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User information for Yifes

Real Name Yifes   
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Nickname Yifes
Email Concealed by request - Send Mail
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Homepage http://
Signed On Nov 21, 2002, 00:39
Total Comments 1015 (Pro)
User ID 15316
 
User comment history
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News Comments > EA on The Old Republic vs WoW
4. Re: EA on The Old Republic vs WoW Mar 15, 2011, 22:11 Yifes
 
"[Our game] is more about talking to characters, learning whatís going on, investing in it, getting emotionally attached to it. You can still go in accessible ways and grind out quests if you want, but at the same time thereís a higher-level story thatís carrying you through The Old Republic"

WOW also has a higher-level story. The problem is that when your player retention depends on the end game gear grind, nobody gives a fuck about your story. Who gives a shit when your jedi master tells you an emotional, fully voice acted story on why you should go out and collect 20 bantha pelts for your daily quest.

It might be fun to play the game once, but bioware's story innovations does nothing for lasting end game appeal.
 
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News Comments > Star Wars: The Old Republic Trailer
27. Re: Star Wars: The Old Republic Trailer Mar 13, 2011, 23:15 Yifes
 
Tumbler wrote on Mar 13, 2011, 18:23:
Hmm, that gameplay reminds me a lot of Dragon Age. You get these nice cinematic missions cut scenes, you go off fighting with a group (hopefully) you massacre waves and waves of baddies...it's all very familiar and if this was a SP game I think I'd be very excited...

But it feels like they've taken the basic formula for DA and made it Co-Op and locked it behind a subscription plan. Clever plan really, take a game like Dragon Age, give it a subscription, profit.

The gameplay is just like any cookie cutter MMO, except for the pre mission cutscenes.
 
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News Comments > Warcraft III Patches
6. Re: Warcraft III Patches Mar 13, 2011, 14:44 Yifes
 
To be honest, I think the more noble thing to do for PC gaming would be let WoW die, so that all of those addicts will spread their PC gaming dollars around again possibly jump starting the industry.

That the money will stay in PC gaming is a pretty dumb assumption. MMOs and strategy games are the only genres the PC still has going for it. If WOW dies that'd be one less reason to play on the PC and we'd be losing to consoles even harder.
 
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News Comments > Star Wars: The Old Republic Trailer
13. Re: Star Wars: The Old Republic Trailer Mar 12, 2011, 21:39 Yifes
 
I wonder what differences dialog choices make. I'm guessing its all just a huge waste of time since the player doing the talking is chosen completely at random.  
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News Comments > Star Wars: The Old Republic Trailer
4. Re: Star Wars: The Old Republic Trailer Mar 12, 2011, 17:45 Yifes
 
PAX East Guild Wars 2 presentation on shakeycam (starts 14min in). Shitty quality but the game looks awesome. If GW2 comes out at the same time as Diablo 3 I'm going to be in trouble. Maybe I'll distract myself with SWTOR until that happens.  
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News Comments > Star Wars: The Old Republic Trailer
1. Re: Star Wars: The Old Republic Trailer Mar 12, 2011, 17:08 Yifes
 
Looks like standard MMO formula with the holy trinity in action. I've seen nothing about this game that makes me want to play it.  
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News Comments > The Old Republic Trailer, Guild Program Details
16. Re: The Old Republic Trailer, Guild Program Details Mar 12, 2011, 15:38 Yifes
 
Here's a dev walkthrough of Taral V from PAX, a mid level dungeon for 4 players. Looks like standard MMO conventions with the holy trinity in action. I've seen nothing about this game that makes me want to play it.  
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News Comments > The Old Republic Trailer, Guild Program Details
2. Re: Star Wars: The Old Republic Trailer Guild Program Details Mar 11, 2011, 21:50 Yifes
 
Ew. I really hope they keep these space missions purely optional and separate from the rest of the game.  
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News Comments > League of Legends Co-op versus A.I. Live
4. Re: League of Legends Co-op versus A.I. Live Mar 11, 2011, 02:50 Yifes
 
JohnBirshire wrote on Mar 11, 2011, 00:02:
I have no idea whatsoever why the developers don't replace dropped players with AI. At least then, if you and your teammates micro your butt off, you'll have a fighting chance instead of an automatic loss. Sometimes I wish I could just smash developers in the face with a brick for being retarded.

1. Good AI for 60+ unique heroes is hard to make. Did you even read the news post? They just implemented AI into the game, and not surprising the difficulty only goes up to intermediate.

2. Having a bad AI FEEDS the other team, and makes it WORSE than just playing 4v5. Teamwork in these kind of games is so crucial, there's no way I'd play with an AI on my team, even if we were down 1 person.

Can we please stop and think for 2 seconds before calling people retarded?
 
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News Comments > 20 Years of Blizzard
29. Re: 20 Years of Blizzard Mar 8, 2011, 23:07 Yifes
 
Get down fanboy not all are up Facebookblizz azz , some have opened there eyes some not i see, relax inhail xhail , and all will be good ...gezzz

I see that Luke is still happily trolling away on FacebookBluesnews. Careful man, Mark Zuckerberg is out to get you for this post!
 
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News Comments > 20 Years of Blizzard
28. Re: 20 Years of Blizzard Mar 8, 2011, 23:00 Yifes
 
Real stuff though, mind you; splitting Starcraft 2 apart, dropping lan support or selling horses on Wow doesn't count.

Again, the same old retarded arguments that never held any water. Yes man, JRR Tolkien is a total dick for splitting LOTR apart into 3 books. And the same with Star Wars, and every trilogy ever made.
 
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News Comments > Guild Wars II Trailers
3. Re: Guild Wars II Trailers Mar 4, 2011, 12:44 Yifes
 
How does Guild Wars 1 hold up these days? The trilogy is up for $30 on steam. Thinking about giving it a try until 2 comes out.  
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News Comments > RIFT Launches
57. Re: RIFT Launches Mar 2, 2011, 20:02 Yifes
 
Drezden wrote on Mar 1, 2011, 23:53:
RVR Worked fin in WAR, to a point. The keep battles were fun... But it got tedius. I kind of like the way this is done at the moment with Quest Hub towns that can flip sides depending on who owns the Wardstone.

RvR worked fine in WAR when the two sides were relatively balanced. There were servers where the population was so one-sided that people just ignored open world pvp and stuck to the scenarios. RvR just works better with 3 or more factions.
 
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News Comments > RIFT Launches
42. Re: RIFT Launches Mar 1, 2011, 23:02 Yifes
 
Deepjay wrote on Mar 1, 2011, 16:26:
Whoever says Rift is not a PvP game...and moreso, that it was tacked on as an afterthought, is completely wrong. It's likely they never actually left the starting area.

Thanks for the info Deepjay and Drezden. And well said Steele Johnson. Despite how sexy Rift's renovations look, I don't know if the foundations have changed enough for me to commit. I will definitely check it out if the developers implement a RvR system, though I kinda doubt that a decent one can be made in a gameworld with only 2 factions.

This comment was edited on Mar 1, 2011, 23:26.
 
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News Comments > RIFT Launches
24. Re: RIFT Launches Mar 1, 2011, 16:04 Yifes
 
John Lovitz wrote on Mar 1, 2011, 12:53:
Its mostly a pve game. Like most MMO out now, Pvp is after thought.

Its basically the same game as wow with better graphics.

It was a bore in beta, its was just same old crap every MMO has..go here kill this, repeat in next quest over and over.

That sucks. PvP is the only dynamic and interesting part of these games. Why can't developers make it a meaningful part of a MMO experience?
 
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News Comments > RIFT Launches
6. Re: RIFT Launches Mar 1, 2011, 12:33 Yifes
 
Wait, so are these zone-wide events pvp related? Or does pvp mainly occur in warfronts?  
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News Comments > RIFT Interview
3. Re: RIFT Interview Mar 1, 2011, 09:35 Yifes
 
This game looks like a prettier version of WoW, with Warhammer public quests thrown in, and a more customizable talent tree. And from the point of view of someone who's interested in PVP, grinding it out on Rift's 4 different battlegrounds just isn't that interesting. I really don't see anything that exciting here.

This comment was edited on Mar 1, 2011, 09:47.
 
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News Comments > Dead Space 2 Patch
6. Re: Dead Space 2 Patch Feb 26, 2011, 14:05 Yifes
 
the_culture wrote on Feb 25, 2011, 20:27:
As much as I'm enjoying the game, the story absolutely sucks. And giving Clarke a face and voice has been a step backwards. But the environments and "set pieces" are on a bigger scale - which I love - and the ability to maneuver around freely in zero-gav is nice too.

Absolutely disagree. NPCs talking to and reacting to a mute, expressionless player character is one of the most jarring, immersion breaking thing in gaming. It's just so unnatural hearing a one sided conversation, like eavesdropping on someone on the phone, but the person on the other end of the line is somehow supposed to be you.

And while the story was nothing spectacular, it is quite cathartic and a satisfying companion to the gameplay.
 
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News Comments > Dragon Age II Demo
124. Re: Dragon Age II Demo Feb 25, 2011, 00:53 Yifes
 
A lot of bitching about the camera in here, but it sounds like the camera in KOTOR, and I'd consider that to be one of bioware's finest games, right behind BG2.  
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News Comments > Quote of the Day
8. Re: Quote of the Day Feb 19, 2011, 01:42 Yifes
 
Bhruic wrote on Feb 19, 2011, 01:13:
Ah, a completely accurate quote. Games can only tell stories if you lock the character into static choices. Give the character freedom, which any decent game does, and you don't have a story any more, you have, as he says, story possibilities.

Some of the best games ever made have told great stories by limiting players to predetermined choices. I'd much rather enjoy a well scripted story than all the nebulous "story possibilities" that something like Spore provides.

Saying that games are not the right medium to tell stories is close minded, and sells the medium short. It is also an insult to all the great storytellers in the videogame industry, who do not subscribe to Wright's philosophy of What a Game Should Be.

This comment was edited on Feb 19, 2011, 01:52.
 
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1015 Comments. 51 pages. Viewing page 20.
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