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User information for Michael Rigs

Real Name Michael Rigs   
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Nickname Rigs
Email Concealed by request - Send Mail
ICQ None given.
Description ATI lackey - Hardcore PC gamer (simRacing, flight-sims, space-sims, strategy/wargames) - PC builder/troubleshooter (25+ years) - Weather fanatic (especially winter storms, blizzards and Nor'Easters)
Homepage http://
Signed On Sep 10, 2002, 02:12
Total Comments 2157 (Senior)
User ID 14292
 
User comment history
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News Comments > Steam Top 10
33. Re: Steam Top 10 Apr 6, 2015, 05:22 Rigs
 
CJ_Parker wrote on Apr 6, 2015, 03:33:
...But I'm quite sure they'll have a demo or trial at some point. The tutorial parts of the original backer beta would make for a good demo. They'd just need to add more helpers to it, polish it up some and it'd be good to go. I'm pretty sure that this is WIP at FD.
So you might as well wait for something like that to happen or the next Steam sale (summer sale at the very latest).

I forgot about their Summer Sale. Hopefully, E:D is involved in some way. I haven't seen it drop a penny below $60 since it launched.

I was trying to say that the some kind of beginning mission or tutorial would be great as a demo! Just...something...anything! Like I mentioned, even just a non-interactive bench demo would be ok with me...


=-Rigs-=
 
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'...and from about the half-point onward, I only ever died from forgetting where I put my own land mines...'
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News Comments > Steam Top 10
32. Re: Steam Top 10 Apr 6, 2015, 05:19 Rigs
 
DangerDog wrote on Apr 6, 2015, 02:05:
Rigs wrote on Apr 5, 2015, 23:58:
Though it's not on the list...yet...I wish they would have a sale for Elite: Dangerous...$60 is just too much with too many unknowns. At least have a bench demo so we can see how our systems will perform!


=-Rigs-=

http://www.gamersnexus.net/game-bench/1738-elite-dangerous-gpu-benchmark-4k-fps

I was about to complain that the test isn't representative of my system when I noticed they were testing against an XFX Core 'Ghost' HD7850, the exact same card in my system... shut me up real quick...


=-Rigs-=
 
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News Comments > Steam Top 10
25. Re: Steam Top 10 Apr 5, 2015, 23:58 Rigs
 
Though it's not on the list...yet...I wish they would have a sale for Elite: Dangerous...$60 is just too much with too many unknowns. At least have a bench demo so we can see how our systems will perform!


=-Rigs-=
 
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News Comments > GOG.com Internet Speed Testing
15. Re: GOG.com Internet Speed Testing Apr 5, 2015, 23:38 Rigs
 
Aside from missing my point (completely in the two removed posts, apparently), I didn't mention BBS's because it wasn't really relevant to my story. But, yes I spent untold numbers of hours on local BBS's through out the years, especially after coming down to FL where it was quite prevalent. I played a lot of VGA Planets and some other rudimentary 'games' like Drug Wars and a 'pimp simulator'... *ahem*. I even managed to meet another girl on there, one of few that ventured onto BBS's or knew they existed to begin with. We ended up writing back and forth for a while but that was about it. Like most girls in my area in their late teens in FL, she became pregnant and then had issues with her boyfriend/baby's father. I kinda slowly and quietly walked away from it from there on, I didn't want to get involved.

Anyway, yes, I went from a 2400 baud to a 14.4 and then on to a 56k within a short number of years. Ironically enough, they were all eventually knocked out individually by lightning...another FL staple...

For the record, I spent the time to type out my experience because I thought others might enjoy hearing about it. From what I've read here, maybe I should just keep my posts short and to the point from now on. I'm apparently just wasting everyone's time...

=-Rigs-=
 
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'...and from about the half-point onward, I only ever died from forgetting where I put my own land mines...'
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News Comments > GOG.com Internet Speed Testing
10. Re: GOG.com Internet Speed Testing Apr 5, 2015, 01:37 Rigs
 
You youngin's are a funny lot. I used to play on Genie back when it's competitors were Sierra's online network - TSN (which housed some really simple board games brought to digital, like Checkers and a rudimentary Red Baron online mode, which I never played because 2400 baud just didn't cut it even for simple-shaded polygons apparently...not to mention the $7.95 PER HOUR price after the 'complimentary' 10 hours for signing up) and ol' CompuServe (which I never tried because I was too busy having fun over on *Prodigy)...Like Sierra's TSN, Genie had a per-hour rate after your free hours were done, though I recall you did get a few free hours each month. You used those hours quickly, too, because it was a blast to play AirWarrior (which didn't have the lag issues that Red Baron did, for some reason) and Cyberstrike, the only online Mech game that truly felt like a Mechwarrior first-person online simulation. None of this arcade Mechwarrior Online bullshit or HAWKEN's...whatever it is HAWKEN tries to do. The graphics were simple and clean, to the point and the game was intricate and fun. What more could you want? And you usually had plenty of people to play against, too, even with the outrageous costs.

And speaking of costs, when I was a young teenage user of *Prodigy, we lived pretty far away from the closest dial-up number, two counties, 45-minutes away, to be exact. Might as well have been on the other side of the country. Every call cost 25 cents PER MINUTE, plus a 25 cent first minitue connection fee (this was in early 1993). Our first phone bill came in at a whopping $450! Suffice to say, my parents were NOT happy. There was a lot I had to do to work that one off! But at the same time, they knew very little about computers and online at the time, so they told me to stop getting online...and, being 13, with access to girls from around the country via *P's 'Bored Teen' bulletin boards...well, that lasted all of a week or so. I made small, quick connections but it still racked up because of that connection fee. The next month's bill? $325. At this point I was actually talking to a girl in Kentucky (I lived in northern NJ) on the phone on a regular basis in addition to getting onto *P so instead of killing my budding social life, such as it was, my parents allowed me only so much time to do either but I was required to pay it back at the end of the next month before I could do it all again. The next bill was only $150 and things were good until April...when disaster struck.

One night, after getting online, I had thought I'd logged off but the software I had would automatically re-connect unless you told it not to (being out in the wilderness with bad lines, I had enabled this option because I got disconnected often) and since I didn't actually turn off the system (I was tired and not paying attention), *P connected, stayed on until booted off for inactivity, which was typically 10 mins and then re-connected, over and over and over... ALL NIGHT! May's phone bill came in at over $700 and that was the death knell for my young online social career through Prodigy and by extension, Genie. I never did get onto Prodigy again, even when we moved to FL and had a local number to connect to. Prodigy closed up not long after that anyway. Never met the girl from Kentucky in person, either... *sigh* Sigh

So...uh, what were we talking about again?


=-Rigs-=
 
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'...and from about the half-point onward, I only ever died from forgetting where I put my own land mines...'
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News Comments > Grand Theft Auto V 60FPS PC Trailer
78. Re: Grand Theft Auto V 60FPS PC Trailer Apr 3, 2015, 23:55 Rigs
 
jdreyer wrote on Apr 3, 2015, 18:54:
Rigs wrote on Apr 3, 2015, 16:09:
So no one feels like answering my question, huh? Puppyeyes


=-Rigs-=

42.

Headscratch Not quite the answer I was expecting... To be fair, I kinda left myself open to that by not reiterating what the question actually was...


=-Rigs-=

This comment was edited on Apr 4, 2015, 00:04.
 
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'...and from about the half-point onward, I only ever died from forgetting where I put my own land mines...'
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News Comments > Grand Theft Auto V 60FPS PC Trailer
76. Re: Grand Theft Auto V 60FPS PC Trailer Apr 3, 2015, 16:09 Rigs
 
So no one feels like answering my question, huh? Puppyeyes


=-Rigs-=
 
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'...and from about the half-point onward, I only ever died from forgetting where I put my own land mines...'
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News Comments > Elite: Dangerous on Steam
21. Re: Elite: Dangerous on Steam Apr 3, 2015, 15:49 Rigs
 
If a friend has E:D is there any kind of discount for referrals? I really want to get this but I just can't stomach $60 when I'm not entirely sure, 1. My system can handle it adequately and 2. That it's something I'll play $60 worth of content out of it...

I don't understand why there can't be some kind of tutorial/demo mission or something. I mean, it's an ONLINE game (for all intents and purposes) so I don't get why they can't do something like that? Would help people to decide if they have the right equipment. I've been told by my close friend that he uses an Xbox360 controller and while a little unwieldy, it does work ok, if you don't want to shell out for an X52/HOTAS right now...


=-Rigs-=
 
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News Comments > Grand Theft Auto V 60FPS PC Trailer
3. Re: Grand Theft Auto V 60FPS PC Trailer Apr 2, 2015, 11:25 Rigs
 
Ugh...this is agonizing! Especially since I have my PS3 version sitting right here on my desk...and no PS3 to play it...BAH!

Longest. Two. Weeks. Ever.

EDIT: Is there anywhere that will give credit for the PS3/X360 versions toward the PC version? I cancelled my pre-order after the first delay and was just going to get it on launch but now I'm thinking I might want a retail version also...


=-Rigs-=
 
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News Comments > Steam Top 10
44. Re: Steam Top 10 Mar 31, 2015, 01:19 Rigs
 
ForgedReality wrote on Mar 30, 2015, 13:52:
Rigs wrote on Mar 30, 2015, 01:46:
ForgedReality wrote on Mar 29, 2015, 23:03:
DangerDog wrote on Mar 29, 2015, 22:50:
GTA V need another delay announcement.

Watch. 3 days before release. "Sorry! Sorry! We gotta do it again. See you in June! :D"

If that happens, I'm coming for your hide!

I've already started my countdown on Facebook, so they can't back out again... (barring any stupid April 1st shenanigans)

=-Rigs-=

There's always this: http://mafro.ca/v/

Ooh, very nice! Thank you much! I was looking for something just exactly like that, too!


=-Rigs-=
 
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News Comments > Pillars of Eternity Bug Warning
31. Re: Pillars of Eternity Bug Warning Mar 31, 2015, 01:16 Rigs
 
Dirwulf wrote on Mar 30, 2015, 21:14:
Stanly Manly wrote on Mar 30, 2015, 21:05:
Dirwulf wrote on Mar 30, 2015, 20:28:
I don't think that they had someone editing the text, and if they did they did a pretty piss poor job. So many spelling mistakes and missing words.

Also, that first companion that you get, whenever I use her shove ability she's goes out of her way to get to my character and shove him to the ground? At least I'm playing a monk so she wounds me and activates my abilities lol.

This game is a bug filled mess right now, though. What happened to all the fan boys from the other POE posts?...

Hah, oh, I see now. You are either a really bad troll, or just really, really stupid. Or perhaps really, really stupid, and trying to be a really bad troll.

Either way, you should absolutely not post again. I mean, unless you enjoy people laughing at you.

Blind fanboy is blind. Bring on the laughter.

Can we save the pissing contests for the Star Citizen threads, please? Or at least until GTAV comes out, then you guys can piss all over the fucking place and I won't care one bit...because I'll be too busy playing, Hey-yo!


=-Rigs-=
 
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News Comments > Steam Top 10
37. Re: Steam Top 10 Mar 30, 2015, 01:46 Rigs
 
ForgedReality wrote on Mar 29, 2015, 23:03:
DangerDog wrote on Mar 29, 2015, 22:50:
GTA V need another delay announcement.

Watch. 3 days before release. "Sorry! Sorry! We gotta do it again. See you in June! :D"

If that happens, I'm coming for your hide!

I've already started my countdown on Facebook, so they can't back out again... (barring any stupid April 1st shenanigans)

=-Rigs-=
 
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News Comments > Morning Screenshots
12. Re: Morning Screenshots Mar 25, 2015, 14:39 Rigs
 
I can't take it! I feel like a battered wife...'maybe this time it will be different'...

'Rockstar Announces Another Launch Delay Of GTA V PC'


=-Rigs-=
 
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News Comments > The Witcher 3 Day One Patch & Other Details Revealed
73. Re: The Witcher 3 Day One Patch & Other Details Revealed Mar 22, 2015, 17:30 Rigs
 
saluk wrote on Mar 22, 2015, 15:48:
Don't y'all ever tire of being so predictable?

Nope.


=-Rigs-=
 
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News Comments > New AMD Beta Drivers
9. Re: New AMD Beta Drivers Mar 21, 2015, 17:20 Rigs
 
Another HD7850 owner here checking in and I agree. If I had the funds free, I'd grab another myself, it's an amazing card! I got just a measly 1gb but it doesn't seem to have much of a problem. I can play everything pretty well up to MAX, with a few exceptions (the new Carma and Star Citizen give it quite a work out), AC: Unity, DA:I, FC4, Shadows of Mordor, Metal Gear: GZ, Cities:Skylines, Assetto Corsa, Project CARS, iRacing, TheCrew, all run great! I'm sure GTA5 will run pretty well though I'm a bit worried about the Witcher 3...we'll just have to wait and see...

=-Rigs-=
 
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News Comments > Evening Patches
6. Re: Evening Patches Mar 21, 2015, 02:51 Rigs
 
Well, like I said, I've been having issues with my system in general, so it could absolutely be on my side. Other than the locking/crashing on shutdown, the general game experience has been as smooth as you describe. I'm running with five hard drives and two video cards (my primary HD7850 and my old HD5770, for SoftTH in iRacing) and while I do have a fan blowing on them (two, in fact, a stand up and a small deskfan), there still isn't a lot of airflow. The case it's in was only meant to be temporary so maybe it's time I finally got it in it's proper, final case. Then I might not having so many problems. In addition to that, it's probably around the time for a new Windows8.1 install. The one I have now is going on 10 months. (I typically re-install every 6-12 months)

So, tl;dr? I need to do some spring cleaning...


=-Rigs-=
 
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News Comments > Carmageddon: Reincarnation Next Month
19. Re: Carmageddon: Reincarnation Next Month Mar 21, 2015, 02:40 Rigs
 
Mad Max RW wrote on Mar 20, 2015, 07:51:
Well we are going to have to agree to disagree then. For me Carma 2 is one of my favorite games but it pales in comparison to the original + Splat Pack. The design is so plain and uninspired. Boring cars. Boring maps. It was and remains very prone to crashing. The menu frequently broke. Many vehicles were cut with some of them being recreated by fans. Also the whole second half of the career after launching the nukes and transforming the previous maps into post apocalyptic ruins was axed because of time. It's well known SCi rushed the sequel, which burned out Stainless who passed on doing Carmageddon 3 and lead to the pathetic TDR2000. New technology aside, Carma 2's saving grace was the awesome gameplay and modding community.

Fair enough. I actually wasn't aware they'd planned anything beyond what was included in the 'campaign'. Or maybe I did and just forgot after all these years, who knows. I wasn't a big fan of Carma3 either. It was ok but not very creative and certainly didn't introduce anything new. I dunno why I have such 'feelz' for Carma2 over the original. Maybe because I'm such a huge fan of the rise of GPU's. The originals, while unique (and 'controversial') had horrible draw distance along with some seriously pixelated sprites. When Carma2 came around, it was so much smoother and easier to control. Granted the maps were rather uninspired and something I always hated about it, except for the first 'city' map, which was awesome. Mods were always welcome, too. I loved driving as the police car...and having all 'police' enemies (can't remember if that was an original mode or a mod)...it's just been too long, period, and I feel like this new Carma doesn't do much to alleviate that.


=-Rigs-=
 
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News Comments > Game Reviews
1. Re: Game Reviews Mar 20, 2015, 17:33 Rigs
 
Indie Developer Retaliates To Negative Video With YouTube Takedown. Thanks nin.

*sigh*, Again, Jim? Geezus...this is getting to be a bi-monthly thing with you, man...soon you'll have to name all the groups you're trying to piss off in the beginning of every video...oh, wait...


=-Rigs-=
 
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News Comments > Carmageddon: Reincarnation Next Month
16. Re: Carmageddon: Reincarnation Next Month Mar 20, 2015, 00:00 Rigs
 
Mad Max RW wrote on Mar 19, 2015, 17:20:
I see a lot of people bringing up Carmageddon 2. Well I don't know how many of you were around when that game was released but it was a buggy unfinished mess (literally half the game was missing) and unplayable on many MANY more PC setups. If you dared force a greater draw distance it quickly became a slideshow on even the most top of the line computers.

Stainless seems to have a history of overestimating the capability of average PC gamers. Maybe they assumed if you had the money to spare to kickstart Carmageddon Reincarnation you can afford a computer upgrade. They made it for the super dedicated life long fans and appear to have delivered. Casuals should stay away.

Hmm, I have to disagree with that. Carma2, IMO, was the best in the series. It brought the game to the 3D accelerator revolution, which is what it needed. Yes, the original supported 3D accelerators, through a patch later on, but in it's original release it didn't. Carma2 was built from the ground up with dedicated GPU's in mind. I'm not too sure where you get the whole, 'half the game was missing at launch'. I have a launch day cd-rom copy sitting on the shelf next to me and it has everything that was supposed to be included. It was buggy, I'll concede that. I was actually a pretty die-hard fan of Carma back then and managed to get a hold of a beta before release, not to mention the demo, which was pretty ugly, in performance, eye candy and features. However, the retail release itself? Fine and ran fine on my Pentium2/400 with 128mb of RAM and a Diamond Monster3D-2 3dfx Voodoo2/8mb purring under the hood (hooked to a Diamond Stealth S220 (Rendition-based)/4mb 2D/3D card). I don't know how performance was for the layman, but for my super computer, it ran smooth as...well, as 30 fps would allow, anyway.

Nowadays, my ride is about as mean as a Chevy Volt with a bitchin' paintjob but it can still hold it's own against most things I throw at it. This new version of Carma not so much. I understand they're shooting for tricked out systems built for speed and eating polygons for breakfast but if that is their intent, the least they could do is actually say so upfront. This isn't a traditionally published game, it was funded and that requires a little more transparency in regards to things like that, at least IMO...


=-Rigs-=
 
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News Comments > Evening Patches
4. Re: Evening Patches Mar 19, 2015, 23:44 Rigs
 
Skylines is absolutely awesome! It's everything SimCity in 2015 should have been. Some of the detailed stats and budgets are not as...err, detailed but it doesn't detract. In fact I kinda liked not having to micromanage everything all the damn time. There's really good guidance when playing for the first time, nearly everything is explained. It's well paced, not too slow that you get bored and not too fast that you feel things are going to spiral out of control. Of course there's the obligatory 'Pause' and 2x, 3x, and 4x speed increase. When first starting a new city and you've played before, you can have the option to start with all your 'milestones', which are given to you as you progress, like access to a hospital instead of just a medical clinic, instead of waiting for them and this is where the 2-4x fast forward comes in handy. I can layout my city, roads, zoning and districts, put down water and electrical lines (which is a cinch, thankfully, very 'common sense'), then crank the time to 4x and watch as the residents pile in while I work on my bus , subway and train routes. I was doing this within two hours of starting for the first time! It's a breeze but still very playable. You can mold just about anything to your will, however you want it. And don't get me started on all the STEAM Workshop assets/mods available...holy geezus!

On the downside, some might find it a little 'shallow' in spots if they're really used to the way SimCity does things. There's a lot of content, both in-game and downloadable, for free, to keep you occupied. The 'water physics' that have been touted up and down are pretty cool but tend to get glitchy when you fool with them a lot. Think in some FPS's when you shoot an AI and they start glitching out, jumping and vibrating through the floor...that kind of thing. It doesn't happen often but it does happen on occasion. Bugs...my saves didn't show up the first two times I went back to the game, I thought I'd lost them only for them to reappear the third time. Your guess is as good as mine. Crashes and lockups are few but annoying when they do happen. I'd say at least a quarter of my game sessions ended in a lockup and even one BSOD. But my system has been having heat issues as of late so that could be isolated to just me. There's a map editor and you can rearrange the terrain and add water, trees, mountains, lakes...but it's not all that well featured. Pretty bare-bones. You can adjust 'brush-size' and 'strength' so you can fine tune that hill line just outside of your future town and add some lakes but you always have to keep in mind that you need both water access and road access, at the very least! All towns start with an off-ramp from the major interstate (apparently) and then you go from there, which kinda puts the stops on really custom and 'out there' city designs. So no desert tumbleweed ghost towns here...

But all in all, if you are tired of playing Simcity4 for the upteen millionth time, your prayers have finally been pretty much answered. You can forget dealing with that crap they call the 'new' SimCity and step up to the promised land, my friends! Rejoice! Headbang


=-Rigs-=
 
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