User information for Donald Case

Real Name
Donald Case
Nickname
D-Dogg
Email
Concealed by request - Send Mail
Description
Signed On
September 18, 2002
Supporter
-
Total Posts
25 (Suspect)
User ID
14457
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25 Comments. 2 pages. Viewing page 1.
Newer [  1  2  ] Older
9.
 
Re: I really don't get this game.
Jan 25, 2005, 15:17
9.
Re: I really don't get this game. Jan 25, 2005, 15:17
Jan 25, 2005, 15:17
 
It's not about looking at naked girls or watching "porn." There is plenty of that on the net.

This has a cool magazine publishing simulation combined with relationship sim play. None of the boring eating, sleeping, peeing, bathing elements of the sims, and set in Hef's lifestyle.

I don't think a lot of people understand this game; it's not *about* boobs, but it has them in the game. It's not *about* sex, but it has it in the game. It's about managing a high end lifestyle, producing a magazine and throwing parties.

89.
 
These were the same guys on H Channel?
Nov 22, 2004, 16:21
89.
These were the same guys on H Channel? Nov 22, 2004, 16:21
Nov 22, 2004, 16:21
 
This "game" is preposterous, and tasteless. However, that doesn't concern me as much as I swear to god these were the exact graphics that the "experts" were talking about on the history channel special this weekend about Kennedy. They recreated Dealy Plaza, positioned everything as according to the Zapruder film, and then "showed" how LHO could have acted alone, plotting out lines and trajectories, etc.

I thought at the time..Interesting...they went through some work on that.

Oh, then I find out they are making it into a cash-grab game. BIG difference.

Way to punch your one-way ticket to hell!

87.
 
Re: Before you knee-jerk...
Nov 22, 2004, 16:17
87.
Re: Before you knee-jerk... Nov 22, 2004, 16:17
Nov 22, 2004, 16:17
 
JosephBlowski: Oh my. That is one of the strangest posts I've ever read.

Come into the light, please. Sweet Lady H will let you leave....

This comment was edited on Nov 22, 16:18.
9.
 
Re: /eyerollin'
Jul 27, 2004, 11:28
9.
Re: /eyerollin' Jul 27, 2004, 11:28
Jul 27, 2004, 11:28
 
Well, we shall see. So far, everyone who has played the game or seen a demo has come away impressed.

This ain't bargin bin material. Look into the developer's track record (Majesty) and the lead designer's 20 years of experience (she's done work since Wizardry, leading it.)

You are mistaken....but you'll find that out this fall.

5.
 
No subject
Jul 27, 2004, 11:08
5.
No subject Jul 27, 2004, 11:08
Jul 27, 2004, 11:08
 
Also in the game will be:

Willa Ford
Melissa Joan Hart
Rob Dyrdek
Jose Canseco
Uncle Kracker
All of the Sum 41 guys
David Copperfield
Andrew WK
Felix Da Housecat
DJ Sneak
tons of other actors, musicians and athletes.


34.
 
Re: No subject
Mar 31, 2003, 11:46
34.
Re: No subject Mar 31, 2003, 11:46
Mar 31, 2003, 11:46
 
ARUSH does not allow employees to troll message boards. That guy doesn't work at ARUSH. I'm pretty much the only person from here that will post online.

12.
 
Re: BellyFlop & Cainin
Mar 25, 2003, 12:52
12.
Re: BellyFlop & Cainin Mar 25, 2003, 12:52
Mar 25, 2003, 12:52
 
Cainin, you are exactly right on why the models are slightly lower poly than some of the other games out there. With all the detail in the levels and the massive number of onscreen enemies/teammates in the SP, the polys are a bit lower in order to keep the game playable on "lower" end systems.

What you are saying about the level of detail in the areas is spot on...I've been testing this game for over a year now, since we signed Digitalo, and the one thing that has stood out is the details in the levels. I too have noticed that other games seem bare in comparison...not that that is a bad thing...I love my Vice City, I just wish there was some trash and stuff in the streets.

25.
 
Re: sounds? try looking elsewhere!
Mar 23, 2003, 20:29
25.
Re: sounds? try looking elsewhere! Mar 23, 2003, 20:29
Mar 23, 2003, 20:29
 
Hey Raj, did you download the 3MB performance fix? That should have resalved your frame rate issues.

Also, as dedicated servers begin to show up, the online experience will have better FR and less lag.

21.
 
Re: ...
Mar 22, 2003, 04:18
21.
Re: ... Mar 22, 2003, 04:18
Mar 22, 2003, 04:18
 
Correct (AFAIK).

19.
 
Re: ...
Mar 22, 2003, 03:52
19.
Re: ... Mar 22, 2003, 03:52
Mar 22, 2003, 03:52
 
I have seen this three times, and for the life of me, I don't know why I chuckle every time.

To further clarify...you need a strong rifle to blow off heads, arms and legs. Sniper rifles will do the trick.

17.
 
Re: ...
Mar 22, 2003, 03:21
17.
Re: ... Mar 22, 2003, 03:21
Mar 22, 2003, 03:21
 
You can shoot off heads, arms and legs.

Grenades will sometimes blow up bodies and leave leg stumps standing there.

44.
 
Re: Dude
Mar 22, 2003, 00:56
44.
Re: Dude Mar 22, 2003, 00:56
Mar 22, 2003, 00:56
 
March 21, 2003

ARUSH Entertainment, Groove Games and Digitalo have just released a performance fix for the Devastation Multiplayer Demo. This is a performance fix and not a full patch. This performance fix addresses specific problems that may cause players to experience extreme frame rate loss and connection lags even when running a local LAN game.

A full patch will be released sometime in the coming weeks. It will fix many of the other problems that have been reported on the DevastationGame.com Forums like server browser issues, miscellaneous gameplay issues, physics, and even audio problems.

NOTE: The issue that caused the poor performance is NOT an issue in the retail version of the game. It only appeared in the demo.

The 3 MB fix is located on the mirrors below. Simply run the .exe, point it to your Dev MP install folder and install it. Your demo version will be v. 369 and you will be ready to play!

http://www.devastationgaming.com/ They have it right now.

Coming soon to:
www.fileplanet.com
www.fileshack.com
www.filefront.com
www.gamehelper.com
www.unrealops.com
www.gaminghorizon.com
www.worthplaying.com
www.3dgamers.com


10.
 
Performance fix available now
Mar 22, 2003, 00:40
10.
Performance fix available now Mar 22, 2003, 00:40
Mar 22, 2003, 00:40
 
March 21, 2003

ARUSH Entertainment, Groove Games and Digitalo have just released a performance fix for the Devastation Multiplayer Demo. This is a performance fix and not a full patch. This performance fix addresses specific problems that may cause players to experience extreme frame rate loss and connection lags even when running a local LAN game.

A full patch will be released sometime in the coming weeks. It will fix many of the other problems that have been reported on the DevastationGame.com Forums like server browser issues, miscellaneous gameplay issues, physics, and even audio problems.

NOTE: The issue that caused the poor performance is NOT an issue in the retail version of the game. It only appeared in the demo.

The 3 MB fix is located on the mirrors below. Simply run the .exe, point it to your Dev MP install folder and install it. Your demo version will be v. 369 and you will be ready to play!

http://www.devastationgaming.com/ They have it right now.

Coming soon to:
www.fileplanet.com
www.fileshack.com
www.filefront.com
www.gamehelper.com
www.unrealops.com
www.gaminghorizon.com
www.worthplaying.com
www.3dgamers.com


9.
 
Re: Looks nice!
Mar 18, 2003, 18:29
9.
Re: Looks nice! Mar 18, 2003, 18:29
Mar 18, 2003, 18:29
 
The game starts off in a linear form in the first missions, and each one gets less and less linear. By the second half of the game, you have the feeling of a multiplayer game where you are assaulting an enemy base and they are assaulting yours.

You'll see this in the singleplayer demo that will be on PC Gamer's demo disc Mid-April. Half the game is this non-linear multiplayer format. The first 8 maps or so are more linear, but each of them offer areas for exploration. I really think you'll dig it.

The demo should be around mid-day on Thurs? No real ETA yet..I'm testing it now..and it's fun.

5.
 
Re: Cool
Mar 18, 2003, 12:49
5.
Re: Cool Mar 18, 2003, 12:49
Mar 18, 2003, 12:49
 
Yes, please bear in mind that this is a movie from Germany, and they have so many rules and such regarding games. If you notice, nothing is shot in the movie, hence there is very little gameplay shown.

This is not the movie that ARUSH, Groove and Digitalo have been working on, which will show gameplay elements.

68.
 
Re: Why No Unreal II Demo
Jan 28, 2003, 11:38
68.
Re: Why No Unreal II Demo Jan 28, 2003, 11:38
Jan 28, 2003, 11:38
 
The one thing console gaming has going for it is game rentals from Blockbuster or whatever. I hate my PS2 game demos, because the menu is a bitch to navigate and the demo is usually short and boring.

Instead I rent the game and then decide if it is worth buying. Stuntman was fun as hell but I more than halfway through on one rental, so I didn't buy it. I rented, then bought Vice City.

So in essence, the rental counter at your local Blockbuster or whatever is the console gamer's demo disc.

115.
 
Re: Catch up...
Dec 17, 2002, 11:45
Re: Catch up... Dec 17, 2002, 11:45
Dec 17, 2002, 11:45
 
Challenge accepted. We are planning to make a good game and not a T&A festival. Since you haven't heard of us, here's a little info on the CEO and the company.

Jim Perkins, Founder, President, and CEO
Jim Perkins sold his entertainment software publishing company FormGen, a $20M entertainment software publisher with such huge hits as Duke Nukem 3D, Wolfenstein 3D, and Doom, to GT Interactive Software in 1996. Mr. Perkins understands the fundamentals of publishing and has excelled at selecting the industry's top selling games for more than a decade. He has strong working relationships with the world's most experienced and successful traditional software game development studios.

ARUSH publishes PC and console video games for sale in retail outlets and on the Internet. It recently published Duke Nukem: Manhattan Project and will publish Devastation in 2003.

84.
 
Re: Oooh...
Dec 13, 2002, 14:39
84.
Re: Oooh... Dec 13, 2002, 14:39
Dec 13, 2002, 14:39
 
I have two things to say needles...one, I'm with the publisher so you're shooting blanks in here just like you do in RL.

Second, you aren't very good at trolling. I've spent years posting on a site where the only thing it is about is trolling and perfecting your game. You suck out loud at it. First off, good trolling is never blatant. The mere fact that from your first post people can see you are trolling means you are failing hard. Instead, try to troll as some of the others (even in this thread) have. Throw out statements that others will find offensive, but don't do it with a big "LOOK AT ME TROLL THIS COMMENT OUT THERE" sign pointing to your head. That way people actually think you are serious and begin to flame you, and you can then have your fun. There are trollers and there are people who incorrectly think they are clever. Guess which you are.

It's pretty sad when you can't even troll well. Chin up, needles. With practice you may be able to even fool a couple of people.

78.
 
Re: Oooh...
Dec 13, 2002, 10:04
78.
Re: Oooh... Dec 13, 2002, 10:04
Dec 13, 2002, 10:04
 
"The person I feel sorriest for here is D-Dog - man sounds like he expected a sensible conversation"

Actually, this is exactly how I thought it would go down...I knew there would be a lot of "Playboy's bad, mmmkay?" type posts. But I am glad to see there are other people out there that don't cringe and wet themselves at the mere mention of breasts.

This comment was edited on Dec 13, 10:04.
73.
 
Re: Hmmm
Dec 13, 2002, 02:47
73.
Re: Hmmm Dec 13, 2002, 02:47
Dec 13, 2002, 02:47
 
3 million sad people can't be wrong.

25 Comments. 2 pages. Viewing page 1.
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