User information for Jonathan Briggs

Real Name
Jonathan Briggs
Nickname
Zan Lynx
Email
Concealed by request - Send Mail
Description

Supporter

Signed On
November 20, 2002
Total Posts
8 (Suspect)
User ID
15302
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8 Comments. 1 pages. Viewing page 1.
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21.
 
Re: Star Wars: The Old Republic Patched
Dec 12, 2012, 15:54
21.
Re: Star Wars: The Old Republic Patched Dec 12, 2012, 15:54
Dec 12, 2012, 15:54
 
LgFriess wrote on Dec 12, 2012, 15:15:
The problem I found was, despite the story, the game play is still the old school MMO stuff. By that I mean packs of mobs just standing there waiting to die, dailies (the most horrible video game idea ever...EVER), grind, 95% repeated missions with different characters.

I played for the first 6 months, found a good guild, had some fun times, but it is what it is... WoW in space but not as good.
I think you must have burnt out playing WoW. See, I never played WoW and I'm still having a ton of fun in SWTOR a year later. It helps that I play a reasonable number of hours a week and don't burn through all 8 class stories in two months, I suppose.

I think that you know what you find boring, but did you consider the alternatives? I've played text MUDs that had zones with hunting packs of coordinating monsters. It was NOT FUN. There isn't time to plan, there isn't time to recover between fights and you can get curb stomped by multiple roaming groups at once. It may be more realistic but in order to win you need to have group coordination on the level of a military unit or a SWAT team, with a command hierarchy, formations and reserve units. Most gamers just don't have the time to learn how to do that. The gaming guilds that are that good would love it, I am sure, but the number of subscribers to a game like that would be low. Very low.

And it is a sad fact of life that creating content is always slower than consuming it, which means gamers will always be hitting the end of the available quests/missions, leaving nothing to do but repeat them over and over or play PvP which at least provides a new challenge each time.

I always find it interesting that people call Everquest and WoW "old school" and believe their game play is the original. Most people don't realize that the older text-based MUD games have tried most everything, long before WoW or EQ were around. There were games with evolving worlds; randomized world layouts; killer enemy squad AI that would hunt you down across the entire world map, cut off your retreat and even back off and heal themselves when losing; monsters that would regularly attack the town guards and sometimes sack the place, killing all the newbies as they logged in. There were games with fully unrestricted PvP where groups of players would sack the town and kill all the newbies logging in, or force them to pay to drink at the town fountain or die, or epic level mages would charm all the players in town and order them to jump into the pit.

Most of those things didn't get into the big games because THEY'RE NOT THAT FUN. Which is why "old school" MMO stuff that WoW uses is everywhere: because the formula works, for the most part.
1.
 
Re: Morning Safety Dance
Dec 12, 2012, 15:09
1.
Re: Morning Safety Dance Dec 12, 2012, 15:09
Dec 12, 2012, 15:09
 
I find it ironic that the page about the Blackhole Exploit Kit and Chrome contains an advertisement to download a highly suspicious looking "registry repair tool" program.
23.
 
Re: Op Ed
May 11, 2012, 17:46
23.
Re: Op Ed May 11, 2012, 17:46
May 11, 2012, 17:46
 
Lame, lame lame.

Equating reverse engineering to espionage? Not true at all.

Car analogy time. If the car maker uses a strange lock nut on the wheels, it is hardly espionage if I create my own socket so I can change the wheels myself.

Perhaps a bit closer, if I wire a logic analyzer and recorder to the computer access port on my car before taking it in to the mechanic, and use that data to reverse engineer the car's computer protocol...that still isn't espionage. The car belongs to me. I own it.

Now software companies claim you only license their software. But you own the hardware. It is yours. Observing what your own hardware is doing and recording data passing over the network cables that you own can hardly be espionage.

It's like claiming that recording your own telephone conversations is espionage.
150.
 
Re: RAGE Reviews - PC Users Raging - ATI RAGE Drivers
Oct 5, 2011, 12:13
Re: RAGE Reviews - PC Users Raging - ATI RAGE Drivers Oct 5, 2011, 12:13
Oct 5, 2011, 12:13
 
I played RAGE a bit last night after getting the newest AMD drivers for my 5870.

The game looks amazing. It's maintaining full frame rate at 2560x1600 resolution and the textures look very high resolution. I did have to force triple-buffering and vsync. Without vsync the tearing is unbearable.

I only had time to play the first mission so I can't say much about the plotline.
32.
 
Re: No subject
Apr 22, 2006, 16:04
32.
Re: No subject Apr 22, 2006, 16:04
Apr 22, 2006, 16:04
 
No, we're not actually all in agreement that DDO sucks. For instance, I quite like it.

1.
 
Microsoft Loses?
Nov 6, 2004, 20:18
1.
Microsoft Loses? Nov 6, 2004, 20:18
Nov 6, 2004, 20:18
 
The article in the link "What will happen if Microsoft finally loses?" is from 1999. Nov 6, yes, but 1999!

You've got to watch out for those time warps. :-)

63.
 
Motion Blur
Oct 23, 2003, 10:00
63.
Motion Blur Oct 23, 2003, 10:00
Oct 23, 2003, 10:00
 
Yeah, the human eye can only see about 23/24 FPS. What higher FPS in a computer game do for you is motion blur. A movie shown in a theater is 24 FPS, but it looks okay, right? Look at a single frame of high speed motion on a movie film, and you'll see that the object is blurred across the film. Computer games don't do that, but displaying a higher FPS accomplishes the same thing.

14.
 
Re:
Nov 19, 2002, 22:50
14.
Re: Nov 19, 2002, 22:50
Nov 19, 2002, 22:50
 
Don't bother with stuff like ATI cards. Go read reviews of capture cards somewhere like http://www.dv.com/ and get yourself a nice pro level card with some real resolution and quality.

8 Comments. 1 pages. Viewing page 1.
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