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User information for Aree

Real Name Aree   
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Nickname HoSpanky
Email Concealed by request - Send Mail
ICQ None given.
Description argle befu jodl garf!
Homepage http://
Signed On Dec 23, 2002, 21:02
Total Comments 1840 (Pro)
User ID 15603
 
User comment history
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News Comments > DOOM VFR Released
3. Re: DOOM VFR Released Nov 30, 2017, 21:12 HoSpanky
 
lol, the reviews are being trashed by Oculus users who can't run it without a hack.  
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News Comments > New GeForce Drivers and DOOM VFR Specs
1. Re: New GeForce Drivers and DOOM VFR Specs Nov 30, 2017, 16:42 HoSpanky
 
Aww yiss. Can’t WAIT to see those monsters in VR. Will be playing this tomorrow!  
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News Comments > Battlezone Combat Commander Announced
1. Re: Battlezone Combat Commander Announced Nov 29, 2017, 20:51 HoSpanky
 
Ugh, this isn’t a remake. It’s a compatibility patch at best. I mean, yay, it’s nice that it’ll play decently, but let’s call it for what it is.  
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News Comments > Morning Mobilization
7. Re: Origin Access Free This Week Nov 28, 2017, 16:54 HoSpanky
 
We may not have a highway packed with autonomous vehicles, but I can see trucking and bus routes run by automated machines. Of course that means no more “please wait!” runs to a bus stop being successful...a robot won’t wait for you. Teamsters will lose their minds when their job is replaced by a robot.

Despite what the ruling class says, automation does NOT introduce more jobs. It absolutely removes them. Any new jobs related to automation are high-education jobs, and not nearly as many jobs as are being replaced by a machine. It IS a recipe for mass unemployment. The people being displaced aren’t capable of doing highly technical jobs...it’s why they did the ones they had. You won’t find a single person cabals of building/repairing robots working in the packing area of Amazon.
 
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News Comments > Project CARS 2 Demo Released
7. Re: . Nov 24, 2017, 09:47 HoSpanky
 
Bumpy wrote on Nov 24, 2017, 07:42:
intermarer wrote on Nov 24, 2017, 02:53:
Any career mode or something like that?

For some reason, racing sim developers think gamers don't want story, progression and career in a racing game.

I'm waiting on BeamNG.drive. It's early access proves it is one of, if not the best driving sim out there. The current included 3 story missions are excellent but of course leaves you wanting more.

I think the difficulty is in making a compelling story about racing that isn’t the “new driver to the racing scene, work your way to the top!” that literally every single racing game’s career mode has been. It’s more tired than Bowser kidnapping Peach. The problem is in trying to make gameplay moments that have anything to do with the story, since racing games with scripted races FUCKING SUCK.
 
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News Comments > Project CARS 2 Demo Today
2. Re: Project CARS 2 Demo Today Nov 23, 2017, 13:09 HoSpanky
 
I assume this has VR support in it like the full game. I’d like to see if it works better than PC1 did, as it didn’t matter if all the settings were on lowest, it ran like garbage.  
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News Comments > Hellblade: Senua's Sacrifice Selling Well
7. Re: Hellblade: Senua's Sacrifice Selling Well Nov 22, 2017, 15:30 HoSpanky
 
I picked up the game when it launched, it is indeed 6-8 hours long with minimal reason to replay it. If you somehow miss one of the runes during the game, the ending won’t quite make sense. Don’t finish out a chapter without them!

There’s only a handful of enemy types, which is about the ONLY hint that you’re not playing a AAA game made by 200 people. The combat is alright, but I always felt the camera was too close to Senua.

Anyway, it’s a great game while it lasts. For another short but spectacular (better than Hellblade) game, TitanFall2 is $10 on Origin, and holy shit, it’s incredible.
 
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News Comments > Skyworld Demo
2. Re: Skyworld Demo Nov 22, 2017, 00:12 HoSpanky
 
opie wrote on Nov 21, 2017, 19:17:
This actually looks pretty good. I wish I had a VR set.

$350 can change that wish into a Rift.
 
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News Comments > etc.
13. Re: etc. Nov 21, 2017, 15:38 HoSpanky
 
Burrito of Peace wrote on Nov 21, 2017, 15:07:
Tipsy McStagger wrote on Nov 21, 2017, 13:15:
I mean, name me something else that you get 100+ hours of enjoyment out of that's 60$.

I can pick up a lot of books for $60 at a second hand bookstore that will provide me with 100+ hours of enjoyment easily.

$60 is the introductory price for most games. The books you’re talking about sell for $15 or more brand new. Let’s not compare used, older titles to brand new.
 
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News Comments > Free Brütal Legend
5. Re: Free Brütal Legend Nov 20, 2017, 23:31 HoSpanky
 
The game is HEAVILY front-loaded on awesome, and the story gets less "fun" and all serious as it goes on. I played through to the end, and it's alright. But if you've never, ever played it, play at least the first couple hours, it's a riot.  
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News Comments > ESA Seeking Final Disabilities Access Waiver Extension
26. Re: ESA Seeking Final Disabilities Access Waiver Extension Nov 19, 2017, 10:15 HoSpanky
 
Adding support for people who are deaf should be pretty easy, and most AAA games have an option to display subtitles already.

Adding support for OTHER disabilities is a mixed bag. Color blindness comes in several types and severeties, making a game capable of handling all of them would be absurd and would severely limit art style/color schemes. Maybe consoles themselves should have an option for multiple Color Blind modes, that would apply a filter that helps MOST of the time? Obviously, there's really no way to help people who are completely blind.

Physical disabilities are even harder to sort out, and it's absolutely not really a game developer's job to make a controller that works for someone's specific impairment. That's a job for companies that make other assistance tools.

I think instead of saying "you need to make games handicap-accessible" as a blanket statement, the ACS and ESA need to discuss specific changes. Otherwise, there will ALWAYS ALWAYS ALWAYS be a way for someone to NOT be able to play a game, and get it labeled "not handicap accessible".
 
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News Comments > Master X Master Ending
1. Re: Master X Master Ending Nov 17, 2017, 10:55 HoSpanky
 
Well part of the issue might have been that I’ve never even heard of this.  
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News Comments > Star Wars Battlefront II Grind Complaints
37. Re: Star Wars Battlefront II Grind Complaints Nov 13, 2017, 13:51 HoSpanky
 
If you enjoy playing the game a lot, I guess unlocking characters won’t feel like a chore. I’m not defending EA, they’ve murdered too many companies/game series I loved. But if someone played Battlefront as much as I’ve played Factorio, they’d find that they had everything unlocked before they knew it.  
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News Comments > Evening Interviews
7. Re: Evening Interviews Nov 11, 2017, 09:20 HoSpanky
 
Burrito of Peace wrote on Nov 11, 2017, 08:01:
A "killer" VR app would be something along the lines of the openness of Skyrim or Fallout with the depth content of The Witcher series. Every VR demo I have tried is limited in scope.

One great game won’t get people to spend $1500 (assume the average Joe doesn’t have a capable/upgradable pc) on the hardware, and the time it’d take to learn a new system.

For the general public to buy into VR, it’ll need to be MUCH simpler to set up, cheaper, and hot celebrities need to post about how awesome it is. Seriously. Right now, Average Joe THINKS they know what VR is, and that’s “a 3d tv strapped to my face”, which is maybe 10% correct. It doesn’t sound appealing, and the price keeps them from even wanting to check it out, because what if they DO like it?

The Windows Mixed Reality headsets worry me. They’re not significantly cheaper than the Rift, but they’re easier to set up (and unfortunately have worse, but not bad, tracking). It’s the cost of a badass gaming PC that’ll stop them. Remember, these people have blissfully ignored computers as long as possible, so they can’t build one themselves. They also have no idea what a “good gaming pc” is, and the first company to crank out a $400 turd and LABEL it as a gaming machine (“discrete Nvidia 210 GPU!”) would sell some. Then people buy those, find the experience jittery and nauseating, and they’ll never ever try it again.

PSVR is about halfway there. Had they gone with Lighthouse tracking, it’d probably have gained more traction. But noooo Sony wanted to sell more of their failed peripherals, so they made a heavily flawed, unreliable VR system instead.

Maybe, maybe, the XboneX will be the answer.
 
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News Comments > Star Wars Battlefront II Specs
15. Re: Re: Star Wars Battlefront II Specs Nov 9, 2017, 16:43 HoSpanky
 
Kxmode wrote on Nov 9, 2017, 15:11:
Well phooey. When my system doesn't meet the minimum reqs, I guess it's time to update. This is one game I really want to play.

Kingston Technology HyperX FURY Black 16GB Kit (2 x 8GB)1600MHz DDR3L Desktop Memory HX316LC10FBK2/16
EVGA GeForce GTX 1050 Ti GAMING, 4GB GDDR5, DX12 OSD Support (PXOC) Graphics Card 04G-P4-6251-KR
Intel BX80677I77700 7th Gen Core Desktop Processors & Cooler Master Hyper 212 EVO - CPU Cooler Bundle
GIGABYTE GA-H110M-M.2 LGA1151 Intel H110 M.2 HDMI Micro ATX DDR4 Motherboard

Is that good? Trying to stay under $700.

I have a 970 I’ll happily sell for less than that 1050ti. Used, yes. Works great, but couldn’t quite cut it for VR.
 
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News Comments > Hellbound Announced
1. Re: Hellbound Announced Nov 8, 2017, 22:17 HoSpanky
 
Ugh. Here’s hoping the game itself is way, WAY better than that trailer.  
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News Comments > Videogame Voice Actor Strike Ends
2. Re: Videogame Voice Actor Strike Ends Nov 8, 2017, 11:37 HoSpanky
 
I gotta say, it would freak ME out to have had to work without any of the things they bargained for. The money part isn’t what’s concerning, it’s the unknown factors that would bother me. They still don’t have to tell the actor what game they’re voicing, which is bullshit. “Oh, you’ll be working on a tiny project no one’s heard of”, and two years later there’s your voice as the main character of a new Uncharted series, and you got $2000.  
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News Comments > Command & Conquer Speculation
1. Re: Command & Conquer Speculation Nov 8, 2017, 11:28 HoSpanky
 
Well, I’d say we’re due another Red Alert game. RA3 in co-op is a hilariously fun time, due to absurd units and the intentionally badly acted cutscenes.

They’re so bad that one of the characters, who has an obviously fake British accent, is played BY A BRITISH PERSON.
 
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News Comments > Mac Overwatch Follow-up
1. Re: Mac Overwatch Follow-up Nov 6, 2017, 13:54 HoSpanky
 
Apple’s technology decisions are mostly about what the “average user” wants, squeezed into as small of a package as possible. Because of this, graphics processing horsepower is left behind. No one should be remotely surprised at this.  
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News Comments > Steam Win10 Usage Dips; Win7 Surges
6. Re: Steam Win10 Usage Dips; Win7 Surges Nov 6, 2017, 12:08 HoSpanky
 
eRe4s3r wrote on Nov 6, 2017, 11:43:
Nobody talking about the other interesting shifts?

AMD lost major market share in both GPU and CPU statistics. In GPU's Nvidia now dominates with 81% (May 2016 56%) for a massive gain of 25% and in CPU Intel dominates with 90% (May 2016 78%)

This means Nvidia and Intel dominate in China. And this would explain why analysts already dig the grave for AMD.... Steam is a pretty strong indicator on what is where with gaming on PC. And 80% GPU market share for Nvidia and 90% CPU market share for Intel is kinda scary

Well, it’s not terribly surprising. Ryzen chips are amazing for tasks that AREN’T gaming. For games, a quad-core 7700k is still king, since games still lean heavily on single-thread performance. AMD’s new video cards can almost keep up with Nvidia’s 1080, but they’re no cheaper and their power usage is insanity. That’s not even considering VR, where Nvidia has an absurd runaway lead on performance in both of the popular VR-capable game engines. AMD’s pricing isn’t significantly lower anymore, so they’ve lost their cheap-build advantage.

As for the win7/win10 thing, Dacote likely nailed the reason for it. China’s complete disregard for IP is built into their society.
 
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1840 Comments. 92 pages. Viewing page 11.
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