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User information for Dave Something

Real Name Dave Something   
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Nickname DG
Email Concealed by request
ICQ None given.
Homepage http://
Signed On Oct 12, 2002, 03:11
Total Comments 1729 (Pro)
User ID 14793
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News Comments > Evening Metaverse
6. Re: Evening Metaverse Jul 16, 2011, 09:16 DG
Esoteric wrote on Jul 15, 2011, 00:23:
Regarding these PC sales, do any of these statistics take personally built PCs into consideration? I know the number would be very low, but it doesn't seem like they could record such sales since people buy different parts from several places.
I take it this is re: the ars article?

Usually this data is gathered for market analysis where they're interested in Dell vs HP with a backdrop of "Dell, HP etc" market, rather than absolute market of all personal computers.

That said, the "other" column may well include an estimate based on e.g. total PSU shipments less a % for repairs. That seems a reasonably reliable and efficient method for the catch-all group, and would catch self-builds along with all the small companies.
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News Comments > On PlanetSide 2 Microtransactions
16. Re: On PlanetSide 2 Microtransactions Jul 13, 2011, 18:14 DG
I generally strongly dislike micro-transactions.

I dislike any "unlocks" and things in skill-based games - what's that got to do with skill? I remember it as the crappiest thing in Wolf:ET - go on a lowskill server and before long the game is giving you a approx 50% advantage over weak players. Yeah, great... I can only see the point where the other players wouldn't want it in the hands of a newbie e.g. something that allows you to command a team. None of this is resolved by charging a fee.

In character-development games like MMORPGs say, well I guess some good can come from micro-transactions if it makes it possible for new players to have a chance at keeping up with the long-term players. Things that are no better than what's reasonably available but cut out 3 months of grind. Okay, but it better be balanced carefully pr it's basically going to be that new players have to buy it, and that sucks.

If it's for trivial customising the appearance of an avatar, well whatever, no harm no foul to me.

I actually bought a few of those stamp things for custom maps in TF2, all the money goes to the map authors. Possibly the greatest use of micro-transactions I can think of.
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News Comments > Out of the Blue
8. Re: Out of the Blue Birds Jul 11, 2011, 12:55 DG
IIRC it's recommended to restrict the quantities of feed outside of winter or they can start just ignoring wild foods.

Not sure if that applies when living in large urban areas though...
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News Comments > On Sale
41. Re: On Sale Jul 11, 2011, 12:50 DG
I pretty much never start a game and don't finish. I can only think of Crysis where I got to, IIRC, shortly after the tanks section. I think I got a combination of tired of it and other distractions, I don't recall it being crap enough to actually not want to play it.

I almost never swap between games. I'm usually playing one MP game and occasionally taking a break from it from start to finishing a singleplayer game.

I guess I don't buy THAT many games though.
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News Comments > Battlefield 3 Specs?
7. Re: Battlefield 3 Specs? Jul 8, 2011, 12:54 DG
Any reason W7 would be recommended and no Vista? I didn't think there was any features exclusive to W7 and performance delta for games negligible.

Hmm this game coming about the same time as I'm anticipating a cpu/mb and/or SSD upgrade, still have W7 box sitting unopened that I bought on the pre-order dealie too. Works out nicely I'm waiting a week or two after release to get a verdict (which I'm definitely doing after the last BF game I bought).
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News Comments > Sid Meier's Civilization World Open Beta
5. Re: Sid Meier's Civilization World Open Beta Jul 7, 2011, 14:54 DG
I'm not even going to try this, but I'm not going to complain either.

They came right out and said it's not a core Civ type of game, like they did for Civ Rev. It's not intended as a new game for Civ fans, it's intended for non-Civ fans: to open a new market and maybe bring some over to core Civ. It's not going to delay Civ VI or whatever by another 3 years or whatever either.

If, like me, you're a Civ fan and this has no appeal, I suggest simply ignore it like all the other FB games, it has no bearing on anything.
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News Comments > On Sale
13. Re: On Sale Jul 3, 2011, 08:44 DG
Steam page loads up, decide to click through to see the video for SMB, get about 3 paragraphs into a glowing review on Gamespot and suddenly Steam is downloading something and I have my credit card in my hand.

Not sure what happened there.
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News Comments > On Sale
12. Re: On Sale Jul 3, 2011, 08:35 DG
I'm resisting so far, though Super Meat Boy is tempting. I could do with a game that I can just bash away at for half an hour.  
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News Comments > RAGE Trailer
14. Re: RAGE Trailer Jul 1, 2011, 14:09 DG
The Pyro wrote on Jul 1, 2011, 08:43:
Hrm, I would like to watch this trailer, however Youtube is asking for a login, as demanded by the uploader? Wtf is this bullshit? Do people actually log in to youtube now?

Here's a little tip... YouTube never asks for a login for embedded videos. You can always modify the URL to mimic an embeded video in order to bypass the login crap.

If the original URL looks like this:

Then just change it to this:

Hope that helps
nice. Now I need to figure out how on earth to program greasemonkey to sort this out for me... Probs a script already somewhere, though those "youtube hd" scripts never seem to work how I want them to.
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News Comments > GFW and Marketplaces Merging
23. Re: GFW and Marketplaces Merging Jul 1, 2011, 13:56 DG
Rigs wrote on Jul 1, 2011, 13:17:
[...] I recall all the bitching and complaining that STEAM got when it was released and was required to play Valve's games and then others...but now most prefer to have it as an option when buying a new game... [...]
Yeah but initially it was crap but then it came good. Quite quickly. And it kept getting better. Pretty much every way you get (or used to get) fucked over by nearly all download movie, music etc services, Steam never did that but instead thought of something better.

It's still not perfect. For example, offline mode. The ramifications being rather excessive if you screw up entering payment details. There being some 3rd party games on there that could effectively be taken away if the publisher decides. OK so that's not really Valve's fault, but I do tend to just assume game's follow the Steam standard if I'm buying on Steam, and feel like Valve are allowing some publishers to ride on the goodwill of the publishers who have done the right thing and gone with the Steam standard.

But GfWL, what does it offer? I can link my PC gaming to my Xbox account. That's a nice but token thing. And that's it. There is no good reason for it to exist, and it wouldn't but for the MS muscle. MS claims to support PC gaming then lumps in a "service" which has cons but no pros, merely serving to detract from other actual and potential services.

The thing is exactly that they are not trying. It must almost take an effort for them to have ignored Steam's good ideas. When I think of GfWL offices I can only imagine all the staff actually work on something else and have this thing as some unwanted side project lumped on them that they have no interest or time for.

If they're not going to do it properly, they need to get out of the way.

This comment was edited on Jul 1, 2011, 14:05.
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News Comments > Morning Mobilization
14. Re: Morning Mobilization Jun 28, 2011, 14:05 DG
Frijoles wrote on Jun 28, 2011, 12:31:
tl;dr: Capcom went full retard.
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News Comments > EVE Online Player Exodus?
14. Re: EVE Online Player Exodus? Jun 28, 2011, 13:46 DG
Eh $1m is $1m, and it's all off the bottom line as the individual user will have a trivial direct cost. Also that's per year, and furthermore a drop in the active player base, something which has an impact on remaining players. Not forgetting the PR.

While it's questionable all those 5,000 will actually go, there's also the question over how many intend to go but haven't signed up to that spreadsheet.

The death knell, maybe not, but it certainly should be of significant concern.
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News Comments > EVE Online Microtransaction Uproar
18. Re: EVE Online Microtransaction Uproar Jun 25, 2011, 06:59 DG
Oh, bummer. Well I guess that doesn't fundamentally change my point. Wealthy people putting in cash to buy PLEX to buy ISK to buy items from players who then sell the ISK for PLEX and then into subscription time are still not having to put their own cash into their subscription. So they still "cash out", it's just the amount is limited by how much subscription they no longer have to buy with their own money.

I think what it changes is constrain the laws of demand and supply and thus increase the risk of inflation from too much ISK being bought with cash?
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News Comments > EVE Online Microtransaction Uproar
16. Re: EVE Online Microtransaction Uproar Jun 25, 2011, 06:36 DG
spindoctor wrote on Jun 24, 2011, 23:24:
This is why I'm having a hard time understanding the uproar. People already buy the ingame currency with money. They could then use that currency to buy anything in game. This is just cutting out one step in between and letting them buy items with money.

tl;dr: I think it's like China is exporting goods into the USA while banning any imports from the USA.

I don't play EVE but it's largely an economic game no? Stuff bought in game is bought from other players, ISK can be bought and sold for real money.

If players are putting in the time, risk etc to obtain resources which are transferred (in a however roundabout way) for real cash, well that's all good.

So a wealthy player gets a shortcut, so what? They could have the same item by putting a lot of time into the game, or maybe by schmoozing the right person in the right corporation or whatever. For all the game advantage they get personally, that cash is flowing into the economy and all the other players benefit.

This is not like deathmatch or whatever type games where external advantages are extremely undesirable. Here, it's like wealthier people moving into your neighbourhood, tempting to be jealous sure but the reality is you win because they're spending money in your shops.

Even a substantial amount of wealthy players putting in lots of real money shouldn't really be a problem since the laws of demand and supply are in effect.

Items sold by CCP on the other hand exist by magic. They just appear. And the cash bypasses the economy and goes straight to CCP. Wealthy gamers get their shortcut and nobody else benefits. Actually, everyone else loses because CCP create additional supply so you get deflation (i.e. existing items etc in the game become less valuable).

The cosmetic items, I think the annoyance there is more because it's a sign that the whole thing is just a cash-in with no thought to the game. Handled correctly, selling cosmetic items could have been a method for CCP to allow wealthy people to "donate" to building CCP revenues without CCP raising subscription fees on everyone. Instead it's just a totem for how mishandled the whole thing is.

I would have thought it would make more sense for CCP to make their money by taxing inter-player cash transactions? Come to think of it, I would have thought they should make a net gain on these anyway if they are selling ISK for cash, since presumably the whole thing should be geared so that more ISK is bought for cash than is cashed-out. Even a very small amount of in-game inflation should ensure that CCP always wins, just like a casino.

This comment was edited on Jun 25, 2011, 06:52.
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News Comments > Team Fortress 2 Goes Free-to-Play
63. Re: Team Fortress 2 Goes Free-to-Play Jun 24, 2011, 19:06 DG
Steam is usually fast, even today it started at 2.2MB/s at 6pm UK time, sat there for a while then just fell off a cliff, eventually taking 4 1/2 hours to pull down the 5.5GB.

My ISP isn't one of the cheapo ones, packages are true unlimited and they do not throttle. It probably helps that I live in the centre of the city where more of the broadband lines will be serving offices than homes, so there's no "peak time" congestion at the last mile. I can saturate my connection by downloading Ubuntu or something from MS at any time of day.

Literally the only inconsistent source I use regularly is Steam, and that's almost always fast all the time except when there's a major release.

Which I figure means either Steam's content server stats information isn't reliable or the connection between my ISP and Steam isn't up to it. I'm tempted to assume the former since other people whom I know to have other ISPs are usually complaining at the same time.
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News Comments > Team Fortress 2 Goes Free-to-Play
55. Re: Team Fortress 2 Goes Free-to-Play Jun 24, 2011, 15:19 DG
I can never understand why my Steam download rate is crap when the content server stats are far from full.  
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News Comments > Out of the Blue
14. Re: Out of the Blue Jun 24, 2011, 14:10 DG
I thought there was multiple routes to use a XP-like admin account on W7?

I don't bother though. I found the UAC a nuisance for the first few weeks after install then barely notice it.
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News Comments > Morning Previews
4. Re: Morning Previews Jun 23, 2011, 14:48 DG
please be awesome.  
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News Comments > Team Fortress 2 Über Update Thursday, Free Play This Week
38. Re: Team Fortress 2 Über Update Thursday, Free Play This Week Jun 22, 2011, 13:58 DG
Main reason I stopped playing TF2 (aside from time shortage) was the state of public servers. It looks okay if you play fairly high skill as there seems to be a reliable core of servers, but the rest is urgh.

Tons of servers run bots, cheats for subscribers and/or multitudes of other crap. The few reliably populated and honest servers were usually stacked very heavily so it's a choice of either doing or being spawnraped.

A TF2 Locked mode would be nice - no bots and server settings locked down, and also an option for Classic mode which is Locked + original weapons only. No doubt there's some mod that does this, but no doubt there's also some mod that pretends to be that and isn't.

(UK here, YMMV)
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News Comments > BF3 Campaign Around 6-10 Hours
45. Re: BF3 Campaign Around 6-10 Hours Jun 10, 2011, 18:58 DG
Hmm, I still have a bad taste from BF2142. Just constantly thinking what a great game it could be if every single person involved in developing it, publishing it, etc, had been someone else.

Actually I'd swap out a fair chunk of the players too. How can it be that so many people have sufficient intellect to operate a computer but cannot see the folly in rushing for the only raptor (or whatever the attack... flying thing... was called) and proceeding to try to cap a flag with it?
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1729 Comments. 87 pages. Viewing page 22.
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