User information for Neil Martin

Real Name
Neil Martin
Nickname
Dante_uk
Email
Concealed by request - Send Mail
Description
Tall dark, handsome. Compulsive lair.
Day Job - Programmer( c,c++,OpenGL, 4gl).
Night - SOF2 online.
Homepage
None given.

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Signed On
November 7, 2002
Total Posts
156 (Novice)
User ID
15124
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156 Comments. 8 pages. Viewing page 7.
Newer [  1  2  3  4  5  6  7  8  ] Older
139.
 
Another IT Pro
Jul 28, 2004, 06:03
Another IT Pro Jul 28, 2004, 06:03
Jul 28, 2004, 06:03
 
I've worked in IT support and my heart sinks and fills with dread when a customer tells me they are using 98/ME. It's simple is a crap, unstable and outdated OS.
NT 4 was bad but moving in the right direction, NT 5(win2000) was a lot better but long boot times were a pain, NT 5.1(XP) is much better.
I wish we could stop having to support 98/ME but then I wish we could stop supporting SCO unix too ( god that's a bad OS, I used it for 8 years before being converted to Linux ) we support AIX(32/64bit), HPUX(32/64bit), SOLARIS(32/64) plus a few more nix's, SCO is the biggest cause of server support calls and 98/ME is the biggest cause of client calls even though the number sites using 98/ME is dropping all the time.

You want a small, low overhead OS for games?
http://www.damnsmalllinux.org/ just update the default video driver.
Also check out:
http://www.knoppix.net/

Someone recommended Suse 9.1 personnal, I've been having network problems ( very slow lan transfers ) after updating a machine from 8.1 to 9.1 so I won't recommend it.
Suse 8.2 has recently given network freeze up ( have to do /etc/rc.d/network restart ), but I spent a good hour or so play Quake3 against my daughter the other day without any problems from my laptop running Suse 8.2. Previously I had no problems Suse ( from 6.4 up ).

39.
 
Re: Here's an idea.
Jul 26, 2004, 17:58
39.
Re: Here's an idea. Jul 26, 2004, 17:58
Jul 26, 2004, 17:58
 
There is another alternative to the console.
Damn Small Linux. http://www.damnsmalllinux.org/
Just remaster your own version with the latest video drivers ( may be a problem for ATI guys not sure what your linux drivers are like, NV drivers are g8 ).

The basic os is available as a .iso ( less than 50mb!!! )
The best gaming:
Just stick Doom3 on a FAT32 partition, create a small partition for Damn Small Linux ( 150mb should be more than enough ).
Download the Doom3 Linux binary and play.

Other 'small' linux projects also exist designed for games play.

Just need more games to use OpenGL instead of all that DirectX crap. If OpenGL is good enough for Quake2/Quake3/Doom3 then is good enough for anything.

Unreal tournament 2003/2004 plays great on Linux too.

This comment was edited on Jul 26, 17:59.
113.
 
No Doom3 in UK
Jul 16, 2004, 09:06
No Doom3 in UK Jul 16, 2004, 09:06
Jul 16, 2004, 09:06
 

At least not officially yet !!
http://www.activision.com/en_GB/home/home.jsp

No mention of Doom3 and a search on their site founds nothing.

Very strange.

89.
 
Linux
Jul 15, 2004, 10:02
89.
Linux Jul 15, 2004, 10:02
Jul 15, 2004, 10:02
 
From updated .plan

"Mac & Linux: Unfortunately I don't have dates for either of these. However, Linux binaries will be available very soon after the PC game hits store shelves. There are no plans for boxed Linux games."

I'm looking forward to playing this on Linux, what are the changes of a) HL2 getting released 'this' sept and b) HL2 having a Linux port ????

Properly about the same as M$ releasing DirectX for Linux

This comment was edited on Jul 15, 10:03.
39.
 
Re: dvd...
Jul 15, 2004, 07:42
39.
Re: dvd... Jul 15, 2004, 07:42
Jul 15, 2004, 07:42
 
Yep in UK Far Cry was DVD only.
I just bought a DVD/CDRW because I hoped D3 would be on DVD, it still maybe by the time they get to doing the UK copies.


38.
 
Client/Server
Jul 15, 2004, 07:39
38.
Client/Server Jul 15, 2004, 07:39
Jul 15, 2004, 07:39
 
I'm looking forward to joining a server for a bit tactical deathmatch instead of just charging in guns blazing and getting slaughtered by half dozen granades thrown in random directions by a bunch swearing children.
16+ player sucks, you get killed too often and nearly always by someone shooting you in the back while your shooting at someone else.

This comment was edited on Jul 15, 07:46.
79.
 
Re: XP or 2000 only...
May 29, 2004, 17:02
79.
Re: XP or 2000 only... May 29, 2004, 17:02
May 29, 2004, 17:02
 
Maybe they figured out that sales vs support calls didn't make it worth the effort of 'officially' supporting 98.

I do support for product and I wish M$ hadn't extended 98 support, I'd get less calls. I also wish we'd drop support for SCO then my calls would really drop but thats another story.

XP is the best OS M$ have made but if more games would run on Linux then I'd remove my XP partition and just use Linux.

103.
 
Re: No subject
May 12, 2004, 10:44
Re: No subject May 12, 2004, 10:44
May 12, 2004, 10:44
 
Interesting Dagok,

Read your post 33:
id software makes good engines, they have yet to make a game with a compelling storyline that absorbs the player. Doom is so fond to everyone because it advanced the genre so far at the time when there was no competition. I mean lets be honest here...id was lame enough to do a remake of the Doom story instead of coming up with a new story for part 3.

and you assume DoomIII to have a less interesting/deep single player experience than HL2, based on leaks, both of which have zero story content ( HL2 leak add a little bit, D3 none because it's two years old and was really just a tech demo ), screenshots ( still pics with no words!! ), and movies ( game trailer movies never give the storyline away and are mainly just to show of the pretty graphics and physics engines ).

You are of course intitled to you opinion, even if it seems to be based on no one's actually experience of playing either game.

I'm looking forward to all the 'I get 120+ fps in D3 and it looks so much better than 60fps' posts, now we know the game ticks along at 60hz so anything above 60fps is just pointless rendering of identical frames. Still at least it justifies the massive heatsinks and fans required to stop the gpu from melting

And I agree with those that value the smaller number of players in MP. I play a lot of SOF2 and anything above 10 played gets silly. It seems almost every corner has someone waiting to take your head off. Not fun.

70.
 
Re: DX:IW in the middle ages.
May 6, 2004, 09:58
70.
Re: DX:IW in the middle ages. May 6, 2004, 09:58
May 6, 2004, 09:58
 
harddriver...

is that your pornstar name?

No, but it's an idea

Actually I'm writing a driver for our product to use MySql 4.1.2 so I got drivers on the brain.

64.
 
DX:IW in the middle ages.
May 6, 2004, 06:59
64.
DX:IW in the middle ages. May 6, 2004, 06:59
May 6, 2004, 06:59
 
I recently was tricked into downloading DX:IW (under the impression it was a (in)decent porn film). I hated the demo but decided to try the full version to see if the 'plot' would make it all worth while.
I should say I went to the effort of downloading and applying the patch ( then re-cracking it ).
I played for about 2 hours and decided to delete it from my harddriver.
Apart from all the problems already levelled at the original demo and it's consolitist, it sucked and I really liked the original Deux Ex.

So they didn't make the same mistake this time and release the demo first. So I guest this is going to be warezed by a lot of people not willing to splash the cash about.

For the record: 3 of the 4 games ( excluding DX:IW ) I've downloaded, I latered purchased becaues I considered them worth the money. The forth I deleted like DX:IW

84.
 
Re: Objectivity...only for old people?
Mar 2, 2004, 10:58
84.
Re: Objectivity...only for old people? Mar 2, 2004, 10:58
Mar 2, 2004, 10:58
 
but if nVidia made the FX line just to play Doom 3 and screw with DX9 specs, I'd call that a bad strategy.

On the other hand whose game engine has powered more hit games in the last 3 years?
If Carmacks new engine has the same life span then nvidia got it right.

And who wrote the DX9 specs? I think it was mostly M$ and ATI, M$ wanted to add something that p**sed if nvidia so they didn't get to involved after that. I believe.

And what has DX9 got to do with an OpenGL game ?
I suspect Doom3 will use very little if any PS2.0 stuff, the target platform was a Geforce 2 originally, then they switch I think to Geforce 3, plus odn't forget the engine is also targetted for the Xbox.

It would be nice to stick to standards but if you don't agree with the standards and think you have a better idea what do you do ?

Can anyone post a link to that actually specs for PS 2.0 etc as doing a google search didn't help.
From what I did find was the spec said minimum is 24bit colour at all times, this is what ATI did. Nvidia allow you mix between 16bit and 32bit so any code that doesn't have a hint to say use low precision will use 32bit on nvidia cards, where as ATI cards ignore hints and do everything at 24bit. Not surprising they run PS2.0 shaders faster really.

This comment was edited on Mar 2, 11:01.
65.
 
Re: John Carmacks Revenge..
Mar 2, 2004, 05:32
65.
Re: John Carmacks Revenge.. Mar 2, 2004, 05:32
Mar 2, 2004, 05:32
 
Maybe the problem is not with nvidia but with the standards.
I think it's nvidia that did all the work to make pixel shaders actually exist ( ie Geforce 3 ). Then the graphics API people sit down and say okay 'let's come up with a standard for this new tech'. What I don't understand is why the standards for PS2.0 have gone so far away from the way nvidia has taken their hardware. ATI just follow the standards ( sort of ), no inovation their.

developer on nvidia card: this shader looks really great but is too slow, okay, lets set some hints to drop those bits to int12 and those to fp16 and leave that main bit at 32 becaues it needs it. Great now the FPS is okay and it still looks great. Okay lets test on ATI... oh s**t it still runs like a dog because those hints are being ignored and everthing is being done at fp24. Only solution take out all those little effects and just leave in the main bit. Okay now test, looks okay, not what I wanted, FPS is okay on both cards, oh what a surprise the ATI is now faster because it's only wokring to fp24 and the nvidia is doing all the work at fp32.

Which card is holding back the developer from using all the latest shader effects ?
Which card ends up looking better and faster?

In a pefect world the next gen gpus will all support 16/24/32 with hints to say what is needed for a specific effect. Then developers won't have to worry too much, the code path 'should' be the same for both cards, then it comes down to just the power of the gpu and not the bias and coding ability of the developer.

This comment was edited on Mar 2, 05:33.
58.
 
Re: Theory on Why PC performance is poor
Dec 3, 2003, 06:58
58.
Re: Theory on Why PC performance is poor Dec 3, 2003, 06:58
Dec 3, 2003, 06:58
 
The answer is simple, DX2 for the PC includes a built in Xbox emulator.
What you saps are forgettings to do is:
Buy a cheap USB game pad, get a crappy colour portable TV plug this into the TV Out on your top of the range video card then ilke magic you get the full Xbox pleasure of Deus Ex 2.

Don't worry about your PC spec being too good for the job of emulating an Xbox.

Your 3ghz PC with 512mb of memory and GF FX9500Ultra will automatically drop to the performace of 700mhz, 64mb with GF3(almost) upon loading up Deus Ex2.

We should thank WS for this chance to see what an XBox game looks and runs like without having to send £100 on an XBox. We can now get the same result on our £1000 PC.

53.
 
Re: I noticed this...
Dec 2, 2003, 09:55
53.
Re: I noticed this... Dec 2, 2003, 09:55
Dec 2, 2003, 09:55
 
I love watching the whiners. The pure defenition of "Ignorance is bliss". Guys that haven't even played the title wildly running about like chickens screaming "The sky is falling". And the demo doesn't really count since it had about as much content as a pre-alpha build.

As much content as a pre-alpha build ?
Only two crappy(boring) levels true, but I bet there is little or no difference in a final game for those levels, which went gold a few days after the demo came out. Also the engine won't have changed much in the couple of days between demo and gold.

I think your Ignorance is showing if you think all ( or any ) of the problems and design flews will have been fixed by the time you hand over your cash.

I've just completed Max Payne 2 and Call of Duty, both ran fine and looked good(as does Doom3 Alpha & Half Life2 leaked alpha ) on my GF 2 Ti, Deus Ex2 won't even run without Pixel shaders, so I tried the demo on my work laptop(GF4Go) and boy does it look bad.

The AI in the Deus Ex demo ( and the full game going by reviews ) is the worst I've seen in a long time.
I'm sure the AI in DX1 was better ( I remember being able to shoot people in the leg and watch them try and hobble away, that's all gone now, 2 shots in the face or toe will annoy a 'green' guard, 3 and he'll return fire, 4-5 and he'll die, head or toe )

I won't even mention all the other problems, see previous posts ( Xbox emulation ).

The ammo system is a joke ( same ammo for dart gun, flame thrower, sniper rifle, shotgun, pistol etc ), a joke definitly, but no one is laughing at it.

A throw away game for the kids at Xmas for their Xboxes no more and no less.
Look out for copies in the second hand stores by the middle of January.

46.
 
Simple XBox Emulation
Dec 2, 2003, 07:29
46.
Simple XBox Emulation Dec 2, 2003, 07:29
Dec 2, 2003, 07:29
 
Stop all your bitching about your PC not being a console and either buy a PC game(obviously not Deus Ex2), buy a Xbox or...

Buy a cheap USB game pad, get a crappy colour portable TV plug this into the TV Out on your top of the range video card then ilke magic you get the full Xbox pleasure of Deus Ex 2.

Don't worry about your PC spec being too good for the job of emulating an Xbox.

Your 3ghz PC with 512mb of memory and GF FX9500Ultra will automatically drop to the performace of 700mhz, 64mb with GF3(almost) upon loading up Deus Ex2.

We should thank WS for this chance to see what an XBox game looks and runs like without having to send £100 on an XBox. We can now get the same result on our £1000 PC.

54.
 
Re: fox news article
Nov 28, 2003, 08:52
54.
Re: fox news article Nov 28, 2003, 08:52
Nov 28, 2003, 08:52
 
Why make an XBox game ?

PC
£35
Target players: 13-50 years of age. ( years of experence of PC games
including Deus Ex, so they know what they should be getting )
Have to support multiply video cards, ( why two, ATI / Nvidia )
Long life though mods means more support required & SDK
Multiplayer addon expected.
Online fans make fan sites and forums about it etc.

XBox
£50
Target players: 8-18 years of age. ( most won't have played the original
so don't know what they are missing )
Some kid buys it, completes sells it to a used game shop for £10
then forgets about it.
Why?
Because an XBox game very little life left in it once it's completed.

What I really don't understand is why they released a game for the PC that was written for the Xbox. No conversion from an Xbox game to the PC has been a success no matter how long it takes to do the conversion.
OR
Why set the bar at Xbox hardware levels and release a PC version that only runs at XBox qualtity even on machines 4-5 times faster and with more memory.

Microslut at work again here, two Xbox titles(Halo, Deus Ex2) that run like doodoo on the far better hardware just to make the Xbox look good. fluke? I don't buy it, nor will buy the games and deus ex2 was on my xmas list.

Games is not quite dead, we just have to wait for the consoles to catch up to PC specs ( which they never will because PC spec grow much much faster) and for this generation of console users to grow and demand better ( which won't happen because hopefully they will get buy PC's instead )

344.
 
Instant XBox conversion.
Nov 28, 2003, 05:49
Instant XBox conversion. Nov 28, 2003, 05:49
Nov 28, 2003, 05:49
 
Stop all your bitching about your PC not being a console and either buy a PC game(obviously not Deus Ex2), buy a Xbox or...

Buy a cheap USB game pad, get a crappy colour portable TV plug this into the TV Out on your top of the range video card then ilke magic you get the full Xbox pleasure of Deus Ex 2.

Don't worry about your PC spec being too good for the job of emulating an Xbox.

Your 3ghz PC with 512mb of memory and GF FX9500Ultra will automatically drop to the performace of 700mhz, 64mb with GF3(almost) upon loading up Deus Ex2.

We should thank WS for this chance to see what an XBox game looks and runs like without having to send £100 on an XBox. We can now get the same result on our £1000 PC.

This comment was edited on Nov 28, 05:50.
50.
 
New PC Conversion for DeusEx2
Nov 28, 2003, 05:47
50.
New PC Conversion for DeusEx2 Nov 28, 2003, 05:47
Nov 28, 2003, 05:47
 
Stop all your bitching about your PC not being a console and either buy a PC game(obviously not Deus Ex2), buy a Xbox or...

Buy a cheap USB game pad, get a crappy colour portable TV plug this into the TV Out on your top of the range video card then ilke magic you get the full Xbox pleasure of Deus Ex 2.

Don't worry about your PC spec being too good for the job of emulating an Xbox.

Your 3ghz PC with 512mb of memory and GF FX9500Ultra will automatically drop to the performace of 700mhz, 64mb with GF3(almost) upon loading up Deus Ex2.

We should thank WS for this chance to see what an XBox game looks and runs like without having to send £100 on an XBox. We can now get the same result on our £1000 PC.

77.
 
Re: Demo Sucked, now it's Gold.
Nov 26, 2003, 09:57
77.
Re: Demo Sucked, now it's Gold. Nov 26, 2003, 09:57
Nov 26, 2003, 09:57
 
A game with a modified version of a two year old engine, a game with scalable graphics down to Savage card level, and a game that isn't anywhere near as heavy on DirectX9 use, proabably aren't very good comparisons to how a souped-up UW engine game works on your computer.

True, but then I expected the graphics to actually look better when I run it on machine with Pixel shaders then those other engines that work and look good with out pixel shaders.
Why should I upgrade my video card just to play a game that actually looks worse than the games I current can already play. And if D3 can do lighting that well without pixelshaders then why does DX2 do it so weakly with them.

This comment was edited on Nov 26, 10:04.
54.
 
Demo Sucked, now it's Gold.
Nov 26, 2003, 05:43
54.
Demo Sucked, now it's Gold. Nov 26, 2003, 05:43
Nov 26, 2003, 05:43
 
This is the worst demo I've played in a long time. From the screwed up installation ( leaving Reead-Only on .ini files and .ini with Xbox settings as default ) to the graphics ( not so much a Wow, more a Urghh ) to the horrible UI to the worst AI I've seen in years.
I really don't remember the AI being that bad in Dx1.

Now a day or two later, after a ton of negative feedback, multiple partitions complaining about various bad design choices, removing elements that made Dx1 great, adding nothing of value, now they go Gold.

Max Payne 2 looks better and has much bigger levels and much better AI. It doesn't have any realtime lighting but then Dx2's lighting is a mismatch of different lighting methods, have to wait for D3 to show how it should be done.
But my point is that Max Payne 2, HL2 beta and the D3 alpha all run on my crappy GF2 Ti, Dx2 doesn't.
I had to try it on my work laptop with GF4 Go, and Dx2 still looks washed out ( yes I turned Bloom off ).

The maps are so small because my Digital Camera has more memory than the XBox. Come to think of it the screen looks sharper than a XBox game on a TV too

Another lost sale Mr Specter.

This comment was edited on Nov 26, 05:47.
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