I wouldn't underestimate the value of the CS franchise, especially internationally where newer games take more time and effort to get recognized if at all.
The Title alone will guarantee a few hundred thousand copies sold, regardless of the eventual quality or reviewer assesments. I'm fairly certain that over here it's gonna be warezed and pirated like rice for famished gamers.
IMO the problem with CZ emulating more traditional SP FPSs is that the fanbase either doesn't expect or wouldn't appreciate it.
When you think of CS, you don't think of being led around, adhering to strict, predefined parameters as defined by some disparate overarching storyline. Aside from the action and the guns, I see CS as a very decision oriented game. Decisions made by yourself and your teammates whose outcomes whether good or bad are rarely reversible (Buy Menu, Single Life per Round, Proper Weapon Handling, Transparently integrated Stealth System otherwise known as (4mp1n6 liek teh f@gg07, etc.) From what I've read they don't intend to preserve the positive aspects that experienced players use to define CS.
This is in addition to the fact that it makes CZ compete dangerously directly with similar games of clearly superior overall quality such as Splinter Cell.
My prediction is that it will sell an assload for the first month or so then be forgotten.
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