Are you asking why PC Halo sucked? Because if you are, then I can give you a multitude of reasons. Halo is/was great on the XBox, but it is a mediocre shooter on the PC compared to the other games available. Not to mention all the bugs and the fact that you felt like you were playing a 2 year old game (which in fact you were) that ran through it.
First, the fact that the game is 2 years old you say. Well, I'm still waiting for pc games to feature vehicles like Halo did. XMP vehicles feel like crap, BF1942 is great, but it's a MP game, Far Cry isn't out yet. Also, the particle effects are pretty good in this game, the sparks bounce off surface after surface before fading, rather than just from the source of the bullet hit and disappearing when falling through the next surface. The AI plays very well, not many new games are that good, turning on the hardest setting will really suprise you.
It has some decent physics, with a mix of death animations. Pixelshader effects are pretty nice, haven't seen that in many pc games til just recently. Nice large outdoor areas. Cool lighting effects, I think some nvidia cards in reviews showed they were not rendering all the lights correctly. So overall this game features everything new games have and even more for being 2 years old.
Speaking of bugs, what made it buggy? I never had a crash or graphical glitch the whole time. You can't turn on AA, but many games since then have had the same problem, like NFS:U if you have the blur and light trails on. The AI never got stuck in something, or didn't notice me. Already in the earley version of the FarCry demo I found a guy facing a wall stuck. A couple things mentioned in the readme fixed most problems, like if you turned the mipmap detail anything lower than the highest. So what bugs are you talking about in Halo?
It has a decent storyline, so it's above average there, with many twists. The gameplay is excellent, though somewhat repetitive, it still felt like a great combat game, and that's what it is, it's all about the combat, hence the other part of it's name.
With the AI, cool weapons, special effects, great sense that you shots register with everything, physics, turns taht simple architecture people complain about into a huge battle seen with sparks flying everywhere.
The MP player is pretty fun too. Anyway, I still can't see what's it get's such a bad wrap. I'm guessing because of the performance and lack of AA, other than that, it's great.
This comment was edited on Feb 6, 02:59.