User information for FourPak

Real Name
FourPak
Nickname
FourPak
Description
MMOGS are my LIFE!
Homepage
Signed On
September 8, 2002
Supporter
-
Total Posts
2488 (Senior)
User ID
14270
Search For:
Sort Results:
Ascending
Descending
Limit Results:
 
2488 Comments. 125 pages. Viewing page 17.
Newer [  1    12  13  14  15  16  17  18  19  20  21  22  23  24  25  26  27    125  ] Older
1.
 
No subject
Nov 24, 2006, 22:34
1.
No subject Nov 24, 2006, 22:34
Nov 24, 2006, 22:34
 
the mini movie that runs at the top of the page looks pretty good.

3.
 
Voter's reward.
Nov 7, 2006, 22:50
3.
Voter's reward. Nov 7, 2006, 22:50
Nov 7, 2006, 22:50
 
voting booth babes!

11.
 
Re: Gears of War
Nov 7, 2006, 17:10
11.
Re: Gears of War Nov 7, 2006, 17:10
Nov 7, 2006, 17:10
1.
 
Assassin's Creed
Nov 7, 2006, 16:23
1.
Assassin's Creed Nov 7, 2006, 16:23
Nov 7, 2006, 16:23
 
gimme!

3.
 
Re: I am *totally* looking forward to this
Nov 7, 2006, 15:52
3.
Re: I am *totally* looking forward to this Nov 7, 2006, 15:52
Nov 7, 2006, 15:52
 
and yet... note that it's Horse Racing Manager 2 , implying that Horse Racing Manager 1 sold well enough to warrant a sequel.

5.
 
No subject
Nov 7, 2006, 15:36
5.
No subject Nov 7, 2006, 15:36
Nov 7, 2006, 15:36
 
maybe every game will include an "Enter To Win A http://www.teampdafrance.com/denver/archives/strd_2.jpg "

8.
 
No subject
Nov 7, 2006, 15:17
8.
No subject Nov 7, 2006, 15:17
Nov 7, 2006, 15:17
 
watching the demo video on www.roboblitz.com it seems like a tech-demo-game ie. they first experimentally programmed a bunch of physics effects to see what could be done with the engine, and then only later said "hm, ok, now how can we make a game out of these". Some of the stuff reminds me of the "Garry’s Mod" sandbox mode for HL2, glueing objects together, etc.

9.
 
Re: NWN2 Impressions...
Nov 1, 2006, 23:13
9.
Re: NWN2 Impressions... Nov 1, 2006, 23:13
Nov 1, 2006, 23:13
 
nwn2 is probably as cool as this. damn.
http://www.videosift.com/story.php?id=18607

This comment was edited on Nov 1, 23:15.
8.
 
Re: NWN2 Impressions...
Nov 1, 2006, 23:08
8.
Re: NWN2 Impressions... Nov 1, 2006, 23:08
Nov 1, 2006, 23:08
 
(NWN2) it's amazing! It is a GPU pig however
"And the owners of lesser systems will be thrown outside, into the darkness, where there will be weeping and gnashing of teeth. Woe unto you oh owner of a sub-minimum system, it would be better for you to have a large millstone hung about your neck and to be drowned in the depths of the sea than to not be able to play NWN2. (selah)


20.
 
Re: No subject
Nov 1, 2006, 22:27
20.
Re: No subject Nov 1, 2006, 22:27
Nov 1, 2006, 22:27
 
So where is everyone today
off playing NWN2 on their big fancy uber game pcs that can run NWN2!

9.
 
Re: NWN2 First Impressions
Nov 1, 2006, 19:07
9.
Re: NWN2 First Impressions Nov 1, 2006, 19:07
Nov 1, 2006, 19:07
 
Desslock said (NWN2 is) the best cRPG since Planescape: Torment
(in best Sam Kinneson voice) AHHH! AHHHHHHHHHHHH!!!
My Goal In Life - buy/build/steal a computer that can run it.
NWN2 == Gawdhood.

Gothic III - arg, will wait for the patches since I KNOW the game is of primo quality.

1.
 
Next Gen Gaming
Nov 1, 2006, 18:56
1.
Next Gen Gaming Nov 1, 2006, 18:56
Nov 1, 2006, 18:56
 
we might have to re-examine whether "gamer" is really spelled "F-O-O-L."
or S-U-C-K-E-R.

1.
 
Die bold
Nov 1, 2006, 18:51
1.
Die bold Nov 1, 2006, 18:51
Nov 1, 2006, 18:51
 
best comment
What benefit is there to computerized voting machines? Speed? That's no benefit except to satisfy a totally unimportant, impatient Media.
Reduced cost? Not if a verifiable paper trail has to exist in addition to it... its cost is imposed on top of a paper-based system. And if you add qualified supervision of the system, voting machines are far more expensive than a paper based system.

I see no worthwhile benefits, and an extreme danger to our most precious democratic republic.
Bottom Line:
who is really -pushing- for computerized voting? And Why?

3.
 
Re: No subject
Nov 1, 2006, 18:43
3.
Re: No subject Nov 1, 2006, 18:43
Nov 1, 2006, 18:43
 
He says he likes when we go places so he can listen to the XM radio and not hear the bullshit commercials.
if this small station can do it, and has been doing it for a few years now, why aren't the rest of the public stations able to?
exactly, FCK Corporate Capitalism gdamnit give the people what they want!

1.
 
Pirates of the Burning Seas
Nov 1, 2006, 18:29
1.
Pirates of the Burning Seas Nov 1, 2006, 18:29
Nov 1, 2006, 18:29
 
man i hope this mmog succeeds.
'Talk' about supporting smaller devs is cheap,
but will players (ie You) actually follow thru and play the game?

1.
 
Age of Conan
Nov 1, 2006, 18:21
1.
Age of Conan Nov 1, 2006, 18:21
Nov 1, 2006, 18:21
 
For a promo maybe they could get (pay) the Gov. of California (Ahnold!) to playtest the game.
Too bad Funcom isn't a California company, the Gover-nator would do it for free!
Howabout this - setup a free account for Schwartzennooger, have him be a real in-game character!!!

This comment was edited on Nov 1, 18:25.
1.
 
Pro What???
Nov 1, 2006, 18:16
1.
Pro What??? Nov 1, 2006, 18:16
Nov 1, 2006, 18:16
 
As everyone knows Pro Intelligent Design Soccer was instituted by Gawd Herself on Day 1 of Creation.

3.
 
Re: No subject
Nov 1, 2006, 18:11
3.
Re: No subject Nov 1, 2006, 18:11
Nov 1, 2006, 18:11
 
put on your plaid sports jacket and sample the game's bettor mode.
no doubt BANNED in the United States (except for Las Vegas and Tahoe and Atlantic City of course where the action is Regulated by The Mob government officials to keep the winnings out of the hands of "terrorists" (aka anyone not paying Taxes to the Bush regime).

This comment was edited on Nov 1, 18:12.
3.
 
Re: No subject
Nov 1, 2006, 18:05
3.
Re: No subject Nov 1, 2006, 18:05
Nov 1, 2006, 18:05
 
gogo sam n max!

1.
 
Game Mechanics eh eye
Oct 25, 2006, 00:55
1.
Game Mechanics eh eye Oct 25, 2006, 00:55
Oct 25, 2006, 00:55
 
yup. especially rpgs.
Networks of linked game mechanics with feedback loops. Automata. Emergent behavior. Even an emergent storyline.

Howzabout a game where player Actions trigger State Changes in the structural elements - the social, political, religious and economic variables - that make up the game world. Local state changes may/may not affect other structural elements in other areas causing a ripple effect through the entire world and cause storyline branching to occur on a macro gameworld level. Player Actions would have Consequence.

This comment was edited on Oct 25, 00:56.
2488 Comments. 125 pages. Viewing page 17.
Newer [  1    12  13  14  15  16  17  18  19  20  21  22  23  24  25  26  27    125  ] Older