User information for Glas

Real Name
Glas
Nickname
Glas
Email
Concealed by request
Description
Homepage
None given.

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Signed On
December 10, 2002
Total Posts
25 (Suspect)
User ID
15490
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25 Comments. 2 pages. Viewing page 1.
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64.
 
Re: Demo
Mar 2, 2003, 05:39
64.
Re: Demo Mar 2, 2003, 05:39
Mar 2, 2003, 05:39
 
#63 I will say on most things that oppinions are to each their own, but you're just really going off on a game for what, to rant? I'm really sorry you don't like the game, and on a lot of things, I actually agree with you, but jeez, dude, you could have summed up everything you said in just six or seven sentences and been done with it. I kind of think you obsess too much over something that is nothing more than a game there, guy.

This comment was edited on Mar 2, 05:40.
8.
 
Imagination Helps the Soul
Mar 2, 2003, 05:35
8.
Imagination Helps the Soul Mar 2, 2003, 05:35
Mar 2, 2003, 05:35
 
I went ahead and bought the full version of Uplink through Introversion's website. I agree with all the sentiments here, as it does get pretty repetitive and even boring. However, you almost have to quit letting the game play your imagination and actually apply it yourself. Heck, I had more fun when I stopped trying to play by the story and just explore the many posibilities of it. I don't know, I just see a lot of replay value in games like this.

35.
 
No subject
Feb 25, 2003, 20:32
35.
No subject Feb 25, 2003, 20:32
Feb 25, 2003, 20:32
 
Considering that Germany is no the United States, and the US is not Germany, there are still an amazing amount of people arms about this. It's their country. Ironically, something must be working over there, because despite their rather interesting body of laws and ordinances, Germany is the biggest economic power in Europe right now.

10.
 
Re: Length
Feb 16, 2003, 04:10
10.
Re: Length Feb 16, 2003, 04:10
Feb 16, 2003, 04:10
 
Grr..This is what pisses me off. I know they want to make it more accessible, but Jesus Christ, it's rare nowadays for a company to make any game that is good and is as long as the first Deus Ex. I loved it precisely for its length of play. I just really do not see why the would shorten it by as much as a third the original. Yes, people may have short attention spans, but the game didn't do too badly in sales, it wouldn't have warranted a sequel otherwise.

51.
 
Re: Graphics
Feb 9, 2003, 00:55
51.
Re: Graphics Feb 9, 2003, 00:55
Feb 9, 2003, 00:55
 
#48 id isn't developing Quake 4. Besides, the reasons you are giving as to not playing the game really don't hold much merit. There were new things put into each new game id did. Too numerous to name here, but they were there. I do believe it is Raven Soft that is doing this game though.

98.
 
No subject
Feb 9, 2003, 00:52
98.
No subject Feb 9, 2003, 00:52
Feb 9, 2003, 00:52
 
I thought this game was pretty original. Yes, fighting games have been done before. Yes, there have been far better fighting games released. No, this is of no threat to your much vaunted Mortal Kombat or Street Fighter (or whomever the kings are now). And yes, I enjoy playing the game. You can say what you will, but in the dawn, who really gives a flying rat's ass if this isn't your traditional PC game; the purest at this board might want to sod off for a little while and actually try to enjoy what they play for once.

1.
 
The God, The Man, and The Glory
Jan 31, 2003, 18:59
1.
The God, The Man, and The Glory Jan 31, 2003, 18:59
Jan 31, 2003, 18:59
 
Jeez, can this guy ever have a more stellar career. I think the few that can claim equivalent lines of success to his all say very unique things about them as designers. It's always interesting reading Spector's interviews, both for his insight and for his oppinion.

8.
 
Re: hmmm
Jan 31, 2003, 18:48
8.
Re: hmmm Jan 31, 2003, 18:48
Jan 31, 2003, 18:48
 
Get the ATI 9700 Pro. Far more stable and it actually gets the performance that it claims. I'm not saying nVidia's baby is a slow rocker, but it isn't the fastest thing out there.

120.
 
No subject
Jan 31, 2003, 18:38
No subject Jan 31, 2003, 18:38
Jan 31, 2003, 18:38
 
Yes, yes, all this talk of pirating games and warezing...blah, it all gets old. The trash talk between those who actually buy the game and those who argue against it because they can't see spend their hard earned money will always go on. Myself, I don't particularly like pirating, and prefer to get the actual game, but as it is anymore, the games that are just pure crap nobody buys, i.e. it ends up in the ten dollar bin a heck of a lot sooner. In some case just a matter of weeks after release.

49.
 
No subject
Jan 26, 2003, 17:49
49.
No subject Jan 26, 2003, 17:49
Jan 26, 2003, 17:49
 
The launch of that spec edition GBA is not a coincidence. Don't ever think something like that in this market. When you've got two-four big dogs in the market of consoles, software or hardware, you're staring down the bore of each other's guns constantly, there are not no such things as coincidences.

29.
 
No subject
Jan 26, 2003, 17:46
29.
No subject Jan 26, 2003, 17:46
Jan 26, 2003, 17:46
 
Whoa, comments about D-Smart were so funny I actually forgot to laugh at the nonexistent humor. Sorry me.

Seriously though. Rants or not, he's a developer, entitled to his oppinion just as the rest of you unfortunate souls.

30.
 
Re: This summer?
Jan 26, 2003, 17:44
30.
Re: This summer? Jan 26, 2003, 17:44
Jan 26, 2003, 17:44
 
I bought Thief: TDP on Christmas Eve. My grandmother was with me and couldn't really understand why I would buy something with "thief" on it, speculating it had to be bad. I took an hour to explain the premise of the game and ultimately how the hero, or antihero that Garret is, turns out to be the protagonist.

8.
 
No subject
Jan 26, 2003, 17:38
8.
No subject Jan 26, 2003, 17:38
Jan 26, 2003, 17:38
 
Well, though Germany is a Western country, they are not the United States. Their laws and such derive from a different set of rules and leglistation. What they export is pretty much under the same jurisdiction as game restriction.

5.
 
Re: :P
Jan 16, 2003, 17:45
5.
Re: :P Jan 16, 2003, 17:45
Jan 16, 2003, 17:45
 
Oh, I whole heartedly agree. The people who would complain the most are the underaged kids who complain because they can't get the game because they are...well, underaged.

3.
 
Re: X
Jan 15, 2003, 18:43
3.
Re: X Jan 15, 2003, 18:43
Jan 15, 2003, 18:43
 
The first game wasn't all that bad...all things compared, the time compression would have been a great idea. It just seemed rather contrived to throw the player into the situation without really that much guidance, or rather, the lack of it they gave in the beginning was aweful.

3.
 
No subject
Jan 12, 2003, 13:46
3.
No subject Jan 12, 2003, 13:46
Jan 12, 2003, 13:46
 
Ohm yes, then again, for you to believe this is bad would indicate you don't read the local newspapers where you live; huge portions of the Arizona Republic have always been filled with as useless stories as this one.

45.
 
Re: Speaking of Legacy...
Jan 4, 2003, 00:08
45.
Re: Speaking of Legacy... Jan 4, 2003, 00:08
Jan 4, 2003, 00:08
 
Hey, no problem, Chance. I've noticed the same thing. Then again, seeing the results and realism of the engines, especially Havok's....it's no wonder. I saw that video that was shown of Deus Ex II at E3 last year...it showed that it's the smaller objects that are harder to apply accurate physics too. And watching that burning trashcan being jostled about signified they had a good investment with the physics engine.

43.
 
Re: Speaking of Legacy...
Jan 3, 2003, 20:41
43.
Re: Speaking of Legacy... Jan 3, 2003, 20:41
Jan 3, 2003, 20:41
 
Same physic's engine that's being used in Deus Ex II and Thief 3, licensed from a company called Havok.

This comment was edited on Jan 4, 00:04.
16.
 
Re: oh well
Jan 3, 2003, 20:37
16.
Re: oh well Jan 3, 2003, 20:37
Jan 3, 2003, 20:37
 
Two day's of play is far too short. I mean, it was a pretty good game, but it more or less an advanced variation of DooM with a hellacious fire fight mode revolving around Starfleet arsenal. And I am very sorry if Mr. Hoekstra will not agree with my analysis of his fine product, but the saying goes: "To each their own."

This comment was edited on Jan 3, 20:37.
5.
 
What Scapegoat?
Jan 3, 2003, 20:30
5.
What Scapegoat? Jan 3, 2003, 20:30
Jan 3, 2003, 20:30
 
Authorities are investigating a brawl at an Internet cafe. In all decency, it's the least they could do, for if they didn't someone would call out for someone to. Decency and morals are something that must be taught, but I don't think they're looking to shut the cafe's down.

25 Comments. 2 pages. Viewing page 1.
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