19. Re: Ghost Recon Wildlands Beta Next Week Jan 26, 2017, 11:44 Creston
 
Retired wrote on Jan 26, 2017, 11:09:
Anyone concerned UBI is trying to juggle to much and their products will suffer?

Eh. If by suffer you mean "they're basically all 90% the same game now", then sure. But I'm not worried about them being undermanned for all the games they're doing. They've got like 13 studios working on games, and they seem to have a good handle on staffing needs.
 
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News Comments > Prey in May
15. Re: Prey in May Jan 26, 2017, 10:24 Creston
 
Redmask wrote on Jan 26, 2017, 08:00:
rawbelly wrote on Jan 26, 2017, 01:45:
Original Prey was SUPER GOOD. THis? What is this? Did these developers even play the original? I mean, it looks ok but it's not Prey related.

I feel like someone should jump outta the closet and yell, "just kidding!" at any moment.

Nostalgia is a funny thing. I think the original Prey fucking sucked. It had a great Half-life style intro and that's about all that was worthwhile. The game completely failed to live up to the hype or even its own potential shown in the first 10 minutes. It was entirely downhill from the intro with a series of shitty Indian cultural cliches, terrible level design and a lack of any interesting mechanics beyond its core gimmick which wasn't even implemented well.

It had an incredible demo. That one hour demo was filled with just absolute "OMGWTFBBQ!" moments, and it sold them a ton of copies.

Sadly, the demo contained literally every good bit from the entire game. The rest was just garbage. The whole "respawn" mechanic was so mindnumbingly boring, especially because boss encounters were designed with it in mind, so during a tough boss fight you'd fight the boss for five seconds, die, get stuck in spirit world for 3 minutes shooting blue ghosts, go back to boss battle, fight for five seconds, die, get stuck in spirit world for 3 minutes... etc etc etc ad nauseam.

I forced myself to finish it and just hated it. What a piece of crap game.

This at least seems interesting level design wise.
 
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News Comments > Ghost Recon Wildlands Beta Next Week
17. Re: Ghost Recon Wildlands Beta Next Week Jan 26, 2017, 10:20 Creston
 
Gotta admit it looks interesting, even though their initial trailer again suffered from Ubi Bullshit Pretend Graphics, and then when you see the actual product it looks terrible in comparison.

But the gameplay looks like it could be a ton of fun in 4 player co-op.
 
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News Comments > Morning Safety Dance
6. Re: Morning Safety Dance Jan 25, 2017, 15:08 Creston
 
You're not supposed to install the monitors INSIDE the babies!
 
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News Comments > Conan Exiles Barbarian Edition
9. Re: Conan Exiles Barbarian Edition Jan 25, 2017, 15:06 Creston
 
So now we're getting special editions of Early Access games?
 
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News Comments > Evening Tech Bits
7. Re: Evening Tech Bits Jan 24, 2017, 10:45 Creston
 
Clickbait article is clickbait. Well done, hardOCP.  
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News Comments > Diablo III Postmortem
24. Re: Diablo III Postmortem Jan 24, 2017, 10:41 Creston
 
From the day I started until the day I left I kept waiting for security to show up, tell me there had been a mistake, and escort me out.

Yeah, you weren't the only one.
 
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News Comments > Out of the Blue
12. Re: Out of the Blue Jan 23, 2017, 23:43 Creston
 
Episode VIII: Stop Saying It's Just Like The Original Trilogy, Guys, Sheesh!
 
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29024 Comments. 1452 pages. Viewing page 47.
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