User information for L0cky

Real Name
L0cky
Nickname
L0cky
Email
Concealed by request - Send Mail
Description
Jolt Head XMP Admin
Founder of (-8-)Invincible Snowmen, Div 1 UT Assault clan.

Supporter

Signed On
September 4, 2002
Total Posts
228 (Novice)
User ID
14224
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228 Comments. 12 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  ] Older
3.
 
Re: 79 percent of adults believe web access is a 'fundamental right'
Mar 9, 2010, 20:01
3.
Re: 79 percent of adults believe web access is a 'fundamental right' Mar 9, 2010, 20:01
Mar 9, 2010, 20:01
 
LOL @ people who consider internet access a "right"

It does seem silly at first from a technology and service point of view, but if you were to reframe the question to 'would it be oppressive for a government to purposefully prevent it's people from accessing the world wide web and it's information?' then it gains a little context
7.
 
Re: Escape from Enemy Mountain DOOM 3 Mod
Feb 28, 2010, 12:56
7.
Re: Escape from Enemy Mountain DOOM 3 Mod Feb 28, 2010, 12:56
Feb 28, 2010, 12:56
 
What a strangely hilarious conversation.

"Escape from Enemy Mountain takes place in a hellish outpost. You have been captured and locked in the prison cells inside Enemy Mountain, and you must escape to the main governmental headquarters, from which you can take a spaceship back to civilisation."

The grammar is fine regardless of which side of the continent you're on. The spelling of 'civilisation' is also fine; it's called 'English' and was around long before 'US English' nerfed it.
17.
 
Re: Developer Pirates Its Own Game
Nov 7, 2009, 11:07
17.
Re: Developer Pirates Its Own Game Nov 7, 2009, 11:07
Nov 7, 2009, 11:07
 
Beware, this post contains fact checking!

So what they really are saying is that they had such little faith in their game they gave it away.

The game has been topping the xbla charts for months now. It's also got some pretty good reviews (http://www.metacritic.com/games/platforms/pc/trials2?q=trials%202)

Big deal! I'd like to see this developer pirate their own game crippled with DRM.

Not sure what you mean. It doesn't have DRM.

I still think they should do a demo (if they haven't), because it targets a differant segment of people (although there's certainly overlap).

They do have a demo: http://www.redlynxtrials.com/MediaDownloads.action
73.
 
Re: Heh
Jun 25, 2009, 05:40
73.
Re: Heh Jun 25, 2009, 05:40
Jun 25, 2009, 05:40
 
It's a testament to id that when they sell out, the comments threads on it are talking about something else.
27.
 
Re: Left 4 Dead 2 Trailer
Jun 2, 2009, 04:05
27.
Re: Left 4 Dead 2 Trailer Jun 2, 2009, 04:05
Jun 2, 2009, 04:05
 
And if we run out of bullets, they gonna wish we hadn't

Sold

I never played the first one; however I always got the idea that they were experimenting with the concept. Now that it's popular they want to do it properly, hence the quick sequel.

Am I wrong?
1.
 
Re: DRM-Free Unreal Series to Metaboli
Apr 6, 2009, 19:19
1.
Re: DRM-Free Unreal Series to Metaboli Apr 6, 2009, 19:19
Apr 6, 2009, 19:19
 
Why is it news that they're DRM free? They always have been.

First or second patches even removed the need for a cd in the drive.
23.
 
Re: On PC Patches
Jan 16, 2009, 15:21
23.
Re: On PC Patches Jan 16, 2009, 15:21
Jan 16, 2009, 15:21
 
I'll translate...

We fucked up the game, now we're fucking up the patch, and I'm giving you a load of bullshit for funzies
6.
 
Re: keywords
Aug 25, 2008, 17:36
6.
Re: keywords Aug 25, 2008, 17:36
Aug 25, 2008, 17:36
 
I believe their official branding is green and white

4.
 
Re: Now
Aug 19, 2008, 17:22
4.
Re: Now Aug 19, 2008, 17:22
Aug 19, 2008, 17:22
 
A Zero-G FPS will simply suck. Though a lot of people like that sort of thing, such as the lo-grav mutator for UT, I can't stand it.

The low grav asteroid map on Unreal 2 completely bombed.

It may be different if the players have a lot of air control and can get around fairly quickly though.

23.
 
Re: No subject
May 26, 2008, 18:11
23.
Re: No subject May 26, 2008, 18:11
May 26, 2008, 18:11
 
Sorry to be a pedant but the difference between copying and stealing is not an argument of semantics.

If someone states that something is 'very big' and someone argues that it's not, it is in fact 'very large' then they are arguing semantics.

If someone states that something is 'black' and someone argues that it's not, it is in fact 'white' then they are arguing a difference of facts, not semantics.

By the same reasoning, if someone states that something is 'stealing' and someone argues that it's not, it is in fact 'copying' then they are arguing a difference of facts, and therefore not arguing semantics.

Try actually explaining your reasoning why it is stealing and not simply copying.

34.
 
Re: ...
Apr 15, 2008, 12:50
34.
Re: ... Apr 15, 2008, 12:50
Apr 15, 2008, 12:50
 
However it isn't Atari, just like it wasn't last time.

/deja vu

13.
 
Re:
Mar 11, 2008, 00:07
13.
Re: Mar 11, 2008, 00:07
Mar 11, 2008, 00:07
 
You're right. Does it matter?

Kinda. You do know ONN is a spoof right?

9.
 
Re: He's one to talk!
Mar 10, 2008, 15:17
9.
Re: He's one to talk! Mar 10, 2008, 15:17
Mar 10, 2008, 15:17
 
Let's look at Mr. Verbinski extensive portfolio of strong narrative films:
Only he didn't write a single one of those movies.

This comment was edited on Mar 10, 15:18.
8.
 
Re:
Mar 10, 2008, 15:13
8.
Re: Mar 10, 2008, 15:13
Mar 10, 2008, 15:13
 
This is coming from a guy that spent a butt-load of money to receive a digital Oscar.
Aren't you thinking of Michael Bay?

If so, that was a story on the Onion:

http://www.theonion.com/content/news/cgi_team_creates_realistic_oscar

This comment was edited on Mar 10, 15:17.
8.
 
Re: Loomy
Mar 2, 2008, 13:48
8.
Re: Loomy Mar 2, 2008, 13:48
Mar 2, 2008, 13:48
 
Yep, if iD were really all that then PC gaming would have ended with Commander Keen as the only game worth playing.

iD needs more perfection!

28.
 
Re: No subject
Mar 2, 2008, 13:43
28.
Re: No subject Mar 2, 2008, 13:43
Mar 2, 2008, 13:43
 
At least Q3 and CS both have bunny hopping.

They're exactly the same game!!!

15.
 
Re: UT the 3rd
Feb 22, 2008, 06:07
15.
Re: UT the 3rd Feb 22, 2008, 06:07
Feb 22, 2008, 06:07
 
I bought ut2003 and 2004 only to realize that there were never more than 10 players online. So basically the same happened again?

Theres 3,600 ut2004 players online at the moment, I remember seeing about 12,000 in the past. This is nowhere near the 80,000+ I remember seeing for UT though.

How many for UT3? 269

So yeah, hardly anyone playing it, but not really history repeating itself.

21.
 
Re: Correct the summary?
Feb 21, 2008, 06:00
21.
Re: Correct the summary? Feb 21, 2008, 06:00
Feb 21, 2008, 06:00
 
Yay for Enthusiast Gamers!

2.
 
Re: No subject
Feb 20, 2008, 23:41
2.
Re: No subject Feb 20, 2008, 23:41
Feb 20, 2008, 23:41
 
They show a shot of it embedded in a browser. I'm sure they already confirmed this wasn't what it was.

You're right, I don't see why many people will be interested, but then it won't cost id anything to hand over Quake3 to IGA and see what they can do with it.

25.
 
Re: No subject
Feb 19, 2008, 15:16
25.
Re: No subject Feb 19, 2008, 15:16
Feb 19, 2008, 15:16
 
I think part of the problem is that since Epic grew over a certain threshold (from the UE licensing) all of the original developers and games designers are now CEO's and management.

Where making FPS games for PC was a passion is no longer relevant as they're not the ones doing the work any more (except maybe Tim?).

Happens to any small company that grows. The original guys aren't just going to hand over the running of the company to strangers; and it ends up that that's all they do - they become seperated from the passion that got them started in the first place, and things like licensing and money become the main consideration of the day.

228 Comments. 12 pages. Viewing page 1.
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