and we want to reiterate that because of these issues, we will not be counting yesterday against anyone's subscription.
This statement bugs the hell out of me....If this happened in 'reality' as opposed to a virtual world, there would be hell to pay. It's like they think that people devoted enough to buy the game on its release date, tried it once for five minutes and then said "Oh well, maybe tomorrow". Their arrogance, and the way they seem to just shrug it off, infuriates me..
onto other things...
There are no "official" reviews...Of a game that's been out for one motherfugging day.
lol....I was reading and thinking the same thing. They have every right to voice their opinions, I just wish they'd say the version # they are reviewing at the top of their article. Of course they don't cause then everyone would be onto their charade..
either SoE seriously has a flaw in their systems architecture that is a result of poor design or they're using it as a cop-out.
if it was a flaw in the architecture, it'd take more than a day or two to correct. Still, there's little excuse. What, was stress testing not planned in the beta, or was that sched for Jul 1?
One other thing to consider in the MMORPG launch history is the fact that DAoC is all Redhat linux server side on Dell servers and their relatively painless launch
in their defence, we have no idea about the difference in synchronous users between these two games. It wouldnt surprise me if SWG had one or two orders of magnitude on DAoC here...
made a character on Tatooine and realized that the smuggling profession won't look or be as fun as it is in the movies because there are no vehicles.

Never thought of that....How the hell are you supposed to be a 'professional' smuggler without vehicles? "Didn't you hear? In his prime, I heard Jabba smuggled in 25 POUNDS of illegal drugs! That slug is incredible!"
This comment was edited on Jun 28, 05:17.