From their game synopsis: Guild Wars takes the best elements of today's massively multiplayer online games and combines them with a new mission-based design that eliminates some of the more tedious aspects of those games."Taking the best element from" doesn't mean being one. You were not wrong...
I guess I was wrong.
most likely its a set of false IO operations (reading / writing blocks of data non-game-related while they piece together and send your encryption key through Steam). That way if you're running an ICE, or other IO sniffer, you'll see tons of data flying around and have no idea what is useful (hackable) from what's not. In other encryption things (pgp) it's called armor. "see asciiarmor".OK, let's set something straight right now. There's currently free version of HL2 around the WEB that allow you to play online on every legit server. And when a new patch comes up on steam, it's cracked by the time the update is posted on bluesnews. As a copy protection scheme, steam fails where simple CD-Key system suceed.
I think it's uber cool and smart to use data 'armor' around the real encryption key. Way to go Valve, security and protection of your awesome game is worth my patience.
He's right, it's exactly as if a movie theater went to Best Buy, bought a DVD, then played it on the big screen and charged $8 a person to see it. Fair? No, it's stealing. This is no different, and people that feel otherwise really need to stop and think about where the anger is coming from.No it's not. It's exactly the same as if there would be some kind of store where I would pay for a TV with a wide collection of DVD for a limited amount of time. You are paying for the computer when you go in those cybercafé, not the games. Sure it's borderline, but Valve are a bunch of greedy fucks when other publishers almost give their game for free to cybercafé for the publicity it provides them.
You can use the registration key from a retail copy of the game to download it off Steam, thus negating the necessity of a CD in the drive. Just like every game that Valve has ever released on Steam.Even if you download the game off steam with a retail key, you'll still need the CD in the drive (or so I've read last week).
If you don't like Half-Life 2 I don't think video games are your thing.Good old "my taste are better then yours", how I missed you!
You wanted to avoid steam and have your "box, manuals, and drive to the store" experience. And you've got it. Now you whine about having to have the CD in the drive?No they did not, the still have to use steam has much as any steam buyer. And hel yes they're gonna bitch. If you're stuck activating your copy for offline play, there's no damn reason you shouldn't be able to play it without you're CD in the tray.
Sort of, but what's to stop him from turning around and using his grav gun on you? Do you then both spin in mid-air until someone releases his gun? Suppose you could just grab someone with the grav gun and they couldn't retaliate, wouldn't that be overly powerful? You could just hold them forever, or walk them around and around and around and around and around ...The grav gun should slowly electrocute the other player. Would make sense and prevent abuse. Maybe needing to 'lock' on the other player to make it harder tu use.
Wish is the first Ultra Massive Multiplayer Online Role Playing Game (UMMORPG™). "Ultra" means that Wish supports more than 10,000 simultaneous players in a single, seamless world, without any zones or "shards".So wait, you're telling me the best you could do is even more people per server and you're trying to get me to believe that my action are going to have any effect, hell "lasting implications on the world". Yeah right...
Wish is also the first massively multi player online role playing game that truly tells a story, and lets player actions have lasting implications on the world. Our single-world approach allows Mutable Realms to employ a dedicated Live Story Team whose singular purpose is to keep the story moving forward, providing a fresh gaming experience for our users each time they play.
No, Gandhi, be strong! Resist the bright green and the DOOM marine rip-off.Yeah, because we all know there's been so much great PC FPS this year. Wait, Doom3 sucked. I couldn't be bothered to finish Farcry and there hasn't been any other major PC FPS released this year (or good one). Oh, and yes, driving vehicles _is_ that fun. Now, the first Halo did suck (the PC version anyway) and I hate controlling FPS with a gamepad as much as the next PC gamer, but that doesn't mean that Halo2 is a bad game or a DOOM rip-off (what the hell could make you think that?).
Honestly, I just don't get all the craze. Best console FPS, yes, but judging it from a PC gamer's perspective, it's still a mediocre game. I mean, really, is driving vehicles that fun? I don't even play ONS in UT2k4.
Ok, enough Halo2 bashing. Back to topic.
Counter-Strike meets RPGs? Now this I gotta hear... how is Guild Wars like Counter-Strike meets RPGs? And how is doing missions and grouping with people different from WoW and other MMORPGs? I fail to see much distinction with your comparison at all.I don't get the CS reference either (maybe if you play some of the PvP mission), but when I finish a quest in GW, I feel like I've actually accomplished something. When I've finished a quest in WoW, I've been waiting for 20 minutes for a monster to spawn and kill him before anyone else does or I did one of those kill 10 mobs XX quest. I never accomplish anything or get interesting rewards. However, GW is not an MMORPG. But that might just be one of it's strong point...