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User information for Aree

Real Name Aree   
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Nickname HoSpanky
Email Concealed by request
ICQ None given.
Description argle befu jodl garf!
Homepage http://
Signed On Dec 23, 2002, 21:02
Total Comments 1775 (Pro)
User ID 15603
 
User comment history
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News Comments > Shadow Warrior 2 Released
3. Re: Shadow Warrior 2 Released Oct 13, 2016, 13:21 HoSpanky
 
Very positive reviews for this, despite it being a very different game from the first. Co-op! Loot!

Not gonna lie, I had zero interest in this game until today, and now...now I'm also annoyed at missing out on 20% off.
 
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News Comments > New Vive Controller and PS4 Controller Coming to Steam
3. Re: New Vive Controller and PS4 Controller Coming to Steam Oct 13, 2016, 12:38 HoSpanky
 
Twitter link goes to a blank page for me.

New Vive controllers are inevitable, and will likely ship with the second version of the headset. We haven't seen anything about a new headset but I have no doubt it's quite a ways through development. The new controllers are a GOOD thing, though, as they'll add value to a "full" upgrade:

If they sell the new headset by itself, people with gen1 setups would buy JUST the headset, leaving their other as a useless item they can't sell without the rest of the equipment. This hurts the secondary market that's hoping to get into PCVR for $500 or less. Selling new controllers, along with new lighthouses that maybe can track over an even larger area, would make a "full upgrade" more likely.

As for that "killer app", that's still to be seen. Vanishing Realms would BE that killer app if it got more than one person developing it. It's fucking fantastic, even with its snap-to keyholes and non-traversable stairs. The combat needs a bit more tweaking, but it largely works. It's proof that these games that are hellbent on all the little fiddly bits, and then aren't much of a GAME, are going about it wrong. VanR is a fucking adventure, and it's literally the ONLY game of its kind right now, which makes NO sense.
 
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News Comments > Beyond Good & Evil for Free
7. Re: Beyond Good & Evil for Free Oct 12, 2016, 14:51 HoSpanky
 
Mreh, it's free to me, as I've had an Ubi account for a while. They make a small number of games I very much want to play, and currently none of them have required that I purchase them directly through their service. The Uplay software is only running when I intentionally start it up, it's pretty well-behaved.

Is BG&E worth getting a Uplay account for? Pfft, no. As others have said, it can be found for free. It IS absolutely worth playing, and I'm stupid excited that Ubi is finally admitting it's worth expanding its narrative. I'll gladly buy a key for it from Amazon and play it thru Uplay.
 
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News Comments > Thumper Released
3. Re: Thumper Released Oct 12, 2016, 14:07 HoSpanky
 
I don't understand how this is a racing game. Clearly there's no steering, as the vehicle makes insanely tight, perfect turns throughout. There are a couple obstacles shown but I don't see how you would avoid them. It looks more like a rollercoaster with maybe some minimal button inputs for things that cross the track but that's it.

I've seen multiple games that look this way and I don't see where the gameplay is. Anyone played this that's able to tell me what the fuck is going on in it?
 
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News Comments > Morning Legal Briefs
2. Re: Morning Legal Briefs Oct 12, 2016, 14:00 HoSpanky
 
Ugh, the comments on the BREIN article are...well, posted by people who have no concept of "earning" anything.

If movies are easy to watch for free, especially new ones that may be struggling to break even, all that does is lowers the chance of it seeing a sequel, or of that studio taking another chance on an odd film. No one cares about that, tho, they're "sticking it to the man!". I don't believe the ads saying it hurts the makeup artists and set builders; they got paid for their work before the movie was even announced, and won't make a cent off of the success of the film. But the NEXT film might not happen.

It costs A DOLLAR to rent a new movie from Redbox, unless you're a moron and don't return it the next day. Seriously, they ask for pocketchange and still people would rather cast their vote in the "you don't make movies for me" pool.
 
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News Comments > Overwatch Launches PvE Mode and Halloween Skins
5. Re: Overwatch Launches PvE Mode and Halloween Skins Oct 12, 2016, 00:22 HoSpanky
 
Logged in with a couple friends, picked up a fourth and ran this a few times. It's tough, they intentionally give you non-spam characters to play with. We're all rusty, so on Normal we tend to get to the second Reaper appearance and get wiped. On Easy, it's pretty much a guaranteed win.

Blizzard's traditional polish is in full force, with a narrator that tells the "story" as it happens, including changes depending on who got the killing blow on minibosses, general level of damage to the door. The demon ravens from HOTS are present, and the new holiday skins are pretty great.

I donplay it a whole lot, but then, I never did, even at the beginning. Prolly fire it up twice a month, getting 2-3 hours in each time.
 
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News Comments > Morning Consolidation
4. Re: bright lights Oct 11, 2016, 14:09 HoSpanky
 
PSVR's camera and controllers approach feels like they had a huge warehouse full of them from when they failed previously, and they used them instead of better-tracking devices just to dump old stock and not have to invest in new tech.

They could have used Lighthouse tech, putting a single cube up instead of a camera, with controllers that track insanely well, but that would have been something truly NEW. It's an incredibly more precise system, although mirrors and certain fluorescent light bulbs can confuse it. For the incredible precision VR demands, there will always be environmental things that will fuck with it, and people may have to adjust their decorating accordingly.

If Sony doesn't come out with a better-tracking solution by the time Scorpio comes out (along with Oculus Rift support), they're gonna become the VR pariah.
 
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News Comments > ReCore Demo
9. Re: ReCore Demo Oct 5, 2016, 18:04 HoSpanky
 
Caladell wrote on Oct 5, 2016, 17:50:
For me personally, it's the fact that it doesn't ask you where to install. I had tried renting a couple movies a while back because they had a 99c sale. Anyway, it just kept erroring on me. Looking up the error code, I saw a lot of people getting that code, but no one knew what exactly it was. Mostly due to the fact that it was one of those generic error codes, which basically said, something's wrong.
So, a couple weeks went by, and I periodically searched for the issue. Finally found the culprit. The store was set to download to a drive on my computer that didn't exist anymore. The setting for that is in a really odd location too.
If it worked correctly, it would have immediately told me that the drive was unavailable, or at least said there wasn't space, then prompted a new location. Instead, it just threw up an error.

Another thing which is a minor annoyance, is that Windows has forgotten all app icons that I have downloaded from the store.

There are more issues that other people have experienced, but that's what I've dealt with.

That's odd. I hate that it literally hides the files it downloads, I couldn't figure out why my boot drive has 10gh free when it's a 120gb SSD with JUST the OS on it. Doing a quick file listing showed only 35gb in use. Was the windows store, I had downloaded Killer Instinct and Apex and hadn't thought about the part that I'd never set up a default install location. Now the Windows store has its very own drive to load up and hide shit on, and I don't have to worry about it.

Most of the hate that I can see is people angry that it exists at all. They're super pissed that Microsoft dares to have a digital storefront. Half the people on this site hate windows 10 because they somehow think it's way more evil than their cellphone/tablet, and so they hate the Windows store by default.
I don't hate it. I'm not super excited about it, but it has a handful of games I want.
 
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News Comments > Gears of War 4 Specs
21. Re: Gears of War 4 Specs Oct 5, 2016, 17:55 HoSpanky
 
TangledThorns wrote on Oct 5, 2016, 17:37:
No interest since the previous sequels never came to PC.

I'm not sure if the story will have many ties to the original trilogy, aside from Marcus. I'd bet the intro video probably very cleanly explains the prior events. Trust me, you don't want to have to slog through GoW2 anyway. Missing the third one is a bit of a shame, it constantly pulled off "impossible" things (for the 360's hardware), has their wittiest writing, although the main antagonist never made any sense...

Bah. These are silly bro-tastic shooter games intended to be played co-op, and that's my plan.
 
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News Comments > Gears of War 4 Specs
13. Re: Gears of War 4 Specs Oct 5, 2016, 13:55 HoSpanky
 
Whooo...Due to a micropc dying, I had a spare Msata drive that I snapped onto my mobo and designated as the "drive the MS Store is OK to abuse". It's only a 250gb tho, and along with FH3, Apex and KI, this is gonna come close to filling it up already. Considering swapping in a 500gb drive, but that'll depend on if this first round of Play Anywhere games is the ONLY round of them.  
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News Comments > Morning Patches
1. Re: Morning Patches Oct 4, 2016, 12:45 HoSpanky
 
Apparently there's a patch for Forza Horizon 3 today that claims it solves the stuttering at 60+ fps, as well as other things like support for more wheels.

Will check on the stuttering part this evening. The game runs supernaturally smooth at 30 fps, but when compared to running unlocked, it clearly looks better at higher framerates.
 
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News Comments > Serious Sam VR Early Access This Month
1. Re: Serious Sam VR Early Access This Month Oct 3, 2016, 22:19 HoSpanky
 
Hrm, that's pretty pricey, especially for a Serious Sam game. Will wait for reviews about how much actual content it has.  
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News Comments > U.K. Sales Charts
1. Re: U.K. Sales Charts Oct 3, 2016, 16:12 HoSpanky
 
Ah yissss gogo Forza Horizon 3! Hopefully they patch it soonish to stop having such a hardon for core 0, as that seems to be a huge part of why it struggles to run at anything above 30/36. The stuttering gets worse the higher your framerate climbs.

I'm not terribly annoyed with it. The games were always made to run at 30, and as I've said a hundred times before, if you didn't KNOW it was 30 fps, you'd think it was running significantly higher. Unfortunately on PC, you can switch it anytime, and the difference between 30/36 and 60+ is massive in terms of clarity of the environment as it whips past.

I'm not saying they don't need to fix the stuttering. They absolutely do. Meanwhile, I'll be having a blast tumbling my way around mini-Australia. The game runs like a champ at 30/36, and it's the best non-sim racer on PC since Burnout Paradise.
 
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News Comments > Morning Tech Bits
2. Re: Morning Tech Bits Oct 3, 2016, 15:49 HoSpanky
 
The Samsung drive plan sounds good to me. They currently make the gold standard for SSDs, seeing them wanting to actually lower their prices is surprising.

Everyone should be on SSDs for OS/gaming. Music/video files and whatnot are fine on a platter drive.
 
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News Comments > On Sale
4. Re: On Sale Sep 29, 2016, 23:56 HoSpanky
 
I'd say it's worth about $25. It's gorgeous, and fun to play co-op thru the lackluster story. We spent about 40 hours in it before it suddenly was no longer interesting, and that was at full price. No ragrets.  
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News Comments > Morning Consolidation
1. Re: Morning Consolidation Sep 27, 2016, 11:11 HoSpanky
 
*Forza Horizon 3 is now available on Win10 and Xbox One.

Fired it up before work this morning. Gorgeous, but even with a g-sync/freesync monitor, don't run it unlocked. Known issue, it has very slight lurching, but when you're barreling around at 150+ mph, it throws off your timing. The game is smart enough to recognize that 30/60 aren't good frame rates for a 144hz monitor, and adjusts to 36/48/72 for options. 36 and 48 run liquidy smooth, zero lurching. Didn't have time to test 72. and before you knock that 36 fps...it's smoother than you think. The same voodoo they used on the Xbone/360 for the previous games is in full effect on PC, making 30 fps feel way better than it should. 48 IS noticeably better, though.
 
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News Comments > Saturday Tech Bits
6. Re: Saturday Tech Bits Sep 24, 2016, 16:56 HoSpanky
 
Not a bad looking mouse, far less gaudy than most. 2400 dpi is impressive, although a lot of these mice just use a multiplier to get "higher dpi", resulting in a cursor that cannot be moved pixel-by-pixel. Hopefully Biostar didn't do that, but...most mice at this price do that.

I tried to get away from Razer, but after trying several other brands, ended up back with them again, on a Mamba. SteelSeries, EVGA, a few ridiculous no-names. Nope. Couldn't get the basics of "actually works, reliably". Not a fan of having software logging in just to use my mouse, but honestly...fuck it, whatever. Everything phones home anymore.
 
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News Comments > Titanfall 2 PC Specs
5. Re: Titanfall 2 PC Specs Sep 23, 2016, 14:47 HoSpanky
 
Creston wrote on Sep 23, 2016, 14:39:
45 GB install size. I guess they zipped up 10% of the audio files. Gotta save those CPU cycles!

Yeah, I wonder if they're using uncompressed audio again, or if the game is just quite a bit bigger this time around. That shit was ridiculous, no one who could run titanfall was on a machine weak enough that it couldn't handle compressed audio. They never went back and offered a compressed version, either, which makes it pretty obvious that they don't give a flying fuck about their PC customers.
 
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News Comments > Morning Tech Bits
1. Re: Morning Tech Bits Sep 23, 2016, 12:11 HoSpanky
 
Huh, odd about the FH3 hitching at 60fps...although they focus their game engine on 30, so I guess it's not the biggest surprise. On the Xbone, the FH games don't feel like 30fps, due to how solidly it hold onto it, along with some just-right motion blur. While I'd prefer to run unlocked, if I'm stuck at 30, I already know it's not gonna feel like 30.  
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News Comments > Morning Tech Bits
5. Re: Morning Tech Bits Sep 21, 2016, 14:13 HoSpanky
 
Mm, good point, Beamer. Valve has already worked with a company to make the sensor packages able to read further from the base stations...and are a physically simpler device, making them cheaper. It's unknown if HTC will use the new sensors, but since they're THE official sensors that Valve uses in their training seminars, and sold to companies looking to make Lighthouse-tracking devices...they'd be silly not to.

As OLED prices come down, the dual screens will cost less, and the sensors+screens are the most expensive parts in the headsets. The rest is plastic and some wiring.

eBay sales will largely depend on if there's new lighthouses/cameras/controllers or not. If the second gen headsets can be purchased without the other accessories, people will likely just abandon the old headset or keep it as a backup. If I can upgrade to a headset with a much larger peripheral view area for $300 or less (without the other acccesories), I'll probably just put the old headset away instead of try to sell it.
 
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1775 Comments. 89 pages. Viewing page 25.
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