Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for Keilun

Real Name Keilun   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname Keilun
Email Concealed by request
ICQ None given.
Description
Homepage http://
Signed On Oct 30, 2002, 00:02
Total Comments 157 (Novice)
User ID 14964
 
User comment history
< Newer [ 1 2 3 4 5 6 7 8 ] Older >


News Comments > More GOG.com Connect
8. Re: More GOG.com Connect Sep 26, 2016, 16:00 Keilun
 
Sacrifex wrote on Sep 26, 2016, 15:48:
Odd - I own Shadow Warrior (2013), but, it does not come up as an eligible title. It did find a few others, so I'm guessing it's just buggy.

Yeah it didn't find my Hotline Miami nor AI War titles. I sent in a ticket and I got a prompt response indicating that they're aware of the issue but fixing it requires addressing the accounts individually so it would take 1-2 days to complete.

They said that if it's still not showing as eligible in 2 days, file another ticket.
 
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
6. Re: Out of the Blue Aug 15, 2016, 11:12 Keilun
 
Tipsy McStagger wrote on Aug 15, 2016, 11:04:
So I never watched Firefly but everyone talks about how its probably one of the best sci-fi shows ever but was cancelled after 1 season?

SO whats the story behind this? another "Star Trek (1967)"? Not that popular at showing but gained popularity and cult following after cancellation?


Fox aired the episodes out of order and I think they even wound up moving its timeslot around which resulted in poor ratings. Obviously Fox could never be at fault for poor scheduling, so it must be the show that needs to be cancelled. This is the sort of show that needs to be watched in order (DVD order) to really appreciate it.

If you enjoy sci-fi, hell even if you don't, watch it. I had recommended this show to some of my friends who abhor sci-fi and it wound up being one of their favorite shows as well.
 
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
4. Re: Out of the Blue Aug 15, 2016, 11:03 Keilun
 
runnerct32 wrote on Aug 15, 2016, 10:22:
I tried to watch Firefly and i could not take it and stopped at episode 3. I thought it was very bad.

Blasphemy!

By chance were you watching in the order in which they were aired by Fox? I recall following it on Fox and was put off by it. Like boneheads, they put the Train Heist first and I think they reordered one of the later episodes as well. If you watch it in the DVD order as it was intended, it makes for a much better experience.

It's easily one of my favorite shows.
 
Reply Quote Edit Delete Report
 
News Comments > Overwatch Season 1 Ends Soon
5. Re: Rank is so broken.... Aug 6, 2016, 07:37 Keilun
 
Yeah my experience was the same during the 10 pre-ranking matches. Really hit or miss.

In one match on El Dorado offense, when we had pushed the cart all the way to the final point, we were having a tough time with the final push and I felt like we were shorthanded somehow. I checked the player list and nope it was full. So I looked around for my team and one of our players was all the way at the start of the match jerking around and he continued that for the rest of the match. For a 5v6, it was really close, but we lost.

We wound up going 4-6 in those 10 matches and I'd probably say 3 of those 6 losses were due to 1-2 really terrible players. Now I'm pretty sure I'm not an amazing player, but having people at least try on a consistent basis would be most welcome.

 
Reply Quote Edit Delete Report
 
News Comments > New NVIDIA TITAN X Announced
6. Re: New NVIDIA TITAN X Announced Jul 22, 2016, 11:58 Keilun
 
MacLeod wrote on Jul 22, 2016, 11:42:
Can someone actually explain the Titan to me? I don't get it.

According to videocardbenchmark, the TitanX has a lower G3D Mark score than the 980ti, but is over 3x the cost.

Nvidia is reusing the name TitanX to make things confusing. The one you're looking at is probably TitanX card based on the Maxwell architecture (9xx series).

This one is the TitanX card based on the Pascal architecture (10xx series).
 
Reply Quote Edit Delete Report
 
News Comments > Stardew Valley OS X & Linux Next Week
5. Re: Stardew Valley OS X & Linux Next Week Jul 21, 2016, 13:26 Keilun
 
This is the post about CA's future plans for the game including multiplayer:

http://stardewvalley.net/post-launch-progress-update-version-1-1-and-more/

Not a whole lot of info in terms of how it's going to be implemented though.
 
Reply Quote Edit Delete Report
 
News Comments > Stardew Valley OS X & Linux Next Week
2. Re: Stardew Valley OS X & Linux Next Week Jul 21, 2016, 10:14 Keilun
 
To be fair, he has stated in his update post that multiplayer and platform ports were being handled by Chucklefish to allow him to focus more on 1.1 content updates. So multiplayer isn't exactly taking all of his focus away from the base game.

I'm excited for multiplayer, but I'm pretty sure it'll be a ways out.
 
Reply Quote Edit Delete Report
 
News Comments > etc.
4. Re: etc. Jun 21, 2016, 15:48 Keilun
 
jdreyer wrote on Jun 21, 2016, 13:54:
Clash of Clans Dev Acquired by League of Legends Owner for $8.6 Billion…

Jesus H. Christ on a stick. I don't know which one is more mindboggling: that Clash of Clans is worth 8 billion, or that LoL just happened to have $8B laying around. And I thought the Minecraft deal was ridiculous...

It's the owner of Riot (Tencent) not Riot themselves that bought them. I'm pretty sure Tencent is the top games company in the world by annual revenue and profit. They're a Chinese gaming company and IIRC their flagship QQ racing game (released only in China & Korea) was earning $1.2B a year a few years ago before they bought Riot. They also have a minority stake in Epic Games.

It doesn't say for sure but I imagine it's not all cash, but yeah either way, it's quite the valuation for a mobile gamemaker.
 
Reply Quote Edit Delete Report
 
News Comments > Civilization VI Announced
18. Re: Civilization VI Announced May 11, 2016, 14:29 Keilun
 
Unless they fix the neutered multiplayer implementation that they had in V, I won't be touching this game. As far as MP went, V was a monumental step back from IV. And their excuse for that implementation in V was simply that less than 5% (? or maybe 10?) of their player base plays multiplayer so it wasn't a focus - which doesn't bode well for VI.

Of course, it's a chicken and egg problem... of course no one will play MP if the MP is poor.
 
Reply Quote Edit Delete Report
 
News Comments > Grand Theft Auto Online Update Plans
6. Re: Grand Theft Auto Online Update Plans May 10, 2016, 09:59 Keilun
 
Sempai wrote on May 10, 2016, 06:12:
How come you haven't been able to do heists? I'm out of the loop.

Not being able to do Heists is entirely Rockstar's fault. Their matchmaking system coupled with the strict player count (4) requirements made it far to painful to run a heist without having your own heist group setup outside of the game. So unless you have 3 other friends who play and are free at the same time, then you're just out of luck.

I tried to run a heist through their matchmaking system and it was incredibly painful. 1hr of waiting for 2 people to join is horrendous. You can't even mess around in the world while waiting for the matchmaking, you're stuck staring at the heist lobby. It's pretty hard to keep the extra person there sitting with you staring at the lobby screen for 15+min for the next person to jump in.

When you do finally get a group going, you'll get these assholes who simply up and leave the game in the middle of the game (failing your heist) or hold it hostage by demanding a larger cut of the proceeds. In heists the host of the heist has to put up his own money to launch the heist but gets to dictate the cuts at final payout. It's horrible game design meets horrible multiplayer matchmaking.

I was very much looking forward to heists too. Any faint glimmer of hope we had for having AI partners is simply out the door as you can tell from this update that all they focus on are the MP maps/modes. Lesson learned.
 
Reply Quote Edit Delete Report
 
News Comments > Might & Magic Heroes VII Trial by Fire Announced
2. Re: Might & Magic Heroes VII Trial by Fire Announced Apr 27, 2016, 09:18 Keilun
 
I've always been a huge fan of HOMM. However I learned my lesson from 6 that these were poorly supported. It seems like their goal is just to push out more and more content to milk the series dry without addressing the critical bugs. In 6, the black screen combat bug is still there for NVIDIA cards. It ruined pretty much every game because it would happen so frequently.

Looking at the forums for 7, there have been 8 patches and still people are saying how broken MP is. So yeah, I'm still waiting on the bargain bin prices. This announcement gives me a faint glimmer of hope that they're still trying to salvage it, but deep down I know it's just the same cycle as 6.
 
Reply Quote Edit Delete Report
 
News Comments > Hearthstone Whispers of the Old Gods Released
7. Re: Hearthstone Whispers of the Old Gods Released Apr 27, 2016, 09:14 Keilun
 
loomy wrote on Apr 26, 2016, 23:27:
card game with a yearly subscription if you want to compete

Or you know free if you just play the game. In between expansion releases I always manage to accumulate north of 6k gold (6880 this release) playing quite casually. I even took a 2 month break in there and didn't play at all. Add to that the amount of dust I accumulate and it's not really that bad. For people new to the game, yes the hill is steep but with Standard out it's at least a bit more manageable now (though still a long way).
 
Reply Quote Edit Delete Report
 
News Comments > Endless Legend - Shifters Released
4. Re: Endless Legend - Shifters Released Apr 8, 2016, 10:01 Keilun
 
I love the game, but I do have to say you have to enjoy the playstyle of a given faction. They are really quite varied and don't suit everyone's tastes. For example, I'm not a particular fan of the Cultist gameplay. It's a neat concept, but I don't enjoy the one city setup.

Of course, you can always edit your faction to suit your playstyle too.
 
Reply Quote Edit Delete Report
 
News Comments > Master of Orion Collector's Edition Early Access
7. Re: Master of Orion Collector's Edition Early Access Feb 27, 2016, 02:15 Keilun
 
Nate wrote on Feb 26, 2016, 23:07:
The early access version is quite polished. I've played 200+ turns so far. Reminds me of MoO2 but with much better graphics.

How's the space combat? I don't mind real-time, but I'm curious how much control you have over the fight. I saw another review on GoG say that you have little to no control and play mostly the role of spectator which would be disappointing.

Is there ground combat?
 
Reply Quote Edit Delete Report
 
News Comments > Cities Skylines Plans; Livestream
9. Re: Cities Skylines Plans; Livestream Feb 10, 2016, 17:33 Keilun
 
Kosh401 wrote on Feb 10, 2016, 17:21:
How much more variety are you looking for though?? There's more variety in Skylines than the old Sim Cities, and you can specialize in things like Oil, Ores, Tourism etc., just like you can with that last Sim City. Even more so I would say, given the much larger city sizes in Skylines (which can also be even bigger with mods). You can also create smaller towns with their own local work force in Skylines with highways and mass transport connecting them (I always have poorly educated farming or mining towns on the map along with my main big metro city).

I mean for a $30 city builder I think it's excellent. Especially with all the mods available in the workshop.. lots of functionality mods (road protractors, better traffic AI, etc) but also RCI buildings. Love having Tim Hortons and other Canadian retailers all over my cities.

Anyway just wanted to defend a bit because this small dev team team has made a really outstanding $30 city builder. To each their own though

Don't get me wrong. I enjoyed Cities Skylines very much. I've spent countless hours in it. I'm just saying that if they want me to buy expansions, I'd like to see more than just new effects. You know things that affect the gameplay systems too.

Perhaps my issue is that I tend not to run with mods much mostly because of my experiences in the past where mods tended to break.

In any case, I'm not saying that I felt ripped off by this game in any way. I enjoyed the game a lot. I'm mostly stating this point of more variety in cities as future suggestions for improvements. From my perspective, day/night cycles and rain/fog while cool haven't really been high on my priority list.
 
Reply Quote Edit Delete Report
 
News Comments > Cities Skylines Plans; Livestream
8. Re: Cities Skylines Plans; Livestream Feb 10, 2016, 17:28 Keilun
 
Quboid wrote on Feb 10, 2016, 14:52:
I felt that all my cities in SimCity 2013 were the same, mostly thanks to that stupid counter-productive city specialisation system which made you put some sort of mine in the prime building area on every map, with little more than a few cosmetic differences between each mine and therefore city.

Cities Skylines suffers from this but in my opinion not to anything like the same extent. I've put hundreds of hours into it and I'm not done yet. This is thanks to mods, having more building assets and different themes for districts helps a lot.

It helps that the cities' maps are 25 times the area, so one natural resource isn't going to fill half the flat land available.

The ridiculously tiny maps made the city specializations consume most of your prime real estate, yes. That's part of what I meant by it wasn't implemented well. But I mean, I could setup my tourist based city and it would operate entirely differently from my electronics city simply because they had different requirements.

That said, the way they implemented specializations sucked in that there was very little simulation going on more than just a manufacturing chain or in some cases (like casinos) were flat out broken. The other thing was that I found that SimCity's inherent RCI flaws made it so that there really wasn't much of a sim connecting RCI to the specialization so in the end the fastest way to turn a profitable city was to pump out a specialization which was annoying.

But I think being able to create specialized cities would have captured me for longer anyway. For example, while you can create a tourist city to a certain extent it in Cities Skylines, you kinda miss out on the accent buildings that SimCity had which were fun when they worked.

Same goes for other city setups. It just doesn't feel like there's a lot of depth in Skylines, it's just an RCI system with few accent buildings and ability to add different skins to your buildings.

That's how I feel, but maybe my expectations are too lofty...
 
Reply Quote Edit Delete Report
 
News Comments > Cities Skylines Plans; Livestream
4. Re: Cities Skylines Plans; Livestream Feb 10, 2016, 14:17 Keilun
 
eRe4s3r wrote on Feb 10, 2016, 13:01:
After a mere 66 hours I have to admit find this game incredibly shallow and boring ;/ Every city is the same, has the same problems and the same solutions to those problems. Not to mention that I think their expansions just flat out do not add anything of worth to the actual core gameplay loop.

And yea.. death to Chirpy!

1000x this. I lost interest in this game simply because there wasn't enough variety to the cities.

This might not be a popular opinion, but as much as SimCity 2013 was reviled, at the very least they sought to add some variance between cities through building upgrades and specializations. It wasn't implemented well, but that doesn't mean the ideas behind it aren't worth developing further. At least in that game, my cities differentiated themselves.
 
Reply Quote Edit Delete Report
 
News Comments > New Conan Game Planned
23. Re: New Conan Game Planned Dec 18, 2015, 15:05 Keilun
 
Herb Tarleck wrote on Dec 18, 2015, 14:51:
Acleacius wrote on Dec 18, 2015, 12:04:
Almost everyone liked the starter island, but once you left it went down hill fast. Iirc, I don't think it did nearly as well as LotR, when it went F2P.

What? the starter island was dull, both Cimmeria and Stygia where a Conan fan's wet dream. The atmosphere in AOC was incredible.


I bet its gonna be a F2P moba

Yeah the starter island was kind of boring, it was interesting enough to get through the first time anyway.

I remember when my friends and I played at launch. We found a dungeon and grouped up to run it. We walked in and the whole dungeon was empty hallways. We reached the end were there was this pit and we jumped in to explore it. It was a dead end with no way to get out. We had to file a GM ticket to get out which took a day for a response.

So much unfinished work at launch. And crap leveling 30-50 (I think that was the range?) was hard as hell because there was no content in that level range for months.

It was a lot better when I returned for F2P, but it was still the same old MMO grind but this time with finished content.
 
Reply Quote Edit Delete Report
 
News Comments > Call of Duty: Black Ops III Sales Soar
12. Re: Call of Duty: Black Ops III Sales Soar Nov 11, 2015, 16:39 Keilun
 
DangerDog wrote on Nov 11, 2015, 15:16:
Just played the campaign, started off strong and then went from meh to what's that smell? Did I step in some dog shit? I would say it's the worse single player campaign yet, they really went overboard with their nonsensical artsy fartsy "inception" level design towards the end. It should have been all high-tech futuristic city-scapes. The only people masochistic enough to play this through co-op would have to be doing it just to make fun of how bad the game is.

100x this. I actually only played in coop and it was necessarily different than I would expect it to be in SP. That said, the story went from good to WTF. I don't get the great reviews. Maybe it's one of those things that people will only love or hate.

And then the claim that they added a whole new campaign after you complete the main campaign is pure garbage. All they did was overlay an audio track on the original campaign, add in zombie spawn points and poof new campaign. I was too bored by the narration to complete it again to figure out of the Nightmare campaign had a more sensical ending but given that they're just reusing the same campaign missions, I'm going to guess not. Lastly, why wouldn't they tie in the safehouse into the Nightmare mode instead of the random weapon drops... So frustrating...

I still had fun with the gameplay either way. The guns are fun to play with and coop is a nice bright spot in a time where coop games are few and far between.

I'm hopeful that they'll streamline the modes and unlocks a bit better at least for campaign + Nightmare mode and hell even make a different Zombie mode that could use your safehouse unlocks would be fun. We'll see.
 
Reply Quote Edit Delete Report
 
News Comments > Game Reviews
1. Re: Game Reviews Nov 6, 2015, 11:27 Keilun
 
That CoD:BO3 "PC port review" wasn't so much of a review as it was whining about how his GTX680 couldn't handle max settings. He's 3 GPU architectures behind...  
Reply Quote Edit Delete Report
 
157 Comments. 8 pages. Viewing page 1.
< Newer [ 1 2 3 4 5 6 7 8 ] Older >


footer

Blue's News logo