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User information for Aree

Real Name Aree   
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Nickname HoSpanky
Email Concealed by request
ICQ None given.
Description argle befu jodl garf!
Homepage http://
Signed On Dec 23, 2002, 21:02
Total Comments 1688 (Pro)
User ID 15603
 
User comment history
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News Comments > Morning Tech Bits
5. Re: Morning Tech Bits Dec 7, 2017, 14:06 HoSpanky
 
Creston wrote on Dec 7, 2017, 13:31:
ForgedReality wrote on Dec 7, 2017, 12:32:
Sorry, but when has Intel or nVidia ever done anything like this?

I meant more in general just doing shitty business practices, though Nvidia did almost the same thing with the GTX970, albeit slightly less blatant.

For Intel, the most blatant thing I can think of off the top of my head that they've been doing recently is putting birdshit TIM in their absurdly expensive processors, all so they can save like 8 cents per die. In the meantime, your temps go up by 20 degrees and your processor probably shortens its lifetime by a few years.


I think Intel is doing this so they have headroom to introduce ďfaster processorsĒ by simply putting better TIM in.

The 970 issue at least happens on every single 970 made, not just some models that showed up well after all reviews were put out. The rx560 with the slower parts is literally a rebranded 460, because people may want to buy cheap but they want THIS yearís model. Dirty inventory clearing trick.
 
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News Comments > Evening Tech Bits
8. Re: Morning Tech Bits Dec 7, 2017, 09:44 HoSpanky
 
Well, next time Iím in the market for a video card, Iíll definitely consider MSIís version. I donít like the red (my entire rig is black and white), but volume is definitely a consideration. My rig sits on the desk, with the side panel removed. That helps keep it cool and quiet in most situations, but a few games push it pretty hard and itíll get a little noisy. My MAIN noisemaker is unfortunately the fans/pump on my waterblock. Now that Noctua makes black fans, Iím replacing it with an air cooler.  
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News Comments > Evening Tech Bits
5. Re: Evening Tech Bits Dec 6, 2017, 23:27 HoSpanky
 
Creston wrote on Dec 6, 2017, 22:18:
HoSpanky wrote on Dec 6, 2017, 21:49:
I don't get why EVGA has so many 1070ti models....they can't bump up the speeds on them, Nvidia locked that down so you can't push a 1070ti faster than a 1080.

? I think you can. They just don't want them clocked that way straight out of the gate.

The big advantage a 1080 has over a 1070ti is that it has 3GB more memory, but other than that, the 1070ti is a goddamn monster of a card. I got the MSI Gaming one, and the thing is COMPLETELY quiet. I'm not being hyperbolic. It is COMPLETELY quiet. While I'm playing a game, I can't hear it. Right now while I'm on the web, I can't hear it.

I turned the fan to 100% to see what it'd sound like, and it's literally barely a whisper. It is AMAZING how quiet they made that thing, especially considering the heatsink weighs like 9000 lbs. (I was seriously worried about the weight of that card hanging in that PCI-E slot. It's the heaviest graphics card I've ever owned.)

My old GTX970 (by EVGA, coincidentally) is a fucking twin-turbo vacuum cleaner compared to the 1070ti.

The 1080 has the same amount of ram as the 1070ti. it's the 1080ti that has the extra 3gb.

I thought I'd read the 1070tis were locked down, but maybe I was wrong. Glad to hear the MSI cooler is quiet. I have a 1080 from EVGA, and it's also quiet when gaming. Maybe not as quiet as the MSI, tho.
 
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News Comments > Evening Tech Bits
2. Re: Evening Tech Bits Dec 6, 2017, 21:49 HoSpanky
 
I don't get why EVGA has so many 1070ti models....they can't bump up the speeds on them, Nvidia locked that down so you can't push a 1070ti faster than a 1080.  
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News Comments > Morning Patches
3. Re: Morning Patches Dec 5, 2017, 17:41 HoSpanky
 
It helps to keep your thumb centered on the pad, if you just want teleportation.

The game would drop, for a moment, to the loading screen every 20 seconds or so, and then hard freeze for 3-4 seconds every few minutes. The freezing is instant nausea, as the view halts. Any head movement feels VERY wrong at that point.

This is on a factory overclocked 1080 and a 4790k.
 
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News Comments > Morning Tech Bits
2. Re: Morning Tech Bits Dec 5, 2017, 13:44 HoSpanky
 
Itís kinda ridiculous that people whose hardware is *below minimum spec* are angry about it not working. UBI did nothing wrong here, EVEN IF itís a fixable software issue. They clearly displayed the minimum spec, and arenít responsible for people who purchase the game with knowingly out of spec hardware.

Sure, maybe they just assumed itíd run worse. But thatís an assumption, and UBI again isnít responsible for people making assumptions. Maybe more devs need to do this, to drag people into this decade.
 
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News Comments > DOOM VFR Released
12. Re: DOOM VFR Released Dec 1, 2017, 15:02 HoSpanky
 
On a 1080 / 4790k, it pops up the Steam loading screen rather often, and the whole thing freezes up every few minutes, which it then comes back looking horribly blurry. When itís working, itís rather fun. The machine itís on has one single purpose, thereís no extraneous software that might chew up resources.

The game is clearly short...it handed me two new guns between a single fight. The problems can probably be ironed out, but Iíd hold off for now.
 
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News Comments > DOOM VFR Released
7. Re: DOOM VFR Released Dec 1, 2017, 09:29 HoSpanky
 
The initial flood of bad reviews were heavily saturated with Rift owners. I do see all the reports of issues for Vive owners as well, but just as many saying it works fine on lesser hardware. Any demanding game that people run on the bare minimum hardware, there's bound to be people running other things in the background that they "don't think would affect it", and so they don't mention it.

A friend bought this, and I've got Family Sharing, so I'll download and test this in the next couple hours.
 
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News Comments > DOOM VFR Released
3. Re: DOOM VFR Released Nov 30, 2017, 21:12 HoSpanky
 
lol, the reviews are being trashed by Oculus users who can't run it without a hack.  
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News Comments > New GeForce Drivers and DOOM VFR Specs
1. Re: New GeForce Drivers and DOOM VFR Specs Nov 30, 2017, 16:42 HoSpanky
 
Aww yiss. Canít WAIT to see those monsters in VR. Will be playing this tomorrow!  
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News Comments > Battlezone Combat Commander Announced
1. Re: Battlezone Combat Commander Announced Nov 29, 2017, 20:51 HoSpanky
 
Ugh, this isnít a remake. Itís a compatibility patch at best. I mean, yay, itís nice that itíll play decently, but letís call it for what it is.  
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News Comments > Morning Mobilization
7. Re: Origin Access Free This Week Nov 28, 2017, 16:54 HoSpanky
 
We may not have a highway packed with autonomous vehicles, but I can see trucking and bus routes run by automated machines. Of course that means no more ďplease wait!Ē runs to a bus stop being successful...a robot wonít wait for you. Teamsters will lose their minds when their job is replaced by a robot.

Despite what the ruling class says, automation does NOT introduce more jobs. It absolutely removes them. Any new jobs related to automation are high-education jobs, and not nearly as many jobs as are being replaced by a machine. It IS a recipe for mass unemployment. The people being displaced arenít capable of doing highly technical jobs...itís why they did the ones they had. You wonít find a single person cabals of building/repairing robots working in the packing area of Amazon.
 
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News Comments > Project CARS 2 Demo Released
7. Re: . Nov 24, 2017, 09:47 HoSpanky
 
Bumpy wrote on Nov 24, 2017, 07:42:
intermarer wrote on Nov 24, 2017, 02:53:
Any career mode or something like that?

For some reason, racing sim developers think gamers don't want story, progression and career in a racing game.

I'm waiting on BeamNG.drive. It's early access proves it is one of, if not the best driving sim out there. The current included 3 story missions are excellent but of course leaves you wanting more.

I think the difficulty is in making a compelling story about racing that isnít the ďnew driver to the racing scene, work your way to the top!Ē that literally every single racing gameís career mode has been. Itís more tired than Bowser kidnapping Peach. The problem is in trying to make gameplay moments that have anything to do with the story, since racing games with scripted races FUCKING SUCK.
 
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News Comments > Project CARS 2 Demo Today
2. Re: Project CARS 2 Demo Today Nov 23, 2017, 13:09 HoSpanky
 
I assume this has VR support in it like the full game. Iíd like to see if it works better than PC1 did, as it didnít matter if all the settings were on lowest, it ran like garbage.  
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News Comments > Hellblade: Senua's Sacrifice Selling Well
7. Re: Hellblade: Senua's Sacrifice Selling Well Nov 22, 2017, 15:30 HoSpanky
 
I picked up the game when it launched, it is indeed 6-8 hours long with minimal reason to replay it. If you somehow miss one of the runes during the game, the ending wonít quite make sense. Donít finish out a chapter without them!

Thereís only a handful of enemy types, which is about the ONLY hint that youíre not playing a AAA game made by 200 people. The combat is alright, but I always felt the camera was too close to Senua.

Anyway, itís a great game while it lasts. For another short but spectacular (better than Hellblade) game, TitanFall2 is $10 on Origin, and holy shit, itís incredible.
 
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News Comments > Skyworld Demo
2. Re: Skyworld Demo Nov 22, 2017, 00:12 HoSpanky
 
opie wrote on Nov 21, 2017, 19:17:
This actually looks pretty good. I wish I had a VR set.

$350 can change that wish into a Rift.
 
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News Comments > etc.
13. Re: etc. Nov 21, 2017, 15:38 HoSpanky
 
Burrito of Peace wrote on Nov 21, 2017, 15:07:
Tipsy McStagger wrote on Nov 21, 2017, 13:15:
I mean, name me something else that you get 100+ hours of enjoyment out of that's 60$.

I can pick up a lot of books for $60 at a second hand bookstore that will provide me with 100+ hours of enjoyment easily.

$60 is the introductory price for most games. The books youíre talking about sell for $15 or more brand new. Letís not compare used, older titles to brand new.
 
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News Comments > Free BrŁtal Legend
5. Re: Free BrŁtal Legend Nov 20, 2017, 23:31 HoSpanky
 
The game is HEAVILY front-loaded on awesome, and the story gets less "fun" and all serious as it goes on. I played through to the end, and it's alright. But if you've never, ever played it, play at least the first couple hours, it's a riot.  
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News Comments > ESA Seeking Final Disabilities Access Waiver Extension
26. Re: ESA Seeking Final Disabilities Access Waiver Extension Nov 19, 2017, 10:15 HoSpanky
 
Adding support for people who are deaf should be pretty easy, and most AAA games have an option to display subtitles already.

Adding support for OTHER disabilities is a mixed bag. Color blindness comes in several types and severeties, making a game capable of handling all of them would be absurd and would severely limit art style/color schemes. Maybe consoles themselves should have an option for multiple Color Blind modes, that would apply a filter that helps MOST of the time? Obviously, there's really no way to help people who are completely blind.

Physical disabilities are even harder to sort out, and it's absolutely not really a game developer's job to make a controller that works for someone's specific impairment. That's a job for companies that make other assistance tools.

I think instead of saying "you need to make games handicap-accessible" as a blanket statement, the ACS and ESA need to discuss specific changes. Otherwise, there will ALWAYS ALWAYS ALWAYS be a way for someone to NOT be able to play a game, and get it labeled "not handicap accessible".
 
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News Comments > Master X Master Ending
1. Re: Master X Master Ending Nov 17, 2017, 10:55 HoSpanky
 
Well part of the issue might have been that Iíve never even heard of this.  
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1688 Comments. 85 pages. Viewing page 3.
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