I almost never allow my games to update to the latest GameSpy because of advertising. Battlefield 1942 and Vietnam have their own serverlists, as does Unreal Tournament 2004, Blizzard has Battlenet for a full stable of A-list games. I haven't played the Age of Empires series online on MSN Zone for a while but that was pretty cool, all a game needed was TCP/IP support for you to take advantage of their lobbies for matchmaking. Mac even has GameRanger which provides custom support for Mac games, so all they need to do is keep their server ping capabilities active and they could access the full spectrum of open games. Maybe I haven't been playing games that only have their servers linked to GameSpy, does that include the Clancy series? Shouldn't be a prob if developers aren't too lazy or too addicted to GameSpy's seed money.