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User information for Paul

Real Name Paul   
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Nickname Creston
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Signed On Dec 23, 2002, 22:32
Total Comments 28525 (Jedi)
User ID 15604
 
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News Comments > Game Reviews
9. Re: Game Reviews Mar 15, 2017, 12:43 Creston
 
NetHead wrote on Mar 15, 2017, 12:32:
Oh come on you know there's more to it than that.

Then you get side quests which add value to a game, sometimes side quests can be one of the most memorable parts of a game.

Of course, but that's dependent on the story and presentation of the side quest, not on the gameplay hook. In the end, in that quest, you're still doing the same gameplay hook that you do in every other major quest.

Side quests should be about characters, events, not mindlessly scanning some game object.

I'm pretty sure the entire quest isn't just "scan some object." I saw the murder investigation quest, and yeah, it's got scanning in it, but also some exploration, some combat, etc. Again, they're all just the same gameplay hooks. The scanning for clues thing is literally the same thing the Witcher 3 does, only difference being that Geralt just "does it" and in Andromeda you activate an arm scanner.

The reason we never minded any of it in the Witcher is because the story behind it was (usually) very interesting. So it's all dependent on how well written the motivation and purpose behind said side quest is, and I can't judge on that in Andromeda obviously, as I haven't played the game.

I just find it such a silly complaint "Why does every side quest make me go somewhere and kill something?" Well, because that's the gameplay hook. It's why every objective in Call of Duty is achieved by holding X. Because besides shooting, that's the only gameplay hook they have.

Sure they did that kind of crap even in Mass Effect 1, boringly scanning planets for some crap, the specifics of which my mind has blocked out like a bad memory. Though there it at least wasn't classified as a quest or something meaningful, it was just some grind and filler crap thrown in.

Which I think it's here too. So if you want to craft, go for it, and if not, then don't do it.

Now though even that grind crap is labeled "quests" or "missions", whatever, as if it's a meaningful part of the game. That says a hell of a lot about any such game, to consider such crap as something of substance.

If "gather 500 iron" is one 'quest' in a list of 40 quests, I really don't find it that big a deal. I'd rather they at least keep track of it for me, so I don't have to try to remember WHY I gathered 500 iron.

This is becoming a bane of single player games. There's money to be made in single player game and they know it, though they they can't be bothered to take the time to produce any quality content anymore and they can't rely on multiplayer to fill their game so they're turning to this nonsense. If sales for their single player games start going down the well it's because they've been poisoning the well.

Nah, that's ridiculous. There's plenty of quality content in Dragon Age Inquisition, it's just that Bioware feels the need to shore up that content with pointless shit gathering (and seemingly do the same here. Though from the sounds of it John Walker didn't get very far into the game, so I wonder how pervasive it really is.) Some developers see a large open map and feel that there should be CONTENT every 15 feet, no matter whether that content is any good or not. Bethesda and, like you said, Ubisoft suffer from the same affliction. They cram their maps way too full with stuff, and since they don't have 200 million dollars and ten years to make all that stuff meaningful, some of it becomes crappy filler.

As long as the crappy filler isn't mandatory for completing the game or required for one of the main gameplay hooks, I don't care that it's there. I'll pick up some ore if I pass it, and if not, oh well. If I get 40 quests, I don't need every single one of those 40 quests to be memorable enough that I talk about it with my colleagues the next day. I understand that the reality of budgets means that 80% of the budget goes to the main quests, 15% goes to the ~ 10 big side quests, and the rest of the quests have to make do with 5%. As long as that 95% was spent well, that's good enough for me.



 
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News Comments > Game Reviews
6. Re: Game Reviews Mar 15, 2017, 12:22 Creston
 
Verno wrote on Mar 15, 2017, 11:52:
That's not really the problem though from my perspective. It feels like busywork is the issue for me, it feels tedious. It feels like they're filling a quota and don't respect the players time.

Which is fair. A lot of it is undoubtedly still filler, though if you at least make that filler have a good story behind it, you can hide that it's filler.

(Most monster hunts in Witcher 3 are really just filler, except for the few where you fight a unique creature at the end of it. The rest are just "go here, turn on your witcher sight, follow foot steps, fight critter at the end. Collect pointless amount of money and some xp." But they're still interesting because the combat in Witcher 3 is fun and the monsters have a lot of varied attacks.)

Why do I need to sit through retarded animations 1000 times for rote actions?

I 100% agree with that. I hope that section where he described the planet scanning is a bug, but seeing as how Bioware has insisted on shafting us with dull mini-games since forever, it probably isn't. By this point, I think Mac Walters is deliberately just trolling everybody.

Why is that the best they can come up with when other games do better? I don't want a game filled with tedious bullshit like DA:I. You can argue some of it doesn't need to be done but there is a fair amount of filler crap you had to even advance the story. Everything feels bland and generic, where is the love and care about the craft?

Well, SOME games do it better. And it's a little unfair to say there's no love and care about the craft in DA:I, as it had a pretty good main story, some really excellent missions, and some cool companions.

Ultimately it feels there is a focus on quantity over quality. I would rather play a handful of deep, interesting sidequests as opposed to scanning the environment and "collecting resources" ad nauseum.

Yeah, I agree. Bioware only seems to know how to fill their "open world" large maps with pointless crap to scan. I think it can safely ignored though.

I'm playing Zelda right now and it manages to make even the most repetitive stuff feel natural and enjoyable. It does open world right. It took a lot of risks from its previous entries. I don't get that from Bioware anymore, it feels like they're just fulfilling a 2 year mandate from EA management and rinse repeating.

I haven't played it, so can't judge it, but it boils back to the "if the basic gameplay hook is fun, you can repeat it for quests ad infinitum." So hopefully Andromeda's combat hook is at least fun. Agreed on the soulless corporation feel, though.

I'm still hopeful it'll be enough like ME for me to enjoy it a lot, minor quibbles notwithstanding.
 
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News Comments > Space Hulk: Deathwing Adds Content
8. Re: Space Hulk: Deathwing Adds Content Mar 15, 2017, 12:07 Creston
 
jacobvandy wrote on Mar 15, 2017, 11:49:
It's a feature on Steam, lots of games allow opting in to beta versions of updates... Skyrim and Fallout 4 did that, too.

Ah, that makes more sense.
 
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News Comments > Out of the Blue
5. Re: Maxtrix reboot Mar 15, 2017, 12:07 Creston
 
The Half Elf wrote on Mar 15, 2017, 11:32:
The problem is they should have introduced a new Wolverine in the last X-Men movie, and let Huge do Logan. Personaly I really didn't enjoy/dislike Logan. Then again I did fall asleep for about 10 mins of it when they hit Vegas.

Oklahoma City.
 
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News Comments > Game Reviews
4. Re: Game Reviews Mar 15, 2017, 11:36 Creston
 
It's fairly interesting that RPS thought Dragon Age Inquisition, which suffers from just about all the same problems (so apparently so much for the "we learned from Dragon Age Inquisition!" rhetoric from Bioware), was the best RPG of 2014. Maybe EA's advertising budget was significantly higher that year?

In any case, several of the things he's talking about seem like straight up bugs to me, so will hopefully be patched by day 0, and I've never understood the complaint "you finish every side quest by either scanning or killing something."

Well, yes. In a game, there's a finite amount of actions you can do. So every quest has to be concluded by one of said actions. So in game in which you can scan and shoot and talk, you will finish every quest by scanning or shooting or talking. This is true of every game ever.

That said, the bashes against the writing do seem worrisome, and he did put up some truly god-awful examples. I'm hoping that since they have ~1200 voiced characters, the good writers (if they have any) were off writing other stuff...
 
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News Comments > Mass Effect: Andromeda Multiplayer Video
15. Re: Mass Effect: Andromeda Multiplayer Video Mar 15, 2017, 11:23 Creston
 
Rhett wrote on Mar 15, 2017, 01:16:
It shared in ME3, too... Everyone got pretty much the same XP. The better people did, the more medals were earned that added to the total. Credits were the same for everyone too.

I think only credits were shared. Maybe XP, but I believe that was individual based off of performance. (and 99.9% of characters were level 20 anyway.) The medals definitely weren't shared.

I do recall "AFKers" a while back but that should be dealt with pretty quickly. Or I think there was a system in ME3 for it.

ME3 never did shit against AFKers. And it got really annoying for a while, you'd join a match and have 2 people just sit there. And that was when they were just getting credits. Now if they get XP and medals and loot? It's going to be frikking terrible. I hope they have a detection system in place that boots people that don't move in the first minute of the round, so someone else can join, but then again that "join in progress" thing didn't work very often either.

The main draw is the huuuuge variety. Guns, mods, characters, character builds... So much fun. And this one launches with, I think, more characters. ME3 was pretty clunky combat/movement-wise, and I hated feeling like I had to micromanage my squad to play harder difficulties. Looking forward to the new movement and combat for sure. Gonna play all 10 hours of the early access in MP...

Yeah, I think it will be very fun. I hope there will be a Krogan Vanguard!
 
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News Comments > Starbreeze Investing in System Shock 3
18. Re: Starbreeze Investing in System Shock 3 Mar 15, 2017, 11:16 Creston
 
Lord Tea wrote on Mar 15, 2017, 03:49:
Creston wrote on Mar 14, 2017, 20:26:
Eh, it sounds like good news.
----
Starbreeze will invest $12 million to bring the game to PC and other platforms

Sounds like bad news to me...

Not really. Without this influx of cash, the game likely isn't getting made. So then the choice is no new system shock, or a new system shock with the possibility of being good, or the possibility of being consolized trash.

I'd rather at least have the chance at getting a good game.

Everybody whined and complained and moaned about the exact same thing when Deus Ex Human Revolution was announced for multiple platforms. OMG ITS TEH CONSOLIZED GARBIDG TEY SHULD NEVR MAEK ANOTR!!!! And then it turned out to be really, REALLY freaking good.

Warren Spector's on board, and though I've lost some faith in him, I still hope he can recapture the old magic and deliver a fantastic game.
 
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News Comments > Out of the Blue
2. Re: Maxtrix reboot Mar 15, 2017, 11:04 Creston
 
Mr. Tact wrote on Mar 15, 2017, 10:15:
Swimming upstream on this one... they might get it to work, but it will not be an easy road...

I feel they should reboot Logan. It's been a few weeks since it's been out, it's about time. Rolleyes

 
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News Comments > Morning Safety Dance
1. Re: Morning Safety Dance Mar 15, 2017, 11:02 Creston
 
My dad is coming to visit me in a few weeks. I may tell him to leave his phone at home so he doesn't get stuck for several hours because some border patrol dildo feels the need to abuse his authority.
 
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News Comments > Morning Tech Bits
1. Why you should use action center Mar 15, 2017, 10:59 Creston
 
hahahahahahahahahahahahahahahahaha.

Oh, you were being serious?

HAHAHAHAHAHAHAHAHA
 
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News Comments > Space Hulk: Deathwing Adds Content
3. Re: Space Hulk: Deathwing Adds Content Mar 15, 2017, 10:58 Creston
 
wed like to extend a huge thanks to all players that have played the beta and given us feedback

The beta? Wasn't this game released like a month+ ago? At least they're honest in calling people who bought the game beta testers.
 
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News Comments > Mass Effect: Andromeda Multiplayer Video
2. Re: Mass Effect: Andromeda Multiplayer Video Mar 14, 2017, 20:34 Creston
 
The Half Elf wrote on Mar 14, 2017, 20:27:
And here is our dull multiplayer mode that requires you to grind forever OR puchase all the shit instantly with your credit card and bioware points.

ME3 didn't require you to grind forever. Every few matches on Silver got you plenty of credits for 2 good chests, which usually gave you good equipment. A gold match gave you enough credits for a chest with 40% extra cash to spare.

ME3's mp was fun. I'm glad it's back. For those who don't want to play mp, don't worry about it. Focus on the SP which Kotaku calls overwhelmingly huge. (and they said without the filler of DA:I )

The only thing I'm worried about is that they're sharing all the xp/medals etc. between everyone. That may seem like a good thing on the face of it, but it's just going to lead to tons of people joining a match and then not playing. It's worse than the old system where people whined about kill-stealing.


This comment was edited on Mar 14, 2017, 21:07.
 
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News Comments > Starbreeze Investing in System Shock 3
2. Re: Starbreeze Investing in System Shock 3 Mar 14, 2017, 20:26 Creston
 
Eh, it sounds like good news.  
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News Comments > Steam Top 10
48. Re: Steam Top 10 Mar 14, 2017, 11:30 Creston
 
Verno wrote on Mar 13, 2017, 08:55:
In case anyone was wondering, Wildlands is a soulless piece of shit. Same shitty formula from Far Cry with outposts combined with the Ubisoft Terrain Generator 2.0. The world feels empty and pointless, much like your generic and repetitive objectives in it.

It is a bad game.

Yeah that's kind of how it seemed. Thanks for the heads up!
 
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News Comments > Steam Top 10
47. Re: Steam Top 10 Mar 14, 2017, 10:33 Creston
 
Jerykk wrote on Mar 12, 2017, 20:55:
CJ_Parker wrote on Mar 12, 2017, 16:21:
Haha. No sign of Torment. Pretty dead out the gate that one and well deserved after the half-assed job they did on that "game" or visual PDF more like... and don't gimme PST was like that because it wasn't. PST was 500% more actual game than TToN.
Still glad I got a last minute refund for my pledge a few weeks back. The feature cuts and the fact that they put nicer stuff into the retail CE than the "exclusive" backer CE broke the camel's back for me.

#schadenfreude

So... you haven't actually played the game?

Of course he hasn't.

In any case, I'm quite enjoying Torment. I hadn't kept track of the cuts etc, so it's sad to see how much they ditched. On the flipside, this is NOT a small game, it feels very expansive, and I quite enjoy the myriad ways of finishing quests etc.

My favorite part is that everything you come across is a "Wtf is this?" encounter. Most of the stuff is just there for flavor, but you can find some cool things and even some interesting side quests by examining all of it.

There are some excellent quests where you really have to puzzle your way through to the "good" solution. I've probably replayed the Inifere encounter four or five times now, and you REALLY have to work at it to get it to a good point.

There are some bad sides. Most companions are pretty blah, it's often verbose for the sake of being verbose, not really for the sake of having much to tell, but all in all I'm enjoying it.

However, once ME:Andromeda comes out I will switch to that, and whether I'll return to Torment to finish it after... I don't know.

:-shrug-: for 20 bucks it seems a perfectly fine RPG to me.

This comment was edited on Mar 14, 2017, 11:02.
 
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News Comments > Morning Consolidation
1. Re: Morning Consolidation Mar 14, 2017, 10:30 Creston
 
Man, people REALLY like Zelda.
 
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News Comments > Sunday Consolidation
8. Re: Sunday Consolidation Mar 14, 2017, 10:28 Creston
 
Fantaz wrote on Mar 13, 2017, 01:36:
you don't really need solid 60fps to have a fun gaming experience... i'm fine settling with anywhere above 30fps tbh and ps4 pro delivers on all games at 4K with at least 30fps, so i dont think they're that underpowered

If you set it above 30fps and then it keeps fluctuating, it'll be terrible, especially as TVs don't really do well with variable framerates. It'll feel smooth at one point, then slow as molasses the next.

I dunno. About 90% of all people have a 1080p TV, and maybe 10% have a 4K tv. It seems like a weird thing to market almost exclusively to.

 
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News Comments > Evening Safety Dance
6. Re: Evening Safety Dance Mar 14, 2017, 10:13 Creston
 
jdreyer wrote on Mar 14, 2017, 00:30:
It will be a while before they start having to think about the ethical trolley problem in self-driving cars. They need to get the basics down first.

The ethical trolley problem is bullshit. There is literally no situation where it's clear cut "A dies or B dies." That situation doesn't exist, and never will exist.

If kids run into the street in front of you, the car will swerve to avoid them. What happens after that is up to chance. Unless you're going 100+mph (which the self-driving car won't let you do anyway), this clearcut belief that you will crash into a building and it WILL kill you is horseshit.

Sure, you may crash into a building, but the car will be braking heavily, you have crumple zones, airbags. You will very likely survive.

I wish people would stop paying attention to some fantasy-land hypothetical situation that basically has a zero percent chance of occurring.
 
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News Comments > Evening Safety Dance
5. Re: Evening Safety Dance Mar 14, 2017, 10:09 Creston
 
Sen. Ron Wyden (D-Ore.) has already signaled plans to introduce a bill that would require Border Patrol agents to obtain warrants before searching electronic devices at the U.S. border, following reports that American travelers had been asked to hand over their smartphone PINs to access their phones.

I really like Ron Wyden, and would love to see him as president (please run in 2020!), but this just exacerbates the problem. Because the result of this bill would be that the border patrol detains you, then keeps you detained while they wait for a judge to sign off on a warrant before checking your phone.

So instead of being delayed for two hours, you'll be delayed for days. :\

 
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News Comments > Evening Tech Bits
1. Re: Evening Tech Bits Mar 14, 2017, 10:07 Creston
 
So your processor is kind of just pants for gaming then?
 
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