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User information for Myrddin Emrys

Real Name Myrddin Emrys   
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Nickname The Raven
Email Concealed by request - Send Mail
ICQ None given.
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Homepage http://
Signed On Nov 3, 2002, 04:27
Total Comments 270 (Amateur)
User ID 15062
 
User comment history
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News Comments > TF2 Cross-platform Details
33. Re: No subject Apr 12, 2007, 19:21 The Raven
 
Actually, having played the original TF since 1996 when it was first created, this has ALWAYS been true. The engineer runs round creating his emplacements, building the turrets, the teleporters, the ammo boxes; sometimes, the engineer has to fight, but that's only a small part of his job, so aim is NOT that important.

The spy runs around pretending to be a member of the other team... he only pulls the trigger once he's snuck up behind someone, so twitch reflexes aren't that important. The HWG gun is like a rapid fire shotgun... the spread is huge, any even having the bad guy vaguely in the center of your crosshair will work.

This isn't about dumbing down the controls... this is about allowing multiple truly different playstyles for the classes, something rather absent from most class based games. And their decisions to have these different playstyles is over 10 years old, and has nothing to do with making a console version.
 
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Dreaming Demon, formerly Tikatt, formerly The Raven
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News Comments > TF2 Cross-platform Details
32. Re: No subject Apr 12, 2007, 19:12 The Raven
 
I'm more of the 'apples to oranges' school of thought. Wii is too DIFFERENT from the 360 to be better or worse.

PS3 still sucks though. ;-)
 
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Dreaming Demon, formerly Tikatt, formerly The Raven
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News Comments > Purge Fees Purged
3. Re: ? Apr 9, 2007, 13:35 The Raven
 
Gamespy's review is pretty accurate. Purge feels like a mod, with the bugs and gameplay problems you would expect of an amateur effort. The polish can be overlooked... the gameplay problems cannot. It's just not a very fun game.

I haven't played it since the first year, so it's possible that better maps got released, and the gameplay problems were fixed... but I doubt it.
 
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Dreaming Demon, formerly Tikatt, formerly The Raven
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News Comments > id & Valve Assets in S.T.A.L.K.E.R.?
64. Re: No subject Apr 7, 2007, 06:58 The Raven
 
Wait... so you don't want mods to change the developer's vision. But instead, you want changes in official patches that go... against the... developer's vision.

Can't have it both ways. They wanted a realistic carrying capacity. They didn't want hoarders hauling rifles back to be sold every 10 minutes. They didn't want you collecting a dozen missions and completing them when you happened to go by. That's their vision, and you want to change it... then use a damn mod, and stop whining.

However, I agree that they should convert saves if they can. If they don't have a good game architecture, that may be impossible... it takes a lot of work to convert a save if the save hardcodes asset locations in the world... change the world, and those hardcoded locations are all crap now. Very difficult to fix.
 
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Dreaming Demon, formerly Tikatt, formerly The Raven
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News Comments > id & Valve Assets in S.T.A.L.K.E.R.?
63. Re: Stolen Assets Apr 7, 2007, 06:51 The Raven
 
Just as a note... it is CURRENTLY 'id', but it has been iD and ID in the past on products released by them... in other words, they can't decide how to capitalize it either, so stop whining when people get a bit confused.  
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Dreaming Demon, formerly Tikatt, formerly The Raven
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News Comments > Supreme Commander Patch
6. Re: This came out last week... Apr 5, 2007, 14:24 The Raven
 
I've had this happen, but usually because of two possible causes:

- Their next order is a guard order, so until that unit dies they will not continue on to the rest of their orders.

- The unit cap has been reached, and they're waiting for something to die. The unit cap includes buildings.
 
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Dreaming Demon, formerly Tikatt, formerly The Raven
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News Comments > Morning Safety Dance
1. WoW Accounts Apr 5, 2007, 13:23 The Raven
 
Amusing that a WoW account sells for more than a credit card, according to the first story.  
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Dreaming Demon, formerly Tikatt, formerly The Raven
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News Comments > World of Warcraft Patches
9. Re: Blah Apr 3, 2007, 23:38 The Raven
 
Wow, like any other MMO, is pointless and trivial. If you're not in a fun, enjoyable guild then there is little to no point in playing.

Imagine going to a bar to drink... and never talking to or meeting anyone. Kinda boring. Pointless. People don't go to bars to drink, they go there to drink with others. If you skip the 'with others' part, there's no point at all.
 
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Dreaming Demon, formerly Tikatt, formerly The Raven
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News Comments > Dark & Light Free For Now
6. No subject Mar 30, 2007, 12:17 The Raven
 
In this case, free DOES mean it is having problems. If they were making money they would have enough money to pay a new billing manager for a few months while they ALSO maintain their old provider, to have a smoother transition from the old to the new.

Since they are NOT making much money, they decided to turn a problem (their old billing provider) into an advertising opportunity to get more people playing. People try out the game while it is free, and they get more people playing, and then can try charging again in a couple weeks or months when their new provider is up and running.

So yes, this is a pretty good indication that Dark & Light is having problems.
 
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Dreaming Demon, formerly Tikatt, formerly The Raven
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News Comments > EA Forms Music Label
15. EA is Shit... Mar 27, 2007, 10:50 The Raven
 
But there is some game music I'd like to see re-released. I like instrumental music, and there's definitely some older games with tunes that are deep in my psyche... remastered Ultima tunes for one would be very welcome.  
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Dreaming Demon, formerly Tikatt, formerly The Raven
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News Comments > Team Fortress 2 Details
45. No subject Mar 23, 2007, 12:04 The Raven
 
Seriously, put a hobo in front of this thread and he'd hold his hands toward the monitor for warmth. What is it about TF and Valve that brings out the worst in people?

I don't mind the loss of normal grenades. Very minor change, and I agree that it will help differentiate the classes.

I'm looking forward to teleporters... the few weeks that they were in the original TF were pretty crazy fun... 3 caps in one minute may not be very balanced, but it's hilarious. :-) I'm sure they'll do a pretty good job of balancing them.

The personalized stats are interesting. I don't think they'll be that good, or that bad.

And I agree that class differentiation has been shit for most games. MOST. Some do a good job, but very few, and none do it as well as the original TF.

I do hope they allow PCs to play against consoles, just so we can prove once and for all that joysticks are a joke compared to the mouse.

And the last two items of note aren't really noteworthy.
 
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Dreaming Demon, formerly Tikatt, formerly The Raven
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News Comments > WoW Continues to Wow
19. Friends Mar 16, 2007, 15:38 The Raven
 
WoW is nothing without friends. If you haven't made friends, in a fun guild you enjoy being with, then there really is very little point to WoW. It's just a glorified socialization tool with goals... but without the socialization, the goals are pointless.

My mother, sister, brother in law, and various extended real-life friends and family all play, all in the same guild, along with many others we've only met online. Some of us exchange gifts on the holidays, and at least one current couple met in the game (turns out they only lived an hour apart).

It's all about the community... if you're not part of one, then I don't know why you're bothering to play an MMO in the first place.
 
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Dreaming Demon, formerly Tikatt, formerly The Raven
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News Comments > Spore Movie(s)
20. I'm Buying It Mar 15, 2007, 17:20 The Raven
 
Honestly, I'm willing to lay money on unique games. Sometimes it works out great... other times, the game is a complete flop. But I'm rarely disappointed in a totally unique game by a AAA studio.

Black & White was a good example... was it a great game? No. But it was so unique that I thoroughly enjoyed it for a good 20-30 hours. Not nearly as good a value as other games I've purchased which gave me hundreds or thousands of hours of entertainment for the same money, but still worthwhile.

I doubt Spore will be the next Sims, but I think it'll be a very successful game, and I'm sure it'll be worth MY money at least.
 
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Dreaming Demon, formerly Tikatt, formerly The Raven
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News Comments > MM-LEGO-RPG
8. Second Life Copycat? Mar 5, 2007, 19:30 The Raven
 
I get the impression they're going for a copycat of second life... the whole 'build your own world' toybox idea is very like Second Life. But without the porn, it'll fail I think.  
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Dreaming Demon, formerly Tikatt, formerly The Raven
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News Comments > G.O.L.D. - S.T.A.L.K.E.R.
52. Re: Wow Mar 2, 2007, 17:57 The Raven
 
What exactly does the development time have to do with whether or not the end game is enjoyable?
Actually, they can be strongly correlated. Games that have very long dev times USUALLY have reasons why... severe problems, bugs, poorly coordinated teams, etc. A long development time is symptomatic of many bad problems that can compromise the quality of the end product.

It's not proof... if a team is willing to dump what doesn't work, make the hard sacrifices, and start portions of their work over then they can still come out with a good, late game... Valve is well known for that.

But the sad fact is that very few games come out years late AND worth the wait.
 
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Dreaming Demon, formerly Tikatt, formerly The Raven
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News Comments > Multiwinia Announced
3. Re: No subject Feb 27, 2007, 17:01 The Raven
 
Damn straight. Definitely looking forward to this. I wonder if owners of Darwinia will get a coupon?  
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Dreaming Demon, formerly Tikatt, formerly The Raven
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News Comments > More Pro Gaming on TV
5. Hate the Culture Feb 20, 2007, 22:35 The Raven
 
I like watching Pro quality videogamers. Unfortunately, I loath the culture they are surrounded with... I sound like a fucking fogey, but I hate the fast cuts, childish humor, atrocious commentary... partly because video games are such a marginalized sport, they have no money, and thus very little talent, so the coverage of video games is purile and amaturish.

If it ever reaches mainstream appeal, I may enjoy watching it, because the production values will no longer be crap.
 
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Dreaming Demon, formerly Tikatt, formerly The Raven
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News Comments > Team Fortress 2 Update
10. Re: No subject Feb 10, 2007, 00:39 The Raven
 
I do it for a couple reasons:

A) If I KNOW I'm gonna buy the game anyway, it's a way of putting the money aside for it. I'd make MAYBe a nickel in interest on my $40... or, I can rest assured that my copy of the game is already paid for.

B) The game store guys get praised for getting pre-orders, and so I might as well help them along if I'm gonna buy the game anyway.

I agree that sometimes it's a bad idea to buy a game sight-unseen. But in the past year, I've only made one mistake (Red Steel), out of about 10 pre-orders, so I'm not complaining.
 
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Dreaming Demon, formerly Tikatt, formerly The Raven
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News Comments > Team Fortress 2 Update
7. Re: No subject Feb 10, 2007, 00:26 The Raven
 
God damn, guess the old saying wasnt true "Fool me once shame on you, Fool me twice you won't fool me again because I can't be fooled"

Actually, the saying is "Fool me once, shame on you. Fool me twice, shame on me." Far more poetic.

And I pre-ordered TF2 back in 1998... no, I'm not joking. I've moved several times since then, and can't recall what store I did it with, so I'll never get my 'paid for' copy, or a refund... but oh well. But I was fooled a looooooong time ago, and I've ceased to allow myself to get very excited. It always takes longer than it's supposed to. I think TF2 will eventually come out, I have faith. But I do mean 'I have faith' in the most literal sense of the word... I believe it without any real factual or reasonable reason, and I know it. :-) So I'm not disappointed when the messiah doesn't arrive on schedule.


This comment was edited on Feb 10, 00:30.
 
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Dreaming Demon, formerly Tikatt, formerly The Raven
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News Comments > Gold - Rag Doll Kung Fu
26. Not a Good Game Feb 7, 2007, 12:38 The Raven
 
I bought Rag Doll Kung Foo when it first came out, and I do have to agree that it's not a very good game. But it's also not a bad game... it's just mediocre.

I also agree that Valve needs to start lowering their prices... digital distribution costs LESS than retail, and you get less (no manual), but the prices don't reflect that. I do like Steam, but I agree that their pricing needs work.
 
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270 Comments. 14 pages. Viewing page 9.
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